<string_table>
	<string id="ui_mcm_menu_smr_mutants">
		<text>Mutants</text>
	</string>
    <string id="ui_mcm_smr_mutants_types_title">
		<text>Mutant Types</text>
	</string>
	<string id="ui_mcm_SMR_smr_mutants_squad_size">
		<text>Mutant squad size</text>
	</string>
	<string id="ui_mcm_SMR_smr_mutants_squad_size_variance">
		<text>Squad size variance</text>
	</string>
	<string id="ui_mcm_SMR_smr_mutants_squad_size_variance_desc">
		<text>The higher this is, the more random the size of mutant squads will be.</text>
	</string>
	<string id="ui_mcm_SMR_smr_mutants_random_mutants">
		<text>Spawn random mutant squads</text>
	</string>
	<string id="ui_mcm_SMR_smr_mutants_random_mutants_desc">
		<text>Replaces mutant squads with other, random mutant squads. This means you may find certain mutants where you previously didn't expect them.</text>
	</string>
	<string id="ui_mcm_SMR_smr_mutants_random_mutants_chance">
		<text>Random mutant squads chance</text>
	</string>
	<string id="ui_mcm_SMR_smr_mutants_balanced_mutants">
		<text>Balanced mutants spawn</text>
	</string>
	<string id="ui_mcm_SMR_smr_mutants_balanced_mutants_desc">
		<text>Less strong mutants in outer locations and vice versa</text>
	</string>
	<string id="ui_mcm_SMR_smr_mutants_types_info">
		<text>Below you can enable or disable mutant types. Disabled mutants will not appear in the Zone.</text>
	</string>
	<string id="ui_mcm_SMR_smr_mutants_types_replace_squads">
		<text>Replace removed squads</text>
	</string>
	<string id="ui_mcm_SMR_smr_mutants_types_replace_squads_desc">
		<text>Replaces squads only containing disabled mutants with squads containing enabled mutants.</text>
	</string>
	<!-- TYPES -->
	<string id="ui_mcm_SMR_smr_mutants_dogp">
		<text>Dogs</text>
	</string>
    <string id="ui_mcm_SMR_smr_mutants_psydogp">
		<text>Psy-Dogs</text>
	</string>
    <string id="ui_mcm_SMR_smr_mutants_tushkanop">
		<text>Tushkanos</text>
	</string>
    <string id="ui_mcm_SMR_smr_mutants_fracturep">
		<text>Fractures</text>
	</string>
    <string id="ui_mcm_SMR_smr_mutants_catp">
		<text>Cats</text>
	</string>
    <string id="ui_mcm_SMR_smr_mutants_fleshp">
		<text>Fleshes</text>
	</string>
    <string id="ui_mcm_SMR_smr_mutants_boarp">
		<text>Boars</text>
	</string>
    <string id="ui_mcm_SMR_smr_mutants_snorkp">
		<text>Snorks</text>
	</string>
    <string id="ui_mcm_SMR_smr_mutants_psysuckerp">
		<text>Psysuckers</text>
	</string>
    <string id="ui_mcm_SMR_smr_mutants_bloodsuckerp">
		<text>Bloodsuckers</text>
	</string>
    <string id="ui_mcm_SMR_smr_mutants_lurkerp">
		<text>Lurkers</text>
	</string>
    <string id="ui_mcm_SMR_smr_mutants_karlikp">
		<text>Karliks</text>
	</string>
    <string id="ui_mcm_SMR_smr_mutants_burerp">
		<text>Burers</text>
	</string>
    <string id="ui_mcm_SMR_smr_mutants_poltergeistp">
		<text>Poltergeists</text>
	</string>
    <string id="ui_mcm_SMR_smr_mutants_controllerp">
		<text>Controllers</text>
	</string>
    <string id="ui_mcm_SMR_smr_mutants_chimerap">
		<text>Chimeras</text>
	</string>
    <string id="ui_mcm_SMR_smr_mutants_gigantp">
		<text>Pseudogiants</text>
	</string>
	<string id="ui_mcm_SMR_smr_mutants_ratp">
		<text>Rats</text>
	</string>
	<string id="ui_mcm_SMR_smr_mutants_zombiep">
		<text>Zombies</text>
	</string>
	<!-- UNUSED -->
	<string id="ui_mcm_smr_mutants_unused_title">
		<text>Unused Mutants</text>
	</string>
	<string id="ui_mcm_smr_mutants_unused_info">
		<text>Below you can enable mutants which are present in the game files but not used anywhere. They will then appar in the Zone as random mutant squads.</text>
	</string>
	<string id="ui_mcm_SMR_smr_mutants_bibliotekarp">
		<text>Bibliotekars</text>
	</string>
	<string id="ui_mcm_SMR_smr_mutants_boryap">
		<text>Boryas</text>
	</string>
	<string id="ui_mcm_smr_mutants_unused_types_info">
		<text>Below you can enable mutant variations which are present in the game files but not used anywhere. They will then spawn together with the used variations.</text>
	</string>
	<string id="ui_mcm_SMR_smr_mutants_unused_types_chance">
		<text>Unused mutant type chance</text>
	</string>
	<string id="ui_mcm_SMR_smr_mutants_unused_types_chance_desc">
		<text>This is the percent chance that normal variations of a mutant will be replaced with unused ones.</text>
	</string>
	<string id="ui_mcm_SMR_smr_mutants_bloodsucker_strong_bigp">
		<text>Big Bloodsuckers</text>
	</string>
	<string id="ui_mcm_SMR_smr_mutants_burer_electrap">
		<text>Electro Burers</text>
	</string>
	<string id="ui_mcm_SMR_smr_mutants_burer_firerp">
		<text>Fire Burers</text>
	</string>
	<string id="ui_mcm_SMR_smr_mutants_flesh_bolotp">
		<text>Bolot Fleshes</text>
	</string>
	<string id="ui_mcm_SMR_smr_mutants_gigant_jumperp">
		<text>Pseudogiant Jumpers</text>
	</string>
	<string id="ui_mcm_SMR_smr_mutants_snork_no_maskp">
		<text>Maskless Snorks</text>
	</string>
	<string id="ui_mcm_SMR_smr_mutants_zombie_babkap">
		<text>Female Zombies</text>
	</string>
	<string id="ui_mcm_SMR_smr_mutants_zombie_gholp">
		<text>Ghoul Zombies</text>
	</string>
	<string id="ui_mcm_SMR_smr_mutants_zombie_ghostp">
		<text>Ghost Zombies</text>
	</string>
	<string id="ui_mcm_SMR_smr_mutants_zombie_tetap">
		<text>Teta Zombies</text>
	</string>
	<string id="ui_mcm_SMR_smr_mutants_zombie_wichp">
		<text>Witch Zombies</text>
	</string>
</string_table>