<string_table>
	<string id="ui_mcm_menu_SMR">
		<text>ZCP</text>
	</string>
	
	<string id="ui_mcm_menu_smr_amain">
		<text>Main</text>
	</string>
	<string id="ui_mcm_SMR_smr_amain_persist_info_mm">
		<text>You're not in-game. Any changes made now will apply when starting a new game, but will be overwritten if a savefile you load has a saved configuration.</text>
	</string>
	<string id="ui_mcm_SMR_smr_amain_persist_info_level">
		<text>You're in-game. Any changes made now will be saved and loaded together with your savefile.</text>
	</string>
	<string id="ui_mcm_SMR_smr_amain_tooltip_info">
		<text>Most options have tooltips. If you're unsure what an option does hover your mouse over its name for a description.</text>
	</string>
	<!-- GENERAL -->
	<string id="st_smr_glitched_pda_text">
		<text>FATAL ERROR: INTERNAL MEMORY CORRUPTION DETECTED</text>
	</string>
	<string id="ui_mcm_SMR_smr_amain_smr_enabled">
		<text>Enable ZCP</text>
	</string>
	<string id="ui_mcm_SMR_smr_amain_smr_debug_log">
		<text>Debug Logging</text>
	</string>
	<string id="ui_mcm_SMR_smr_amain_smr_debug_log_desc">
		<text>Enables debug logging. WARNING: This will very quickly inflate your logfile as well as the seperate logfile "dph_zcp.log".</text>
	</string>
	<string id="ui_mcm_SMR_smr_amain_smr_persist_override">
		<text>Don't load configuration from savefile</text>
	</string>
	<string id="ui_mcm_SMR_smr_amain_smr_persist_override_desc">
		<text>Overrides loading configuration from savefile. Useful if you suspect the stored data is corrupted or otherwise invalid.</text>
	</string>
	<string id="ui_mcm_SMR_smr_amain_respawn_idle">
		<text>Respawn time</text>
	</string>
	<string id="ui_mcm_lst_smr_amain_respawn_idle_10800">
		<text>3 Hours</text>
	</string>
	<string id="ui_mcm_lst_smr_amain_respawn_idle_21600">
		<text>6 Hours</text>
	</string>
	<string id="ui_mcm_lst_smr_amain_respawn_idle_43200">
		<text>12 Hours</text>
	</string>
	<string id="ui_mcm_lst_smr_amain_respawn_idle_86400">
		<text>1 Day (default)</text>
	</string>
	<string id="ui_mcm_lst_smr_amain_respawn_idle_172800">
		<text>2 Days</text>
	</string>
	<string id="ui_mcm_lst_smr_amain_respawn_idle_345600">
		<text>4 Days</text>
	</string>
	<string id="ui_mcm_lst_smr_amain_respawn_idle_604800">
		<text>1 Week</text>
	</string>
	<string id="ui_mcm_lst_smr_amain_respawn_idle_1209600">
		<text>2 Weeks</text>
	</string>
	<string id="ui_mcm_lst_smr_amain_respawn_idle_1">
		<text>Never</text>
	</string>
	<string id="ui_mcm_SMR_smr_amain_pop_factor_info">
		<text>These population factor settings will override the Anomaly built-in ones whenever ZCP is enabled.</text>
	</string>
	<string id="ui_mcm_SMR_smr_amain_monster_pop_factor">
		<text>Mutants population factor</text>
	</string>
	<string id="ui_mcm_SMR_smr_amain_stalker_pop_factor">
		<text>Stalkers population factor</text>
	</string>
	<string id="ui_mcm_SMR_smr_amain_respawn_idle_desc">
		<text>Changes the respawn timer for all stalker, mutant and zombie spawns.</text>
	</string>
	<string id="ui_mcm_SMR_smr_amain_glitched_pda">
		<text>Broken PDAs</text>
	</string>
	<string id="ui_mcm_SMR_smr_amain_glitched_pda_desc">
		<text>Turns your helpful PDA into a paperweight, complete with lovely error message.</text>
	</string>
</string_table>