<?xml version="1.0" encoding="windows-1251" ?>
<string_table>

<!-- Utilities -->

	<!-- Mutants -->
	<string id="st_dyn_news_lurker_1">
		<text>a lurker</text>
	</string>
	<string id="st_dyn_news_lurker_2">
		<text>We were attacked by a lurker</text>
	</string>
	<string id="st_dyn_news_lurker_3">
		<text>We got jumped by a lurker</text>
	</string>
	<string id="st_dyn_news_lurker_4">
		<text>We were attacked by lurkers</text>
	</string>
	<string id="st_dyn_news_lurker_5">
		<text>We got ambushed by lurkers</text>
	</string>
	<string id="st_dyn_news_lurker_6">
		<text>a pack of lurkers</text>
	</string>
	<string id="st_dyn_news_lurker_7">
		<text>lurkers</text>
	</string>

	<string id="st_dyn_news_psysucker_1">
		<text>a psysucker</text>
	</string>
	<string id="st_dyn_news_psysucker_2">
		<text>We got ambushed by a psysucker</text>
	</string>
	<string id="st_dyn_news_psysucker_3">
		<text>A psysucker ambushed us</text>
	</string>
	<string id="st_dyn_news_psysucker_4">
		<text>We got attacked by psysuckers</text>
	</string>
	<string id="st_dyn_news_psysucker_5">
		<text>We got ambushed by a bunch of psysuckers</text>
	</string>
	<string id="st_dyn_news_psysucker_6">
		<text>a pack of psysuckers</text>
	</string>
	<string id="st_dyn_news_psysucker_7">
		<text>psysuckers</text>
	</string>

	<string id="st_dyn_news_boar_1">
		<text>a boar</text>
	</string>
	<string id="st_dyn_news_boar_2">
		<text>We got attacked by a boar</text>
	</string>
	<string id="st_dyn_news_boar_3">
		<text>We ran into boars</text>
	</string>
	<string id="st_dyn_news_boar_4">
		<text>We were attacked by a pack of boars</text>
	</string>
	<string id="st_dyn_news_boar_5">
		<text>We ran into some boars</text>
	</string>
	<string id="st_dyn_news_boar_6">
		<text>a pack of wild boars</text>
	</string>
	<string id="st_dyn_news_boar_7">
		<text>boars</text>
	</string>

	<string id="st_dyn_news_dog_1">
		<text>a dog</text>
	</string>
	<string id="st_dyn_news_dog_2">
		<text>We got attacked by a dog</text>
	</string>
	<string id="st_dyn_news_dog_3">
		<text>We ran into a dog</text>
	</string>
	<string id="st_dyn_news_dog_4">
		<text>We were attacked by a pack of dogs</text>
	</string>
	<string id="st_dyn_news_dog_5">
		<text>We ran into a pack of dogs</text>
	</string>
	<string id="st_dyn_news_dog_6">
		<text>a pack of dogs</text>
	</string>
	<string id="st_dyn_news_dog_7">
		<text>dogs</text>
	</string>

	<string id="st_dyn_news_flesh_1">
		<text>a flesh</text>
	</string>
	<string id="st_dyn_news_flesh_2">
		<text>We were attacked by a flesh</text>
	</string>
	<string id="st_dyn_news_flesh_3">
		<text>We ran into a flesh</text>
	</string>
	<string id="st_dyn_news_flesh_4">
		<text>We got rushed by a pound of flesh</text>
	</string>
	<string id="st_dyn_news_flesh_5">
		<text>We got attacked by flesh</text>
	</string>
	<string id="st_dyn_news_flesh_6">
		<text>a pound of fleshes</text>
	</string>
	<string id="st_dyn_news_flesh_7">
		<text>fleshes</text>
	</string>

	<string id="st_dyn_news_pseudodog_1">
		<text>a pseudodog</text>
	</string>
	<string id="st_dyn_news_pseudodog_2">
		<text>We were attacked by a pseudodog</text>
	</string>
	<string id="st_dyn_news_pseudodog_3">
		<text>A pseudodog jumped us</text>
	</string>
	<string id="st_dyn_news_pseudodog_4">
		<text>We got hit by a pack of pseudodogs</text>
	</string>
	<string id="st_dyn_news_pseudodog_5">
		<text>We ran into a pack of pseudodogs</text>
	</string>
	<string id="st_dyn_news_pseudodog_6">
		<text>a pack of pseudodogs</text>
	</string>
	<string id="st_dyn_news_pseudodog_7">
		<text>pseudodogs</text>
	</string>

	<string id="st_dyn_news_snork_1">
		<text>a snork</text>
	</string>
	<string id="st_dyn_news_snork_2">
		<text>We got jumped by a snork</text>
	</string>
	<string id="st_dyn_news_snork_3">
		<text>We ran into a snork</text>
	</string>
	<string id="st_dyn_news_snork_4">
		<text>We got attacked by a bunch of snorks</text>
	</string>
	<string id="st_dyn_news_snork_5">
		<text>We ran into a bunch of snorks</text>
	</string>
	<string id="st_dyn_news_snork_6">
		<text>a group of snorks</text>
	</string>
	<string id="st_dyn_news_snork_7">
		<text>snorks</text>
	</string>

	<string id="st_dyn_news_bloodsucker_1">
		<text>a bloodsucker</text>
	</string>
	<string id="st_dyn_news_bloodsucker_2">
		<text>We got ambushed by a bloodsucker</text>
	</string>
	<string id="st_dyn_news_bloodsucker_3">
		<text>A bloodsucker ambushed us</text>
	</string>
	<string id="st_dyn_news_bloodsucker_4">
		<text>We got attacked by bloodsuckers</text>
	</string>
	<string id="st_dyn_news_bloodsucker_5">
		<text>We got ambushed by a bunch of bloodsuckers</text>
	</string>
	<string id="st_dyn_news_bloodsucker_6">
		<text>a pack of bloodsuckers</text>
	</string>
	<string id="st_dyn_news_bloodsucker_7">
		<text>bloodsuckers</text>
	</string>

	<string id="st_dyn_news_burer_1">
		<text>a burer</text>
	</string>
	<string id="st_dyn_news_burer_2">
		<text>We got attacked by a burer</text>
	</string>
	<string id="st_dyn_news_burer_3">
		<text>We ran into a burer</text>
	</string>
	<string id="st_dyn_news_burer_4">
		<text>We got attacked by burers</text>
	</string>
	<string id="st_dyn_news_burer_5">
		<text>We ran into some burers</text>
	</string>
	<string id="st_dyn_news_burer_6">
		<text>a bunch of burers</text>
	</string>
	<string id="st_dyn_news_burer_7">
		<text>burers</text>
	</string>

	<string id="st_dyn_news_chimera_1">
		<text>a chimera</text>
	</string>
	<string id="st_dyn_news_chimera_2">
		<text>We were attacked by a chimera</text>
	</string>
	<string id="st_dyn_news_chimera_3">
		<text>We got jumped by a chimera</text>
	</string>
	<string id="st_dyn_news_chimera_4">
		<text>We were attacked by chimeras</text>
	</string>
	<string id="st_dyn_news_chimera_5">
		<text>We got ambushed by chimeras</text>
	</string>
	<string id="st_dyn_news_chimera_6">
		<text>a pack of chimeras</text>
	</string>
	<string id="st_dyn_news_chimera_7">
		<text>chimeras</text>
	</string>

	<string id="st_dyn_news_controller_1">
		<text>a controller</text>
	</string>
	<string id="st_dyn_news_controller_2">
		<text>We got attacked by a controller</text>
	</string>
	<string id="st_dyn_news_controller_3">
		<text>A controller ambushed us</text>
	</string>
	<string id="st_dyn_news_controller_4">
		<text>We got attacked by a couple controllers</text>
	</string>
	<string id="st_dyn_news_controller_5">
		<text>We ran into a school of controllers</text>
	</string>
	<string id="st_dyn_news_controller_6">
		<text>a school of controllers</text>
	</string>
	<string id="st_dyn_news_controller_7">
		<text>controllers</text>
	</string>

	<string id="st_dyn_news_poltergeist_1">
		<text>a poltergeist</text>
	</string>
	<string id="st_dyn_news_poltergeist_2">
		<text>We got hit by a poltergeist</text>
	</string>
	<string id="st_dyn_news_poltergeist_3">
		<text>We ran into a poltergeist</text>
	</string>
	<string id="st_dyn_news_poltergeist_4">
		<text>We were attacked by poltergeists</text>
	</string>
	<string id="st_dyn_news_poltergeist_5">
		<text>We ran into poltergeists</text>
	</string>
	<string id="st_dyn_news_poltergeist_6">
		<text>a couple poltergeists</text>
	</string>
	<string id="st_dyn_news_poltergeist_7">
		<text>poltergeists</text>
	</string>

	<string id="st_dyn_news_gigant_1">
		<text>a pseudogiant</text>
	</string>
	<string id="st_dyn_news_gigant_2">
		<text>We got attacked by a pseudogiant</text>
	</string>
	<string id="st_dyn_news_gigant_3">
		<text>We ran into a pseudogiant</text>
	</string>
	<string id="st_dyn_news_gigant_4">
		<text>We got attacked by pseudogiants</text>
	</string>
	<string id="st_dyn_news_gigant_5">
		<text>We were attacked by pseudogiants</text>
	</string>
	<string id="st_dyn_news_gigant_6">
		<text>a couple pseudogiants</text>
	</string>
	<string id="st_dyn_news_gigant_7">
		<text>pseudogiants</text>
	</string>

	<string id="st_dyn_news_karlik_1">
		<text>a karlik</text>
	</string>
	<string id="st_dyn_news_karlik_2">
		<text>We got attacked by a midget</text>
	</string>
	<string id="st_dyn_news_karlik_3">
		<text>We ran into a karlik</text>
	</string>
	<string id="st_dyn_news_karlik_4">
		<text>We got attacked by karliks</text>
	</string>
	<string id="st_dyn_news_karlik_5">
		<text>We were attacked by karliks</text>
	</string>
	<string id="st_dyn_news_karlik_6">
		<text>a couple midgets</text>
	</string>
	<string id="st_dyn_news_karlik_7">
		<text>karliks</text>
	</string>

	<string id="st_dyn_news_tushkano_1">
		<text>a tushkano</text>
	</string>
	<string id="st_dyn_news_tushkano_2">
		<text>We got rushed by tushkano</text>
	</string>
	<string id="st_dyn_news_tushkano_3">
		<text>Tushkano attacked us</text>
	</string>
	<string id="st_dyn_news_tushkano_4">
		<text>We got rushed by a pack of tushkano</text>
	</string>
	<string id="st_dyn_news_tushkano_5">
		<text>We got hit by a pack of tushkano</text>
	</string>
	<string id="st_dyn_news_tushkano_6">
		<text>a pack of tushkano</text>
	</string>
	<string id="st_dyn_news_tushkano_7">
		<text>tushkanos</text>
	</string>

	<string id="st_dyn_news_psy_dog_1">
		<text>a psy-dog</text>
	</string>
	<string id="st_dyn_news_psy_dog_2">
		<text>We got attacked by a psy-dog</text>
	</string>
	<string id="st_dyn_news_psy_dog_3">
		<text>We got ambushed by a psy-dog</text>
	</string>
	<string id="st_dyn_news_psy_dog_4">
		<text>We ran into a pack of psy-dogs</text>
	</string>
	<string id="st_dyn_news_psy_dog_5">
		<text>We got attacked by psy-dogs</text>
	</string>
	<string id="st_dyn_news_psy_dog_6">
		<text>a pack of psy-dogs</text>
	</string>
	<string id="st_dyn_news_psy_dog_7">
		<text>psy-dogs</text>
	</string>

	<string id="st_dyn_news_psy_dog_phantom_1">
		<text>a phantom</text>
	</string>
	<string id="st_dyn_news_psy_dog_phantom_2">
		<text>We got attacked by a psy-dog</text>
	</string>
	<string id="st_dyn_news_psy_dog_phantom_3">
		<text>We ran into a psy-dog</text>
	</string>
	<string id="st_dyn_news_psy_dog_phantom_4">
		<text>We got ambushed by psy-dogs</text>
	</string>
	<string id="st_dyn_news_psy_dog_phantom_5">
		<text>We ran into a pack of psy-dogs</text>
	</string>
	<string id="st_dyn_news_psy_dog_phantom_6">
		<text>a pack of psy-dogs</text>
	</string>
	<string id="st_dyn_news_psy_dog_phantom_7">
		<text>phantoms</text>
	</string>

	<string id="st_dyn_news_zombied_1">
		<text>a zombified stalker</text>
	</string>
	<string id="st_dyn_news_zombied_2">
		<text>We got attacked by a zombie</text>
	</string>
	<string id="st_dyn_news_zombied_3">
		<text>We ran into a zombie</text>
	</string>
	<string id="st_dyn_news_zombied_4">
		<text>We were attacked by zombies</text>
	</string>
	<string id="st_dyn_news_zombied_5">
		<text>We ran into a bunch of zombies</text>
	</string>
	<string id="st_dyn_news_zombied_6">
		<text>a squad of zombies</text>
	</string>
	<string id="st_dyn_news_zombied_7">
		<text>zombified stalkers</text>
	</string>

	<string id="st_dyn_news_cat_1">
		<text>a cat</text>
	</string>
	<string id="st_dyn_news_cat_2">
		<text>We got ambushed by a cat</text>
	</string>
	<string id="st_dyn_news_cat_3">
		<text>We ran into a cat</text>
	</string>
	<string id="st_dyn_news_cat_4">
		<text>We were attacked by a group of cats</text>
	</string>
	<string id="st_dyn_news_cat_5">
		<text>We got jumped by some fucking cats</text>
	</string>
	<string id="st_dyn_news_cat_6">
		<text>a group of cats</text>
	</string>
	<string id="st_dyn_news_cat_7">
		<text>cats</text>
	</string>

	<string id="st_dyn_news_fracture_1">
		<text>a fracture</text>
	</string>
	<string id="st_dyn_news_fracture_2">
		<text>We were attacked by a fracture</text>
	</string>
	<string id="st_dyn_news_fracture_3">
		<text>We ran into a fracture</text>
	</string>
	<string id="st_dyn_news_fracture_4">
		<text>We were attacked by a bunch of fractures</text>
	</string>
	<string id="st_dyn_news_fracture_5">
		<text>Fractures attacked us</text>
	</string>
	<string id="st_dyn_news_fracture_6">
		<text>a group of fractures</text>
	</string>
	<string id="st_dyn_news_fracture_7">
		<text>fractures</text>
	</string>

	<string id="st_dyn_news_zombie_1">
		<text>a zombie</text>
	</string>
	<string id="st_dyn_news_zombie_2">
		<text>We were attacked by a zombie</text>
	</string>
	<string id="st_dyn_news_zombie_3">
		<text>We ran into a zombie</text>
	</string>
	<string id="st_dyn_news_zombie_4">
		<text>We got attacked by zombies</text>
	</string>
	<string id="st_dyn_news_zombie_5">
		<text>We ran into some zombies</text>
	</string>
	<string id="st_dyn_news_zombie_6">
		<text>a bunch of zombies</text>
	</string>
	<string id="st_dyn_news_zombie_7">
		<text>zombies</text>
	</string>

	<string id="st_dyn_news_rat_1">
		<text>a rat</text>
	</string>
	<string id="st_dyn_news_rat_2">
		<text>We got attacked by rats</text>
	</string>
	<string id="st_dyn_news_rat_3">
		<text>Fucking rats attacked us</text>
	</string>
	<string id="st_dyn_news_rat_4">
		<text>We got rushed by a ton of rats</text>
	</string>
	<string id="st_dyn_news_rat_5">
		<text>We got attacked by a bunch of rats</text>
	</string>
	<string id="st_dyn_news_rat_6">
		<text>a bunch of rats</text>
	</string>
	<string id="st_dyn_news_rat_7">
		<text>rats</text>
	</string>

	<!-- Factions -->
	<string id="st_dyn_news_comm_trader_6">
		<text>Trader</text>
	</string> 										
	<string id="st_dyn_news_comm_actor_1">
		<text>a stalker</text>
	</string>
	<string id="st_dyn_news_comm_actor_2">
		<text>a loner</text>
	</string>
	<string id="st_dyn_news_comm_actor_3">
		<text>some stalker</text>
	</string>
	<string id="st_dyn_news_comm_actor_4">
		<text>some loner</text>
	</string>
	<string id="st_dyn_news_comm_actor_5">
		<text>stalker</text>
	</string>
	<string id="st_dyn_news_comm_actor_6">
		<text>Loner</text>
	</string>
	<string id="st_dyn_news_comm_actor_7">
		<text>stalkers</text>
	</string>
	<string id="st_dyn_news_comm_actor_8">
		<text>loners</text>
	</string>
	<string id="st_dyn_news_comm_actor_9">
		<text>stalkers</text>
	</string>
	<string id="st_dyn_news_comm_actor_10">
		<text>loners</text>
	</string>
	<string id="st_dyn_news_comm_actor_11">
		<text>We need help!</text>
	</string>
	<string id="st_dyn_news_comm_actor_12">
		<text>Help us!</text>
	</string>
	<string id="st_dyn_news_comm_actor_13">
		<text>Need help, please.</text>
	</string>
	<string id="st_dyn_news_comm_actor_14">
		<text>Help!</text>
	</string>
	
	<string id="st_dyn_news_comm_monolith_1">
		<text>a Monolith</text>
	</string>
	<string id="st_dyn_news_comm_monolith_2">
		<text>one of the Monolith</text>
	</string>
	<string id="st_dyn_news_comm_monolith_3">
		<text>some Monolith troop</text>
	</string>
	<string id="st_dyn_news_comm_monolith_4">
		<text>a Monolith</text>
	</string>
	<string id="st_dyn_news_comm_monolith_5">
		<text>Monolith</text>
	</string>
	<string id="st_dyn_news_comm_monolith_6">
		<text>Monolith</text>
	</string>
	<string id="st_dyn_news_comm_monolith_7">
		<text>Monolith</text>
	</string>
	<string id="st_dyn_news_comm_monolith_8">
		<text>Monolith troops</text>
	</string>
	<string id="st_dyn_news_comm_monolith_9">
		<text>Monolith</text>
	</string>
	<string id="st_dyn_news_comm_monolith_10">
		<text>Monolith forces</text>
	</string>
	<string id="st_dyn_news_comm_monolith_11">
		<text>Brothers, help us!</text>
	</string>
	<string id="st_dyn_news_comm_monolith_12">
		<text>Brothers, help!</text>
	</string>
	<string id="st_dyn_news_comm_monolith_13">
		<text>We need help, brothers!</text>
	</string>
	<string id="st_dyn_news_comm_monolith_14">
		<text>Help!</text>
	</string>
	
	<string id="st_dyn_news_comm_bandit_1">
		<text>a bandit</text>
	</string>
	<string id="st_dyn_news_comm_bandit_2">
		<text>one of those bandits</text>
	</string>
	<string id="st_dyn_news_comm_bandit_3">
		<text>one of the thugs</text>
	</string>
	<string id="st_dyn_news_comm_bandit_4">
		<text>some bandit</text>
	</string>
	<string id="st_dyn_news_comm_bandit_5">
		<text>bandit</text>
	</string>
	<string id="st_dyn_news_comm_bandit_6">
		<text>Bandit</text>
	</string>
	<string id="st_dyn_news_comm_bandit_7">
		<text>bandits</text>
	</string>
	<string id="st_dyn_news_comm_bandit_8">
		<text>thugs</text>
	</string>
	<string id="st_dyn_news_comm_bandit_9">
		<text>some bandits</text>
	</string>
	<string id="st_dyn_news_comm_bandit_10">
		<text>thugs</text>
	</string>
	<string id="st_dyn_news_comm_bandit_11">
		<text>Yo, help us out!</text>
	</string>
	<string id="st_dyn_news_comm_bandit_12">
		<text>We need some fucking help!</text>
	</string>
	<string id="st_dyn_news_comm_bandit_13">
		<text>We're in some deep shit here, boys!</text>
	</string>
	<string id="st_dyn_news_comm_bandit_14">
		<text>Hey hey hey, we need help!</text>
	</string>
	
	<string id="st_dyn_news_comm_dolg_1">
		<text>a Dutyer</text>
	</string>
	<string id="st_dyn_news_comm_dolg_2">
		<text>a guy from Duty</text>
	</string>
	<string id="st_dyn_news_comm_dolg_3">
		<text>some guy from Duty</text>
	</string>
	<string id="st_dyn_news_comm_dolg_4">
		<text>one of the guys from Duty</text>
	</string>
	<string id="st_dyn_news_comm_dolg_5">
		<text>dolg</text>
	</string>
	<string id="st_dyn_news_comm_dolg_6">
		<text>Duty</text>
	</string>
	<string id="st_dyn_news_comm_dolg_7">
		<text>Duty</text>
	</string>
	<string id="st_dyn_news_comm_dolg_8">
		<text>Duty soldiers</text>
	</string>
	<string id="st_dyn_news_comm_dolg_9">
		<text>Duty</text>
	</string>
	<string id="st_dyn_news_comm_dolg_10">
		<text>Duty forces</text>
	</string>
	<string id="st_dyn_news_comm_dolg_11">
		<text>We need backup!</text>
	</string>
	<string id="st_dyn_news_comm_dolg_12">
		<text>Requesting backup!</text>
	</string>
	<string id="st_dyn_news_comm_dolg_13">
		<text>Requesting immediate support!</text>
	</string>
	<string id="st_dyn_news_comm_dolg_14">
		<text>We need reinforcements!</text>
	</string>
	
	<string id="st_dyn_news_comm_ecolog_1">
		<text>a scientist</text>
	</string>
	<string id="st_dyn_news_comm_ecolog_2">
		<text>an egghead</text>
	</string>
	<string id="st_dyn_news_comm_ecolog_3">
		<text>some ecologist</text>
	</string>
	<string id="st_dyn_news_comm_ecolog_4">
		<text>some egghead</text>
	</string>
	<string id="st_dyn_news_comm_ecolog_5">
		<text>default</text>
	</string>
	<string id="st_dyn_news_comm_ecolog_6">
		<text>Ecologist</text>
	</string>
	<string id="st_dyn_news_comm_ecolog_7">
		<text>scientists</text>
	</string>
	<string id="st_dyn_news_comm_ecolog_8">
		<text>ecologists</text>
	</string>
	<string id="st_dyn_news_comm_ecolog_9">
		<text>some scientists</text>
	</string>
	<string id="st_dyn_news_comm_ecolog_10">
		<text>eggheads</text>
	</string>
	<string id="st_dyn_news_comm_ecolog_11">
		<text>Help! Somebody please help us!</text>
	</string>
	<string id="st_dyn_news_comm_ecolog_12">
		<text>Please help! Someone!</text>
	</string>
	<string id="st_dyn_news_comm_ecolog_13">
		<text>This is a remote science team, requesting assistance!</text>
	</string>
	<string id="st_dyn_news_comm_ecolog_14">
		<text>Someone, help!</text>
	</string>
	
	<string id="st_dyn_news_comm_csky_1">
		<text>a Clear Sky stalker</text>
	</string>
	<string id="st_dyn_news_comm_csky_2">
		<text>a guy from Clear Sky</text>
	</string>
	<string id="st_dyn_news_comm_csky_3">
		<text>one of the guys from Clear Sky</text>
	</string>
	<string id="st_dyn_news_comm_csky_4">
		<text>some guy from Clear Sky</text>
	</string>
	<string id="st_dyn_news_comm_csky_5">
		<text>Clear Sky</text>
	</string>
	<string id="st_dyn_news_comm_csky_6">
		<text>Clear Sky</text>
	</string>
	<string id="st_dyn_news_comm_csky_7">
		<text>Clear Sky</text>
	</string>
	<string id="st_dyn_news_comm_csky_8">
		<text>Clear Sky</text>
	</string>
	<string id="st_dyn_news_comm_csky_9">
		<text>Clear Sky</text>
	</string>
	<string id="st_dyn_news_comm_csky_10">
		<text>Clear Sky stalkers</text>
	</string>
	<string id="st_dyn_news_comm_csky_11">
		<text>Help us out!</text>
	</string>
	<string id="st_dyn_news_comm_csky_12">
		<text>This is Clear Sky, we need help!</text>
	</string>
	<string id="st_dyn_news_comm_csky_13">
		<text>Stalkers, help us!</text>
	</string>
	<string id="st_dyn_news_comm_csky_14">
		<text>Help!</text>
	</string>
	
	<string id="st_dyn_news_comm_army_1">
		<text>a soldier</text>
	</string>
	<string id="st_dyn_news_comm_army_2">
		<text>an army guy</text>
	</string>
	<string id="st_dyn_news_comm_army_3">
		<text>some soldier</text>
	</string>
	<string id="st_dyn_news_comm_army_4">
		<text>some army guy</text>
	</string>
	<string id="st_dyn_news_comm_army_5">
		<text>army</text>
	</string>
	<string id="st_dyn_news_comm_army_6">
		<text>Military</text>
	</string>
	<string id="st_dyn_news_comm_army_7">
		<text>soldiers</text>
	</string>
	<string id="st_dyn_news_comm_army_8">
		<text>Spetsnaz</text>
	</string>
	<string id="st_dyn_news_comm_army_9">
		<text>some soldiers</text>
	</string>
	<string id="st_dyn_news_comm_army_10">
		<text>the military</text>
	</string>
	<string id="st_dyn_news_comm_army_11">
		<text>Requesting support!</text>
	</string>
	<string id="st_dyn_news_comm_army_12">
		<text>We need backup!</text>
	</string>
	<string id="st_dyn_news_comm_army_13">
		<text>Requesting reinforcements!</text>
	</string>
	<string id="st_dyn_news_comm_army_14">
		<text>Squad to base! Requesting immediate reinforcements!</text>
	</string>
	
	<string id="st_dyn_news_comm_killer_1">
		<text>a merc</text>
	</string>
	<string id="st_dyn_news_comm_killer_2">
		<text>one of the mercs</text>
	</string>
	<string id="st_dyn_news_comm_killer_3">
		<text>some merc</text>
	</string>
	<string id="st_dyn_news_comm_killer_4">
		<text>one of those mercs</text>
	</string>
	<string id="st_dyn_news_comm_killer_5">
		<text>killer</text>
	</string>
	<string id="st_dyn_news_comm_killer_6">
		<text>Mercenary</text>
	</string>
	<string id="st_dyn_news_comm_killer_7">
		<text>mercs</text>
	</string>
	<string id="st_dyn_news_comm_killer_8">
		<text>mercenaries</text>
	</string>
	<string id="st_dyn_news_comm_killer_9">
		<text>some mercs</text>
	</string>
	<string id="st_dyn_news_comm_killer_10">
		<text>mercenaries</text>
	</string>
	<string id="st_dyn_news_comm_killer_11">
		<text>Requesting backup!</text>
	</string>
	<string id="st_dyn_news_comm_killer_12">
		<text>We need backup!</text>
	</string>
	<string id="st_dyn_news_comm_killer_13">
		<text>Requesting support!</text>
	</string>
	<string id="st_dyn_news_comm_killer_14">
		<text>Send backup!</text>
	</string>
	
	<string id="st_dyn_news_comm_stalker_1">
		<text>a stalker</text>
	</string>
	<string id="st_dyn_news_comm_stalker_2">
		<text>a loner</text>
	</string>
	<string id="st_dyn_news_comm_stalker_3">
		<text>some stalker</text>
	</string>
	<string id="st_dyn_news_comm_stalker_4">
		<text>some loner</text>
	</string>
	<string id="st_dyn_news_comm_stalker_5">
		<text>stalker</text>
	</string>
	<string id="st_dyn_news_comm_stalker_6">
		<text>Loner</text>
	</string>
	<string id="st_dyn_news_comm_stalker_7">
		<text>stalkers</text>
	</string>
	<string id="st_dyn_news_comm_stalker_8">
		<text>loners</text>
	</string>
	<string id="st_dyn_news_comm_stalker_9">
		<text>some stalkers</text>
	</string>
	<string id="st_dyn_news_comm_stalker_10">
		<text>loners</text>
	</string>
	<string id="st_dyn_news_comm_stalker_11">
		<text>Guys, we need some help!</text>
	</string>
	<string id="st_dyn_news_comm_stalker_12">
		<text>Help us!</text>
	</string>
	<string id="st_dyn_news_comm_stalker_13">
		<text>Help us out!</text>
	</string>
	<string id="st_dyn_news_comm_stalker_14">
		<text>Brothers, help!</text>
	</string>
	
	<string id="st_dyn_news_comm_zombied_1">
		<text>a zombie</text>
	</string>
	<string id="st_dyn_news_comm_zombied_2">
		<text>some zombie</text>
	</string>
	<string id="st_dyn_news_comm_zombied_3">
		<text>some zombie</text>
	</string>
	<string id="st_dyn_news_comm_zombied_4">
		<text>a zombie</text>
	</string>
	<string id="st_dyn_news_comm_zombied_5">
		<text>zombie</text>
	</string>
	<string id="st_dyn_news_comm_zombied_6">
		<text>Zombie</text>
	</string>
	<string id="st_dyn_news_comm_zombied_7">
		<text>zombies</text>
	</string>
	<string id="st_dyn_news_comm_zombied_8">
		<text>zombies</text>
	</string>
	<string id="st_dyn_news_comm_zombied_9">
		<text>some zombies</text>
	</string>
	<string id="st_dyn_news_comm_zombied_10">
		<text>zombies</text>
	</string>
	<string id="st_dyn_news_comm_zombied_11">
		<text>Uuuuhh!</text>
	</string>
	<string id="st_dyn_news_comm_zombied_12">
		<text>Urrr!</text>
	</string>
	<string id="st_dyn_news_comm_zombied_13">
		<text>Hrrrr!</text>
	</string>
	<string id="st_dyn_news_comm_zombied_14">
		<text>Uuurrh...</text>
	</string>
	
	<string id="st_dyn_news_comm_freedom_1">
		<text>a Freedomer</text>
	</string>
	<string id="st_dyn_news_comm_freedom_2">
		<text>a guy from Freedom</text>
	</string>
	<string id="st_dyn_news_comm_freedom_3">
		<text>some guy from Freedom</text>
	</string>
	<string id="st_dyn_news_comm_freedom_4">
		<text>one of the guys from Freedom</text>
	</string>
	<string id="st_dyn_news_comm_freedom_5">
		<text>Freedom</text>
	</string>
	<string id="st_dyn_news_comm_freedom_6">
		<text>Freedom</text>
	</string>
	<string id="st_dyn_news_comm_freedom_7">
		<text>Freedom</text>
	</string>
	<string id="st_dyn_news_comm_freedom_8">
		<text>Freedom stalkers</text>
	</string>
	<string id="st_dyn_news_comm_freedom_9">
		<text>Freedom</text>
	</string>
	<string id="st_dyn_news_comm_freedom_10">
		<text>Freedom forces</text>
	</string>
	<string id="st_dyn_news_comm_freedom_11">
		<text>Guys, help!</text>
	</string>
	<string id="st_dyn_news_comm_freedom_12">
		<text>We need some help over here!</text>
	</string>
	<string id="st_dyn_news_comm_freedom_13">
		<text>Hey, help us out!</text>
	</string>
	<string id="st_dyn_news_comm_freedom_14">
		<text>Shit, help!</text>
	</string>
	
	<string id="st_dyn_news_comm_renegade_1">
		<text>a renegade</text>
	</string>
	<string id="st_dyn_news_comm_renegade_2">
		<text>one of those renegades</text>
	</string>
	<string id="st_dyn_news_comm_renegade_3">
		<text>one of the thugs</text>
	</string>
	<string id="st_dyn_news_comm_renegade_4">
		<text>some renegade</text>
	</string>
	<string id="st_dyn_news_comm_renegade_5">
		<text>renegade</text>
	</string>
	<string id="st_dyn_news_comm_renegade_6">
		<text>Renegade</text>
	</string>
	<string id="st_dyn_news_comm_renegade_7">
		<text>renegades</text>
	</string>
	<string id="st_dyn_news_comm_renegade_8">
		<text>thugs</text>
	</string>
	<string id="st_dyn_news_comm_renegade_9">
		<text>some renegades</text>
	</string>
	<string id="st_dyn_news_comm_renegade_10">
		<text>thugs</text>
	</string>
	<string id="st_dyn_news_comm_renegade_11">
		<text>Yo, help us out!</text>
	</string>
	<string id="st_dyn_news_comm_renegade_12">
		<text>We need some fucking help!</text>
	</string>
	<string id="st_dyn_news_comm_renegade_13">
		<text>We're in some deep shit here, boys!</text>
	</string>
	<string id="st_dyn_news_comm_renegade_14">
		<text>Hey hey hey, we need help!</text>
	</string>
	
	<string id="st_dyn_news_comm_greh_1">
		<text>a Sinner</text>
	</string>
	<string id="st_dyn_news_comm_greh_2">
		<text>a dark stalker</text>
	</string>
	<string id="st_dyn_news_comm_greh_3">
		<text>a member of Sin</text>
	</string>
	<string id="st_dyn_news_comm_greh_4">
		<text>some Sinner</text>
	</string>
	<string id="st_dyn_news_comm_greh_5">
		<text>Sinner</text>
	</string>
	<string id="st_dyn_news_comm_greh_6">
		<text>Sin</text>
	</string>
	<string id="st_dyn_news_comm_greh_7">
		<text>Sinners</text>
	</string>
	<string id="st_dyn_news_comm_greh_8">
		<text>fanatics</text>
	</string>
	<string id="st_dyn_news_comm_greh_9">
		<text>some fanatics</text>
	</string>
	<string id="st_dyn_news_comm_greh_10">
		<text>lunatics</text>
	</string>
	<string id="st_dyn_news_comm_greh_11">
		<text>The infidels are too strong!</text>
	</string>
	<string id="st_dyn_news_comm_greh_12">
		<text>We shan't falter!</text>
	</string>
	<string id="st_dyn_news_comm_greh_13">
		<text>The impure are fighting back!</text>
	</string>
	<string id="st_dyn_news_comm_greh_14">
		<text>We require assistance, brothers!</text>
	</string>
	
	<string id="st_dyn_news_comm_greh_npc_1">
		<text>a Sinner</text>
	</string>
	<string id="st_dyn_news_comm_greh_npc_2">
		<text>a dark stalker</text>
	</string>
	<string id="st_dyn_news_comm_greh_npc_3">
		<text>a member of Sin</text>
	</string>
	<string id="st_dyn_news_comm_greh_npc_4">
		<text>some Sinner</text>
	</string>
	<string id="st_dyn_news_comm_greh_npc_5">
		<text>Sinner</text>
	</string>
	<string id="st_dyn_news_comm_greh_npc_6">
		<text>Sin</text>
	</string>
	<string id="st_dyn_news_comm_greh_npc_7">
		<text>Sinners</text>
	</string>
	<string id="st_dyn_news_comm_greh_npc_8">
		<text>fanatics</text>
	</string>
	<string id="st_dyn_news_comm_greh_npc_9">
		<text>some fanatics</text>
	</string>
	<string id="st_dyn_news_comm_greh_npc_10">
		<text>lunatics</text>
	</string>
	<string id="st_dyn_news_comm_greh_npc_11">
		<text>The infidels are too strong!</text>
	</string>
	<string id="st_dyn_news_comm_greh_npc_12">
		<text>We shan't falter!</text>
	</string>
	<string id="st_dyn_news_comm_greh_npc_13">
		<text>The impure are fighting back!</text>
	</string>
	<string id="st_dyn_news_comm_greh_npc_14">
		<text>We require assistance, brothers!</text>
	</string>
	
	<string id="st_dyn_news_comm_army_npc_1">
		<text>a soldier</text>
	</string>
	<string id="st_dyn_news_comm_army_npc_2">
		<text>an army guy</text>
	</string>
	<string id="st_dyn_news_comm_army_npc_3">
		<text>some soldier</text>
	</string>
	<string id="st_dyn_news_comm_army_npc_4">
		<text>some army guy</text>
	</string>
	<string id="st_dyn_news_comm_army_npc_5">
		<text>army</text>
	</string>
	<string id="st_dyn_news_comm_army_npc_6">
		<text>Military</text>
	</string>
	<string id="st_dyn_news_comm_army_npc_7">
		<text>soldiers</text>
	</string>
	<string id="st_dyn_news_comm_army_npc_8">
		<text>Spetsnaz</text>
	</string>
	<string id="st_dyn_news_comm_army_npc_9">
		<text>some soldiers</text>
	</string>
	<string id="st_dyn_news_comm_army_npc_10">
		<text>the military</text>
	</string>
	<string id="st_dyn_news_comm_army_npc_11">
		<text>Requesting support!</text>
	</string>
	<string id="st_dyn_news_comm_army_npc_12">
		<text>We need backup!</text>
	</string>
	<string id="st_dyn_news_comm_army_npc_13">
		<text>Requesting reinforcements!</text>
	</string>
	<string id="st_dyn_news_comm_army_npc_14">
		<text>Squad to base! Requesting immediate reinforcements!</text>
	</string>
	
	<string id="st_dyn_news_comm_isg_1">
		<text>a member of UNISG</text>
	</string>
	<string id="st_dyn_news_comm_isg_2">
		<text>one of the UNISG</text>
	</string>
	<string id="st_dyn_news_comm_isg_3">
		<text>some UNISG trooper</text>
	</string>
	<string id="st_dyn_news_comm_isg_4">
		<text>a guy from UNISG</text>
	</string>
	<string id="st_dyn_news_comm_isg_5">
		<text>a UNISG soldier</text>
	</string>
	<string id="st_dyn_news_comm_isg_6">
		<text>UNISG</text>
	</string>
	<string id="st_dyn_news_comm_isg_7">
		<text>UNISG forces</text>
	</string>
	<string id="st_dyn_news_comm_isg_8">
		<text>UNISG soldiers</text>
	</string>
	<string id="st_dyn_news_comm_isg_9">
		<text>UNISG troopers</text>
	</string>
	<string id="st_dyn_news_comm_isg_10">
		<text>outsiders</text>
	</string>
	<string id="st_dyn_news_comm_isg_11">
		<text>Need backup!</text>
	</string>
	<string id="st_dyn_news_comm_isg_12">
		<text>Taking fire, need assistance!</text>
	</string>
	<string id="st_dyn_news_comm_isg_13">
		<text>Retreat and regroup!</text>
	</string>
	<string id="st_dyn_news_comm_isg_14">
		<text>Requesting backup, now!</text>
	</string>

	<!-- weapon class description -->
	<string id="st_dyn_news_wpn_cls_1_1">
		<text>Unknown</text>
	</string>
	<string id="st_dyn_news_wpn_cls_1_2">
		<text>shots</text>
	</string>
	<string id="st_dyn_news_wpn_cls_1_3">
		<text>fully automatic</text>
	</string>
	<string id="st_dyn_news_wpn_cls_1_4">
		<text>shoot</text>
	</string>
	<string id="st_dyn_news_wpn_cls_1_5">
		<text>shooting at</text>
	</string>
	<string id="st_dyn_news_wpn_cls_1_6">
		<text>kill</text>
	</string>
	<string id="st_dyn_news_wpn_cls_1_7">
		<text>dunk</text>
	</string>
	<string id="st_dyn_news_wpn_cls_1_8">
		<text>slam</text>
	</string>
	<string id="st_dyn_news_wpn_cls_2_1">
		<text>Gunshot wounds</text>
	</string>
	<string id="st_dyn_news_wpn_cls_2_2">
		<text>some rifle fire</text>
	</string>
	<string id="st_dyn_news_wpn_cls_2_3">
		<text>fully automatic</text>
	</string>
	<string id="st_dyn_news_wpn_cls_2_4">
		<text>shoot</text>
	</string>
	<string id="st_dyn_news_wpn_cls_2_5">
		<text>shooting at</text>
	</string>
	<string id="st_dyn_news_wpn_cls_2_6">
		<text>kill</text>
	</string>
	<string id="st_dyn_news_wpn_cls_2_7">
		<text>dunk</text>
	</string>
	<string id="st_dyn_news_wpn_cls_2_8">
		<text>slam</text>
	</string>
	<string id="st_dyn_news_wpn_cls_3_1">
		<text>Gunshot wound</text>
	</string>
	<string id="st_dyn_news_wpn_cls_3_2">
		<text>some small arms fire</text>
	</string>
	<string id="st_dyn_news_wpn_cls_3_3">
		<text>pistol</text>
	</string>
	<string id="st_dyn_news_wpn_cls_3_4">
		<text>shoot</text>
	</string>
	<string id="st_dyn_news_wpn_cls_3_5">
		<text>take shots at</text>
	</string>
	<string id="st_dyn_news_wpn_cls_3_6">
		<text>kill</text>
	</string>
	<string id="st_dyn_news_wpn_cls_3_7">
		<text>dunk</text>
	</string>
	<string id="st_dyn_news_wpn_cls_3_8">
		<text>slam</text>
	</string>
	<string id="st_dyn_news_wpn_cls_4_1">
		<text>Gunshot wounds</text>
	</string>
	<string id="st_dyn_news_wpn_cls_4_2">
		<text>sniper fire</text>
	</string>
	<string id="st_dyn_news_wpn_cls_4_3">
		<text>long-rifle</text>
	</string>
	<string id="st_dyn_news_wpn_cls_4_4">
		<text>shoot</text>
	</string>
	<string id="st_dyn_news_wpn_cls_4_5">
		<text>firing at</text>
	</string>
	<string id="st_dyn_news_wpn_cls_4_6">
		<text>kill</text>
	</string>
	<string id="st_dyn_news_wpn_cls_4_7">
		<text>dunk</text>
	</string>
	<string id="st_dyn_news_wpn_cls_4_8">
		<text>slam</text>
	</string>
	<string id="st_dyn_news_wpn_cls_5_1">
		<text>Gunshot wounds</text>
	</string>
	<string id="st_dyn_news_wpn_cls_5_2">
		<text>a shotgun</text>
	</string>
	<string id="st_dyn_news_wpn_cls_5_3">
		<text>shotgun</text>
	</string>
	<string id="st_dyn_news_wpn_cls_5_4">
		<text>shoot</text>
	</string>
	<string id="st_dyn_news_wpn_cls_5_5">
		<text>shooting at</text>
	</string>
	<string id="st_dyn_news_wpn_cls_5_6">
		<text>kill</text>
	</string>
	<string id="st_dyn_news_wpn_cls_5_7">
		<text>dunk</text>
	</string>
	<string id="st_dyn_news_wpn_cls_5_8">
		<text>slam</text>
	</string>
	<string id="st_dyn_news_wpn_cls_6_1">
		<text>Knife wounds</text>
	</string>
	<string id="st_dyn_news_wpn_cls_6_2">
		<text>some melee</text>
	</string>
	<string id="st_dyn_news_wpn_cls_6_3">
		<text>knife</text>
	</string>
	<string id="st_dyn_news_wpn_cls_6_4">
		<text>stab</text>
	</string>
	<string id="st_dyn_news_wpn_cls_6_5">
		<text>stab</text>
	</string>
	<string id="st_dyn_news_wpn_cls_6_6">
		<text>stab</text>
	</string>
	<string id="st_dyn_news_wpn_cls_6_7">
		<text>dunk</text>
	</string>
	<string id="st_dyn_news_wpn_cls_6_8">
		<text>slam</text>
	</string>
	<string id="st_dyn_news_wpn_cls_7_1">
		<text>Explosive trauma</text>
	</string>
	<string id="st_dyn_news_wpn_cls_7_2">
		<text>an explosion</text>
	</string>
	<string id="st_dyn_news_wpn_cls_7_3">
		<text>grenade</text>
	</string>
	<string id="st_dyn_news_wpn_cls_7_4">
		<text>blow the shit out of</text>
	</string>
	<string id="st_dyn_news_wpn_cls_7_5">
		<text>fuck up</text>
	</string>
	<string id="st_dyn_news_wpn_cls_7_6">
		<text>blow up</text>
	</string>
	<string id="st_dyn_news_wpn_cls_7_7">
		<text>dunk</text>
	</string>
	<string id="st_dyn_news_wpn_cls_7_8">
		<text>slam</text>
	</string>
	<string id="st_dyn_news_wpn_cls_8_1">
		<text>Shrapnel wound</text>
	</string>
	<string id="st_dyn_news_wpn_cls_8_2">
		<text>an explosion</text>
	</string>
	<string id="st_dyn_news_wpn_cls_8_3">
		<text>grenade</text>
	</string>
	<string id="st_dyn_news_wpn_cls_8_4">
		<text>hurl a grenade at</text>
	</string>
	<string id="st_dyn_news_wpn_cls_8_5">
		<text>blow up</text>
	</string>
	<string id="st_dyn_news_wpn_cls_8_6">
		<text>fuck up</text>
	</string>
	<string id="st_dyn_news_wpn_cls_8_7">
		<text>dunk</text>
	</string>
	<string id="st_dyn_news_wpn_cls_8_8">
		<text>slam</text>
	</string>

	<!-- direction -->
	<string id="st_dyn_news_near">
		<text>near</text>
	</string>
	<string id="st_dyn_news_close">
		<text>by</text>
	</string>
	<string id="st_dyn_news_east">
		<text>east of</text>
	</string>
	<string id="st_dyn_news_north_east">
		<text>north-east of</text>
	</string>
	<string id="st_dyn_news_north">
		<text>north of</text>
	</string>
	<string id="st_dyn_news_north_west">
		<text>north-west of</text>
	</string>
	<string id="st_dyn_news_west">
		<text>west of</text>
	</string>
	<string id="st_dyn_news_south_west">
		<text>south-west of</text>
	</string>
	<string id="st_dyn_news_south">
		<text>south of</text>
	</string>
	<string id="st_dyn_news_south_east">
		<text>south-east of</text>
	</string>

	<!-- level description -->
	<string id="st_dyn_news_jupiter">
		<text>in Jupiter,</text>
	</string>
	<string id="st_dyn_news_jupiter_underground">
		<text>in the Pripyat Underground,</text>
	</string>
	<string id="st_dyn_news_k00_marsh">
		<text>in the Great Swamp,</text>
	</string>
	<string id="st_dyn_news_k01_darkscape">
		<text>in Darkscape,</text>
	</string>
	<string id="st_dyn_news_k02_trucks_cemetery">
		<text>in the Truck Cemetery,</text>
	</string>
	<string id="st_dyn_news_l01_escape">
		<text>in Cordon,</text>
	</string>
	<string id="st_dyn_news_l02_garbage">
		<text>in the Garbage,</text>
	</string>
	<string id="st_dyn_news_l03_agroprom">
		<text>in Agroprom,</text>
	</string>
	<string id="st_dyn_news_l03u_agr_underground">
		<text>in the tunnels under Agroprom,</text>
	</string>
	<string id="st_dyn_news_l04_darkvalley">
		<text>in Dark Valley,</text>
	</string>
	<string id="st_dyn_news_l04u_labx18">
		<text>in Lab X-18,</text>
	</string>
	<string id="st_dyn_news_l05_bar">
		<text>in Rostok,</text>
	</string>
	<string id="st_dyn_news_l06_rostok">
		<text>in the Wild Territory,</text>
	</string>
	<string id="st_dyn_news_l07_military">
		<text>in the Army Warehouses,</text>
	</string>
	<string id="st_dyn_news_l08_yantar">
		<text>in Yantar,</text>
	</string>
	<string id="st_dyn_news_l09_deadcity">
		<text>in Dead City,</text>
	</string>
	<string id="st_dyn_news_l10_limansk">
		<text>in Limansk,</text>
	</string>
	<string id="st_dyn_news_l10_radar">
		<text>in Radar,</text>
	</string>
	<string id="st_dyn_news_l10_red_forest">
		<text>in Red Forest,</text>
	</string>
	<string id="st_dyn_news_l10u_bunker">
		<text>in Lab X-19,</text>
	</string>
	<string id="st_dyn_news_l11_hospital">
		<text>in the Hospital,</text>
	</string>
	<string id="st_dyn_news_l11_pripyat">
		<text>in Pripyat,</text>
	</string>
	<string id="st_dyn_news_labx8">
		<text>in Lab X-8,</text>
	</string>
	<string id="st_dyn_news_pripyat">
		<text>in on the outskirts of Pripyat,</text>
	</string>
	<string id="st_dyn_news_zaton">
		<text>in Zaton,</text>
	</string>
	<string id="st_dyn_news_l12_stancia">
		<text>in the Chernobyl NPP (South),</text>
	</string>
	<string id="st_dyn_news_l12_stancia_2">
		<text>in the Chernobyl NPP (North),</text>
	</string>
	<string id="st_dyn_news_l12u_control_monolith">
		<text>in the Monolith Control Centre,</text>
	</string>
	<string id="st_dyn_news_l12u_sarcofag">
		<text>in the Sarcophagus,</text>
	</string>
	<string id="st_dyn_news_l13_generators">
		<text>in the Generators,</text>
	</string>
	<string id="st_dyn_news_l13u_warlab">
		<text>in the Monolith War Lab,</text>
	</string>
	<string id="st_dyn_news_labx8">
		<text>in Lab X-8,</text>
	</string>
	<string id="st_dyn_news_y04_pole">
		<text>in the Meadow,</text>
	</string>
	<string id="st_dyn_news_new_military">
		<text>near the Army Warehouses,</text>
	</string>
	
	<!-- Daleko -->
	<string id="st_dyn_l09_deadcity_daleko_1">
		<text>the tunnel to the Army Warehouses</text>
	</string>
	<string id="st_dyn_l09_deadcity_daleko_2">
		<text>the road to Yantar</text>
	</string>
	<string id="st_dyn_l09_deadcity_daleko_3">
		<text>the mercenary base</text>
	</string>
	<string id="st_dyn_l09_deadcity_daleko_4">
		<text>the road to Limansk</text>
	</string>
	<string id="st_dyn_l09_deadcity_daleko_5">
		<text>the derelict monoblock</text>
	</string>
	<string id="st_dyn_l09_deadcity_daleko_6">
		<text>the abandoned school</text>
	</string>
	<string id="st_dyn_l09_deadcity_daleko_7">
		<text>the isolated houses</text>
	</string>	  
	<string id="st_dyn_jupiter_underground_daleko_1">
		<text>the tunnels</text>
	</string>
	<string id="st_dyn_zaton_daleko_1">
		<text>the Claw anomaly</text>
	</string>
	<string id="st_dyn_zaton_daleko_2">
		<text>the Iron Forest anomaly</text>
	</string>
	<string id="st_dyn_zaton_daleko_3">
		<text>the sawmill</text>
	</string>
	<string id="st_dyn_zaton_daleko_4">
		<text>the antenna complex</text>
	</string>
	<string id="st_dyn_zaton_daleko_5">
		<text>the waste processing plant</text>
	</string>
	<string id="st_dyn_zaton_daleko_6">
		<text>the Circus anomaly</text>
	</string>
	<string id="st_dyn_zaton_daleko_7">
		<text>the ranger station</text>
	</string>
	<string id="st_dyn_zaton_daleko_8">
		<text>the Skadovsk</text>
	</string>
	<string id="st_dyn_zaton_daleko_9">
		<text>the burnt village</text>
	</string>
	<string id="st_dyn_zaton_daleko_10">
		<text>the Boiler anomaly</text>
	</string>
	<string id="st_dyn_zaton_daleko_11">
		<text>the swamp</text>
	</string>
	<string id="st_dyn_zaton_daleko_12">
		<text>Izumrudnoye</text>
	</string>
	<string id="st_dyn_zaton_daleko_13">
		<text>the Shevchenko</text>
	</string>
	<string id="st_dyn_zaton_daleko_14">
		<text>the dredge station</text>
	</string>
	<string id="st_dyn_zaton_daleko_15">
		<text>the dock cranes</text>
	</string>
	<string id="st_dyn_zaton_daleko_16">
		<text>the Oakpine anomaly</text>
	</string>
	<string id="st_dyn_zaton_daleko_17">
		<text>the refuelling station</text>
	</string>
	<string id="st_dyn_zaton_daleko_18">
		<text>the old barge</text>
	</string>
	<string id="st_dyn_zaton_daleko_19">
		<text>the Scar anomaly</text>
	</string>
	<string id="st_dyn_zaton_daleko_20">
		<text>Preobrazhensky bridge</text>
	</string>
	<string id="st_dyn_zaton_daleko_21">
		<text>the southern plateau</text>
	</string>
	<string id="st_dyn_zaton_daleko_22">
		<text>the workshop substation</text>
	</string>
	<string id="st_dyn_jupiter_daleko_1">
		<text>the Ash Heap anomaly</text>
	</string>
	<string id="st_dyn_jupiter_daleko_2">
		<text>the tower</text>
	</string>
	<string id="st_dyn_jupiter_daleko_3">
		<text>the substation</text>
	</string>
	<string id="st_dyn_jupiter_daleko_4">
		<text>the Plavni anomaly</text>
	</string>
	<string id="st_dyn_jupiter_daleko_5">
		<text>the cement factory</text>
	</string>
	<string id="st_dyn_jupiter_daleko_6">
		<text>Kopachy</text>
	</string>
	<string id="st_dyn_jupiter_daleko_7">
		<text>Yanov station</text>
	</string>
	<string id="st_dyn_jupiter_daleko_8">
		<text>the quarry</text>
	</string>
	<string id="st_dyn_jupiter_daleko_9">
		<text>the mobile lab</text>
	</string>
	<string id="st_dyn_jupiter_daleko_10">
		<text>the Volkhov complex</text>
	</string>
	<string id="st_dyn_jupiter_daleko_11">
		<text>the anomalous grove</text>
	</string>
	<string id="st_dyn_jupiter_daleko_12">
		<text>the parking lot</text>
	</string>
	<string id="st_dyn_jupiter_daleko_13">
		<text>the checkpoint</text>
	</string>
	<string id="st_dyn_jupiter_daleko_14">
		<text>the Bitumen anomaly</text>
	</string>
	<string id="st_dyn_jupiter_daleko_15">
		<text>the eastern tunnel</text>
	</string>
	<string id="st_dyn_jupiter_daleko_16">
		<text>the storage containers</text>
	</string>
	<string id="st_dyn_jupiter_daleko_17">
		<text>the ventilation complex</text>
	</string>
	<string id="st_dyn_jupiter_daleko_18">
		<text>the helipad</text>
	</string>
	<string id="st_dyn_jupiter_daleko_19">
		<text>the Concrete Bath anomaly</text>
	</string>
	<string id="st_dyn_jupiter_daleko_20">
		<text>the Jupiter factory</text>
	</string>
	<string id="st_dyn_l05_bar_daleko_1">
		<text>the western checkpoint</text>
	</string>
	<string id="st_dyn_l05_bar_daleko_2">
		<text>the entrance to the bar</text>
	</string>
	<string id="st_dyn_l05_bar_daleko_3">
		<text>the Duty base</text>
	</string>
	<string id="st_dyn_l05_bar_daleko_4">
		<text>the road to the Army Warehouses</text>
	</string>
	<string id="st_dyn_l07_military_daleko_1">
		<text>the old farmstead</text>
	</string>
	<string id="st_dyn_l07_military_daleko_2">
		<text>the anomaly on the southern hill</text>
	</string>
	<string id="st_dyn_l07_military_daleko_3">
		<text>the Freedom base</text>
	</string>
	<string id="st_dyn_l07_military_daleko_4">
		<text>the old shack</text>
	</string>
	<string id="st_dyn_l07_military_daleko_5">
		<text>the abandoned village</text>
	</string>
	<string id="st_dyn_l07_military_daleko_6">
		<text>the road to Dead City</text>
	</string>
	<string id="st_dyn_l07_military_daleko_7">
		<text>the road to Radar</text>
	</string>
	<string id="st_dyn_l01_escape_daleko_1">
		<text>the southern checkpoint</text>
	</string>
	<string id="st_dyn_l01_escape_daleko_2">
		<text>the rookie village</text>
	</string>
	<string id="st_dyn_l01_escape_daleko_3">
		<text>the trash pit</text>
	</string>
	<string id="st_dyn_l01_escape_daleko_4">
		<text>the car park</text>
	</string>
	<string id="st_dyn_l01_escape_daleko_5">
		<text>the railway bridge</text>
	</string>
	<string id="st_dyn_l01_escape_daleko_6">
		<text>the farm</text>
	</string>
	<string id="st_dyn_l01_escape_daleko_7">
		<text>the anomaly in the woods</text>
	</string>
	<string id="st_dyn_l01_escape_daleko_8">
		<text>the train tunnel</text>
	</string>
	<string id="st_dyn_l01_escape_daleko_9">
		<text>the northern checkpoint</text>
	</string>
	<string id="st_dyn_k00_marsh_daleko_1">
		<text>the Clear Sky base</text>
	</string>
	<string id="st_dyn_k00_marsh_daleko_2">
		<text>the fishery</text>
	</string>
	<string id="st_dyn_k00_marsh_daleko_3">
		<text>the pump station</text>
	</string>
	<string id="st_dyn_k00_marsh_daleko_4">
		<text>the anomaly cluster</text>
	</string>
	<string id="st_dyn_k00_marsh_daleko_5">
		<text>the road to Agroprom</text>
	</string>
	<string id="st_dyn_k00_marsh_daleko_6">
		<text>the machine yard</text>
	</string>
	<string id="st_dyn_k00_marsh_daleko_7">
		<text>the burnt house</text>
	</string>
	<string id="st_dyn_k00_marsh_daleko_8">
		<text>the southern checkpoint</text>
	</string>
	<string id="st_dyn_k00_marsh_daleko_9">
		<text>the old church</text>
	</string>
	<string id="st_dyn_l10_limansk_daleko_1">
		<text>the road to Dead City</text>
	</string>
	<string id="st_dyn_l10_limansk_daleko_2">
		<text>the tunnel to Red Forest</text>
	</string>
	<string id="st_dyn_l10_limansk_daleko_3">
		<text>the radiowave institute</text>
	</string>
	<string id="st_dyn_l10_limansk_daleko_4">
		<text>the construction site</text>
	</string>
	<string id="st_dyn_l10_limansk_daleko_5">
		<text>the bridge outpost</text>
	</string>
	<string id="st_dyn_l10_limansk_daleko_6">
		<text>the gastronom</text>
	</string>	  
	<string id="st_dyn_l04_darkvalley_daleko_1">
		<text>the abandoned farm</text>
	</string>
	<string id="st_dyn_l04_darkvalley_daleko_2">
		<text>the Glowing Pit anomaly</text>
	</string>
	<string id="st_dyn_l04_darkvalley_daleko_3">
		<text>the moving fireball</text>
	</string>
	<string id="st_dyn_l04_darkvalley_daleko_4">
		<text>the factory</text>
	</string>
	<string id="st_dyn_l04_darkvalley_daleko_5">
		<text>the gas station</text>
	</string>
	<string id="st_dyn_l04_darkvalley_daleko_6">
		<text>the bandit base</text>
	</string>
	<string id="st_dyn_l04_darkvalley_daleko_7">
		<text>the exit to the Garbage</text>
	</string>
	<string id="st_dyn_k02_trucks_cemetery_daleko_1">
		<text>the way to Rostok</text>
	</string>
	<string id="st_dyn_k02_trucks_cemetery_daleko_2">
		<text>the helicopters</text>
	</string>
	<string id="st_dyn_k02_trucks_cemetery_daleko_3">
		<text>the fire trucks</text>
	</string>
	<string id="st_dyn_k02_trucks_cemetery_daleko_4">
		<text>the radioactive hills</text>
	</string>
	<string id="st_dyn_k02_trucks_cemetery_daleko_5">
		<text>the north-eastern checkpoint</text>
	</string>
	<string id="st_dyn_k02_trucks_cemetery_daleko_6">
		<text>the hill in the woods</text>
	</string>
	<string id="st_dyn_k02_trucks_cemetery_daleko_7">
		<text>the valley</text>
	</string>
	<string id="st_dyn_k02_trucks_cemetery_daleko_8">
		<text>the containers</text>
	</string>
	<string id="st_dyn_k02_trucks_cemetery_daleko_9">
		<text>the southern parking lot</text>
	</string>
	<string id="st_dyn_l11_pripyat_daleko_1">
		<text>the road to Radar</text>
	</string>
	<string id="st_dyn_l11_pripyat_daleko_2">
		<text>the Monolith base</text>
	</string>
	<string id="st_dyn_l10_radar_daleko_1">
		<text>the antennas</text>
	</string>
	<string id="st_dyn_l10_radar_daleko_2">
		<text>the road to Pripyat</text>
	</string>
	<string id="st_dyn_l10_radar_daleko_3">
		<text>the road to Army Warehouses</text>
	</string>
	<string id="st_dyn_l10_radar_daleko_4">
		<text>the road block</text>
	</string>
	<string id="st_dyn_l10_radar_daleko_5">
		<text>the forest</text>
	</string>	  
	<string id="st_dyn_l10_red_forest_daleko_1">
		<text>the bridge</text>
	</string>
	<string id="st_dyn_l10_red_forest_daleko_2">
		<text>the Superconductor anomaly</text>
	</string>
	<string id="st_dyn_l10_red_forest_daleko_3">
		<text>the tunnel camp</text>
	</string>
	<string id="st_dyn_l10_red_forest_daleko_4">
		<text>the road to Radar</text>
	</string>
	<string id="st_dyn_l10_red_forest_daleko_5">
		<text>the open field</text>
	</string>
	<string id="st_dyn_l10_red_forest_daleko_6">
		<text>the road to Jupiter</text>
	</string>
	<string id="st_dyn_k01_darkscape_daleko_1">
		<text>the road to Cordon</text>
	</string>
	<string id="st_dyn_k01_darkscape_daleko_2">
		<text>the gas station</text>
	</string>
	<string id="st_dyn_k01_darkscape_daleko_3">
		<text>the sawmill</text>
	</string>
	<string id="st_dyn_k01_darkscape_daleko_4">
		<text>the bridge</text>
	</string>
	<string id="st_dyn_k01_darkscape_daleko_5">
		<text>the road to Dark Valley</text>
	</string>
	<string id="st_dyn_l08_yantar_daleko_1">
		<text>the anomaly behind the plant</text>
	</string>
	<string id="st_dyn_l08_yantar_daleko_2">
		<text>the mobile lab</text>
	</string>
	<string id="st_dyn_l08_yantar_daleko_3">
		<text>the plant</text>
	</string>
	<string id="st_dyn_l08_yantar_daleko_4">
		<text>the entrance to the plant</text>
	</string>
	<string id="st_dyn_l08_yantar_daleko_5">
		<text>the road to Dead City</text>
	</string>
	<string id="st_dyn_labx8_daleko_1">
		<text>the lab</text>
	</string>
	<string id="st_dyn_l06_rostok_daleko_1">
		<text>the road to Yantar</text>
	</string>
	<string id="st_dyn_l06_rostok_daleko_2">
		<text>the burning tunnel</text>
	</string>
	<string id="st_dyn_l06_rostok_daleko_3">
		<text>the construction site</text>
	</string>
	<string id="st_dyn_l06_rostok_daleko_4">
		<text>the parking lot</text>
	</string>
	<string id="st_dyn_l06_rostok_daleko_5">
		<text>the road to Rostok</text>
	</string>
	<string id="st_dyn_l03_agroprom_daleko_1">
		<text>the anomaly on the hill</text>
	</string>
	<string id="st_dyn_l03_agroprom_daleko_2">
		<text>the northern complex</text>
	</string>
	<string id="st_dyn_l03_agroprom_daleko_3">
		<text>the anomaly to the south</text>
	</string>
	<string id="st_dyn_l03_agroprom_daleko_4">
		<text>the southern complex</text>
	</string>
	<string id="st_dyn_l03_agroprom_daleko_5">
		<text>the Bedrock Claws anomaly</text>
	</string>
	<string id="st_dyn_l03_agroprom_daleko_6">
		<text>the swamps</text>
	</string>
	<string id="st_dyn_pripyat_daleko_1">
		<text>the Prometheus theatre</text>
	</string>
	<string id="st_dyn_pripyat_daleko_2">
		<text>the river port</text>
	</string>
	<string id="st_dyn_pripyat_daleko_3">
		<text>the old KBO</text>
	</string>
	<string id="st_dyn_pripyat_daleko_4">
		<text>the school</text>
	</string>
	<string id="st_dyn_pripyat_daleko_5">
		<text>the hospital</text>
	</string>
	<string id="st_dyn_pripyat_daleko_6">
		<text>KBO Jubilee</text>
	</string>
	<string id="st_dyn_pripyat_daleko_7">
		<text>the laundromat</text>
	</string>
	<string id="st_dyn_pripyat_daleko_8">
		<text>the playground</text>
	</string>
	<string id="st_dyn_pripyat_daleko_9">
		<text>the dormitory</text>
	</string>
	<string id="st_dyn_pripyat_daleko_10">
		<text>the grocery store</text>
	</string>
	<string id="st_dyn_pripyat_daleko_11">
		<text>the department store</text>
	</string>
	<string id="st_dyn_pripyat_daleko_12">
		<text>the book store</text>
	</string>
	<string id="st_dyn_pripyat_daleko_13">
		<text>the Volcano anomaly</text>
	</string>
	<string id="st_dyn_pripyat_daleko_14">
		<text>the Vine anomaly</text>
	</string>
	<string id="st_dyn_l02_garbage_daleko_1">
		<text>the Rostok checkpoint</text>
	</string>
	<string id="st_dyn_l02_garbage_daleko_2">
		<text>the Synapse anomaly</text>
	</string>
	<string id="st_dyn_l02_garbage_daleko_3">
		<text>the Depot</text>
	</string>
	<string id="st_dyn_l02_garbage_daleko_4">
		<text>the vehicle graveyard</text>
	</string>
	<string id="st_dyn_l02_garbage_daleko_5">
		<text>the swamp</text>
	</string>
	<string id="st_dyn_l02_garbage_daleko_6">
		<text>the anomaly by the road</text>
	</string>
	<string id="st_dyn_l02_garbage_daleko_7">
		<text>the road to Cordon</text>
	</string>
	<string id="st_dyn_new_military_daleko_1">
		<text>the old farmstead</text>
	</string>
	<string id="st_dyn_new_military_daleko_2">
		<text>the anomaly on the southern hill</text>
	</string>
	<string id="st_dyn_new_military_daleko_3">
		<text>the Freedom base</text>
	</string>
	<string id="st_dyn_new_military_daleko_4">
		<text>the old shack</text>
	</string>
	<string id="st_dyn_new_military_daleko_5">
		<text>the abandoned village</text>
	</string>
	<string id="st_dyn_new_military_daleko_6">
		<text>the road to the Dead City</text>
	</string>
	<string id="st_dyn_new_military_daleko_7">
		<text>the road to Radar</text>
	</string>

	<!-- blizko -->
	<string id="st_dyn_l09_deadcity_blizko_1">
		<text>near the tunnel to the Army Warehouses</text>
	</string>
	<string id="st_dyn_l09_deadcity_blizko_2">
		<text>on the road to Yantar</text>
	</string>
	<string id="st_dyn_l09_deadcity_blizko_3">
		<text>at the merc base</text>
	</string>
	<string id="st_dyn_l09_deadcity_blizko_4">
		<text>at the exit to Limansk</text>
	</string>
	<string id="st_dyn_l09_deadcity_blizko_5">
		<text>at the derelict monoblock</text>
	</string>
	<string id="st_dyn_l09_deadcity_blizko_6">
		<text>at the abandoned school</text>
	</string>
	<string id="st_dyn_l09_deadcity_blizko_7">
		<text>at the isolated houses</text>
	</string>										   		  
	<string id="st_dyn_jupiter_underground_blizko_1">
		<text>in the tunnels</text>
	</string>
	<string id="st_dyn_zaton_blizko_1">
		<text>at the Claw anomaly</text>
	</string>
	<string id="st_dyn_zaton_blizko_2">
		<text>at the Iron Forest anomaly</text>
	</string>
	<string id="st_dyn_zaton_blizko_3">
		<text>at the sawmill</text>
	</string>
	<string id="st_dyn_zaton_blizko_4">
		<text>at the antenna complex</text>
	</string>
	<string id="st_dyn_zaton_blizko_5">
		<text>at the waste processing plant</text>
	</string>
	<string id="st_dyn_zaton_blizko_6">
		<text>at the Circus anomaly</text>
	</string>
	<string id="st_dyn_zaton_blizko_7">
		<text>at the ranger station</text>
	</string>
	<string id="st_dyn_zaton_blizko_8">
		<text>at Skadovsk</text>
	</string>
	<string id="st_dyn_zaton_blizko_9">
		<text>at the burnt village</text>
	</string>
	<string id="st_dyn_zaton_blizko_10">
		<text>at the Boiler anomaly</text>
	</string>
	<string id="st_dyn_zaton_blizko_11">
		<text>in the swamp</text>
	</string>
	<string id="st_dyn_zaton_blizko_12">
		<text>at Izumrudnoye</text>
	</string>
	<string id="st_dyn_zaton_blizko_13">
		<text>at the Shevchenko</text>
	</string>
	<string id="st_dyn_zaton_blizko_14">
		<text>at the dredge station</text>
	</string>
	<string id="st_dyn_zaton_blizko_15">
		<text>at the dock cranes</text>
	</string>
	<string id="st_dyn_zaton_blizko_16">
		<text>at the Oakpine anomaly</text>
	</string>
	<string id="st_dyn_zaton_blizko_17">
		<text>at the refuelling station</text>
	</string>
	<string id="st_dyn_zaton_blizko_18">
		<text>at the old barge</text>
	</string>
	<string id="st_dyn_zaton_blizko_19">
		<text>at the Scar anomaly</text>
	</string>
	<string id="st_dyn_zaton_blizko_20">
		<text>at Preobrazhensky bridge</text>
	</string>
	<string id="st_dyn_zaton_blizko_21">
		<text>at the southern plateau</text>
	</string>
	<string id="st_dyn_zaton_blizko_22">
		<text>at the workshop substation</text>
	</string>
	<string id="st_dyn_jupiter_blizko_1">
		<text>at the Ash Heap anomaly</text>
	</string>
	<string id="st_dyn_jupiter_blizko_2">
		<text>at the tower</text>
	</string>
	<string id="st_dyn_jupiter_blizko_3">
		<text>at the substation</text>
	</string>
	<string id="st_dyn_jupiter_blizko_4">
		<text>at the Plavni anomaly</text>
	</string>
	<string id="st_dyn_jupiter_blizko_5">
		<text>at the cement factory</text>
	</string>
	<string id="st_dyn_jupiter_blizko_6">
		<text>at Kopachy</text>
	</string>
	<string id="st_dyn_jupiter_blizko_7">
		<text>at Jupiter</text>
	</string>
	<string id="st_dyn_jupiter_blizko_8">
		<text>at the quarry</text>
	</string>
	<string id="st_dyn_jupiter_blizko_9">
		<text>at the mobile lab</text>
	</string>
	<string id="st_dyn_jupiter_blizko_10">
		<text>at the Volkhov complex</text>
	</string>
	<string id="st_dyn_jupiter_blizko_11">
		<text>at the anomalous grove</text>
	</string>
	<string id="st_dyn_jupiter_blizko_12">
		<text>at the parking lot</text>
	</string>
	<string id="st_dyn_jupiter_blizko_13">
		<text>at the checkpoint</text>
	</string>
	<string id="st_dyn_jupiter_blizko_14">
		<text>at the Bitumen anomaly</text>
	</string>
	<string id="st_dyn_jupiter_blizko_15">
		<text>at the eastern tunnel</text>
	</string>
	<string id="st_dyn_jupiter_blizko_16">
		<text>at the storage containers</text>
	</string>
	<string id="st_dyn_jupiter_blizko_17">
		<text>at the ventilation complex</text>
	</string>
	<string id="st_dyn_jupiter_blizko_18">
		<text>at the helipad</text>
	</string>
	<string id="st_dyn_jupiter_blizko_19">
		<text>at the Concrete Bath anomaly</text>
	</string>
	<string id="st_dyn_jupiter_blizko_20">
		<text>at the Jupiter factory</text>
	</string>
	<string id="st_dyn_l05_bar_blizko_1">
		<text>at the western checkpoint</text>
	</string>
	<string id="st_dyn_l05_bar_blizko_2">
		<text>at the bar entrance</text>
	</string>
	<string id="st_dyn_l05_bar_blizko_3">
		<text>at the Duty base</text>
	</string>
	<string id="st_dyn_l05_bar_blizko_4">
		<text>on the road to the Army Warehouses</text>
	</string>
	<string id="st_dyn_l07_military_blizko_1">
		<text>at the old farmstead</text>
	</string>
	<string id="st_dyn_l07_military_blizko_2">
		<text>on the southern hill</text>
	</string>
	<string id="st_dyn_l07_military_blizko_3">
		<text>at the Freedom base</text>
	</string>
	<string id="st_dyn_l07_military_blizko_4">
		<text>at the old shack</text>
	</string>
	<string id="st_dyn_l07_military_blizko_5">
		<text>in the old village</text>
	</string>
	<string id="st_dyn_l07_military_blizko_6">
		<text>at the exit to Dead City</text>
	</string>
	<string id="st_dyn_l07_military_blizko_7">
		<text>by the road to Radar</text>
	</string>
	<string id="st_dyn_l01_escape_blizko_1">
		<text>at the southern checkpoint</text>
	</string>
	<string id="st_dyn_l01_escape_blizko_2">
		<text>in the rookie village</text>
	</string>
	<string id="st_dyn_l01_escape_blizko_3">
		<text>by the trash pit</text>
	</string>
	<string id="st_dyn_l01_escape_blizko_4">
		<text>at the car park</text>
	</string>
	<string id="st_dyn_l01_escape_blizko_5">
		<text>by the railway bridge</text>
	</string>
	<string id="st_dyn_l01_escape_blizko_6">
		<text>at the farm</text>
	</string>
	<string id="st_dyn_l01_escape_blizko_7">
		<text>at the anomaly in the woods</text>
	</string>
	<string id="st_dyn_l01_escape_blizko_8">
		<text>by the train tunnel</text>
	</string>
	<string id="st_dyn_l01_escape_blizko_9">
		<text>by the northern checkpoint</text>
	</string>
	<string id="st_dyn_k00_marsh_blizko_1">
		<text>at the Clear Sky base</text>
	</string>
	<string id="st_dyn_k00_marsh_blizko_2">
		<text>at the fishery</text>
	</string>
	<string id="st_dyn_k00_marsh_blizko_3">
		<text>at the pump station</text>
	</string>
	<string id="st_dyn_k00_marsh_blizko_4">
		<text>by the anomaly cluster</text>
	</string>
	<string id="st_dyn_k00_marsh_blizko_5">
		<text>at the exit to Agroprom</text>
	</string>
	<string id="st_dyn_k00_marsh_blizko_6">
		<text>at the machine yard</text>
	</string>
	<string id="st_dyn_k00_marsh_blizko_7">
		<text>by the burnt house</text>
	</string>
	<string id="st_dyn_k00_marsh_blizko_8">
		<text>at the southern checkpoint</text>
	</string>
	<string id="st_dyn_k00_marsh_blizko_9">
		<text>by the old church</text>
	</string>
	<string id="st_dyn_l10_limansk_blizko_1">
		<text>at the exit to Dead City</text>
	</string>
	<string id="st_dyn_l10_limansk_blizko_2">
		<text>by the tunnel to Red Forest</text>
	</string>
	<string id="st_dyn_l10_limansk_blizko_3">
		<text>by the radiowave institute</text>
	</string>
	<string id="st_dyn_l10_limansk_blizko_4">
		<text>at the construction site</text>
	</string>
	<string id="st_dyn_l10_limansk_blizko_5">
		<text>at the bridge outpost</text>
	</string>
	<string id="st_dyn_l10_limansk_blizko_6">
		<text>by the gastronom</text>
	</string>
	<string id="st_dyn_l04_darkvalley_blizko_1">
		<text>at the abandoned farm</text>
	</string>
	<string id="st_dyn_l04_darkvalley_blizko_2">
		<text>by the Glowing Pit anomaly</text>
	</string>
	<string id="st_dyn_l04_darkvalley_blizko_3">
		<text>by the fireball</text>
	</string>
	<string id="st_dyn_l04_darkvalley_blizko_4">
		<text>at the factory</text>
	</string>
	<string id="st_dyn_l04_darkvalley_blizko_5">
		<text>at the gas station</text>
	</string>
	<string id="st_dyn_l04_darkvalley_blizko_6">
		<text>at the bandit base</text>
	</string>
	<string id="st_dyn_l04_darkvalley_blizko_7">
		<text>at the exit to the Garbage</text>
	</string>
	<string id="st_dyn_k02_trucks_cemetery_blizko_1">
		<text>by the exit to Rostok</text>
	</string>
	<string id="st_dyn_k02_trucks_cemetery_blizko_2">
		<text>by the helicopters</text>
	</string>
	<string id="st_dyn_k02_trucks_cemetery_blizko_3">
		<text>by the fire trucks</text>
	</string>
	<string id="st_dyn_k02_trucks_cemetery_blizko_4">
		<text>on the radioactive hills</text>
	</string>
	<string id="st_dyn_k02_trucks_cemetery_blizko_5">
		<text>by the north-east checkpoint</text>
	</string>
	<string id="st_dyn_k02_trucks_cemetery_blizko_6">
		<text>by the hill in the woods</text>
	</string>
	<string id="st_dyn_k02_trucks_cemetery_blizko_7">
		<text>in the valley</text>
	</string>
	<string id="st_dyn_k02_trucks_cemetery_blizko_8">
		<text>by the containers</text>
	</string>
	<string id="st_dyn_k02_trucks_cemetery_blizko_9">
		<text>at the southern parking lot</text>
	</string>
	<string id="st_dyn_l11_pripyat_blizko_1">
		<text>on the road to Radar</text>
	</string>
	<string id="st_dyn_l11_pripyat_blizko_2">
		<text>at the Monolith base</text>
	</string>
	<string id="st_dyn_l10_radar_blizko_1">
		<text>at the antennas</text>
	</string>
	<string id="st_dyn_l10_radar_blizko_2">
		<text>on the road to Pripyat</text>
	</string>
	<string id="st_dyn_l10_radar_blizko_3">
		<text>on the road to Army Warehouses</text>
	</string>
	<string id="st_dyn_l10_radar_blizko_4">
		<text>on the road block</text>
	</string>
	<string id="st_dyn_l10_radar_blizko_5">
		<text>at the forest</text>
	</string>
	<string id="st_dyn_l10_red_forest_blizko_1">
		<text>at the bridge</text>
	</string>
	<string id="st_dyn_l10_red_forest_blizko_2">
		<text>at the Superconductor anomaly</text>
	</string>
	<string id="st_dyn_l10_red_forest_blizko_3">
		<text>by the tunnel camp</text>
	</string>
	<string id="st_dyn_l10_red_forest_blizko_4">
		<text>near the exit to Radar</text>
	</string>
	<string id="st_dyn_l10_red_forest_blizko_5">
		<text>in the field</text>
	</string>
	<string id="st_dyn_l10_red_forest_blizko_6">
		<text>on the road to Jupiter</text>
	</string>
	<string id="st_dyn_k01_darkscape_blizko_1">
		<text>at the exit to Cordon</text>
	</string>
	<string id="st_dyn_k01_darkscape_blizko_2">
		<text>at the gas station</text>
	</string>
	<string id="st_dyn_k01_darkscape_blizko_3">
		<text>at the sawmill</text>
	</string>
	<string id="st_dyn_k01_darkscape_blizko_4">
		<text>on the bridge</text>
	</string>
	<string id="st_dyn_k01_darkscape_blizko_5">
		<text>at the exit to Dark Valley</text>
	</string>
	<string id="st_dyn_l08_yantar_blizko_1">
		<text>at the anomaly behind the plant</text>
	</string>
	<string id="st_dyn_l08_yantar_blizko_2">
		<text>by the mobile lab</text>
	</string>
	<string id="st_dyn_l08_yantar_blizko_3">
		<text>at the plant</text>
	</string>
	<string id="st_dyn_l08_yantar_blizko_4">
		<text>by the plant entrance</text>
	</string>
	<string id="st_dyn_l08_yantar_blizko_5">
		<text>at the exit to Dead City</text>
	</string>
	<string id="st_dyn_labx8_blizko_1">
		<text>in the lab</text>
	</string>
	<string id="st_dyn_l06_rostok_blizko_1">
		<text>on the road to Yantar</text>
	</string>
	<string id="st_dyn_l06_rostok_blizko_2">
		<text>in the burning tunnel</text>
	</string>
	<string id="st_dyn_l06_rostok_blizko_3">
		<text>at the construction site</text>
	</string>
	<string id="st_dyn_l06_rostok_blizko_4">
		<text>by the parking lot</text>
	</string>
	<string id="st_dyn_l06_rostok_blizko_5">
		<text>at the exit to Rostok</text>
	</string>
	<string id="st_dyn_l03_agroprom_blizko_1">
		<text>by the anomalies on the hill</text>
	</string>
	<string id="st_dyn_l03_agroprom_blizko_2">
		<text>by the northern complex</text>
	</string>
	<string id="st_dyn_l03_agroprom_blizko_3">
		<text>by the anomalies to the south</text>
	</string>
	<string id="st_dyn_l03_agroprom_blizko_4">
		<text>at the southern complex</text>
	</string>
	<string id="st_dyn_l03_agroprom_blizko_5">
		<text>at the Bedrock Claws anomaly</text>
	</string>
	<string id="st_dyn_l03_agroprom_blizko_6">
		<text>by the swamp</text>
	</string>
	<string id="st_dyn_pripyat_blizko_1">
		<text>at the Prometheus theatre</text>
	</string>
	<string id="st_dyn_pripyat_blizko_2">
		<text>at the river port</text>
	</string>
	<string id="st_dyn_pripyat_blizko_3">
		<text>at the old KBO</text>
	</string>
	<string id="st_dyn_pripyat_blizko_4">
		<text>at the school</text>
	</string>
	<string id="st_dyn_pripyat_blizko_5">
		<text>at the hospital</text>
	</string>
	<string id="st_dyn_pripyat_blizko_6">
		<text>at KBO Jubilee</text>
	</string>
	<string id="st_dyn_pripyat_blizko_7">
		<text>at the laundromat</text>
	</string>
	<string id="st_dyn_pripyat_blizko_8">
		<text>at the playground</text>
	</string>
	<string id="st_dyn_pripyat_blizko_9">
		<text>at the dormitory</text>
	</string>
	<string id="st_dyn_pripyat_blizko_10">
		<text>at the grocery store</text>
	</string>
	<string id="st_dyn_pripyat_blizko_11">
		<text>at the department store</text>
	</string>
	<string id="st_dyn_pripyat_blizko_12">
		<text>at the book store</text>
	</string>
	<string id="st_dyn_pripyat_blizko_13">
		<text>at the Volcano anomaly</text>
	</string>
	<string id="st_dyn_pripyat_blizko_14">
		<text>at the Vine anomaly</text>
	</string>
	<string id="st_dyn_l02_garbage_blizko_1">
		<text>at the Rostok checkpoint</text>
	</string>
	<string id="st_dyn_l02_garbage_blizko_2">
		<text>at the Synapse anomaly</text>
	</string>
	<string id="st_dyn_l02_garbage_blizko_3">
		<text>at the Depot</text>
	</string>
	<string id="st_dyn_l02_garbage_blizko_4">
		<text>by the vehicle graveyard</text>
	</string>
	<string id="st_dyn_l02_garbage_blizko_5">
		<text>by the swamp</text>
	</string>
	<string id="st_dyn_l02_garbage_blizko_6">
		<text>at the anomaly by the road</text>
	</string>
	<string id="st_dyn_l02_garbage_blizko_7">
		<text>at the exit to Cordon</text>
	</string>
	<string id="st_dyn_new_military_blizko_1">
		<text>at the old farmstead</text>
	</string>
	<string id="st_dyn_new_military_blizko_2">
		<text>on the southern hill</text>
	</string>
	<string id="st_dyn_new_military_blizko_3">
		<text>at the Freedom base</text>
	</string>
	<string id="st_dyn_new_military_blizko_4">
		<text>at the old shack</text>
	</string>
	<string id="st_dyn_new_military_blizko_5">
		<text>in the old village</text>
	</string>
	<string id="st_dyn_new_military_blizko_6">
		<text>at the exit to the Dead City</text>
	</string>
	<string id="st_dyn_new_military_blizko_7">
		<text>by the road to the Radar</text>
	</string>

		<!-- Meadow -->
	<string id="st_dyn_y04_pole_daleko_1">
		<text>the village</text>
	</string>
	<string id="st_dyn_y04_pole_daleko_2">
		<text>the factory's canteen</text>
	</string>
	<string id="st_dyn_y04_pole_daleko_3">
		<text>the old car park</text>
	</string>
	<string id="st_dyn_y04_pole_daleko_4">
		<text>the abandoned factory</text>
	</string>

	<string id="st_dyn_y04_pole_blizko_1">
		<text>in the village</text>
	</string>
	<string id="st_dyn_y04_pole_blizko_2">
		<text>by the factory's canteen</text>
	</string>
	<string id="st_dyn_y04_pole_blizko_3">
		<text>at the old car park</text>
	</string>
	<string id="st_dyn_y04_pole_blizko_4">
		<text>at the abandoned factory</text>
	</string>


		<!-- Sentence Builders -->
	<string id="st_dyn_news_builder_attacked_1">
		<text>We're under fire from</text>
	</string>
	<string id="st_dyn_news_builder_attacked_2">
		<text>We're taking fire from</text>
	</string>
	<string id="st_dyn_news_builder_attacked_3">
		<text>We're under attack by</text>
	</string>
	<string id="st_dyn_news_builder_attacked_4">
		<text>We're getting shot at by</text>
	</string>

	<string id="st_dyn_news_builder_hear_1">
		<text>I heard</text>
	</string>
	<string id="st_dyn_news_builder_hear_2">
		<text>I've just heard</text>
	</string>
	<string id="st_dyn_news_builder_hear_3">
		<text>A little while ago I heard</text>
	</string>
	<string id="st_dyn_news_builder_hear_4">
		<text>A few minutes ago I heard</text>
	</string>
	<string id="st_dyn_news_builder_hear_5">
		<text>A couple of minutes ago I heard</text>
	</string>
	<string id="st_dyn_news_builder_hear_6">
		<text>Did anyone else hear that? It sounded like</text>
	</string>
	<string id="st_dyn_news_builder_hear_7">
		<text>My squad just heard</text>
	</string>
	<string id="st_dyn_news_builder_hear_8">
		<text>I just listened to</text>
	</string>
	<string id="st_dyn_news_builder_hear_9">
		<text>Guys, I heard</text>
	</string>

	<string id="st_dyn_news_builder_sight_1">
		<text>I saw</text>
	</string>
	<string id="st_dyn_news_builder_sight_2">
		<text>I just saw</text>
	</string>
	<string id="st_dyn_news_builder_sight_3">
		<text>A little while ago I saw</text>
	</string>
	<string id="st_dyn_news_builder_sight_4">
		<text>A few minutes ago I saw</text>
	</string>
	<string id="st_dyn_news_builder_sight_5">
		<text>A couple of minutes ago I saw</text>
	</string>
	<string id="st_dyn_news_builder_sight_6">
		<text>I think I just saw</text>
	</string>
	<string id="st_dyn_news_builder_sight_7">
		<text>I watched</text>
	</string>
	<string id="st_dyn_news_builder_sight_8">
		<text>I just watched</text>
	</string>
	<string id="st_dyn_news_builder_sight_9">
		<text>Guys, I just saw</text>
	</string>

	<string id="st_dyn_news_builder_middle_1">
		<text>somebody screaming</text>
	</string>
	<string id="st_dyn_news_builder_middle_2">
		<text>screaming</text>
	</string>
	<string id="st_dyn_news_builder_middle_3">
		<text>cries for help</text>
	</string>
	<string id="st_dyn_news_builder_middle_4">
		<text>screaming and fighting</text>
	</string>
	<string id="st_dyn_news_builder_middle_5">
		<text>some fucked up noises</text>
	</string>
	<string id="st_dyn_news_builder_middle_6">
		<text>screeches and growls</text>
	</string>

	<string id="st_dyn_news_builder_ending_1">
		<text>Stay alert.</text>
	</string>
	<string id="st_dyn_news_builder_ending_2">
		<text>Watch yourselves.</text>
	</string>
	<string id="st_dyn_news_builder_ending_3">
		<text>Wonder what's up.</text>
	</string>
	<string id="st_dyn_news_builder_ending_4">
		<text>Sounds rough.</text>
	</string>
	<string id="st_dyn_news_builder_ending_5">
		<text>Can anyone see what's happening?</text>
	</string>
	<string id="st_dyn_news_builder_ending_6">
		<text>Anyone nearby?</text>
	</string>
	<string id="st_dyn_news_builder_ending_7">
		<text>Keep on the lookout.</text>
	</string>
	<string id="st_dyn_news_builder_ending_8">
		<text>Watch out.</text>
	</string>
	<string id="st_dyn_news_builder_ending_9">
		<text>Keep your eyes open.</text>
	</string>
	<string id="st_dyn_news_builder_ending_10">
		<text>Stay safe out there.</text>
	</string>
	<string id="st_dyn_news_builder_ending_11">
		<text>Be careful.</text>
	</string>
	<string id="st_dyn_news_builder_ending_12">
		<text>I'd stay away if I were you.</text>
	</string>
	<string id="st_dyn_news_builder_ending_13">
		<text>Anybody wanna check it out?</text>
	</string>
	<string id="st_dyn_news_builder_ending_14">
		<text>Shit, we should get out of this place.</text>
	</string>
	<string id="st_dyn_news_builder_ending_15">
		<text>Not sure what the hell is going on over there.</text>
	</string>

	<!-- Time scope -->
	<string id="st_dyn_news_second">
		<text>second</text>
	</string>
	<string id="st_dyn_news_minute">
		<text>minute</text>
	</string>
	<string id="st_dyn_news_hour">
		<text>hour</text>
	</string>
	<string id="st_dyn_news_day">
		<text>day</text>
	</string>
	<string id="st_dyn_news_few_week">
		<text>week</text>
	</string>
	<string id="st_dyn_news_few_month">
		<text>month</text>
	</string>
	<string id="st_dyn_news_few_year">
		<text>year</text>
	</string>

	<!-- Time -->
	<string id="st_dyn_news_today">
		<text>today</text>
	</string>
	<string id="st_dyn_news_tomorrow">
		<text>tomorrow</text>
	</string>
	<string id="st_dyn_news_few_days">
		<text>after a few days</text>
	</string>

	<!-- Time phase -->
	<string id="st_dyn_news_morning">
		<text>morning</text>
	</string>
	<string id="st_dyn_news_noon">
		<text>noon</text>
	</string>
	<string id="st_dyn_news_afternoon">
		<text>afternoon</text>
	</string>
	<string id="st_dyn_news_evening">
		<text>evening</text>
	</string>
	<string id="st_dyn_news_night">
		<text>night</text>
	</string>

	<!-- Numbers -->
	<string id="st_dyn_news_number_1">
		<text>one</text>
	</string>
	<string id="st_dyn_news_number_2">
		<text>two</text>
	</string>
	<string id="st_dyn_news_number_3">
		<text>three</text>
	</string>
	<string id="st_dyn_news_number_4">
		<text>four</text>
	</string>
	<string id="st_dyn_news_number_5">
		<text>five</text>
	</string>
	<string id="st_dyn_news_number_6">
		<text>six</text>
	</string>
	<string id="st_dyn_news_number_7">
		<text>seven</text>
	</string>
	<string id="st_dyn_news_number_8">
		<text>eight</text>
	</string>
	<string id="st_dyn_news_number_9">
		<text>nine</text>
	</string>
	<string id="st_dyn_news_number_10">
		<text>ten</text>
	</string>
	<string id="st_dyn_news_number_11">
		<text>eleven</text>
	</string>
	<string id="st_dyn_news_number_12">
		<text>twelve</text>
	</string>
	<string id="st_dyn_news_number_13">
		<text>thirteen</text>
	</string>
	<string id="st_dyn_news_number_14">
		<text>fourteen</text>
	</string>
	<string id="st_dyn_news_number_15">
		<text>fifteen</text>
	</string>
	<string id="st_dyn_news_number_16">
		<text>sixteen</text>
	</string>
	<string id="st_dyn_news_number_17">
		<text>seventeen</text>
	</string>
	<string id="st_dyn_news_number_18">
		<text>eighteen</text>
	</string>
	<string id="st_dyn_news_number_19">
		<text>nineteen</text>
	</string>
	<string id="st_dyn_news_number_20">
		<text>twenty</text>
	</string>
	<string id="st_dyn_news_number_21">
		<text>twenty-one</text>
	</string>
	<string id="st_dyn_news_number_22">
		<text>twenty-two</text>
	</string>
	<string id="st_dyn_news_number_23">
		<text>twenty-three</text>
	</string>
	<string id="st_dyn_news_number_24">
		<text>twenty-four</text>
	</string>
	<string id="st_dyn_news_number_25">
		<text>twenty-five</text>
	</string>
	<string id="st_dyn_news_number_26">
		<text>twenty-six</text>
	</string>
	<string id="st_dyn_news_number_27">
		<text>twenty-seven</text>
	</string>
	<string id="st_dyn_news_number_28">
		<text>twenty-eight</text>
	</string>
	<string id="st_dyn_news_number_29">
		<text>twenty-nine</text>
	</string>
	<string id="st_dyn_news_number_30">
		<text>thirty</text>
	</string>

	<!-- Surge type -->
	<string id="st_dyn_news_surge_type_emission">
		<text>blowout</text>
	</string>
	<string id="st_dyn_news_surge_type_blowout">
		<text>blowout</text>
	</string>
	<string id="st_dyn_news_surge_type_psi">
		<text>psy-storm</text>
	</string>

	
<!-- Reports and Responses -->
	
		<!-- Response - death by stalker -->
	<string id="st_dyn_news_res_death_stalker_1">
		<text>Bastards! They killed him! I'm gonna find them, and I'm gonna tear them a new one!</text>
	</string>
	<string id="st_dyn_news_res_death_stalker_2">
		<text>Fuckers killed a friend of mine!</text>
	</string>
	<string id="st_dyn_news_res_death_stalker_3">
		<text>That poor guy... Things didn't work out for him.</text>
	</string>
	<string id="st_dyn_news_res_death_stalker_4">
		<text>I knew the guy. I'm sorry for him.</text>
	</string>
	<string id="st_dyn_news_res_death_stalker_5">
		<text>You'll be remembered...</text>
	</string>
	<string id="st_dyn_news_res_death_stalker_6">
		<text>Rest in peace. I will get the fucker who did this to you.</text>
	</string>
	<string id="st_dyn_news_res_death_stalker_7">
		<text>He was a good man, and good men are hard to come by...</text>
	</string>
	<string id="st_dyn_news_res_death_stalker_8">
		<text>He was a good fella...</text>
	</string>
	<string id="st_dyn_news_res_death_stalker_9">
		<text>He was a friend of mine, bastards!</text>
	</string>
	<string id="st_dyn_news_res_death_stalker_10">
		<text>I'm gonna find whoever did this!</text>
	</string>
	<string id="st_dyn_news_res_death_stalker_11">
		<text>I'm gonna put that fucking asshole in a coffin!</text>
	</string>
	<string id="st_dyn_news_res_death_stalker_12">
		<text>I'm gonna tear those fuckers a new one after what they did to my friend!</text>
	</string>
	<string id="st_dyn_news_res_death_stalker_13">
		<text>I will find those scumbags and turn them inside out.</text>
	</string>
	<string id="st_dyn_news_res_death_stalker_14">
		<text>Let's have a drink later in his memory!</text>
	</string>
	<string id="st_dyn_news_res_death_stalker_15">
		<text>Man, we had a drink yesterday. Poor guy.</text>
	</string>
	<string id="st_dyn_news_res_death_stalker_16">
		<text>Poor bastard...</text>
	</string>
	<string id="st_dyn_news_res_death_stalker_17">
		<text>Poor guy...</text>
	</string>
	<string id="st_dyn_news_res_death_stalker_18">
		<text>Rest in peace, my friend.</text>
	</string>
	<string id="st_dyn_news_res_death_stalker_19">
		<text>Rest in peace. He was a good man...</text>
	</string>
	<string id="st_dyn_news_res_death_stalker_20">
		<text>Such a pity...</text>
	</string>
	<string id="st_dyn_news_res_death_stalker_21">
		<text>They killed him!</text>
	</string>
	<string id="st_dyn_news_res_death_stalker_22">
		<text>They killed that guy!</text>
	</string>
	<string id="st_dyn_news_res_death_stalker_23">
		<text>What an unlucky dude...</text>
	</string>
	<string id="st_dyn_news_res_death_stalker_24">
		<text>What the fuck...</text>
	</string>
	<string id="st_dyn_news_res_death_stalker_25">
		<text>What the hell, they killed such a nice guy...</text>
	</string>
	<string id="st_dyn_news_res_death_stalker_26">
		<text>You'll be remembered, my friend.</text>
	</string>
	<string id="st_dyn_news_res_death_stalker_27">
		<text>I haven't got to know the guy, but still, what a shame...</text>
	</string>
	<string id="st_dyn_news_res_death_stalker_28">
		<text>Look what those fuckers have done!</text>
	</string>
	<string id="st_dyn_news_res_death_stalker_29">
		<text>We were telling stories by the campfire, and now this happens...</text>
	</string>
	<string id="st_dyn_news_res_death_stalker_30">
		<text>Get the fucker who killed him!</text>
	</string>
	<string id="st_dyn_news_res_death_stalker_31">
		<text>What in hell?!</text>
	</string>
	<string id="st_dyn_news_res_death_stalker_32">
		<text>We were laughing like good fellas last night, I can't believe it...</text>
	</string>
	<string id="st_dyn_news_res_death_stalker_33">
		<text>Here we go again...</text>
	</string>

	<!-- Response - death by mutant -->
	<string id="st_dyn_news_res_death_mutant_1">
		<text>Fucking mutants! They killed him! I'm gonna find them, and I'm gonna tear them a new one!</text>
	</string>
	<string id="st_dyn_news_res_death_mutant_2">
		<text>Mutants killed a friend of mine!</text>
	</string>
	<string id="st_dyn_news_res_death_mutant_3">
		<text>That poor guy... Things didn't work out for him.</text>
	</string>
	<string id="st_dyn_news_res_death_mutant_4">
		<text>I knew the guy. I feel sorry for him.</text>
	</string>
	<string id="st_dyn_news_res_death_mutant_5">
		<text>You'll be remembered...</text>
	</string>
	<string id="st_dyn_news_res_death_mutant_6">
		<text>Rest in peace. I will get the freak who did this to you.</text>
	</string>
	<string id="st_dyn_news_res_death_mutant_7">
		<text>He was a good man, and good men are hard to come by...</text>
	</string>
	<string id="st_dyn_news_res_death_mutant_8">
		<text>He was a good fella...</text>
	</string>
	<string id="st_dyn_news_res_death_mutant_9">
		<text>He was a friend of mine, bastards!</text>
	</string>
	<string id="st_dyn_news_res_death_mutant_10">
		<text>I'm gonna find whatever did this!</text>
	</string>
	<string id="st_dyn_news_res_death_mutant_11">
		<text>I'm gonna put that fucking freak in a coffin!</text>
	</string>
	<string id="st_dyn_news_res_death_mutant_12">
		<text>I'm gonna tear those freaks a new one after what they did to my friend!</text>
	</string>
	<string id="st_dyn_news_res_death_mutant_13">
		<text>I will find those mutants and turn them inside out.</text>
	</string>
	<string id="st_dyn_news_res_death_mutant_14">
		<text>Let's have a drink later in his memory!</text>
	</string>
	<string id="st_dyn_news_res_death_mutant_15">
		<text>Man, we had a drink yesterday. Poor guy.</text>
	</string>
	<string id="st_dyn_news_res_death_mutant_16">
		<text>Poor bastard...</text>
	</string>
	<string id="st_dyn_news_res_death_mutant_17">
		<text>Poor guy...</text>
	</string>
	<string id="st_dyn_news_res_death_mutant_18">
		<text>Rest in peace, dude.</text>
	</string>
	<string id="st_dyn_news_res_death_mutant_19">
		<text>Rest in peace. He was a good man...</text>
	</string>
	<string id="st_dyn_news_res_death_mutant_20">
		<text>Such a pity...</text>
	</string>
	<string id="st_dyn_news_res_death_mutant_21">
		<text>They killed him!</text>
	</string>
	<string id="st_dyn_news_res_death_mutant_22">
		<text>They killed that guy!</text>
	</string>
	<string id="st_dyn_news_res_death_mutant_23">
		<text>What an unlucky dude...</text>
	</string>
	<string id="st_dyn_news_res_death_mutant_24">
		<text>What the fuck...</text>
	</string>
	<string id="st_dyn_news_res_death_mutant_25">
		<text>What the hell, mutants got him!</text>
	</string>
	<string id="st_dyn_news_res_death_mutant_26">
		<text>You'll be remembered my friend.</text>
	</string>
	<string id="st_dyn_news_res_death_mutant_27">
		<text>I haven't got to know the guy, but still, what a shame..</text>
	</string>
	<string id="st_dyn_news_res_death_mutant_28">
		<text>Look what those freaks have done!</text>
	</string>
	<string id="st_dyn_news_res_death_mutant_29">
		<text>We were telling stories by the campfire, and now this happens...</text>
	</string>
	<string id="st_dyn_news_res_death_mutant_30">
		<text>Get the freak who killed him!</text>
	</string>
	<string id="st_dyn_news_res_death_mutant_31">
		<text>What in hell?!</text>
	</string>
	<string id="st_dyn_news_res_death_mutant_32">
		<text>We were laughing like good fellas last night, I can't believe it..</text>
	</string>

	<!-- Response fake - death by stalker -->
	<string id="st_dyn_news_res_fake_death_stalker_1">
		<text>What the hell?</text>
	</string>
	<string id="st_dyn_news_res_fake_death_stalker_2">
		<text>I knew the guy. I'm sorry for him.</text>
	</string>
	<string id="st_dyn_news_res_fake_death_stalker_3">
		<text>Might've committed suicide...</text>
	</string>
	<string id="st_dyn_news_res_fake_death_stalker_4">
		<text>Haven't seen this kind of shit in a while.</text>
	</string>
	<string id="st_dyn_news_res_fake_death_stalker_5">
		<text>I knew he was gonna get into this...</text>
	</string>
	<string id="st_dyn_news_res_fake_death_stalker_6">
		<text>You'll be remembered.</text>
	</string>
	<string id="st_dyn_news_res_fake_death_stalker_7">
		<text>Another one...</text>
	</string>
	<string id="st_dyn_news_res_fake_death_stalker_8">
		<text>Yeeeah...</text>
	</string>
	<string id="st_dyn_news_res_fake_death_stalker_9">
		<text>Egh, wouldn't have been a day in the Zone without someone kicking the bucket...</text>
	</string>
	<string id="st_dyn_news_res_fake_death_stalker_10">
		<text>What's one more?...</text>
	</string>
	<string id="st_dyn_news_res_fake_death_stalker_11">
		<text>Everybody's heading there sooner or later.</text>
	</string>
	<string id="st_dyn_news_res_fake_death_stalker_12">
		<text>You'll be remembered...</text>
	</string>
	<string id="st_dyn_news_res_fake_death_stalker_13">
		<text>Rest in peace.</text>
	</string>
	<string id="st_dyn_news_res_fake_death_stalker_14">
		<text>Damn.</text>
	</string>
	<string id="st_dyn_news_res_fake_death_stalker_15">
		<text>That's the end of him.</text>
	</string>
	<string id="st_dyn_news_res_fake_death_stalker_16">
		<text>It's over for him.</text>
	</string>
	<string id="st_dyn_news_res_fake_death_stalker_17">
		<text>And he said it was charmed! Hah...</text>
	</string>
	<string id="st_dyn_news_res_fake_death_stalker_18">
		<text>And there he goes.</text>
	</string>
	<string id="st_dyn_news_res_fake_death_stalker_19">
		<text>Another one lost to the Zone...</text>
	</string>
	<string id="st_dyn_news_res_fake_death_stalker_20">
		<text>Barkeep, what do we do now?... Alright, I'll go check the corpse in case there's any info on that flash drive. If anything happens, message me.</text>
	</string>
	<string id="st_dyn_news_res_fake_death_stalker_21">
		<text>Bastards! Motherfuckers! They're not afraid of anything...</text>
	</string>
	<string id="st_dyn_news_res_fake_death_stalker_22">
		<text>Bastards! They killed him! I'm gonna find them, and I'm gonna tear them a new one!</text>
	</string>
	<string id="st_dyn_news_res_fake_death_stalker_23">
		<text>Best pick up his loot while no-one's nearby.</text>
	</string>
	<string id="st_dyn_news_res_fake_death_stalker_24">
		<text>Better to die of a bullet to the head than from the teeth of a mutant, trust me.</text>
	</string>
	<string id="st_dyn_news_res_fake_death_stalker_25">
		<text>Wow, he had that freaking shooter and couldn't even defend himself with it... I'm gonna go check it. And remember, I'm first!</text>
	</string>
	<string id="st_dyn_news_res_fake_death_stalker_26">
		<text>Come on man, stay down for another five seconds and I'll take your stuff. Won't be needing it in the next world.</text>
	</string>
	<string id="st_dyn_news_res_fake_death_stalker_27">
		<text>Damn, the crows flew off. There are probably corpses nearby. Be careful.</text>
	</string>
	<string id="st_dyn_news_res_fake_death_stalker_28">
		<text>Damn, what a pity, what else to say...</text>
	</string>
	<string id="st_dyn_news_res_fake_death_stalker_29">
		<text>Dead man, got anything for me?</text>
	</string>
	<string id="st_dyn_news_res_fake_death_stalker_30">
		<text>Dude's dead!</text>
	</string>
	<string id="st_dyn_news_res_fake_death_stalker_31">
		<text>Every day...</text>
	</string>
	<string id="st_dyn_news_res_fake_death_stalker_32">
		<text>Fuck! And I thought I had everything settled...</text>
	</string>
	<string id="st_dyn_news_res_fake_death_stalker_33">
		<text>Fuckers killed a friend of mine! Guys, have you seen who did this? If you see them, shoot me a message!</text>
	</string>
	<string id="st_dyn_news_res_fake_death_stalker_34">
		<text>Good thing he wasn't devoured by a mutant.</text>
	</string>
	<string id="st_dyn_news_res_fake_death_stalker_35">
		<text>Guess things didn't work out for that guy.</text>
	</string>
	<string id="st_dyn_news_res_fake_death_stalker_36">
		<text>Heh... let's see how much money he's got.</text>
	</string>
	<string id="st_dyn_news_res_fake_death_stalker_37">
		<text>He lived like a dog and died like a dog.</text>
	</string>
	<string id="st_dyn_news_res_fake_death_stalker_38">
		<text>He lived without fear and died without fear!</text>
	</string>
	<string id="st_dyn_news_res_fake_death_stalker_39">
		<text>Hell yeah, that sucker's stuff is mine!</text>
	</string>
	<string id="st_dyn_news_res_fake_death_stalker_40">
		<text>He screwed up...</text>
	</string>
	<string id="st_dyn_news_res_fake_death_stalker_41">
		<text>He was a good man, and good men are hard to come by...</text>
	</string>
	<string id="st_dyn_news_res_fake_death_stalker_42">
		<text>He was a good man...</text>
	</string>
	<string id="st_dyn_news_res_fake_death_stalker_43">
		<text>He was a sucker, and around here ain't no suckers...</text>
	</string>
	<string id="st_dyn_news_res_fake_death_stalker_44">
		<text>He was healthy and strong while he wasn't catching bullets...</text>
	</string>
	<string id="st_dyn_news_res_fake_death_stalker_45">
		<text>Hey, folks! I'm not far, I can help!</text>
	</string>
	<string id="st_dyn_news_res_fake_death_stalker_46">
		<text>His eyes won't be opening any time soon.</text>
	</string>
	<string id="st_dyn_news_res_fake_death_stalker_47">
		<text>Hot damn, he owes me money!</text>
	</string>
	<string id="st_dyn_news_res_fake_death_stalker_48">
		<text>Huh... Well, Sidorovich, you still owe me even if I didn't kill him!</text>
	</string>
	<string id="st_dyn_news_res_fake_death_stalker_49">
		<text>I'm gonna find whoever did this!</text>
	</string>
	<string id="st_dyn_news_res_fake_death_stalker_50">
		<text>I'm gonna put that fucking asshole in a coffin!</text>
	</string>
	<string id="st_dyn_news_res_fake_death_stalker_51">
		<text>I'm gonna tear those fuckers a new one after what they did to my friend!</text>
	</string>
	<string id="st_dyn_news_res_fake_death_stalker_52">
		<text>I'm not far, I can help!</text>
	</string>
	<string id="st_dyn_news_res_fake_death_stalker_53">
		<text>I bet my ass this ain't gonna be no good...</text>
	</string>
	<string id="st_dyn_news_res_fake_death_stalker_54">
		<text>I don't understand shit.</text>
	</string>
	<string id="st_dyn_news_res_fake_death_stalker_55">
		<text>I had a bad feeling about that guy. Good thing I wasn't nearby.</text>
	</string>
	<string id="st_dyn_news_res_fake_death_stalker_56">
		<text>I knew that man. His passing was necessary.</text>
	</string>
	<string id="st_dyn_news_res_fake_death_stalker_57">
		<text>I saw a pack of wild boars getting fat on radioactive wastes.</text>
	</string>
	<string id="st_dyn_news_res_fake_death_stalker_58">
		<text>Is it true the Scorcher's up and running again? Man, no way to get to the Skadovsk...</text>
	</string>
	<string id="st_dyn_news_res_fake_death_stalker_59">
		<text>I will find those scumbags and turn them inside out.</text>
	</string>
	<string id="st_dyn_news_res_fake_death_stalker_60">
		<text>Fewer people, more air.</text>
	</string>
	<string id="st_dyn_news_res_fake_death_stalker_61">
		<text>Let's have a drink in his memory!</text>
	</string>
	<string id="st_dyn_news_res_fake_death_stalker_62">
		<text>Let's see how rich you were.</text>
	</string>
	<string id="st_dyn_news_res_fake_death_stalker_63">
		<text>Let's take a look at his goodies.</text>
	</string>
	<string id="st_dyn_news_res_fake_death_stalker_64">
		<text>Man, the kind of pigs that run around here! Who wants some hooves?</text>
	</string>
	<string id="st_dyn_news_res_fake_death_stalker_65">
		<text>Man, we met him just yesterday. Poor guy.</text>
	</string>
	<string id="st_dyn_news_res_fake_death_stalker_66">
		<text>Mutants, bandits, zombies, fanatics, soldiers... Man, everyone wants to get you.</text>
	</string>
	<string id="st_dyn_news_res_fake_death_stalker_67">
		<text>Oh, sweet! Just had a contract on that guy, and he's already kicked the bucket. Less trouble for me!</text>
	</string>
	<string id="st_dyn_news_res_fake_death_stalker_68">
		<text>One more, one less, hah!</text>
	</string>
	<string id="st_dyn_news_res_fake_death_stalker_69">
		<text>Phew! Thank God I didn't go with him today. Didn't have a good feeling about it.</text>
	</string>
	<string id="st_dyn_news_res_fake_death_stalker_70">
		<text>Poor guy...</text>
	</string>
	<string id="st_dyn_news_res_fake_death_stalker_71">
		<text>Put him in a coffin, his body was resting peacefully, but not his dick...</text>
	</string>
	<string id="st_dyn_news_res_fake_death_stalker_72">
		<text>Rest in peace, dude.</text>
	</string>
	<string id="st_dyn_news_res_fake_death_stalker_73">
		<text>Rest in peace. He was a good stalker... I'll go get his PDA and leave the loot alone.</text>
	</string>
	<string id="st_dyn_news_res_fake_death_stalker_74">
		<text>Right, let's check out the dead!</text>
	</string>
	<string id="st_dyn_news_res_fake_death_stalker_75">
		<text>Sad to see this happening...</text>
	</string>
	<string id="st_dyn_news_res_fake_death_stalker_76">
		<text>Serves him right!</text>
	</string>
	<string id="st_dyn_news_res_fake_death_stalker_77">
		<text>Shit, looks like there's shooting nearby.</text>
	</string>
	<string id="st_dyn_news_res_fake_death_stalker_78">
		<text>So, has anyone had time to get his stuff or not?</text>
	</string>
	<string id="st_dyn_news_res_fake_death_stalker_79">
		<text>So, mister Bit-The-Dust, what stuff you got for us?</text>
	</string>
	<string id="st_dyn_news_res_fake_death_stalker_80">
		<text>So, what's the fella got in his pockets?</text>
	</string>
	<string id="st_dyn_news_res_fake_death_stalker_81">
		<text>Stop clogging the channel! A man just died.</text>
	</string>
	<string id="st_dyn_news_res_fake_death_stalker_82">
		<text>Such a pity...</text>
	</string>
	<string id="st_dyn_news_res_fake_death_stalker_83">
		<text>That's how it is.</text>
	</string>
	<string id="st_dyn_news_res_fake_death_stalker_84">
		<text>That's one less.</text>
	</string>
	<string id="st_dyn_news_res_fake_death_stalker_85">
		<text>That's one less old-timer.</text>
	</string>
	<string id="st_dyn_news_res_fake_death_stalker_86">
		<text>That's the end of you, scum.</text>
	</string>
	<string id="st_dyn_news_res_fake_death_stalker_87">
		<text>That's what happens to show-offs.</text>
	</string>
	<string id="st_dyn_news_res_fake_death_stalker_88">
		<text>That boy got trashed so bad...</text>
	</string>
	<string id="st_dyn_news_res_fake_death_stalker_89">
		<text>The boy got wasted...</text>
	</string>
	<string id="st_dyn_news_res_fake_death_stalker_90">
		<text>The non-believers are decreasing in number.</text>
	</string>
	<string id="st_dyn_news_res_fake_death_stalker_91">
		<text>They killed him!</text>
	</string>
	<string id="st_dyn_news_res_fake_death_stalker_92">
		<text>They killed that guy!</text>
	</string>
	<string id="st_dyn_news_res_fake_death_stalker_93">
		<text>Those idiots had it coming.</text>
	</string>
	<string id="st_dyn_news_res_fake_death_stalker_94">
		<text>Those jackals have gone insane, it's about time we waste 'em!</text>
	</string>
	<string id="st_dyn_news_res_fake_death_stalker_95">
		<text>Time to collect some loot!</text>
	</string>
	<string id="st_dyn_news_res_fake_death_stalker_96">
		<text>Uh, what happened here?</text>
	</string>
	<string id="st_dyn_news_res_fake_death_stalker_97">
		<text>Well, he's left this world to go to another. Amen!</text>
	</string>
	<string id="st_dyn_news_res_fake_death_stalker_98">
		<text>Well, he died, so what? And by the way, if you need work, go to Sakharov in Yantar. He pays great money for mutant parts! His assistant Semenov could also use some help, he always needs help with studying monsters.</text>
	</string>
	<string id="st_dyn_news_res_fake_death_stalker_99">
		<text>Well, he died. Happens to everyone.</text>
	</string>
	<string id="st_dyn_news_res_fake_death_stalker_100">
		<text>Well, lads, should we drink to the soul of the fallen?</text>
	</string>
	<string id="st_dyn_news_res_fake_death_stalker_101">
		<text>Well, well! What do we have here?</text>
	</string>
	<string id="st_dyn_news_res_fake_death_stalker_102">
		<text>Well, well...</text>
	</string>
	<string id="st_dyn_news_res_fake_death_stalker_103">
		<text>Well? Who's gonna help me get those rats?</text>
	</string>
	<string id="st_dyn_news_res_fake_death_stalker_104">
		<text>We were telling stories by the campfire, and now this happens...</text>
	</string>
	<string id="st_dyn_news_res_fake_death_stalker_105">
		<text>What's happening to the Zone? Not long ago we went looking for loot, having only mutants and anomalies to worry about... But now, even fellow stalkers are dangerous.</text>
	</string>
	<string id="st_dyn_news_res_fake_death_stalker_106">
		<text>What an unlucky dude...</text>
	</string>
	<string id="st_dyn_news_res_fake_death_stalker_107">
		<text>What can I say? Sucker as always.</text>
	</string>
	<string id="st_dyn_news_res_fake_death_stalker_108">
		<text>What did he have with him? Or did his killer take everything?</text>
	</string>
	<string id="st_dyn_news_res_fake_death_stalker_109">
		<text>What do we do with the loot?</text>
	</string>
	<string id="st_dyn_news_res_fake_death_stalker_110">
		<text>What the fuck...</text>
	</string>
	<string id="st_dyn_news_res_fake_death_stalker_111">
		<text>What the hell, they killed such a nice guy?</text>
	</string>
	<string id="st_dyn_news_res_fake_death_stalker_112">
		<text>When the hell is it gonna end?!...</text>
	</string>
	<string id="st_dyn_news_res_fake_death_stalker_113">
		<text>Why do people shoot at each other? It's already hard enough staying alive around here!</text>
	</string>
	<string id="st_dyn_news_res_fake_death_stalker_114">
		<text>Better go grab his shit before someone else does.</text>
	</string>
	<string id="st_dyn_news_res_fake_death_stalker_115">
		<text>Shit, I heard that one from here!</text>
	</string>
	<string id="st_dyn_news_res_fake_death_stalker_116">
		<text>Another day, another corpse...</text>
	</string>

	<!-- Response fake - death by mutant -->
	<string id="st_dyn_news_res_fake_death_mutant_1">
		<text>A guy died, shit happens. We'll be following him sooner or later anyway.</text>
	</string>
	<string id="st_dyn_news_res_fake_death_mutant_2">
		<text>Ah, the amount of lives the Zone has taken...</text>
	</string>
	<string id="st_dyn_news_res_fake_death_mutant_3">
		<text>Another one gone as mutant food...</text>
	</string>
	<string id="st_dyn_news_res_fake_death_mutant_4">
		<text>Another one waltzing into the Zone, are they ever going to learn? Everybody knows better than going there alone!</text>
	</string>
	<string id="st_dyn_news_res_fake_death_mutant_5">
		<text>Are they infants? Can't even kill a mutant...</text>
	</string>
	<string id="st_dyn_news_res_fake_death_mutant_6">
		<text>Can't take one step without stumbling upon those mutants!</text>
	</string>
	<string id="st_dyn_news_res_fake_death_mutant_7">
		<text>Careful, stalkers! Looks like the mutants are getting all aggressive now that they've got a new den. Best stay away than go charging in like the fucking Superman!</text>
	</string>
	<string id="st_dyn_news_res_fake_death_mutant_8">
		<text>Damn, lots of crows around. Must be corpses stinking somewhere. Take care.</text>
	</string>
	<string id="st_dyn_news_res_fake_death_mutant_9">
		<text>Damn... That's what you get for looting. What a fate.</text>
	</string>
	<string id="st_dyn_news_res_fake_death_mutant_10">
		<text>Fuck, another sod gone.</text>
	</string>
	<string id="st_dyn_news_res_fake_death_mutant_11">
		<text>Fuck, guys, I knew him. We were drinking together just yesterday, and now this happens...</text>
	</string>
	<string id="st_dyn_news_res_fake_death_mutant_12">
		<text>Mutant food?!</text>
	</string>
	<string id="st_dyn_news_res_fake_death_mutant_13">
		<text>Guys! People are dropping like flies, and Duty still says they've cleaned up the territory! Ain't that a bitch?</text>
	</string>
	<string id="st_dyn_news_res_fake_death_mutant_14">
		<text>He was a good man, took a lot of risks and lifted our spirits during hard times... Rest in peace, my stalker brother!</text>
	</string>
	<string id="st_dyn_news_res_fake_death_mutant_15">
		<text>He was a good man...</text>
	</string>
	<string id="st_dyn_news_res_fake_death_mutant_16">
		<text>I'd rip those monsters' balls out so they won't be breeding again!</text>
	</string>
	<string id="st_dyn_news_res_fake_death_mutant_17">
		<text>I'm curious, what kind of creature did that?</text>
	</string>
	<string id="st_dyn_news_res_fake_death_mutant_18">
		<text>I'm freaking out... He said it was safe here... I was lucky refusing to go with him at the last moment, otherwise I'd probably be lying there too...</text>
	</string>
	<string id="st_dyn_news_res_fake_death_mutant_19">
		<text>I found a body! Nobody deserves a death like this.</text>
	</string>
	<string id="st_dyn_news_res_fake_death_mutant_20">
		<text>It's never fun when a stalker gets taken by a mutant... even if he's an enemy.</text>
	</string>
	<string id="st_dyn_news_res_fake_death_mutant_21">
		<text>I told everybody the place was off limits with those things about! Hasn't anybody shared that on the net?</text>
	</string>
	<string id="st_dyn_news_res_fake_death_mutant_22">
		<text>I told him the place was crawling with those bastards! He wouldn't listen, and now this happens to him...</text>
	</string>
	<string id="st_dyn_news_res_fake_death_mutant_23">
		<text>I was lucky to avoid that place!</text>
	</string>
	<string id="st_dyn_news_res_fake_death_mutant_24">
		<text>Just killed a hell of a hog! Got ten kilos of just the hooves!</text>
	</string>
	<string id="st_dyn_news_res_fake_death_mutant_25">
		<text>Killing those bastards left and right, and they only get stronger...</text>
	</string>
	<string id="st_dyn_news_res_fake_death_mutant_26">
		<text>Loser...</text>
	</string>
	<string id="st_dyn_news_res_fake_death_mutant_27">
		<text>Men, I'm fucking pissed at these things...</text>
	</string>
	<string id="st_dyn_news_res_fake_death_mutant_28">
		<text>Men, take note: only a bullet in the head can stop a bloodsucker.</text>
	</string>
	<string id="st_dyn_news_res_fake_death_mutant_29">
		<text>PM me! Let's raid some mutants.</text>
	</string>
	<string id="st_dyn_news_res_fake_death_mutant_30">
		<text>Poor guy got ripped in half! I'd rather shoot myself in the head...</text>
	</string>
	<string id="st_dyn_news_res_fake_death_mutant_31">
		<text>Seen a horde of hogs getting fat on radioactive treats...</text>
	</string>
	<string id="st_dyn_news_res_fake_death_mutant_32">
		<text>Serves him right!</text>
	</string>
	<string id="st_dyn_news_res_fake_death_mutant_33">
		<text>So horrible...</text>
	</string>
	<string id="st_dyn_news_res_fake_death_mutant_34">
		<text>So sad...</text>
	</string>
	<string id="st_dyn_news_res_fake_death_mutant_35">
		<text>That goof couldn't even fight off a hog!</text>
	</string>
	<string id="st_dyn_news_res_fake_death_mutant_36">
		<text>That reminds me of a funny story...</text>
	</string>
	<string id="st_dyn_news_res_fake_death_mutant_37">
		<text>The monster just mutilated him.</text>
	</string>
	<string id="st_dyn_news_res_fake_death_mutant_38">
		<text>This really sucks, people. I hope the poor guy didn't suffer too much...</text>
	</string>
	<string id="st_dyn_news_res_fake_death_mutant_39">
		<text>Those mutants are everywhere now!</text>
	</string>
	<string id="st_dyn_news_res_fake_death_mutant_40">
		<text>Those mutants got downright nasty. I'll go ping Duty about the mess they made.</text>
	</string>
	<string id="st_dyn_news_res_fake_death_mutant_41">
		<text>We cleared the place just yesterday, should have made a trail... Fuck...</text>
	</string>
	<string id="st_dyn_news_res_fake_death_mutant_42">
		<text>Well, fuck that guy!</text>
	</string>
	<string id="st_dyn_news_res_fake_death_mutant_43">
		<text>Well, let's drink to the soul of that man!</text>
	</string>
	<string id="st_dyn_news_res_fake_death_mutant_44">
		<text>Well, that's another one gone. Let our guys know to watch out for mutants.</text>
	</string>
	<string id="st_dyn_news_res_fake_death_mutant_45">
		<text>Well, where did he get mutilated? Gotta note the coordinates...</text>
	</string>
	<string id="st_dyn_news_res_fake_death_mutant_46">
		<text>What's here to say... He was a sucker.</text>
	</string>
	<string id="st_dyn_news_res_fake_death_mutant_47">
		<text>What's there to say? The Zone sure ain't the place for taking a stroll.</text>
	</string>
	<string id="st_dyn_news_res_fake_death_mutant_48">
		<text>What a horrible death! Hope the guy didn't suffer a lot...</text>
	</string>
	<string id="st_dyn_news_res_fake_death_mutant_49">
		<text>What the hell is going on...?</text>
	</string>
	<string id="st_dyn_news_res_fake_death_mutant_50">
		<text>Woah, that man was out of luck!</text>
	</string>
	<string id="st_dyn_news_res_fake_death_mutant_51">
		<text>Woo, check out these hogs! Anybody need a hoof?</text>
	</string>
	<string id="st_dyn_news_res_fake_death_mutant_52">
		<text>You're saying a beast got him?</text>
	</string>

	<!-- Response fake - death by surge -->
	<string id="st_dyn_news_res_fake_death_surge_1">
		<text>Did they actually die? ...Or just join the zombies?</text>
	</string>
	<string id="st_dyn_news_res_fake_death_surge_2">
		<text>Everybody's heading there sooner or later.</text>
	</string>
	<string id="st_dyn_news_res_fake_death_surge_3">
		<text>You'll be remembered...</text>
	</string>
	<string id="st_dyn_news_res_fake_death_surge_4">
		<text>Rest in peace.</text>
	</string>
	<string id="st_dyn_news_res_fake_death_surge_5">
		<text>Lost to the Zone...</text>
	</string>
	<string id="st_dyn_news_res_fake_death_surge_6">
		<text>Let's have a drink in their memory!</text>
	</string>
	<string id="st_dyn_news_res_fake_death_surge_7">
		<text>Poor guys...</text>
	</string>
	<string id="st_dyn_news_res_fake_death_surge_8">
		<text>Should've been more careful. Too late now.</text>
	</string>
	<string id="st_dyn_news_res_fake_death_surge_9">
		<text>You get used to this after every emission.</text>
	</string>
	<string id="st_dyn_news_res_fake_death_surge_10">
		<text>People keep getting caught in those storms, many just don't make it.</text>
	</string>
	<string id="st_dyn_news_res_fake_death_surge_11">
		<text>They didn't make it in time, poor guys...</text>
	</string>
	<string id="st_dyn_news_res_fake_death_surge_12">
		<text>That's why you should be fast and aware people.</text>
	</string>
	<string id="st_dyn_news_res_fake_death_surge_13">
		<text>They got fried...</text>
	</string>
	<string id="st_dyn_news_res_fake_death_surge_14">
		<text>Fried stalkers, everybody!</text>
	</string>
	<string id="st_dyn_news_res_fake_death_surge_15">
		<text>Tip of the day: mark some safe spots in every area. You never know when an emission is gonna hit.</text>
	</string>
	
	<string id="st_dyn_news_res_fake_death_surge_16">
		<text>The Zone is an unforgiving bitch.</text>
	</string>
	<string id="st_dyn_news_res_fake_death_surge_17">
		<text>Hey, I used to know that guy...</text>
	</string>
	<string id="st_dyn_news_res_fake_death_surge_18">
		<text>I don't like to think about what happened to them.</text>
	</string>
	<string id="st_dyn_news_res_fake_death_surge_19">
		<text>The real question is: is that the end for them? Or have they just changed a bit?</text>
	</string>
	<string id="st_dyn_news_res_fake_death_surge_20">
		<text>What a way to go.</text>
	</string>
	<string id="st_dyn_news_res_fake_death_surge_21">
		<text>I can't imagine what they were going through.</text>
	</string>
	<string id="st_dyn_news_res_fake_death_surge_22">
		<text>It's not fucking fair! Screw you, Zone!</text>
	</string>
	<string id="st_dyn_news_res_fake_death_surge_23">
		<text>We should have this figured out by now...</text>
	</string>
	<string id="st_dyn_news_res_fake_death_surge_24">
		<text>I'd rather get torn apart by dogs.</text>
	</string>
	<string id="st_dyn_news_res_fake_death_surge_25">
		<text>We should go bury them... if they're not still walking around.</text>
	</string>
	<string id="st_dyn_news_res_fake_death_surge_26">
		<text>That's the worst.</text>
	</string>
	<string id="st_dyn_news_res_fake_death_surge_27">
		<text>I hope it was quick, but I have my doubts.</text>
	</string>
	<string id="st_dyn_news_res_fake_death_surge_28">
		<text>That is all kinds of wrong.</text>
	</string>
	<string id="st_dyn_news_res_fake_death_surge_29">
		<text>Why do I even look? It's always bad news.</text>
	</string>
	<string id="st_dyn_news_res_fake_death_surge_30">
		<text>I told him not to go there! Look what happens!</text>
	</string>

	<!-- Found artefacts -->
	<string id="st_dyn_news_gossip_arte_1">
		<text>My lucky day! I just found a $what.</text>
	</string>
	<string id="st_dyn_news_gossip_arte_2">
		<text>Anyone know the going rate for a $what?</text>
	</string>
	<string id="st_dyn_news_gossip_arte_3">
		<text>A $what! Maybe I can finally retire!</text>
	</string>
	<string id="st_dyn_news_gossip_arte_4">
		<text>Sakharov will want his hands on this $what!</text>
	</string>
	
	<string id="st_dyn_news_gossip_arte_5">
		<text>Yes! Just nabbed a $what!</text>
	</string>
	<string id="st_dyn_news_gossip_arte_6">
		<text>Finally! It wasn't easy, but I managed to get a $what.</text>
	</string>
	<string id="st_dyn_news_gossip_arte_7">
		<text>Aha, a $what! Not seen one of these for ages! </text>
	</string>
	<string id="st_dyn_news_gossip_arte_8">
		<text>I may have dislocated my shoulder, but I got it! A $what!</text>
	</string>
	<string id="st_dyn_news_gossip_arte_9">
		<text>Close call, but I found a $what and it's coming with me.</text>
	</string>
	<string id="st_dyn_news_gossip_arte_10">
		<text>Anyone looking for a $what? I have just acquired one, and I'm willing to trade it to the right person.</text>
	</string>
	<string id="st_dyn_news_gossip_arte_11">
		<text>Turned out it was a $what. No complaints.</text>
	</string>
	<string id="st_dyn_news_gossip_arte_12">
		<text>I'm lucky to be alive - almost lost my balance! On the bright side, found a $what.</text>
	</string>
	<string id="st_dyn_news_gossip_arte_13">
		<text>Ok, good to go. Extracted a $what.</text>
	</string>
	<string id="st_dyn_news_gossip_arte_14">
		<text>Ooh, it's pulsing... looks like a $what.</text>
	</string>
	<string id="st_dyn_news_gossip_arte_15">
		<text>Haven't seen many of these lately: a $what.</text>
	</string>
	<string id="st_dyn_news_gossip_arte_16">
		<text>Ok, got the $what. Maybe it's time to get out of here.</text>
	</string>
	<string id="st_dyn_news_gossip_arte_17">
		<text>I think it's a $what. I know some researchers who would kill to have this...</text>
	</string>
	<string id="st_dyn_news_gossip_arte_18">
		<text>I got a $what! It's heavier than I thought it would be.</text>
	</string>
	<string id="st_dyn_news_gossip_arte_19">
		<text>Ok, there was a $what in the anomaly field. Not what I was hoping for, but good enough.</text>
	</string>
	<string id="st_dyn_news_gossip_arte_20">
		<text>Shit, I think I ate some radiation... hopefully this $what can get me some medicine.</text>
	</string>
	<!-- Response - found artefact-->
	<string id="st_dyn_news_res_artefact_1">
		<text>Lucky bastard!</text>
	</string>
	<string id="st_dyn_news_res_artefact_2">
		<text>Lucky guy!</text>
	</string>
	<string id="st_dyn_news_res_artefact_3">
		<text>Mate, you're really lucky...</text>
	</string>
	<string id="st_dyn_news_res_artefact_4">
		<text>How come I can't find anything?</text>
	</string>
	<string id="st_dyn_news_res_artefact_5">
		<text>Not the best idea to announce it out of the blue.</text>
	</string>
	<string id="st_dyn_news_res_artefact_6">
		<text>Son of a bitch...</text>
	</string>
	<string id="st_dyn_news_res_artefact_7">
		<text>You just got yourself a big deal.</text>
	</string>
	<string id="st_dyn_news_res_artefact_8">
		<text>Congrats, my friend.</text>
	</string>
	<string id="st_dyn_news_res_artefact_9">
		<text>You serious?!</text>
	</string>
	<string id="st_dyn_news_res_artefact_10">
		<text>Meanwhile, I find nothing but rocks and rubbish.</text>
	</string>
	<string id="st_dyn_news_res_artefact_11">
		<text>Oh, poor me...</text>
	</string>
	<string id="st_dyn_news_res_artefact_12">
		<text>You probably just made yourself several enemies.</text>
	</string>
	
	<string id="st_dyn_news_res_artefact_13">
		<text>So is that it for you then? Leaving the Zone?</text>
	</string>
	<string id="st_dyn_news_res_artefact_14">
		<text>I've never seen one of those around here.</text>
	</string>
	<string id="st_dyn_news_res_artefact_15">
		<text>Good find! I might be interested in buying it...</text>
	</string>
	<string id="st_dyn_news_res_artefact_16">
		<text>Are you kidding?! I was just there and the place was totally empty!</text>
	</string>
	<string id="st_dyn_news_res_artefact_17">
		<text>Don't spend it all on booze.</text>
	</string>
	<string id="st_dyn_news_res_artefact_18">
		<text>You are on a roll, my man.</text>
	</string>
	<string id="st_dyn_news_res_artefact_19">
		<text>Ah! I've got a contract for one of those!</text>
	</string>
	<string id="st_dyn_news_res_artefact_20">
		<text>Hm, maybe there's more around...</text>
	</string>
	<string id="st_dyn_news_res_artefact_21">
		<text>Not bad.</text>
	</string>
	<string id="st_dyn_news_res_artefact_22">
		<text>My detector must be broken...</text>
	</string>
	<string id="st_dyn_news_res_artefact_23">
		<text>I'm going with him next time - he's got all the luck!</text>
	</string>
	<string id="st_dyn_news_res_artefact_24">
		<text>Careful, might be more of a target now...</text>
	</string>
	<string id="st_dyn_news_res_artefact_25">
		<text>There's going to be none left for us...</text>
	</string>
	<string id="st_dyn_news_res_artefact_26">
		<text>Good for you, found one of those last week.</text>
	</string>
	<string id="st_dyn_news_res_artefact_27">
		<text>Don't get too full of yourself.</text>
	</string>
	<string id="st_dyn_news_res_artefact_28">
		<text>Traders only give a shit when you come back with some swag...</text>
	</string>
	<string id="st_dyn_news_res_artefact_29">
		<text>Might want to keep it to yourself.</text>
	</string>
	<string id="st_dyn_news_res_artefact_30">
		<text>Why do people feel the need to announce such things?</text>
	</string>
	<string id="st_dyn_news_res_artefact_31">
		<text>It's a good start.</text>
	</string>
	<string id="st_dyn_news_res_artefact_32">
		<text>You've come a long way, stalker!</text>
	</string>
	<string id="st_dyn_news_res_artefact_33">
		<text>Let's hope it's not your last.</text>
	</string>
	<string id="st_dyn_news_res_artefact_34">
		<text>If I were you, I would trade it in as soon as possible. Otherwise, you're just asking for acute radiation poisoning or a bullet in the back.</text>
	</string>
	<string id="st_dyn_news_res_artefact_35">
		<text>I might have a job for you later if you're interested.</text>
	</string>
	<string id="st_dyn_news_res_artefact_36">
		<text>Which detector were you using?</text>
	</string>
	<!-- Heli gossip -->
	<string id="st_dyn_news_gossip_heli_1">
		<text>Requesting chopper assistance. Bogey located $where.</text>
	</string>
	<string id="st_dyn_news_gossip_heli_2">
		<text>Requesting air support to our location, we need backup.</text>
	</string>
	<string id="st_dyn_news_gossip_heli_3">
		<text>Enemy spotted $where. Air assistance needed, over.</text>
	</string>
	<string id="st_dyn_news_gossip_heli_4">
		<text>Ground to 'Airhog', we need backup ASAP!</text>
	</string>
	<string id="st_dyn_news_gossip_heli_5">
		<text>Requesting chopper assistance $where. We are under attack by $what.</text>
	</string>
	<string id="st_dyn_news_gossip_heli_6">
		<text>Enemies spotted $where. Our squad is under attack by $what.</text>
	</string>
	<string id="st_dyn_news_gossip_heli_7">
		<text>Ground-unit to Air-unit, requesting aid $where. We are being assaulted by $what!</text>
	</string>

	<!-- buy gossip -->
	<string id="st_dyn_news_gossip_buy_1">
		<text>$who has some very shitty deals. I think he ripped me off on $what.</text>
	</string>
	<string id="st_dyn_news_gossip_buy_2">
		<text>Anyone know when $who will get more $what in stock?</text>
	</string>
	<string id="st_dyn_news_gossip_buy_3">
		<text>$who has some good deals on $what, today.</text>
	</string>
	<string id="st_dyn_news_gossip_buy_4">
		<text>I'll be broke in no time if $who keeps raising his prices.</text>
	</string>
	<string id="st_dyn_news_gossip_buy_5">
		<text>$what cost too much... damn.</text>
	</string>
	<string id="st_dyn_news_gossip_buy_6">
		<text>Anyone know where I can buy $what? $who is out of them.</text>
	</string>
	<string id="st_dyn_news_gossip_buy_7">
		<text>Shit... Good deals on $what today.</text>
	</string>
	<string id="st_dyn_news_gossip_buy_8">
		<text>I just bought some $what. Good price, too.</text>
	</string>
	
	<string id="st_dyn_news_gossip_buy_9">
		<text>$who managed to hook me up with some $what. He's alright.</text>
	</string>
	<string id="st_dyn_news_gossip_buy_10">
		<text>Just picked up some $what, I'll let you know if they're good quality.</text>
	</string>
	<string id="st_dyn_news_gossip_buy_11">
		<text>If anyone is looking for $what, $who is nearly out.</text>
	</string>
	<string id="st_dyn_news_gossip_buy_12">
		<text>$who always comes through for me! Gave me a good price on $what.</text>
	</string>
	<string id="st_dyn_news_gossip_buy_13">
		<text>$who is a real stalker, got me a deal on $what. Don't expect the same treatment though, we go way back.</text>
	</string>
	<string id="st_dyn_news_gossip_buy_14">
		<text>I guess $who is just trying to bleed us dry. He knows he's the only game in town.</text>
	</string>
	<string id="st_dyn_news_gossip_buy_15">
		<text>Good, got some $what. That's taken care of.</text>
	</string>
	<string id="st_dyn_news_gossip_buy_16">
		<text>If you need any $what, just go see $who.</text>
	</string>
	<string id="st_dyn_news_gossip_buy_17">
		<text>$who you greedy bastard... fine! Here's your money.</text>
	</string>
	<string id="st_dyn_news_gossip_buy_18">
		<text>Hey Semyon: if you're still looking for $what, $who's got some.</text>
	</string>
	<string id="st_dyn_news_gossip_buy_19">
		<text>Things are pretty going well, now I can pay for $what without getting into debt.</text>
	</string>
	<string id="st_dyn_news_gossip_buy_20">
		<text>Well, I don't need to worry about $what anymore; $who set me up.</text>
	</string>
	<string id="st_dyn_news_gossip_buy_8">
		<text>Wow! Today's $what stock must've just gone on sale or something. Just got some at a bargain price.</text>
	</string>		
	<!-- Response - bought items-->
	<string id="st_dyn_news_res_trade_1">
		<text>That reminds me, I need to buy new equipment.</text>
	</string>
	<string id="st_dyn_news_res_trade_2">
		<text>How much?</text>
	</string>
	<string id="st_dyn_news_res_trade_3">
		<text>That reminds me, I need to find good replacement for my rusty gun.</text>
	</string>
	<string id="st_dyn_news_res_trade_4">
		<text>Any discounts on medkits?</text>
	</string>
	<string id="st_dyn_news_res_trade_5">
		<text>Any good discounts?</text>
	</string>
	<string id="st_dyn_news_res_trade_6">
		<text>Yeah, I should stock up on supplies, too.</text>
	</string>
	
	<string id="st_dyn_news_res_trade_7">
		<text>Good for you, mate.</text>
	</string>
	<string id="st_dyn_news_res_trade_8">
		<text>You can get anything out here these days...</text>
	</string>
	<string id="st_dyn_news_res_trade_9">
		<text>You should have come to me, I could have sold you something.</text>
	</string>
	<string id="st_dyn_news_res_trade_10">
		<text>Yeah, ok, don't have to show off.</text>
	</string>
	<string id="st_dyn_news_res_trade_11">
		<text>Big deal.</text>
	</string>
	<string id="st_dyn_news_res_trade_12">
		<text>He totally ripped me off last time.</text>
	</string>
	<string id="st_dyn_news_res_trade_13">
		<text>I had a different experience...</text>
	</string>
	<string id="st_dyn_news_res_trade_14">
		<text>Maybe it's time to pay him a visit...</text>
	</string>
	<string id="st_dyn_news_res_trade_15">
		<text>Oh, that reminds me of something.</text>
	</string>
	<string id="st_dyn_news_res_trade_16">
		<text>Good stuff.</text>
	</string>
	<string id="st_dyn_news_res_trade_17">
		<text>Is his new shipment in? I'm heading out soon.</text>
	</string>
	<string id="st_dyn_news_res_trade_18">
		<text>You'll probably just gamble it away anyway....</text>
	</string>
	<string id="st_dyn_news_res_trade_19">
		<text>I should tell that to Vasa...</text>
	</string>
	<string id="st_dyn_news_res_trade_20">
		<text>I've got more important things to spend money on.</text>
	</string>
	
	<!-- upgrade gossip -->
	<string id="st_dyn_news_gossip_upgrade_1">
		<text>$who just installed the $upgrade upgrade for my lovely $what. Good shit, but any more at these prices and I'll be bled dry.</text>
	</string>
	<string id="st_dyn_news_gossip_upgrade_2">
		<text>I'm confused. Does anybody know if the $what accepts the $upgrade upgrade?</text>
	</string>
	<string id="st_dyn_news_gossip_upgrade_3">
		<text>The $upgrade upgrade costs too much... Heh, at least my $what feels better now.</text>
	</string>
	<string id="st_dyn_news_gossip_upgrade_4">
		<text>$who said that the $upgrade upgrade would be worth my investment... I think I just got ripped off.</text>
	</string>
	
	<string id="st_dyn_news_gossip_upgrade_5">
		<text>Am I a sucker? Just had $who put the $upgrade upgrade on my shooter.</text>
	</string>
	<string id="st_dyn_news_gossip_upgrade_6">
		<text>Money well spent! Just got the $upgrade for my $what. Looks nice!</text>
	</string>
	<string id="st_dyn_news_gossip_upgrade_7">
		<text>That $who is some kind of wizard! I just had him put some improvements on my $what.</text>
	</string>
	<string id="st_dyn_news_gossip_upgrade_8">
		<text>I think the $upgrade upgrade was worth it, just got my $what back from $who.</text>
	</string>
	<string id="st_dyn_news_gossip_upgrade_9">
		<text>Well, I spent my drinking-money, but I got the $upgrade upgrade for my $what.</text>
	</string>
	<string id="st_dyn_news_gossip_upgrade_10">
		<text>Alright, I'm ready to go! Just got the $upgrade upgrade for my $what.</text>
	</string>
	<string id="st_dyn_news_gossip_upgrade_11">
		<text>Well, unless $who was bullshitting me, my $what should be far more effective with the $upgrade upgrade installed.</text>
	</string>
	<string id="st_dyn_news_gossip_upgrade_12">
		<text>Just paid for the $upgrade upgrade on my weapon; I'll take every edge I can get over those monsters out there.</text>
	</string>
	<string id="st_dyn_news_gossip_upgrade_13">
		<text>Damn, $who must be drunk - he just scuffed the finish on my $what while he was installing the $upgrade upgrade.</text>
	</string>
	<string id="st_dyn_news_gossip_upgrade_14">
		<text>Well, I don't know what sort of magic $who just did, but my $what is looking pretty lethal.</text>
	</string>
	<string id="st_dyn_news_gossip_upgrade_15">
		<text>Got talked into getting the $upgrade upgrade by $who... we'll see how it goes.</text>
	</string>
	<string id="st_dyn_news_gossip_upgrade_16">
		<text>Just got the $upgrade upgrade for my $what. I can highly recommend it.</text>
	</string>

	<!-- kill wounded -->
	<string id="st_dyn_news_gossip_kill_wounded_1">
		<text>One is still alive. Put them out of their misery!</text>
	</string>
	<string id="st_dyn_news_gossip_kill_wounded_2">
		<text>Quick! Over there, he is still alive.</text>
	</string>
	<string id="st_dyn_news_gossip_kill_wounded_3">
		<text>This one thought he could get away by playing dead.</text>
	</string>
	<string id="st_dyn_news_gossip_kill_wounded_4">
		<text>Time to put him down for good.</text>
	</string>
	<string id="st_dyn_news_gossip_kill_wounded_5">
		<text>Let sleeping dogs lie.</text>
	</string>
	<string id="st_dyn_news_gossip_kill_wounded_6">
		<text>There is still one left. Let's see if we can extract information.</text>
	</string>
	<string id="st_dyn_news_gossip_kill_wounded_7">
		<text>Put this dog down!</text>
	</string>
	<string id="st_dyn_news_gossip_kill_wounded_8">
		<text>Surrender, asshole! We know you are wounded!</text>
	</string>
	<string id="st_dyn_news_gossip_kill_wounded_9">
		<text>He's wounded... Kill him!</text>
	</string>
	<string id="st_dyn_news_gossip_kill_wounded_10">
		<text>Stop whining and die with some dignity.</text>
	</string>
	
	<string id="st_dyn_news_gossip_kill_wounded_11">
		<text>We're not taking prisoners - end him!</text>
	</string>
	<string id="st_dyn_news_gossip_kill_wounded_12">
		<text>End of the road for you my friend, just lie still for a minute...</text>
	</string>
	<string id="st_dyn_news_gossip_kill_wounded_13">
		<text>There he is! On the ground over there!</text>
	</string>
	<string id="st_dyn_news_gossip_kill_wounded_14">
		<text>Is he still breathing? Go make sure.</text>
	</string>
	<string id="st_dyn_news_gossip_kill_wounded_15">
		<text>Here's our fierce adversary... kill him.</text>
	</string>
	<string id="st_dyn_news_gossip_kill_wounded_16">
		<text>Can you see? - Oh wait, there he his! We got him now!</text>
	</string>
	<string id="st_dyn_news_gossip_kill_wounded_17">
		<text>Alright, alright, he's down! Finish him.</text>
	</string>
	<string id="st_dyn_news_gossip_kill_wounded_18">
		<text>There's no point in keeping him alive.</text>
	</string>
	<string id="st_dyn_news_gossip_kill_wounded_19">
		<text>Dammit, we don't have a choice. Kill him quickly.</text>
	</string>
	<string id="st_dyn_news_gossip_kill_wounded_20">
		<text>That's the end of the story for you.</text>
	</string>
	<string id="st_dyn_news_gossip_kill_wounded_21">
		<text>He reaps what he has sown. Finish the job.</text>
	</string>
	<string id="st_dyn_news_gossip_kill_wounded_22">
		<text>No more pain, no more pain.</text>
	</string>
	<string id="st_dyn_news_gossip_kill_wounded_23">
		<text>Do you have him? Alright, we can't allow him to live.</text>
	</string>
	<string id="st_dyn_news_gossip_kill_wounded_24">
		<text>Looks like he's down. I've got to make sure.</text>
	</string>
	<string id="st_dyn_news_gossip_kill_wounded_25">
		<text>He's all out of moves.</text>
	</string>
	<string id="st_dyn_news_gossip_kill_wounded_26">
		<text>Oh, wait - he's not quite dead! Sorry buddy.</text>
	</string>
	<string id="st_dyn_news_gossip_kill_wounded_27">
		<text>Sorry about this - it has to be done.</text>
	</string>
	<string id="st_dyn_news_gossip_kill_wounded_28">
		<text>Shut him up!</text>
	</string>
	<string id="st_dyn_news_gossip_kill_wounded_29">
		<text>Anything to say? Last words?</text>
	</string>
	<string id="st_dyn_news_gossip_kill_wounded_30">
		<text>Messing with us was one mistake too many. Let's finish this.</text>
	</string>
	<string id="st_dyn_news_gossip_kill_wounded_31">
		<text>He's thrown in the towel. I see nothing more we can do for him.</text>
	</string>
	<string id="st_dyn_news_gossip_kill_wounded_32">
		<text>What's one less in the Zone?</text>
	</string>
	<string id="st_dyn_news_gossip_kill_wounded_33">
		<text>He's not in the mood for talking. Just kill him.</text>
	</string>
	<string id="st_dyn_news_gossip_kill_wounded_34">
		<text>He's down. You know what to do.</text>
	</string>
	<string id="st_dyn_news_gossip_kill_wounded_35">
		<text>Don't make this any more difficult than it has to be.</text>
	</string>
	<string id="st_dyn_news_gossip_kill_wounded_36">
		<text>One more shot should do it.</text>
	</string>
	<string id="st_dyn_news_gossip_kill_wounded_37">
		<text>Any more of you around? Just put him down before he calls his friends over.</text>
	</string>
	<string id="st_dyn_news_gossip_kill_wounded_38">
		<text>It's not right, a person shouldn't die like this...</text>
	</string>
	<string id="st_dyn_news_gossip_kill_wounded_39">
		<text>Yeah, I can hear him! Here he is! Still alive, but he's out of the fight.</text>
	</string>
	<string id="st_dyn_news_gossip_kill_wounded_40">
		<text>He would do the same for us. Just do it. Make it quick.</text>
	</string>

	<!-- Hostage -->
	<string id="st_dyn_news_gossip_hostage_1">
		<text>Looks like we got ourselves a hostage, boys.</text>
	</string>
	<string id="st_dyn_news_gossip_hostage_2">
		<text>This punk thought he could escape. Someone keep an eye on him.</text>
	</string>
	<string id="st_dyn_news_gossip_hostage_3">
		<text>Do you think those stalkers will pay his ransom?</text>
	</string>
	<string id="st_dyn_news_gossip_hostage_4">
		<text>I don't think your friends are coming for you!</text>
	</string>
	<string id="st_dyn_news_gossip_hostage_5">
		<text>Looking for offers on this dickhead. If not, we'll kill him!</text>
	</string>
	<string id="st_dyn_news_gossip_hostage_6">
		<text>Let's see if we can extract information from this lowlife.</text>
	</string>
	
	<string id="st_dyn_news_gossip_hostage_7">
		<text>Whew! This guy put up a fight. Not so tough now.</text>
	</string>
	<string id="st_dyn_news_gossip_hostage_8">
		<text>Get the fuck down! Hands up!</text>
	</string>
	<string id="st_dyn_news_gossip_hostage_9">
		<text>If he moves, put a bullet in him.</text>
	</string>
	<string id="st_dyn_news_gossip_hostage_10">
		<text>Alright! Now that we've settled down a bit, let's have a chat with our guest...</text>
	</string>
	<string id="st_dyn_news_gossip_hostage_11">
		<text>What a pathetic wanker! He's given up!</text>
	</string>
	<string id="st_dyn_news_gossip_hostage_12">
		<text>Don't even think of making a move. Ransoming a dead body is not lucrative.</text>
	</string>
	<string id="st_dyn_news_gossip_hostage_13">
		<text>What the hell were you doing around here? Keep an eye on him.</text>
	</string>
	<string id="st_dyn_news_gossip_hostage_14">
		<text>What do you think he knows? Spit it out, or we'll beat it out of you!</text>
	</string>
	<string id="st_dyn_news_gossip_hostage_15">
		<text>Hope you have some rich friends, pal.</text>
	</string>
	<string id="st_dyn_news_gossip_hostage_16">
		<text>Do we have anything to tie his hands with?</text>
	</string>
	<string id="st_dyn_news_gossip_hostage_17">
		<text>Well that was a close shave. You're lucky I didn't blow your head off a minute ago.</text>
	</string>
	<string id="st_dyn_news_gossip_hostage_18">
		<text>Anyone know this asshole? It's not looking too good for him...</text>
	</string>
	<string id="st_dyn_news_gossip_hostage_19">
		<text>Interesting time to ask for mercy, stalker. I'm not sure if I'm in a good mood today...</text>
	</string>
	<string id="st_dyn_news_gossip_hostage_20">
		<text>Give us a reason not to end you right now!</text>
	</string>
	<string id="st_dyn_news_gossip_hostage_21">
		<text>Make a move! I dare you! Move and you're a goner!</text>
	</string>
	<string id="st_dyn_news_gossip_hostage_22">
		<text>Ok, just stay down until we figure out what to do with you.</text>
	</string>
	<string id="st_dyn_news_gossip_hostage_23">
		<text>Didn't go according to plan, eh? I say we ransom him.</text>
	</string>
	<string id="st_dyn_news_gossip_hostage_24">
		<text>I'm almost out of patience here. Why are we keeping this jerk alive?</text>
	</string>
	<string id="st_dyn_news_gossip_hostage_25">
		<text>Have you got a secret for us? Might just save your life.</text>
	</string>

	<!-- Looting -->
	<string id="st_dyn_news_loot_good_1">
		<text>Found some good stuff in his backpack.</text>
	</string>
	<string id="st_dyn_news_loot_good_2">
		<text>This bastard's got full pockets.</text>
	</string>
	<string id="st_dyn_news_loot_good_3">
		<text>Now that he's dead, he won't mind me borrowing his stuff.</text>
	</string>
	<string id="st_dyn_news_loot_good_4">
		<text>You don't need your stuff any more, buddy.</text>
	</string>
	<string id="st_dyn_news_loot_good_5">
		<text>His pockets were full.</text>
	</string>
	<string id="st_dyn_news_loot_good_6">
		<text>Not bad at all, found some good shit in his backpack.</text>
	</string>
	<string id="st_dyn_news_loot_good_7">
		<text>He doesn't need his stuff any more, I'll have it.</text>
	</string>
	<string id="st_dyn_news_loot_good_8">
		<text>Heh, I'm selling his stuff.</text>
	</string>
	<string id="st_dyn_news_loot_good_9">
		<text>Sorry about taking your stuff buddy, but you're dead and I need to survive.</text>
	</string>
	<string id="st_dyn_news_loot_good_10">
		<text>Sorry dead man, but I need your items.</text>
	</string>
	
	<string id="st_dyn_news_loot_good_11">
		<text>Nice! Some good stuff on this fellow.</text>
	</string>
	<string id="st_dyn_news_loot_good_12">
		<text>Ok, not bad. You can sleep well knowing that you're helping out fellow stalkers.</text>
	</string>
	<string id="st_dyn_news_loot_good_13">
		<text>Ah, what a shame. Still, shouldn't let his stuff go to waste.</text>
	</string>
	<string id="st_dyn_news_loot_good_14">
		<text>I took some stuff off of him. I don't know, it doesn't feel right.</text>
	</string>
	<string id="st_dyn_news_loot_good_15">
		<text>This guy was quite the player, some nice gear on him.</text>
	</string>
	<string id="st_dyn_news_loot_good_16">
		<text>Not bad, not bad. Thank you for your contribution.</text>
	</string>
	<string id="st_dyn_news_loot_good_17">
		<text>Ah, well. Good stuff in his pack. Another one lost to the Zone.</text>
	</string>
	<string id="st_dyn_news_loot_good_18">
		<text>Your troubles are over, buddy. I'll put your stuff to good use.</text>
	</string>
	<string id="st_dyn_news_loot_good_19">
		<text>Such a peaceful look on his face... and some goodies in his bag.</text>
	</string>
	<string id="st_dyn_news_loot_good_20">
		<text>You should have made use of this stuff while you were alive. Too bad.</text>
	</string>
	<string id="st_dyn_news_loot_good_21">
		<text>This stalker was doing well. Still, nice stuff won't save us out here.</text>
	</string>
	<string id="st_dyn_news_loot_good_22">
		<text>Unfortunate. I promise you that your gear will not go to waste.</text>
	</string>
	<string id="st_dyn_news_loot_good_23">
		<text>This dude was a regular trader! Had some useful things with him.</text>
	</string>
	<string id="st_dyn_news_loot_good_24">
		<text>Torn up a little, but there were still some good finds in his pack.</text>
	</string>
	<string id="st_dyn_news_loot_good_25">
		<text>Who says the dead can't be useful? No offense intended.</text>
	</string>
	<string id="st_dyn_news_loot_good_26">
		<text>Death must have caught this guy on a good day; maybe he was on the way to sell off this stuff.</text>
	</string>
	<string id="st_dyn_news_loot_good_27">
		<text>Well, may your soul be at peace, but your stuff is coming with me.</text>
	</string>
	<string id="st_dyn_news_loot_good_28">
		<text>This was a man of taste! He had some fine things in his pockets.</text>
	</string>
	<string id="st_dyn_news_loot_good_29">
		<text>Honestly, I'm sorry - it's all over for you. Please don't mind me using your things.</text>
	</string>
	<string id="st_dyn_news_loot_good_30">
		<text>A life is no more, but maybe your gear can help me with my own.</text>
	</string>
	<string id="st_dyn_news_loot_good_31">
		<text>Hey! A present! Wipe the blood off and it'll be good as new!</text>
	</string>
	<string id="st_dyn_news_loot_good_32">
		<text>What's one more corpse in the Zone? I'll just remove your items so you can rest in peace.</text>
	</string>
	<string id="st_dyn_news_loot_good_33">
		<text>I found some stuff on this one, might come in handy.</text>
	</string>
	<string id="st_dyn_news_loot_good_34">
		<text>Oh dear, he's had it. No point in his equipment going to waste...</text>
	</string>
	<string id="st_dyn_news_loot_good_35">
		<text>Glad I got the stuff before some mutant comes along.</text>
	</string>
	<string id="st_dyn_news_loot_good_36">
		<text>All things considered, not too shabby. I think I need this more than you.</text>
	</string>
	<string id="st_dyn_news_loot_good_37">
		<text>No point in a medic, might as well carry his stuff along for him.</text>
	</string>
	<string id="st_dyn_news_loot_good_38">
		<text>Maybe if I ever get out of here, I'll send your ID back to your family. But your gear stays with me.</text>
	</string>
	<string id="st_dyn_news_loot_good_39">
		<text>There's really no shame in looting the dead, not in here. We have to survive too.</text>
	</string>
	<string id="st_dyn_news_loot_good_40">
		<text>Some nice stuff this guy had! Not sure what I'll do with it.</text>
	</string>
	<string id="st_dyn_news_loot_good_41">
		<text>Eugh, his eyes were looking at me the whole time. Nothing wrong with using what you no longer need, my friend.</text>
	</string>
	<string id="st_dyn_news_loot_good_42">
		<text>Well, that's all he had on him. One or two things might come in handy...</text>
	</string>
	<string id="st_dyn_news_loot_good_43">
		<text>Sorry about that, I don't like disturbing the dead. Still, we need to practical about these things.</text>
	</string>
	<string id="st_dyn_news_loot_good_44">
		<text>I wonder how many times this loot has changed hands...</text>
	</string>
	<string id="st_dyn_news_loot_good_45">
		<text>Hey, you bastard! This is my gear! How did you get your paws on this?</text>
	</string>
	<string id="st_dyn_news_loot_good_46">
		<text>Too bad we can't bury him. I'll sell his stuff and have a drink in his honor!</text>
	</string>
	<string id="st_dyn_news_loot_good_47">
		<text>I wonder if someone will be taking my stuff someday? We're all punching out eventually...</text>
	</string>
	<string id="st_dyn_news_loot_good_48">
		<text>Oh, good! I know someone who was looking for one of these.</text>
	</string>
	<string id="st_dyn_news_loot_good_49">
		<text>Ok, nothing more to see here. Let's leave the body to the crows.</text>
	</string>
	<string id="st_dyn_news_loot_good_50">
		<text>I'll put this kit to good use, that's the best we can do for him.</text>
	</string>
	
	<string id="st_dyn_news_loot_bad_1">
		<text>Meh, nothing good, his pockets are empty.</text>
	</string>
	<string id="st_dyn_news_loot_bad_2">
		<text>He's got nothing special, no money in his pockets either.</text>
	</string>
	<string id="st_dyn_news_loot_bad_3">
		<text>Empty pockets... this guy was broke.</text>
	</string>
	<string id="st_dyn_news_loot_bad_4">
		<text>Didn't find anything useful, but it's better than nothing.</text>
	</string>
	<string id="st_dyn_news_loot_bad_5">
		<text>I found nothing but shit in his pockets. Man, I'm unlucky...</text>
	</string>
	<string id="st_dyn_news_loot_bad_6">
		<text>Dead bastard, what was he doing out here with empty pockets?</text>
	</string>
	<string id="st_dyn_news_loot_bad_7">
		<text>Guess what I found in his backpack, a Playboy.... not bad, eh?</text>
	</string>
	<string id="st_dyn_news_loot_bad_8">
		<text>His backpack is empty... damn it!</text>
	</string>
	
	<string id="st_dyn_news_loot_bad_9">
		<text>What the hell? This guy didn't own shit...</text>
	</string>
	<string id="st_dyn_news_loot_bad_10">
		<text>Nothing good on this one.</text>
	</string>
	<string id="st_dyn_news_loot_bad_11">
		<text>Someone must have gotten to this dude before I did.</text>
	</string>
	<string id="st_dyn_news_loot_bad_12">
		<text>Wow, nothing at all in his backpack. What were you doing out here?</text>
	</string>
	<string id="st_dyn_news_loot_bad_13">
		<text>Just a handful of junk, not even worth mentioning - and the pockets were totally empty.</text>
	</string>
	<string id="st_dyn_news_loot_bad_14">
		<text>This was one poor stalker.</text>
	</string>
	<string id="st_dyn_news_loot_bad_15">
		<text>Nothing on him at all... this guy must have a stash nearby.</text>
	</string>
	<string id="st_dyn_news_loot_bad_16">
		<text>Well, seems this man was robbed right before he kicked it.</text>
	</string>
	<string id="st_dyn_news_loot_bad_17">
		<text>Nothing on him but some letters, looks personal.</text>
	</string>
	<string id="st_dyn_news_loot_bad_18">
		<text>All that trouble, and his pack is totally empty!</text>
	</string>
	<string id="st_dyn_news_loot_bad_19">
		<text>Well, this guy had nothing to speak of. Only thing in his bag was a bunch of photographs.</text>
	</string>
	<string id="st_dyn_news_loot_bad_20">
		<text>Pack is completely torn open and the only thing in his pockets were some food wrappers.</text>
	</string>
	<string id="st_dyn_news_loot_bad_21">
		<text>Hm, no good. He had nothing on him at all.</text>
	</string>
	<string id="st_dyn_news_loot_bad_22">
		<text>Well, that's an end for you, my friend. Didn't even have anything with you.</text>
	</string>
	<string id="st_dyn_news_loot_bad_23">
		<text>This guy didn't have a rouble to his name! Well, your troubles are over.</text>
	</string>
	<string id="st_dyn_news_loot_bad_24">
		<text>And... he's got nothing. Man, everything is going wrong for me these days.</text>
	</string>
	<string id="st_dyn_news_loot_bad_25">
		<text>Pockets were full of small bones. Otherwise, he didn't have anything.</text>
	</string>
	<string id="st_dyn_news_loot_bad_26">
		<text>Well, rest in peace, brother. We're all the same in the end, rich or poor...</text>
	</string>
	<string id="st_dyn_news_loot_bad_27">
		<text>Wasn't even worth the look, the corpse had nothing of interest.</text>
	</string>
	<string id="st_dyn_news_loot_bad_28">
		<text>Not exactly the riches I was hoping for. Couldn't even find a PDA.</text>
	</string>
	<string id="st_dyn_news_loot_bad_29">
		<text>Things weren't going well for this chap. He could have left a little something for me though...</text>
	</string>
	<string id="st_dyn_news_loot_bad_30">
		<text>Hm, this stalker had some sort of book on him. I think I'll keep this for myself.</text>
	</string>
	
	
	<string id="st_dyn_news_loot_item_1">
		<text>That bastard was carrying $what, I will keep it.</text>
	</string>
	<string id="st_dyn_news_loot_item_2">
		<text>Found $what in his backpack. This will come in handy.</text>
	</string>
	<string id="st_dyn_news_loot_item_3">
		<text>Would you look at this! He had $what. It's mine now.</text>
	</string>
	<string id="st_dyn_news_loot_item_4">
		<text>Got $what! That's the best thing I found on his corpse. Won't even complain about it.</text>
	</string>
	<string id="st_dyn_news_loot_item_5">
		<text>I needed $what. Thanks for saving me from spending money, my dead friend.</text>
	</string>
	<string id="st_dyn_news_loot_item_6">
		<text>He was carrying $what. I'll make good use of it.</text>
	</string>
	
	<string id="st_dyn_news_loot_item_7">
		<text>Anyone looking for $what? Well, guess I'll keep it....</text>
	</string>
	<string id="st_dyn_news_loot_item_8">
		<text>The most interesting find was $what. Not too bad.</text>
	</string>
	<string id="st_dyn_news_loot_item_9">
		<text>He had $what on him. Most of the other stuff was junk.</text>
	</string>
	<string id="st_dyn_news_loot_item_10">
		<text>Well, return to the earth. Hey, $what. I'll hold on to this for you.</text>
	</string>
	<string id="st_dyn_news_loot_item_11">
		<text>Alright, this one had $what. I think I know someone who could make us of this.</text>
	</string>
	<string id="st_dyn_news_loot_item_12">
		<text>He had $what on him. Let's hope my luck keeps up.</text>
	</string>
	<string id="st_dyn_news_loot_item_13">
		<text>I found $what on him. Thanks! Your death is not in vain.</text>
	</string>
	<string id="st_dyn_news_loot_item_14">
		<text>Well, the good news is that he had $what. The bad news is that he won't be able to use it...</text>
	</string>
	<string id="st_dyn_news_loot_item_15">
		<text>Damn it, I think I'm getting an infection. At least this guy had $what for me.</text>
	</string>
	<string id="st_dyn_news_loot_item_16">
		<text>Cut down in his prime! He had $what and some other stuff - can't say he'll be missing it...</text>
	</string>
	<string id="st_dyn_news_loot_item_17">
		<text>Found $what; hope that it will fetch a high price.</text>
	</string>
	<string id="st_dyn_news_loot_item_18">
		<text>Know anyone who would want to buy $what? The original owner doesn't need it any longer...</text>
	</string>
	<string id="st_dyn_news_loot_item_19">
		<text>Mostly junk in his bag, but he did have $what.</text>
	</string>
	<string id="st_dyn_news_loot_item_20">
		<text>I feel sorry for this stalker, he had a rough time. Taking $what, hope it brings me luck.</text>
	</string>
	<string id="st_dyn_news_loot_item_21">
		<text>Hey, nice! Look at this: $what!</text>
	</string>
	<string id="st_dyn_news_loot_item_22">
		<text>Looks like $what. Again? I should start a collection.</text>
	</string>
	<string id="st_dyn_news_loot_item_23">
		<text>This man had refined taste! He had $what on him.</text>
	</string>
	<string id="st_dyn_news_loot_item_24">
		<text>Sad story: some hapless guy dies and leaves $what. I'll try to do him proud.</text>
	</string>
	<string id="st_dyn_news_loot_item_25">
		<text>He had some items of interest, but the best find was $what.</text>
	</string>
	<string id="st_dyn_news_loot_item_26">
		<text>Well, this poor fellow is all torn up, but I found $what! Pretty nice condition, too.</text>
	</string>
	<string id="st_dyn_news_loot_item_27">
		<text>Hey, Borya was looking for $what. You can tell him I just found one on this corpse.</text>
	</string>
	<string id="st_dyn_news_loot_item_28">
		<text>Ok, not bad - nothing wrong with $what.</text>
	</string>
	<string id="st_dyn_news_loot_item_29">
		<text>Didn't Vadim have $what? Does this one look like his?</text>
	</string>
	<string id="st_dyn_news_loot_item_30">
		<text>Interesting, $what. You can keep the rest, my friend.</text>
	</string>
	<string id="st_dyn_news_loot_item_31">
		<text>Well, we've got a dead body here and he's got $what. What should we do with it?</text>
	</string>
	<string id="st_dyn_news_loot_item_32">
		<text>This guy seemed to have put up quite a fight, and there's $what in his pack. </text>
	</string>
	<string id="st_dyn_news_loot_item_33">
		<text>Well, this guy had his time and he's done for now. I'm grateful for $what that he had.</text>
	</string>
	<string id="st_dyn_news_loot_item_34">
		<text>Only $what? I bet this guy had a stash somewhere.</text>
	</string>
	<string id="st_dyn_news_loot_item_35">
		<text>Junk... nothing special.... ooh, he had $what with him.</text>
	</string>
	<string id="st_dyn_news_loot_item_36">
		<text>I don't feel right taking it, but times are tough and I could use $what.</text>
	</string>
	<string id="st_dyn_news_loot_item_37">
		<text>Well, got $what. I hope this isn't what I came all the way over here for...</text>
	</string>
	<string id="st_dyn_news_loot_item_38">
		<text>Who says there's never an upside to this job? Found $what.</text>
	</string>
	<string id="st_dyn_news_loot_item_39">
		<text>Sleep now, stalker. You have nothing more to worry about. But I do, so I'll be taking $what from you.</text>
	</string>
	<string id="st_dyn_news_loot_item_40">
		<text>That dead stalker had $what. Well, that's done with.</text>
	</string>
	
	<!-- Found stashes -->
	<string id="st_dyn_news_found_stash_1">
		<text>WHO TOOK MY STASH?!!!</text>
	</string>
	<string id="st_dyn_news_found_stash_2">
		<text>My stash....</text>
	</string>
	<string id="st_dyn_news_found_stash_3">
		<text>HEY! LEAVE MY STUFF ALONE!</text>
	</string>
	<string id="st_dyn_news_found_stash_4">
		<text>I got a signal from my stash... don't tell me someone has found it...</text>
	</string>
	<string id="st_dyn_news_found_stash_5">
		<text>My PDA is beeping..... Whoever got his hands on my stash, you're gonna regret it. I promise.</text>
	</string>
	<string id="st_dyn_news_found_stash_6">
		<text>Son of a bitch... They took my stash!</text>
	</string>
	<string id="st_dyn_news_found_stash_7">
		<text>Goddamn it... Can't a man hide his stash in peace? I give up.</text>
	</string>
	
	<string id="st_dyn_news_res_found_stash_1">
		<text>Well, sucks to be you.</text>
	</string>
	<string id="st_dyn_news_res_found_stash_2">
		<text>Hahahaha!</text>
	</string>
	<string id="st_dyn_news_res_found_stash_3">
		<text>That's the way it goes.</text>
	</string>
	<string id="st_dyn_news_res_found_stash_4">
		<text>I feel for you, some asshole took my shit before, too.</text>
	</string>
	<string id="st_dyn_news_res_found_stash_5">
		<text>You should have hidden it better.</text>
	</string>
	
	
<!-- Task news -->
	
	<!-- Bounty gossip -->
	<string id="st_dyn_news_gossip_bounty_1">
		<text>I've just seen $who, $where. I heard someone put a bounty on his head.</text>
	</string>
	<string id="st_dyn_news_gossip_bounty_2">
		<text>I heard that someone put a bounty on $who's head.</text>
	</string>
	<string id="st_dyn_news_gossip_bounty_3">
		<text>Anyone know what's up with $who lately? He's been hanging around $where. It's almost like he is hiding from someone.</text>
	</string>
	<string id="st_dyn_news_gossip_bounty_4">
		<text>It seems $who has made some powerful enemies. From what I heard, they plan to search for him next $where.</text>
	</string>
	
	<string id="st_dyn_news_gossip_bounty_5">
		<text>Friendly warning to $who: you've got a price out on your head.</text>
	</string>
	<string id="st_dyn_news_gossip_bounty_6">
		<text>I heard that $who is around $where. Is it true about the reward?</text>
	</string>
	<string id="st_dyn_news_gossip_bounty_7">
		<text>$who may not be among us for much longer - heard that someone's out to get him.</text>
	</string>
	<string id="st_dyn_news_gossip_bounty_8">
		<text>Watch your back, $who.</text>
	</string>
	<string id="st_dyn_news_gossip_bounty_9">
		<text>I heard some mean dudes are out to whack $who.</text>
	</string>
	<string id="st_dyn_news_gossip_bounty_10">
		<text>There's a certain stalker $where who should be very cautious. Heard some mercenaries are out for him.</text>
	</string>
	<string id="st_dyn_news_gossip_bounty_11">
		<text>$who is a most wanted stalker, better keep an eye out.</text>
	</string>
	<string id="st_dyn_news_gossip_bounty_12">
		<text>Someone tried to get me to pick up a contract to kill $who! He better be careful, they've probably found someone else.</text>
	</string>
	<string id="st_dyn_news_gossip_bounty_13">
		<text>Some unfriendly-looking stalkers came to the camp last night and asked about $who. Looked like a hit-squad to me.</text>
	</string>
	<string id="st_dyn_news_gossip_bounty_14">
		<text>If I were $who I wouldn't stick around $where, I've heard he's got it coming for him.</text>
	</string>

	<!-- Task -->
	<string id="st_dyn_news_gossip_task_1">
		<text>Looks like ol' %s is looking for stalkers to do some work.</text>
	</string>
	<string id="st_dyn_news_gossip_task_2">
		<text>Heads up, %s has some new work available.</text>
	</string>
	<string id="st_dyn_news_gossip_task_3">
		<text>Anyone needs some work? I've just heard %s is looking for stalkers for a job.</text>
	</string>
	<string id="st_dyn_news_gossip_task_4">
		<text>%s has new work, if anyone is interested...</text>
	</string>

	<string id="st_dyn_news_gossip_task_LL_1">
		<text>I saw a stalker in a helmetless SEVA around Agroprom the other day. Isn't that the kind of suit Strelok wears?</text>
	</string>
	<string id="st_dyn_news_gossip_task_LL_2">
		<text>The folks I met last night mentioned that a legendary stalker has made his way back to the Zone. He's the one who shut down the Brain Scorcher a few years ago.</text>
	</string>
	<string id="st_dyn_news_gossip_task_LL_3">
		<text>Can someone fill me in about this Strelok guy? I keep hearing a lot about him recently.</text>
	</string>
	<string id="st_dyn_news_gossip_task_LL_4">
		<text>If the rumours are true, Ukraine's chief scientific consultant recently fled back into the Zone. He goes under the pseudonym of "Strelok". There're a lot of stories surrounding this guy, but what's his business this time?</text>
	</string>
	
	<string id="st_dyn_news_gossip_task_MS_1">
		<text>My friend came back from his trip yesterday. He told me about some creepy guy who preached his group about a new clan. Called "Sin" or something. Did someone contact him before?</text>
	</string>
	<string id="st_dyn_news_gossip_task_MS_2">
		<text>Did you guys meet this man before? He asked me to join his clan. They call themselves the "dark stalkers"... What the fuck is going on?</text>
	</string>
	<string id="st_dyn_news_gossip_task_MS_3">
		<text>"We are the harbingers of a new age". These are the words of some sick fuck I met a few hours ago. Who is this guy? What does this even mean?</text>
	</string>
	<string id="st_dyn_news_gossip_task_MS_4">
		<text>It seems that someone is recruiting members for an unknown side. They call themselves "Sin". I can't tell if this is some bad joke, but keep an eye for any suspicious stalkers you see.</text>
	</string>
	
	<string id="st_dyn_news_gossip_task_oa_csky">
		<text>We got some work people. Unidentified radio transmissions have been detected recently. I need volunteers to investigate the source. Details will be shared on meeting.</text>
	</string>
	<string id="st_dyn_news_gossip_task_oa_dolg">
		<text>Veterans, we need volunteers to investigate the source of unidentified radio transmissions that have been detected recently. Details will be shared on meeting.</text>
	</string>
	<string id="st_dyn_news_gossip_task_oa_ecolog">
		<text>Stalkers, we are looking for volunteers to investigate the source of unidentified radio transmissions that have been detected recently by our scientists. Details will be shared on meeting.</text>
	</string>
	<string id="st_dyn_news_gossip_task_oa_freedom">
		<text>Guys, we were able to detect unidentified radio transmissions. I need brave warriors to investigate the source. Meet me in the Warehouses for more details.</text>
	</string>
	<string id="st_dyn_news_gossip_task_oa_killer">
		<text>Unidentified radio transmissions have been detected recently. Our client wants to investigate the source in exchange of a good payment. Details will be shared on meeting.</text>
	</string>
	<string id="st_dyn_news_gossip_task_oa_stalker">
		<text>Stalkers, unidentified radio transmissions have been detected recently. I'm looking for someone to investigate the source. Meet me in the Bunker and I will share details.</text>
	</string>
	

<!-- Random news -->

	<!-- Post-surge -->
	<string id="st_dyn_news_surge_after_1">
		<text>Now I've seen everything...</text>
	</string>
	<string id="st_dyn_news_surge_after_2">
		<text>We made it guys, we survived the $what!</text>
	</string>
	<string id="st_dyn_news_surge_after_3">
		<text>That was rough... are you okay, guys?!</text>
	</string>
	<string id="st_dyn_news_surge_after_4">
		<text>Is everybody still alive?!</text>
	</string>
	<string id="st_dyn_news_surge_after_5">
		<text>It's over, carry on people.</text>
	</string>
	<string id="st_dyn_news_surge_after_6">
		<text>That was one hell of a $what...</text>
	</string>
	<string id="st_dyn_news_surge_after_7">
		<text>It's over now... finally.</text>
	</string>
	<string id="st_dyn_news_surge_after_8">
		<text>Shit, my teeth are still rattling! Everyone alright?</text>
	</string>
	<string id="st_dyn_news_surge_after_9">
		<text>...oh man... my head...</text>
	</string>
	<string id="st_dyn_news_surge_after_10">
		<text>All right, people. It's safe now.</text>
	</string>
	
	<string id="st_dyn_news_surge_after_11">
		<text>Damn! I'll never get used to that!</text>
	</string>
	<string id="st_dyn_news_surge_after_12">
		<text>Oh shit, was Sasha out there? Anybody know if he made it to a safe spot?</text>
	</string>
	<string id="st_dyn_news_surge_after_13">
		<text>Great, now I've got a headache for the rest of the day.</text>
	</string>
	<string id="st_dyn_news_surge_after_14">
		<text>Never thought it would end...</text>
	</string>
	<string id="st_dyn_news_surge_after_15">
		<text>Are these things getting longer?</text>
	</string>
	<string id="st_dyn_news_surge_after_16">
		<text>Alright! Back to business...</text>
	</string>
	<string id="st_dyn_news_surge_after_17">
		<text>I hate $whats.</text>
	</string>
	<string id="st_dyn_news_surge_after_18">
		<text>I guess he couldn't make it in time... rest in peace, stalker.</text>
	</string>
	<string id="st_dyn_news_surge_after_19">
		<text>About time! How about a drink?</text>
	</string>
	<string id="st_dyn_news_surge_after_20">
		<text>That one felt more angry than usual.</text>
	</string>
	<string id="st_dyn_news_surge_after_21">
		<text>That wasn't so bad, was it?</text>
	</string>
	<string id="st_dyn_news_surge_after_22">
		<text>Is it true the Monolith don't give a shit about $whats? They could be out there right now...</text>
	</string>
	<string id="st_dyn_news_surge_after_23">
		<text>The air always feels so thin after $whats.</text>
	</string>
	<string id="st_dyn_news_surge_after_24">
		<text>And... we're good! Let's go.</text>
	</string>
	<string id="st_dyn_news_surge_after_25">
		<text>One of these times the shelter won't hold.</text>
	</string>
	<string id="st_dyn_news_surge_after_26">
		<text>Ok, break's over! We've got shit to do.</text>
	</string>
	<string id="st_dyn_news_surge_after_27">
		<text>Sometimes it's nice to have a little break from everything.</text>
	</string>
	<string id="st_dyn_news_surge_after_28">
		<text>Wow, look at the sky.</text>
	</string>
	<string id="st_dyn_news_surge_after_29">
		<text>Probably more walking corpses to deal with...</text>
	</string>
	<string id="st_dyn_news_surge_after_30">
		<text>Nothing wrong with a proper $what! Really clears out the system.</text>
	</string>

	<!-- Surge template -->
	<string id="st_dyn_news_surge_template_1">
		<text>Expect some havoc, a $what $when.</text>
	</string>
	<string id="st_dyn_news_surge_template_2">
		<text>Expect yourselves a cataclysm, a $what will strike $when.</text>
	</string>
	<string id="st_dyn_news_surge_template_3">
		<text>Find some cover, a $what is coming $when.</text>
	</string>
	<string id="st_dyn_news_surge_template_4">
		<text>Guys, my equipment has already started to go nuts. Most likely signs of a $what $when.</text>
	</string>
	<string id="st_dyn_news_surge_template_5">
		<text>Hermann is telling us that a $what is happening $when, so find yourselves some cover.</text>
	</string>
	<string id="st_dyn_news_surge_template_6">
		<text>Hey, a $what is gonna be here $when. Stay sharp.</text>
	</string>
	<string id="st_dyn_news_surge_template_7">
		<text>While Forester was upgrading my gear, he gave a warning. Says that a $what is happening $when, so stay hidden!</text>
	</string>
	<string id="st_dyn_news_surge_template_8">
		<text>I visited the Ecologists at Yantar and, according to their measurements, a $what will erupt $when.</text>
	</string>
	<string id="st_dyn_news_surge_template_9">
		<text>I've been told that a $what will be on its way $when. My sources are reliable, so it's probably no joke. Be careful out there.</text>
	</string>
	<string id="st_dyn_news_surge_template_10">
		<text>Sakharov says that his equipment detects a $what that'll be here $when.</text>
	</string>
	<string id="st_dyn_news_surge_template_11">
		<text>Sakharov warned that a $what might commence $when. Make sure you're not too far from cover around that time.</text>
	</string>
	<string id="st_dyn_news_surge_template_12">
		<text>The Zone is getting angry... it'll release a $what $when.</text>
	</string>
	<string id="st_dyn_news_surge_template_13">
		<text>Things are going to hell, another $what $when.</text>
	</string>
	<string id="st_dyn_news_surge_template_14">
		<text>Prepare for the worst... Expect a $what $when.</text>
	</string>
	
	<string id="st_dyn_news_surge_template_15">
		<text>Here's a tip for all my old friends out there: storm's on its way. You can expect a $what $when.</text>
	</string>
	<string id="st_dyn_news_surge_template_16">
		<text>To everyone who would like their brains to remain inside their head: a $what will be here $when.</text>
	</string>
	<string id="st_dyn_news_surge_template_17">
		<text>One of those $whats are coming. I can feel it; it's like those old people who can sense the rain. I'd say it should hit $when.</text>
	</string>
	<string id="st_dyn_news_surge_template_18">
		<text>Pay attention, because I'm not repeating myself! There's gonna be a $what $when. Or, just do what you want. See how that turns out.</text>
	</string>
	<string id="st_dyn_news_surge_template_19">
		<text>Hope everyone has accommodations, because there's a $what that will be here $when. Be careful out there.</text>
	</string>
	<string id="st_dyn_news_surge_template_20">
		<text>Supposed to keep this a secret, but... Oh, hell, there's going to be a $what here $when. Listen well.</text>
	</string>
	<string id="st_dyn_news_surge_template_21">
		<text>TO ALL "STALKERS" INSIDE THE EXCLUSION ZONE: EXPECT A "$what" COMMENCING $when. - GOVERNMENT SCIENTIFIC OBSERVATION POST #4</text>
	</string>
	<string id="st_dyn_news_surge_template_22">
		<text>Got a look at Clear Sky's fancy equipment down in the Swamps. From what I can tell, there's going to be a $what and it will be here $when. Take care.</text>
	</string>
	<string id="st_dyn_news_surge_template_23">
		<text>Listen up, because $when there's going to be a real bad one: one of those $whats. Don't say you weren't warned!</text>
	</string>
	<string id="st_dyn_news_surge_template_24">
		<text>It's going to be a very bad time to be outdoors. I heard from an Ecologist that we can expect a $what $when. Don't be an idiot: stay inside!</text>
	</string>
	<string id="st_dyn_news_surge_template_25">
		<text>If you're looking for a chance to join the illustrious ranks of all the zombified guys walking around, look no further! Going to be a $what $when.</text>
	</string>
	<string id="st_dyn_news_surge_template_26">
		<text>Good news: I found another crate of the strong stuff! Bad news: gonna be a $what $when, but if we're lucky, I'll be totally smashed by then.</text>
	</string>
	<string id="st_dyn_news_surge_template_27">
		<text>Ok, I got a tip and I'm not even asking anything for it. Here you go: there's supposed to be a $what. I'll even tell you that we can expect it $when. No more free handouts.</text>
	</string>
	<string id="st_dyn_news_surge_template_28">
		<text>Everyone take note of this, because some of these idiots can't remember their first name without a hint: there's going to be a $what $when. Good?</text>
	</string>
	<string id="st_dyn_news_surge_template_29">
		<text>We heard over an encrypted channel that we're supposed to be getting a $what. We're not exactly sure, but we think it's supposed to be here $when. That's all we got.</text>
	</string>

	<!-- surge builder by faction -->
	<string id="st_dyn_news_surge_builder_start_army_1">
		<text>Commander's warning us,</text>
	</string>
	<string id="st_dyn_news_surge_builder_start_army_2">
		<text>Heard from the scientists that</text>
	</string>
	<string id="st_dyn_news_surge_builder_start_army_3">
		<text>HQ's reported that</text>
	</string>
	<string id="st_dyn_news_surge_builder_start_army_4">
		<text>Machines are giving off some disturbing info,</text>
	</string>
	<string id="st_dyn_news_surge_builder_start_army_5">
		<text>Sensors indicate that</text>
	</string>
	<string id="st_dyn_news_surge_builder_start_army_6">
		<text>The commander just reported that</text>
	</string>
	<string id="st_dyn_news_surge_builder_start_army_7">
		<text>The platoon commander has reported that</text>
	</string>
	<string id="st_dyn_news_surge_builder_start_army_8">
		<text>Be advised,</text>
	</string>
	<string id="st_dyn_news_surge_builder_start_army_9">
		<text>All units,</text>
	</string>

	<string id="st_dyn_news_surge_builder_start_bandit_1">
		<text>Got info from the Garbage,</text>
	</string>
	<string id="st_dyn_news_surge_builder_start_bandit_2">
		<text>Heard some shit from the Bar,</text>
	</string>
	<string id="st_dyn_news_surge_builder_start_bandit_3">
		<text>One of our guys talked about</text>
	</string>
	<string id="st_dyn_news_surge_builder_start_bandit_4">
		<text>Our bros from the north are saying</text>
	</string>
	<string id="st_dyn_news_surge_builder_start_bandit_5">
		<text>Our fellas in Jupiter mentioned that</text>
	</string>
	<string id="st_dyn_news_surge_builder_start_bandit_6">
		<text>Overheard some chit-chat at the Bar...</text>
	</string>
	<string id="st_dyn_news_surge_builder_start_bandit_7">
		<text>Sultan said</text>
	</string>

	<string id="st_dyn_news_surge_builder_start_csky_1">
		<text>Attention! Our sensors have picked up critical information,</text>
	</string>
	<string id="st_dyn_news_surge_builder_start_csky_2">
		<text>Important information from our main base,</text>
	</string>
	<string id="st_dyn_news_surge_builder_start_csky_3">
		<text>Information has arrived from the Swamp,</text>
	</string>
	<string id="st_dyn_news_surge_builder_start_csky_4">
		<text>Our readings have gone wild,</text>
	</string>
	<string id="st_dyn_news_surge_builder_start_csky_5">
		<text>Readings on our devices are alarming...</text>
	</string>
	<string id="st_dyn_news_surge_builder_start_csky_6">
		<text>Sensors read that</text>
	</string>
	<string id="st_dyn_news_surge_builder_start_csky_7">
		<text>To all stalkers, attention! According to our devices,</text>
	</string>

	<string id="st_dyn_news_surge_builder_start_dolg_1">
		<text>Important information from Petrenko,</text>
	</string>
	<string id="st_dyn_news_surge_builder_start_dolg_2">
		<text>One of our squads has returned from the CNPP with some important intel,</text>
	</string>
	<string id="st_dyn_news_surge_builder_start_dolg_3">
		<text>Picked up information from the CNPP,</text>
	</string>
	<string id="st_dyn_news_surge_builder_start_dolg_4">
		<text>Readings are off the charts... Heads up,</text>
	</string>
	<string id="st_dyn_news_surge_builder_start_dolg_5">
		<text>Received important information from the scientists,</text>
	</string>
	<string id="st_dyn_news_surge_builder_start_dolg_6">
		<text>Received information from HQ,</text>
	</string>
	<string id="st_dyn_news_surge_builder_start_dolg_7">
		<text>Received information from the Cordon,</text>
	</string>

	<string id="st_dyn_news_surge_builder_start_ecolog_1">
		<text>Attention! Our sensors have picked up important information,</text>
	</string>
	<string id="st_dyn_news_surge_builder_start_ecolog_2">
		<text>Attention to all stalkers,</text>
	</string>
	<string id="st_dyn_news_surge_builder_start_ecolog_3">
		<text>Important information from Sakharov, who claims that</text>
	</string>
	<string id="st_dyn_news_surge_builder_start_ecolog_4">
		<text>Information has arrived from Yantar,</text>
	</string>
	<string id="st_dyn_news_surge_builder_start_ecolog_5">
		<text>Our readings have gone wild,</text>
	</string>
	<string id="st_dyn_news_surge_builder_start_ecolog_6">
		<text>Readings on our devices are alarming,</text>
	</string>
	<string id="st_dyn_news_surge_builder_start_ecolog_7">
		<text>Sensors read that</text>
	</string>

	<string id="st_dyn_news_surge_builder_start_freedom_1">
		<text>Doc stopped by... There's gonna be trouble,</text>
	</string>
	<string id="st_dyn_news_surge_builder_start_freedom_2">
		<text>Got word from the Army Warehouses,</text>
	</string>
	<string id="st_dyn_news_surge_builder_start_freedom_3">
		<text>Gotten info from reliable sources,</text>
	</string>
	<string id="st_dyn_news_surge_builder_start_freedom_4">
		<text>Lukash's just sent a message</text>
	</string>
	<string id="st_dyn_news_surge_builder_start_freedom_5">
		<text>Our dudes got some news,</text>
	</string>
	<string id="st_dyn_news_surge_builder_start_freedom_6">
		<text>Overheard the Dutyers,</text>
	</string>
	<string id="st_dyn_news_surge_builder_start_freedom_7">
		<text>The Swamp Doctor said that</text>
	</string>

	<string id="st_dyn_news_surge_builder_start_killer_1">
		<text>Boys, don't screw about</text>
	</string>
	<string id="st_dyn_news_surge_builder_start_killer_2">
		<text>Got an important message,</text>
	</string>
	<string id="st_dyn_news_surge_builder_start_killer_3">
		<text>Got some info,</text>
	</string>
	<string id="st_dyn_news_surge_builder_start_killer_4">
		<text>Heard from the boss that,</text>
	</string>
	<string id="st_dyn_news_surge_builder_start_killer_5">
		<text>Intercepted some scientist messages,</text>
	</string>
	<string id="st_dyn_news_surge_builder_start_killer_6">
		<text>Sources say that</text>
	</string>
	<string id="st_dyn_news_surge_builder_start_killer_7">
		<text>The boss mentioned</text>
	</string>

	<string id="st_dyn_news_surge_builder_start_monolith_1">
		<text>The C-Consciousness has given the signal,</text>
	</string>
	<string id="st_dyn_news_surge_builder_start_monolith_2">
		<text>The Monolith has decided...</text>
	</string>
	<string id="st_dyn_news_surge_builder_start_monolith_3">
		<text>The Monolith has spoken,</text>
	</string>
	<string id="st_dyn_news_surge_builder_start_monolith_4">
		<text>The scientists of the C-Consciousness have spoken,</text>
	</string>

	<string id="st_dyn_news_surge_builder_start_stalker_1">
		<text>Forester just gave some info,</text>
	</string>
	<string id="st_dyn_news_surge_builder_start_stalker_2">
		<text>Got word from a few scouts that</text>
	</string>
	<string id="st_dyn_news_surge_builder_start_stalker_3">
		<text>Got word from the scientists in Jupiter that</text>
	</string>
	<string id="st_dyn_news_surge_builder_start_stalker_4">
		<text>Heard at the Bar that</text>
	</string>
	<string id="st_dyn_news_surge_builder_start_stalker_5">
		<text>Sakharov gave some intel,</text>
	</string>
	<string id="st_dyn_news_surge_builder_start_stalker_6">
		<text>Sidorovich mentioned that</text>
	</string>
	<string id="st_dyn_news_surge_builder_start_stalker_7">
		<text>The Swamp Doctor mentioned that</text>
	</string>
	
	<string id="st_dyn_news_surge_builder_start_greh_1">
		<text>The Masters have given the signal,</text>
	</string>
	<string id="st_dyn_news_surge_builder_start_greh_2">
		<text>The Monolith has decided...</text>
	</string>
	<string id="st_dyn_news_surge_builder_start_greh_3">
		<text>The Monolith has spoken,</text>
	</string>
	<string id="st_dyn_news_surge_builder_start_greh_4">
		<text>As Chernobog predicted,</text>
	</string>

	<string id="st_dyn_news_surge_builder_mid_1">
		<text>a $what is expected $when</text>
	</string>
	<string id="st_dyn_news_surge_builder_mid_2">
		<text>a $what is coming $when</text>
	</string>
	<string id="st_dyn_news_surge_builder_mid_3">
		<text>a $what should arrive $when</text>
	</string>
	<string id="st_dyn_news_surge_builder_mid_4">
		<text>a $what is about to happen $when</text>
	</string>
	<string id="st_dyn_news_surge_builder_mid_5">
		<text>a $what is gonna be here $when</text>
	</string>
	<string id="st_dyn_news_surge_builder_mid_6">
		<text>a $what is happening $when</text>
	</string>

	<string id="st_dyn_news_surge_builder_end_bandit_1">
		<text>Expecting a fucked-up time</text>
	</string>
	<string id="st_dyn_news_surge_builder_end_bandit_2">
		<text>Seems like we got a bad deal</text>
	</string>
	<string id="st_dyn_news_surge_builder_end_bandit_3">
		<text>Hide the vodka.</text>
	</string>
	<string id="st_dyn_news_surge_builder_end_bandit_4">
		<text>Better stick your ass around</text>
	</string>
	<string id="st_dyn_news_surge_builder_end_bandit_5">
		<text>Better hide your ass</text>
	</string>

	<string id="st_dyn_news_surge_builder_end_army_1">
		<text>Hide your teams</text>
	</string>
	<string id="st_dyn_news_surge_builder_end_army_2">
		<text>Keep your personnel sheltered</text>
	</string>
	<string id="st_dyn_news_surge_builder_end_army_3">
		<text>Stay safe</text>
	</string>
	<string id="st_dyn_news_surge_builder_end_army_4">
		<text>Follow the safety procedures</text>
	</string>

	<string id="st_dyn_news_surge_builder_end_dolg_1">
		<text>Hide your teams</text>
	</string>
	<string id="st_dyn_news_surge_builder_end_dolg_2">
		<text>Keep your personnel sheltered</text>
	</string>
	<string id="st_dyn_news_surge_builder_end_dolg_3">
		<text>Stay safe</text>
	</string>
	<string id="st_dyn_news_surge_builder_end_dolg_4">
		<text>Follow the safety procedures</text>
	</string>

	<string id="st_dyn_news_surge_builder_end_csky_1">
		<text>Hide your teams</text>
	</string>
	<string id="st_dyn_news_surge_builder_end_csky_2">
		<text>Keep your personnel sheltered</text>
	</string>
	<string id="st_dyn_news_surge_builder_end_csky_3">
		<text>Stay safe</text>
	</string>
	<string id="st_dyn_news_surge_builder_end_csky_4">
		<text>Follow the safety procedures</text>
	</string>

	<string id="st_dyn_news_surge_builder_end_ecolog_1">
		<text>Hide your teams</text>
	</string>
	<string id="st_dyn_news_surge_builder_end_ecolog_2">
		<text>Keep your personnel sheltered</text>
	</string>
	<string id="st_dyn_news_surge_builder_end_ecolog_3">
		<text>Stay safe</text>
	</string>
	<string id="st_dyn_news_surge_builder_end_ecolog_4">
		<text>Follow the safety procedures</text>
	</string>

	<string id="st_dyn_news_surge_builder_end_killer_1">
		<text>Hide your teams</text>
	</string>
	<string id="st_dyn_news_surge_builder_end_killer_2">
		<text>Keep your personnel sheltered</text>
	</string>
	<string id="st_dyn_news_surge_builder_end_killer_3">
		<text>Stay safe</text>
	</string>
	<string id="st_dyn_news_surge_builder_end_killer_4">
		<text>You've been warned</text>
	</string>

	<string id="st_dyn_news_surge_builder_end_freedom_1">
		<text>It's gonna get ugly</text>
	</string>
	<string id="st_dyn_news_surge_builder_end_freedom_2">
		<text>You better stay close to your hideouts</text>
	</string>
	<string id="st_dyn_news_surge_builder_end_freedom_3">
		<text>Stay safe</text>
	</string>
	<string id="st_dyn_news_surge_builder_end_freedom_4">
		<text>You've been warned</text>
	</string>

	<string id="st_dyn_news_surge_builder_end_stalker_1">
		<text>It's gonna get ugly</text>
	</string>
	<string id="st_dyn_news_surge_builder_end_stalker_2">
		<text>You better stay close to your hideouts</text>
	</string>
	<string id="st_dyn_news_surge_builder_end_stalker_3">
		<text>Stay safe</text>
	</string>
	<string id="st_dyn_news_surge_builder_end_stalker_4">
		<text>You've been warned</text>
	</string>

	<string id="st_dyn_news_surge_builder_end_monolith_1">
		<text>It shall slay our enemies</text>
	</string>
	<string id="st_dyn_news_surge_builder_end_monolith_2">
		<text>May this event be purified by the will of the Monolith</text>
	</string>
	<string id="st_dyn_news_surge_builder_end_monolith_3">
		<text>The will of the Monolith shall cleanse the Zone</text>
	</string>
	<string id="st_dyn_news_surge_builder_end_monolith_4">
		<text>Remain prepared until then, brothers</text>
	</string>
	<string id="st_dyn_news_surge_builder_end_monolith_5">
		<text>The infidels will be purified</text>
	</string>
	
	<string id="st_dyn_news_surge_builder_end_greh_1">
		<text>It shall slay our enemies</text>
	</string>
	<string id="st_dyn_news_surge_builder_end_greh_2">
		<text>May the world be purified by the will of the Monolith</text>
	</string>
	<string id="st_dyn_news_surge_builder_end_greh_3">
		<text>The will of the Monolith shall cleanse the whole world</text>
	</string>
	<string id="st_dyn_news_surge_builder_end_greh_4">
		<text>We are inching ever closer toward our goal</text>
	</string>
	<string id="st_dyn_news_surge_builder_end_greh_5">
		<text>The infidels will be purified</text>
	</string>

	<!-- Faction news-->
	<string id="st_dyn_news_spam_faction_bandit_1">
		<text>Ahah, shit, I've seen everything now. A Dutyer playing another's meat flute.</text>
	</string>
	<string id="st_dyn_news_spam_faction_bandit_2">
		<text>Motherfucker, who ate my sausage? Gonna find that knob and teach him a lesson.</text>
	</string>
	<string id="st_dyn_news_spam_faction_bandit_3">
		<text>Lads, there are lots of stalkers with artefacts coming from the North.</text>
	</string>
	<string id="st_dyn_news_spam_faction_bandit_4">
		<text>Brothers in Jupiter, got word that you have a rat from the SSU. I bet my ass it's the one with the good weapon.</text>
	</string>
	<string id="st_dyn_news_spam_faction_bandit_5">
		<text>A campfire, some kissel, and sweets! Haha.</text>
	</string>
	<string id="st_dyn_news_spam_faction_bandit_6">
		<text>Fucking fat asswipe. Did you lose the armoury keys again?</text>
	</string>
	<string id="st_dyn_news_spam_faction_bandit_7">
		<text>Crikey, it was more fun around the trenches than it is in the base.</text>
	</string>
	<string id="st_dyn_news_spam_faction_bandit_8">
		<text>I think we've got a rat in here. Every raid so far has been a complete fuck-up... Stalkers just start blasting us before we even know.</text>
	</string>
	<string id="st_dyn_news_spam_faction_bandit_9">
		<text>We just ran into a flying black smoke cloud. What the hell?</text>
	</string>
	<string id="st_dyn_news_spam_faction_bandit_10">
		<text>What now, you wankers? Come and get me if you dare!</text>
	</string>
	<string id="st_dyn_news_spam_faction_bandit_11">
		<text>Don't go bothering the boss in the next couple of hours.</text>
	</string>
	<string id="st_dyn_news_spam_faction_bandit_12">
		<text>We jumped a couple of bitches and are going back to base.</text>
	</string>
	<string id="st_dyn_news_spam_faction_bandit_13">
		<text>One of my dudes been shot, can anyone come find us and take us to the base? Guys at the perimeter, can you help us?!</text>
	</string>
	<string id="st_dyn_news_spam_faction_bandit_14">
		<text>feelin pretty shit. Who cares, Ima have myself a beer, HEHE.</text>
	</string>
	<string id="st_dyn_news_spam_faction_bandit_15">
		<text>Damn, I don't get it. Where's my shooter?</text>
	</string>
	<string id="st_dyn_news_spam_faction_bandit_16">
		<text>Ehh... I haven't seen my mother in a long while since I joined this business.</text>
	</string>
	<string id="st_dyn_news_spam_faction_bandit_17">
		<text>Fucking state. You don't get shit from them, you turn the other direction, and they ruin your life for nothing.</text>
	</string>
	
	<string id="st_dyn_news_spam_faction_bandit_18">
		<text>Olivius, we've got another rat. The hidden stuff was completely gone. Go break some heads for me.</text>
	</string>
	<string id="st_dyn_news_spam_faction_bandit_19">
		<text>I'm pouring one out for my good buddy, Andryushka! No more swag for you, pal.</text>
	</string>
	<string id="st_dyn_news_spam_faction_bandit_20">
		<text>What is this, a zoo? I want the poker table cleaned out of the armoury right fuckin now! Don't make me get Nikita!</text>
	</string>
	<string id="st_dyn_news_spam_faction_bandit_21">
		<text>Why do we give two shit whether you're drunk or not? Just do your job and get off the channel!</text>
	</string>
	<string id="st_dyn_news_spam_faction_bandit_22">
		<text>Organizing night raids - looking for a couple more dudes who can swing a gun. Meet us round back of the boss's place.</text>
	</string>
	<string id="st_dyn_news_spam_faction_bandit_23">
		<text>No, no, no, you dumbshits! This is the counterfeit - where did the real stuff go?</text>
	</string>
	<string id="st_dyn_news_spam_faction_bandit_24">
		<text>New batch of Kalashnikovs. Olivius is giving them away... for a price.</text>
	</string>
	<string id="st_dyn_news_spam_faction_bandit_25">
		<text>Girls is really what we need in here. Shit is so boring at night. Well, apparently they don't keep.</text>
	</string>
	<string id="st_dyn_news_spam_faction_bandit_26">
		<text>Ever miss the good ol' days? Well, those were shitty too, so don't kid yourself. But... the chumps weren't packing like they are now.</text>
	</string>
	<string id="st_dyn_news_spam_faction_bandit_27">
		<text>Is there enough brainpower in this entire place to get a secure signal from Dark Valley to Jupiter? I mean, what the hell? I thought Limpid had this figured out.</text>
	</string>
	<string id="st_dyn_news_spam_faction_bandit_28">
		<text>Spare a thought for those suckers in the Vehicle Graveyard. Sorry boys!</text>
	</string>
	<string id="st_dyn_news_spam_faction_bandit_29">
		<text>If I find you doing that again, it's going up to Sultan. The bosses decide what we make, so get that through your fat skull.</text>
	</string>
	<string id="st_dyn_news_spam_faction_bandit_30">
		<text>We got hit by the fucking army boys. I can't tell how many of us made it out, I'm on my own.</text>
	</string>
	<string id="st_dyn_news_spam_faction_bandit_31">
		<text>Too bad for him: he shouldn't have been swaggering around without looking and now he's paid for it. Just leave him - we can't carry him back.</text>
	</string>
	<string id="st_dyn_news_spam_faction_bandit_32">
		<text>Sweet! This guy was some sort of artefact collector! Get them while you can - I'm selling em cheap!</text>
	</string>
	<string id="st_dyn_news_spam_faction_bandit_33">
		<text>He's been gone a long time... something isn't right about this. I think he turned on us.</text>
	</string>
	<string id="st_dyn_news_spam_faction_bandit_34">
		<text>Niles! Get in the channel! Niles!</text>
	</string>
	<string id="st_dyn_news_spam_faction_bandit_35">
		<text>My old man would be proud of us, lads. We've really made it in here.</text>
	</string>
	<string id="st_dyn_news_spam_faction_bandit_36">
		<text>Happy boss, happy life. Just you remember that, you little piss-ants.</text>
	</string>
	<string id="st_dyn_news_spam_faction_bandit_37">
		<text>Hey eggheads! Want some guards? We're looking for some work. You want some real men to watch over you?</text>
	</string>
	<string id="st_dyn_news_spam_faction_bandit_38">
		<text>I can confirm that our inside guy in you know where is done for. Either he lost his head, or they sniffed him out.</text>
	</string>
	<string id="st_dyn_news_spam_faction_bandit_39">
		<text>Hey, slacker assholes: I heard Sultan is coming down personally to check on things. So I would get your shit together.</text>
	</string>
	<string id="st_dyn_news_spam_faction_bandit_40">
		<text>If you keep stealing the medicinal liquor, don't expect anything pleasant when you come in for surgery. Bunch of fucking animals.</text>
	</string>

	<string id="st_dyn_news_spam_faction_csky_1">
		<text>All Clear Sky personnel, remember to use the private channel. Update the security codes regularly. Otherwise, don't complain if bandits ambush you again.</text>
	</string>
	<string id="st_dyn_news_spam_faction_csky_2">
		<text>All important information must go to the private channel.</text>
	</string>
	<string id="st_dyn_news_spam_faction_csky_3">
		<text>People! Novikov needs urgent help, he needs spare parts for upgrades and repairs. Go find everything he asks for. If we don't help now, we'll be shooting from our fingers before long!</text>
	</string>
	<string id="st_dyn_news_spam_faction_csky_4">
		<text>Requesting Fruit Punch samples, please report back to Professor Kalancha once you acquire enough.</text>
	</string>
	<string id="st_dyn_news_spam_faction_csky_5">
		<text>A lot of stalkers make the same mistake. The water in the Swamp is highly radioactive, so keep your distance. Keep plenty of anti-rad pills on hand, you never know when you'll need them.</text>
	</string>
	<string id="st_dyn_news_spam_faction_csky_6">
		<text>Church garrison, we've lost contact with a research team in your area. Move to their last known position and report.</text>
	</string>
	<string id="st_dyn_news_spam_faction_csky_7">
		<text>We've received a new shipment of Veles detectors. The amount is limited, so sign your name up.</text>
	</string>
	<string id="st_dyn_news_spam_faction_csky_8">
		<text>Librarian here. Take it easy on the rations, supply is limited and the next shipment won't arrive any time soon.</text>
	</string>
	<string id="st_dyn_news_spam_faction_csky_9">
		<text>Hey Nimble, why don't you come back? Remember the good ol' days?</text>
	</string>
	<string id="st_dyn_news_spam_faction_csky_10">
		<text>New Vortex anomalies have been spotted near the entrance, watch your step on your way back.</text>
	</string>
	<string id="st_dyn_news_spam_faction_csky_11">
		<text>Clear Sky is recruiting new members, preferably stalkers with great knowledge in anomalous fields. Contact Cold for more info.</text>
	</string>
	<string id="st_dyn_news_spam_faction_csky_12">
		<text>There are signs of bandits camping in the northern farms. Don't let them get comfortable.</text>
	</string>
	
	<string id="st_dyn_news_spam_faction_csky_13">
		<text>This is the deep recon team: we're trying the public channel because we can't get a hold of anyone. If you hear this, please respond!</text>
	</string>
	<string id="st_dyn_news_spam_faction_csky_14">
		<text>Any information on Jackal's team is being requested; we're not giving up, but it's not looking good.</text>
	</string>
	<string id="st_dyn_news_spam_faction_csky_15">
		<text>Mutant hostility confirmed to be increasing for the fourth straight week.</text>
	</string>
	<string id="st_dyn_news_spam_faction_csky_16">
		<text>Any researchers currently in the field: there's been reports of an unusual Electro anomaly in field U4. Please investigate with caution.</text>
	</string>
	<string id="st_dyn_news_spam_faction_csky_17">
		<text>This is Librarian again: I'm putting out another request of stalkers with any culinary knowledge whatsoever. Extra rations and supplies to any volunteers.</text>
	</string>
	<string id="st_dyn_news_spam_faction_csky_18">
		<text>Please keep private communications off the channel. Radio triangulation is not a joke.</text>
	</string>
	<string id="st_dyn_news_spam_faction_csky_19">
		<text>We've found no evidence of rumors of a "super-Chimera" north of the pump station. Still, you might want to take caution over there.</text>
	</string>
	<string id="st_dyn_news_spam_faction_csky_20">
		<text>Kalancha is putting out another request for equipment: CO2 incubators, spectrophotometers and propane tanks.</text>
	</string>
	<string id="st_dyn_news_spam_faction_csky_21">
		<text>More sounds of engines to the north and west - seems like the military is up to something.</text>
	</string>
	<string id="st_dyn_news_spam_faction_csky_22">
		<text>Clear Sky is now offering commissions to Free Stalkers for the procurement of artefacts, ammunition and medical supplies. Please inquire with Spore for more details.</text>
	</string>
	<string id="st_dyn_news_spam_faction_csky_23">
		<text>Cold, this is one of the exploratory teams in Yantar. Sakharov just told us something very interesting about surge predictions - we're coming back now.</text>
	</string>
	<string id="st_dyn_news_spam_faction_csky_24">
		<text>Requesting permission to head north: not many artefacts in the marked fields.</text>
	</string>
	<string id="st_dyn_news_spam_faction_csky_25">
		<text>Testing the new encryption. Is it working?</text>
	</string>
	<string id="st_dyn_news_spam_faction_csky_26">
		<text>Please send someone to help me carry this back to base. Got some good stuff today! I'm in field F1.</text>
	</string>
	<string id="st_dyn_news_spam_faction_csky_27">
		<text>You are a master, Novikov! The new rupture-resistant armor is working as intended!</text>
	</string>
	<string id="st_dyn_news_spam_faction_csky_28">
		<text>This is Kalancha, reminding all stalkers to check body and clothes radiation frequently. If you record above-average readings, come and see me immediately.</text>
	</string>
	<string id="st_dyn_news_spam_faction_csky_29">
		<text>Looks like the army detachment is raiding the renegade camp. I tell you, my lads, there's not a better show in the world!</text>
	</string>
	<string id="st_dyn_news_spam_faction_csky_30">
		<text>Surveillance team: stay alert. We have reports of hostiles moving in your direction.</text>
	</string>
	<string id="st_dyn_news_spam_faction_csky_31">
		<text>We need medical supplies brought to L9! We can't risk moving him. Hurry!</text>
	</string>
	<string id="st_dyn_news_spam_faction_csky_32">
		<text>Accepting volunteers for research guard duty. Good pay and a new mask are offered for anyone with proven dependability.</text>
	</string>
	<string id="st_dyn_news_spam_faction_csky_33">
		<text>Attention to all field teams: thugs have set up an ambush near one of the anomaly fields. Stand by while we get better intel.</text>
	</string>
	<string id="st_dyn_news_spam_faction_csky_34">
		<text>Clear Sky is willing to share research results in exchange for ammunition. There is a vetting process.</text>
	</string>
	<string id="st_dyn_news_spam_faction_csky_35">
		<text>You can sound the all clear: apparently this kid couldn't tell the sound of a Flesh from a Chimera.</text>
	</string>
	<string id="st_dyn_news_spam_faction_csky_36">
		<text>Somebody better fix this damn roof if they don't want rain getting in the equipment. I know we live in a swamp, but really!</text>
	</string>
	<string id="st_dyn_news_spam_faction_csky_37">
		<text>Infiltration team: the anomaly maps you were issued were out of date! Either go slow, or return to get the updated maps.</text>
	</string>
	<string id="st_dyn_news_spam_faction_csky_38">
		<text>Pack it in - this place is definitely empty. On to the next location.</text>
	</string>
	<string id="st_dyn_news_spam_faction_csky_39">
		<text>Glacier, your transmission is completely garbled. Where are you contacting us from?</text>
	</string>
	<string id="st_dyn_news_spam_faction_csky_40">
		<text>Spore, this is Gleb Indian. I found all of Professor's stuff just neatly stacked next to the train tracks. What the hell do you think happened?</text>
	</string>

	<string id="st_dyn_news_spam_faction_dolg_1">
		<text>Attention, all squads: upon your arrival at the base, immediately report to the command post for instructions on the use of our new equipment models.</text>
	</string>
	<string id="st_dyn_news_spam_faction_dolg_2">
		<text>Attention to all squads that are in or near square e15! Confirm the presence of highly dangerous mutants in this region immediately! This information has been received from an unverified source.</text>
	</string>
	<string id="st_dyn_news_spam_faction_dolg_3">
		<text>Attention to all squads that are in or near square h23! Confirm the presence of highly dangerous mutants in this region immediately! This information has been received from an unverified source.</text>
	</string>
	<string id="st_dyn_news_spam_faction_dolg_4">
		<text>Calling all free squads! Bandit activity has once again risen in the Garbage. Clean up the sector.</text>
	</string>
	<string id="st_dyn_news_spam_faction_dolg_5">
		<text>Any stalkers assisting us in clearing out the path to the Bar will be rewarded.</text>
	</string>
	<string id="st_dyn_news_spam_faction_dolg_6">
		<text>Sergeant Saykin speaking, Fifth Squad. I'm addressing the people who committed vandalism yesterday at Rostok, on Duty grounds. If one more bottle flies through the window in Petrenko's office, any perpetrators will be shot.</text>
	</string>
	<string id="st_dyn_news_spam_faction_dolg_7">
		<text>Duty needs experienced and brave fighters to replenish their ranks and destroy mutants. To all those who joined our ranks, the Bar will conduct a special pricing policy. Former hoodlums are an exception!</text>
	</string>
	<string id="st_dyn_news_spam_faction_dolg_8">
		<text>Duty is announcing an enlistment. Any volunteer should show up at the base of operations in Rostok with a weapon, gear, and enough provisions for three days. IDs are not required. Good physical conditioning is encouraged.</text>
	</string>
	<string id="st_dyn_news_spam_faction_dolg_9">
		<text>We will warn you once again, anarchists. If you do not cease to send abrasive insults to the PDA of General Voronin, we will be paying your base a visit. You don't think we aren't aware of who's been doing this?</text>
	</string>
	<string id="st_dyn_news_spam_faction_dolg_10">
		<text>Enter the private channel and download the security update. If some lazy ass doesn't patch and info ends up leaking, he's a dead man.</text>
	</string>
	<string id="st_dyn_news_spam_faction_dolg_11">
		<text>Patch through all raid and mutant-related intel to the private channel. We really wouldn't want a leak.</text>
	</string>
	<string id="st_dyn_news_spam_faction_dolg_12">
		<text>Some brand-new SVDs have arrived in the warehouse. Anyone interested get a move on.</text>
	</string>
	<string id="st_dyn_news_spam_faction_dolg_13">
		<text>This is the recon team. We just saw some kind of black flying smoke in the Wild Territory. Waiting for instructions. Over.</text>
	</string>
	<string id="st_dyn_news_spam_faction_dolg_14">
		<text>We need experienced stalkers for a mutant raid. Payment is appropriate.</text>
	</string>
	<string id="st_dyn_news_spam_faction_dolg_15">
		<text>We need experienced stalkers to raid mutant hideouts. Adequate payment.</text>
	</string>
	<string id="st_dyn_news_spam_faction_dolg_16">
		<text>We need experienced stalkers for a snork culling operation. Payment will be generous.</text>
	</string>
	<string id="st_dyn_news_spam_faction_dolg_17">
		<text>Petrenko speaking. Zhivoderov, Arnie's asked you not to come to him if you capture anyone, as he doesn't have free cells at the moment. Keep them at your place for a day, and Arnie will pay you.</text>
	</string>
	<string id="st_dyn_news_spam_faction_dolg_18">
		<text>Petrenko, show the fuck up! What's wrong with the private channel? Down again?!</text>
	</string>
	<string id="st_dyn_news_spam_faction_dolg_19">
		<text>Petrenko, come in! Checking connection. My radio's broke, and I'm texting in the general channel. Sent a trooper with repair tools to the place where we'd been nailing boars yesterday.</text>
	</string>
	<string id="st_dyn_news_spam_faction_dolg_20">
		<text>Petrenko, this is Captain Sorokin from the Garbage speaking. Where's our ammunition?</text>
	</string>
	<string id="st_dyn_news_spam_faction_dolg_21">
		<text>Stalkers, join Duty! We shall cure our Earth from the deadly disease called the Zone!</text>
	</string>
	<string id="st_dyn_news_spam_faction_dolg_22">
		<text>Stalkers, join Duty. Protect the planet from the Zone's affliction!</text>
	</string>
	<string id="st_dyn_news_spam_faction_dolg_23">
		<text>Stalkers, remember: anarchy represents chaos, destruction, and death. Join Duty! Maintain order and purity in the Zone!</text>
	</string>
	<string id="st_dyn_news_spam_faction_dolg_24">
		<text>Stalkers, join us in our collective duty to protect and rid the world of the mutant invasion and anomalous infestation!</text>
	</string>
	<string id="st_dyn_news_spam_faction_dolg_25">
		<text>Okay, guys, I've received information about a group of mercenaries lingering on the outskirts of Rostok. Eyes peeled.</text>
	</string>
	<string id="st_dyn_news_spam_faction_dolg_26">
		<text>We have been experiencing technical difficulties with the equipment for the last two days. The connection to the database and the squads is acting up.</text>
	</string>
	<string id="st_dyn_news_spam_faction_dolg_27">
		<text>Captain Simonov speaking. Reporting about a strange type of mutant. An hour ago in b15, my squad and I observed a bizarre bloodsucker. It attacked a controller and decimated it with several blows before our very eyes. The beast didn't spot us. Awaiting orders.</text>
	</string>
	<string id="st_dyn_news_spam_faction_dolg_28">
		<text>Petrenko speaking. Kolya, confirm the info about the 10th Squad not returning from yesterday's raid. I think I've found what's left of them...</text>
	</string>
	<string id="st_dyn_news_spam_faction_dolg_29">
		<text>Don't gunk up the channel. Nobody cares about your lucky kills.</text>
	</string>
	
	<string id="st_dyn_news_spam_faction_dolg_30">
		<text>This is why you buy an Exoskeleton... that thing hit like a train.</text>
	</string>
	<string id="st_dyn_news_spam_faction_dolg_31">
		<text>Squad marksmen: Corporal Grebenko is offering to zero your optics if you've been neglecting it.</text>
	</string>
	<string id="st_dyn_news_spam_faction_dolg_32">
		<text>This is the fourth exterminator squad: the nest turned out to be an entire underground tunnel network. We set a fire inside and shot them to pieces as they came out. We stacked the bodies and burnt them.</text>
	</string>
	<string id="st_dyn_news_spam_faction_dolg_33">
		<text>It appears someone is selling the collected artefacts to stalkers. We're going to set a guard on them from now on.</text>
	</string>
	<string id="st_dyn_news_spam_faction_dolg_34">
		<text>Vehicle Graveyard outpost: sit tight for the rest of the day. Apparently, Spetsnaz are doing an operation in the south.</text>
	</string>
	<string id="st_dyn_news_spam_faction_dolg_35">
		<text>Stalkers are reporting disappearances between Agroprom and Yantar. Do we have permission to investigate?</text>
	</string>
	<string id="st_dyn_news_spam_faction_dolg_36">
		<text>Soldiers who do not show up to physical conditioning are not liable for a vodka ration.</text>
	</string>
	<string id="st_dyn_news_spam_faction_dolg_37">
		<text>We just received a distress transmission from the south-east! We're going to investigate - cautiously. I've seen traps set before.</text>
	</string>
	<string id="st_dyn_news_spam_faction_dolg_38">
		<text>Any outsider caught wearing a Duty uniform or Duty insignia will be punished with execution.</text>
	</string>
	<string id="st_dyn_news_spam_faction_dolg_39">
		<text>We're not waiting here without backup any longer. I take full responsibility for this, but I'm not getting my men killed in such a stupid way. We're pulling back until we get reinforcements.</text>
	</string>
	<string id="st_dyn_news_spam_faction_dolg_40">
		<text>All squads returning from northern patrols must be cleared by the medic before nightfall. No exceptions!</text>
	</string>

	<string id="st_dyn_news_spam_faction_ecolog_1">
		<text>Attention! An unknown gas leak in square b41 has just been detected. Take appropriate measures.</text>
	</string>
	<string id="st_dyn_news_spam_faction_ecolog_2">
		<text>If you feel your body grow heavy as the world begins to lose its colours and a jaundiced veil appears before your eyes, try to leave that area as soon as possible. You are most likely falling under the direct influence of the alternating field of psy-emissions!</text>
	</string>
	<string id="st_dyn_news_spam_faction_ecolog_3">
		<text>Requesting helicopter to the central mobile lab in square y6_4.</text>
	</string>
	<string id="st_dyn_news_spam_faction_ecolog_4">
		<text>There has been a burst of variable psy-emissions in sector y2_4. Be extremely careful.</text>
	</string>
	<string id="st_dyn_news_spam_faction_ecolog_5">
		<text>Militarised research groups remind military stalkers that a SEVA-class suit will not provide you with adequate protection against many anomalous effects. Use an SSP-class suit.</text>
	</string>
	<string id="st_dyn_news_spam_faction_ecolog_6">
		<text>Militarised research groups remind all unregistered individuals in the territory of the Chernobyl Exclusion Zone that you can approach one of our mobile bunkers and surrender. You will not be shot, you will be provided with all necessary medical assistance, and you will be consigned to the SSU at the earliest opportunity.</text>
	</string>
	<string id="st_dyn_news_spam_faction_ecolog_7">
		<text>Any recruits among the military forces at Yantar should contact me, Professor Sakharov, immediately.</text>
	</string>
	<string id="st_dyn_news_spam_faction_ecolog_8">
		<text>Professor Ozersky, please contact us immediately. This concerns your latest research.</text>
	</string>
	<string id="st_dyn_news_spam_faction_ecolog_9">
		<text>Northern mobile lab, how long are we supposed to wait for those important anomalous samples from you? Enough with this absurdity!</text>
	</string>
	<string id="st_dyn_news_spam_faction_ecolog_10">
		<text>Dear soldiers and undocumented individuals! Militarised research groups and the Scientific Research Institute of the Chernobyl Anomalous Zone would like to remind you that vodka does not contribute to the elimination of radionuclides. Use anti-radiation drugs instead.</text>
	</string>
	<string id="st_dyn_news_spam_faction_ecolog_11">
		<text>Professor Hermann speaking. For the last two days, we have been waiting for the results of our psy-emission research from Professor Sakharov, however, he has been refusing to contact us. What is the meaning of this?</text>
	</string>
	
	<string id="st_dyn_news_spam_faction_ecolog_12">
		<text>We need medical extraction immediately! One of our researchers fell into some Fruit Punch and he's not looking too good. Send someone to y7_1 now!</text>
	</string>
	<string id="st_dyn_news_spam_faction_ecolog_13">
		<text>Field personnel: please stay attentive to the signs of an encroaching psy storms. Just because you checked the Emission schedule doesn't mean you can afford to be careless.</text>
	</string>
	<string id="st_dyn_news_spam_faction_ecolog_14">
		<text>Substance analysis materials are on the way, but we do not have an exact time of arrival. In the meantime, consider checking your protective equipment into maintenance.</text>
	</string>
	<string id="st_dyn_news_spam_faction_ecolog_15">
		<text>Expeditions must be authorized by the head of research for your sector. Without a special allowance, you must report all of your movements off-site. This procedure will be strictly enforced!</text>
	</string>
	<string id="st_dyn_news_spam_faction_ecolog_16">
		<text>Professor Sakharov, we've just received the latest consignment of artefacts from the Duty team. Please have a storage chamber open for us.</text>
	</string>
	<string id="st_dyn_news_spam_faction_ecolog_17">
		<text>I'm very sorry to say that we lost another research assistant today - he didn't realize he was standing in a psy field and... well, we put him down. If we can't get sensible volunteers, can we start hiring the mercenaries again?</text>
	</string>
	<string id="st_dyn_news_spam_faction_ecolog_18">
		<text>This is a reminder that the supply helicopter only comes every two weeks and rarely on special occasions. If your research tour is coming to an end, make sure you don't miss the flight.</text>
	</string>
	<string id="st_dyn_news_spam_faction_ecolog_19">
		<text>Ozersky, this is absolutely incredible! This unknown ring-like artefact is displaying exceptional responsiveness to stimuli - it's almost like it's a living organism!</text>
	</string>
	<string id="st_dyn_news_spam_faction_ecolog_20">
		<text>The strange high-pitched ringing noise in the region of the Yantar facility seems to have stopped. We never located the source, but it was giving Professor Sakharov a migraine, so we're content that it's ceased.</text>
	</string>
	<string id="st_dyn_news_spam_faction_ecolog_21">
		<text>This is the northern patrol detail, we need a biohazard quarantine set up immediately! We've come into contact with some sort of biological agent found in one of the old facilities here. We're making for the north of the base, so be ready for us.</text>
	</string>
	<string id="st_dyn_news_spam_faction_ecolog_22">
		<text>Circumstances force me to remind all of you to be familiar with the functionality of your personal weapons. I know not all of you are well-trained in firearms, but you really need to know how to use them.</text>
	</string>
	<string id="st_dyn_news_spam_faction_ecolog_23">
		<text>Professor Hermann speaking, the shipment from the southern lab arrived two days late and completely soaked through with rain. If I may ask, which trained monkey is responsible for this triumph of logistics?</text>
	</string>
	<string id="st_dyn_news_spam_faction_ecolog_24">
		<text>This is Professor Sakharov, sending a general transmission to our colleagues near the Jupiter plant to remind them that special equipment requests go through me and not through Professor Hermann. If I hear any more rumors of locally-produced equipment being issued to field teams, I'm ordering an investigation.</text>
	</string>
	<string id="st_dyn_news_spam_faction_ecolog_25">
		<text>This is Professor Hermann on the open channel, because Professor Sakharov refuses to answer my private messages, again requesting to know why Professor Koyev was reassigned from his project of the Ash Heap anomaly? This most irregular order was signed by our dear colleague in Yantar.</text>
	</string>
	<string id="st_dyn_news_spam_faction_ecolog_26">
		<text>Professor Sakharov reminding all members the Ecological Research Personnel to not plagiarize any other research from either their own outpost or any other research facility. Professor Hermann would be wise to relay this to his own staff.</text>
	</string>
	<string id="st_dyn_news_spam_faction_ecolog_27">
		<text>Professor Hermann here, reminding our field personnel that all equipment requests should be double-checked with the quartermaster before sending them out; this is especially true for requests made at Yantar station, as they are often burdened with so much work that they can't even get that right.</text>
	</string>
	<string id="st_dyn_news_spam_faction_ecolog_28">
		<text>This is Professor Sakharov reminding all scientific personnel in the Zone that new research initiatives have to be approved by me and my staff. Failure to do this has often resulted in stupid and costly mistakes, especially in the more dangerous northern territories.</text>
	</string>
	<string id="st_dyn_news_spam_faction_ecolog_29">
		<text>This is Professor Herman of the Jupiter Research Facility, and if anyone comes into personal contact with our colleague Professor Sakharov, I request that they ask him to his face why our electromagnetics research is being blocked by his transmissions department.</text>
	</string>
	<string id="st_dyn_news_spam_faction_ecolog_30">
		<text>Professor Sakharov speaking, reminding our counterparts in Yanov that incident and observation reports have to conform to the document guidelines issued by the Institute. If we can't figure out what the hell you're trying to say, we doubt that anyone else can either.</text>
	</string>
	<string id="st_dyn_news_spam_faction_ecolog_31">
		<text>I've run the test five times and I've calculated a different threshold every single time. What in the hell are we supposed to do now?</text>
	</string>
	<string id="st_dyn_news_spam_faction_ecolog_32">
		<text>Hermann, Ozersky, anyone? We've just received reports of a Monolith force in the area and we're leaving. Leave these maniacs to the soldiers - I'd rather not get filled with lead today.</text>
	</string>
	<string id="st_dyn_news_spam_faction_ecolog_33">
		<text>The perimeter warning system still isn't working. I know this because zombies just flooded into the camp and we had a pleasant time putting them down.</text>
	</string>
	<string id="st_dyn_news_spam_faction_ecolog_34">
		<text>We appear to have a breach in a13 - we need a security team there, now!</text>
	</string>
	<string id="st_dyn_news_spam_faction_ecolog_35">
		<text>Attention scientific personnel! A team is being assembled to explore reports of anomalous geological formations near Pripyat. If you have experience in that area of the Zone, please see the director.</text>
	</string>
	<string id="st_dyn_news_spam_faction_ecolog_36">
		<text>Our stock of SSP-class suits is not due to be replaced for several weeks, so take good care of yours! Daily cleaning and disinfecting as well as weekly maintenance check-ins are required.</text>
	</string>
	<string id="st_dyn_news_spam_faction_ecolog_37">
		<text>This is Professor Makarenko attempting to contact the northern bunker - our research was interrupted by the intrusion of a nearby skirmish. We couldn't tell who was fighting, but a very high volume of fire was observed, so we broke from our position.</text>
	</string>
	<string id="st_dyn_news_spam_faction_ecolog_38">
		<text>This is an important reminder to all personnel in the Zone, legal or otherwise: Emissions have been known to alter the position of formerly fixed anomalies. This process is not yet fully understood by researchers, so please do exercise special caution after surges. Some anomaly fields, however, do not change position but have been known to increase or decrease in intensity.</text>
	</string>
	<string id="st_dyn_news_spam_faction_ecolog_39">
		<text>I'll do this on the public channel for anonymity's sake, but I can no longer stay silent. This whole expedition is a madhouse run by egotistical monsters. The practices and conditions of this place are utter insanity, and I'll be doing all I can to expose this to the press when my tour is over. If I survive that long.</text>
	</string>
	<string id="st_dyn_news_spam_faction_ecolog_40">
		<text>Apparently members of the Health Advisory Board are making the rounds today. Get things cleaned up and get all the research guards on duty.</text>
	</string>

	<string id="st_dyn_news_spam_faction_freedom_1">
		<text>Attention! Just recently, our fighters were attacked by DUTY SOLDIERS, disguised as mercenaries. Be careful, guys. Something smells fishy.</text>
	</string>
	<string id="st_dyn_news_spam_faction_freedom_2">
		<text>All volunteers who join Freedom will be issued the latest Zone survival kit free of charge, along with the finest weaponry from the West! If that ain't enough, you get a head start of 2500 roubles!</text>
	</string>
	<string id="st_dyn_news_spam_faction_freedom_3">
		<text>To all our guys: get into the private channel and update your security codes at once. Don't clog up the channel with whining about the fact that Duty's found out about your next attack.</text>
	</string>
	<string id="st_dyn_news_spam_faction_freedom_4">
		<text>Join Freedom! We'll stop anyone from seizing the Zone!</text>
	</string>
	<string id="st_dyn_news_spam_faction_freedom_5">
		<text>Long live Freedom! With the help of the Zone, we'll make the world a better place!</text>
	</string>
	<string id="st_dyn_news_spam_faction_freedom_6">
		<text>Any data on the movement of mercenary squads should be left in the private channel at once. This is important.</text>
	</string>
	<string id="st_dyn_news_spam_faction_freedom_7">
		<text>If you're out doing a job, keep any important info in the private channel. There are people out there reading our stuff, you know!</text>
	</string>
	<string id="st_dyn_news_spam_faction_freedom_8">
		<text>Download the new firmware so that you don't get as many crashes.</text>
	</string>
	<string id="st_dyn_news_spam_faction_freedom_9">
		<text>Leshiy, where the hell have you headed off to? The boss is waiting for you in the office.</text>
	</string>
	<string id="st_dyn_news_spam_faction_freedom_10">
		<text>Loki, it's Lukash. Contact me privately. Got an important matter.</text>
	</string>
	<string id="st_dyn_news_spam_faction_freedom_11">
		<text>Max, it's Skinflint. The supplies are gonna be here in a week, hold on tight over there.</text>
	</string>
	<string id="st_dyn_news_spam_faction_freedom_12">
		<text>Lukash, for three days now, we've been getting nothing but dead air from you. What are we gonna do about the Monolith while they haven't crucified us?</text>
	</string>
	<string id="st_dyn_news_spam_faction_freedom_13">
		<text>Oi, Mishka, there was something I wanted to tell you yesterday... but I keep forgetting. Anyway, I saw a suspicious group of people to the west of our base, near the farmstead. Don't forget to tell Lukash about this, or you're just gonna get baked and let it slip your mind.</text>
	</string>
	<string id="st_dyn_news_spam_faction_freedom_14">
		<text>Looking for friendly company, sincere conversations, and a helping hand in future campaigns? Join us and fight alongside free men of the Zone!</text>
	</string>
	<string id="st_dyn_news_spam_faction_freedom_15">
		<text>They've brought in a shipment of new G36s to the warehouses. Better get 'em quick. There's practically a waiting list for them.</text>
	</string>
	<string id="st_dyn_news_spam_faction_freedom_16">
		<text>We going out for lunch, or what?</text>
	</string>
	<string id="st_dyn_news_spam_faction_freedom_17">
		<text>We're in need of experienced stalkers for an artefact hunt. We'll owe you one.</text>
	</string>
	<string id="st_dyn_news_spam_faction_freedom_18">
		<text>Free stalkers, Freedom speaking! If you want to live under respectable conditions in the Zone without any obligations from the military, like Duty, then come to us! We're always happy to see new faces.</text>
	</string>
	<string id="st_dyn_news_spam_faction_freedom_19">
		<text>Free stalkers, Freedom speaking here! What do you have to gain by consciously limiting yourself to a life under the command under a bunch of bureaucratic pigs, living in their barracks and blindly following their orders? Become a part of us and join our expeditions to the most treasured places in the Zone, tasting the life of a free man!</text>
	</string>
	<string id="st_dyn_news_spam_faction_freedom_20">
		<text>Greetings, stalker! It's me, your Freedom! Come visit me at my address any time: Army Warehouses, straight down the road and towards the right at the fork. ;)</text>
	</string>
	<string id="st_dyn_news_spam_faction_freedom_21">
		<text>Rostok today, the Verkhovna Rada tomorrow, and the whole world in two days!</text>
	</string>
	<string id="st_dyn_news_spam_faction_freedom_22">
		<text>Seems like they took out a massive group of zombies at Yantar today, in the workshops. There might still be a few left.</text>
	</string>
	<string id="st_dyn_news_spam_faction_freedom_23">
		<text>Skinflint, where'd you put all the fancy shooters? Why am I not seeing them in the armoury?</text>
	</string>
	<string id="st_dyn_news_spam_faction_freedom_24">
		<text>Stalker, don't you love the Zone? Have you forgotten that it gave you money and a purpose in life? Do you really want to work as an office clerk for a penny after all this is over? Join Freedom! Don't let them take away the last thing you value from you, and don't let them take away your life.</text>
	</string>
	<string id="st_dyn_news_spam_faction_freedom_25">
		<text>Don't spit in the bloody glasses, damn it. I'll fucking break someone's nose the next time I hear that happens.</text>
	</string>
	<string id="st_dyn_news_spam_faction_freedom_26">
		<text>Hey-hey-hey, rasta! We've got the best and juiciest joints! Join the real Freedom and take down the system!</text>
	</string>
	<string id="st_dyn_news_spam_faction_freedom_27">
		<text>This is Skinflint. I've just received a small batch of American erotic magazines...\n \n%c[255,160,160,160]Anonymous\n%c[default]Who the bloody hell needs those, you bellend? Everyone outside of the Zone has been using hard drives for years now, us included.</text>
	</string>
	<string id="st_dyn_news_spam_faction_freedom_28">
		<text>We duped a couple of bandits yesterday. I'm surprised they even remember to wear their pants each day, 'cos they're so bloody dumb!</text>
	</string>
	<string id="st_dyn_news_spam_faction_freedom_29">
		<text>There's a literal army of undead in Yantar going up in number everyday... What the hell we can do?...</text>
	</string>
	<string id="st_dyn_news_spam_faction_freedom_30">
		<text>I'm feeling creative today! Oh, I'll express myself by hanging a few Dutyers on the branches!</text>
	</string>
	<string id="st_dyn_news_spam_faction_freedom_31">
		<text>Chaps, guess what! The ganja, the one growing near da springboard! It hits like a truck! Hahahaaa!!!</text>
	</string>
	
	<string id="st_dyn_news_spam_faction_freedom_32">
		<text>Ok, we need to wake the fuck up - clocking out is fine around the base, but not if people are counting on you to defend the Barrier. I'm going to have Gatekeeper going around planting his foot in the asses of any slackers.</text>
	</string>
	<string id="st_dyn_news_spam_faction_freedom_33">
		<text>My dudes, there's something nasty prowling around here - it's giving me the creeps. I'm not talking about Solid either...</text>
	</string>
	<string id="st_dyn_news_spam_faction_freedom_34">
		<text>Yo, come on down to Skinflint's place and get all this free shit I'm giving away! I just don't give a fuck anymore!\n \n%c[255,160,160,160]Skinflint\n%c[default]Can someone shut up this asshole?</text>
	</string>
	<string id="st_dyn_news_spam_faction_freedom_35">
		<text>Yo Loki, these anomaly fields are going crazy over here. I'm no egghead, but I know something's up.</text>
	</string>
	<string id="st_dyn_news_spam_faction_freedom_36">
		<text>All this time, and Yanov station still smells like Duty. It's like... cosmoline and frustration.</text>
	</string>
	<string id="st_dyn_news_spam_faction_freedom_37">
		<text>This is starting to feel way too much like work...</text>
	</string>
	<string id="st_dyn_news_spam_faction_freedom_38">
		<text>What's wrong, Ashot? Not enough of a man to say it to my face? I can see you now, typing away on your little keyboard with a stupid grin on your face. You've gotten soft, my man.</text>
	</string>
	<string id="st_dyn_news_spam_faction_freedom_39">
		<text>We lost another group up near Pripyat. Damn... I knew some of those guys. I wish I knew what happened to them.</text>
	</string>
	<string id="st_dyn_news_spam_faction_freedom_40">
		<text>I don't care if you're a vegan or whatever else - you need to be ready to put down those radioactive beasts out there, so pack a shooter, ok? Where do we get these people...</text>
	</string>

	<string id="st_dyn_news_spam_faction_killer_1">
		<text>The Syndicate is recruiting new employees. To join us, find an intermediary. Consider this your first assignment.</text>
	</string>
	<string id="st_dyn_news_spam_faction_killer_2">
		<text>Information on mutant raids and other operations can be bought from an intermediary. Look for one near the Prometheus Movie Theatre.</text>
	</string>
	<string id="st_dyn_news_spam_faction_killer_3">
		<text>We need experienced stalkers for targeting specific groups.</text>
	</string>
	<string id="st_dyn_news_spam_faction_killer_4">
		<text>We need experienced stalkers for carrying out raids in Pripyat. Our targets are Monolith groups, contact us for more info.</text>
	</string>
	<string id="st_dyn_news_spam_faction_killer_5">
		<text>Requesting an experienced mechanic with knowledge of PNV devices. The payment is decent.</text>
	</string>
	<string id="st_dyn_news_spam_faction_killer_6">
		<text>Join the Mercenaries, excellent outfit and decent payment are waiting for you when the job gets done!</text>
	</string>
	<string id="st_dyn_news_spam_faction_killer_7">
		<text>Molfar, some mutants managed to get our guys at the plant. It is necessary to do some clean up.</text>
	</string>
	<string id="st_dyn_news_spam_faction_killer_8">
		<text>Urgent need for a good sniper, paying 15 percent of the cost of the contract...</text>
	</string>
	<string id="st_dyn_news_spam_faction_killer_9">
		<text>Attention, all Syndicate employees: Kiril Yatagan's group is no longer partnered with us. Seems he has his own plans...</text>
	</string>
	<string id="st_dyn_news_spam_faction_killer_10">
		<text>Andrew Lunev, nicknamed Old. There's a bounty on his head. Any information about his location will be met with good payment.</text>
	</string>
	<string id="st_dyn_news_spam_faction_killer_11">
		<text>Looks like those stalkers just won't give up... Yes, I see you chucklefucks out in the reeds, making your way to the Waste Processing Station. Here's a little hint: bullet in the head, not even kidding.</text>
	</string>
	<string id="st_dyn_news_spam_faction_killer_12">
		<text>I managed to make my way into Pripyat, but the activity of the Monolith squads is preventing me from breaking through...</text>
	</string>
	<string id="st_dyn_news_spam_faction_killer_13">
		<text>We suggest you stay away from the Jupiter Factory. We lost contact with the last group we sent over there.</text>
	</string>
	<string id="st_dyn_news_spam_faction_killer_14">
		<text>Looking for an experienced stalker, preferably a veteran tracker. Contact us for more information.</text>
	</string>
	<string id="st_dyn_news_spam_faction_killer_15">
		<text>An experienced mediator is needed, payment depends on performance.</text>
	</string>
	<string id="st_dyn_news_spam_faction_killer_16">
		<text>Recruiting new fighters. Former employees of the special SOBR forces will be given special consideration.</text>
	</string>
	<string id="st_dyn_news_spam_faction_killer_17">
		<text>Calling all artefact hunters out there: one of our important clients is requesting specific artefacts. If you're good enough for the job, contact us as soon as possible.</text>
	</string>
	<string id="st_dyn_news_spam_faction_killer_18">
		<text>I've noticed an increased number of visitors lately. Any suspicious activity near our base will be dealt with, permanently. You've been warned.</text>
	</string>

	<string id="st_dyn_news_spam_faction_killer_19">
		<text>Artyom Sagitov, called Locomotive, was found last night attempting to infiltrate the waste processing plant. He was found by a security team and shot. If you wish to claim the body, contact Dushman.\nYet again, we remind you not to interfere with Syndicate business.</text>
	</string>
	<string id="st_dyn_news_spam_faction_killer_20">
		<text>Yevgeny Vorontsov, known as Yarmuk, was executed yesterday for attempting to spy on one of our operation teams.\nConsider this your last warning.</text>
	</string>
	<string id="st_dyn_news_spam_faction_killer_21">
		<text>Johannes Zhmyev, nicknamed Chancellor, was just identified as a casualty after he and some other stalkers attempted to ambush a patrol squad.\nWe are tracking down the remaining offenders.</text>
	</string>
	<string id="st_dyn_news_spam_faction_killer_22">
		<text>Simeon Mlakar, known as Trumpet, was caught falsely wearing Syndicate insignia and put to death. That is our operating procedure.\nDon't make the same mistake.</text>
	</string>
	<string id="st_dyn_news_spam_faction_killer_23">
		<text>Attention to the Ukrainian Armed Forces: your infiltration squad led by Sergeant Boyko has been eliminated by our security forces.\nWe hope this demonstration has been instructive.</text>
	</string>
	<string id="st_dyn_news_spam_faction_killer_24">
		<text>Shit! Come in Aslan! We can't get you on the comms! Everything's fucked, the deal went sideways and at least two of our men are down. We need help, now!</text>
	</string>
	<string id="st_dyn_news_spam_faction_killer_25">
		<text>We are currently looking for an explosives expert - plastic, accelerants, detonators. Our last guy wasn't as good as he said.</text>
	</string>
	<string id="st_dyn_news_spam_faction_killer_26">
		<text>Watch your maps when you are in the vicinity of our outposts - we do not give warnings.</text>
	</string>
	<string id="st_dyn_news_spam_faction_killer_27">
		<text>This is horseshit. I'm not getting paid half enough for this.</text>
	</string>
	<string id="st_dyn_news_spam_faction_killer_28">
		<text>Who the hell are these people? We've got four - no... five corpses in the street and we have no idea who they are. I don't recognize these colors.</text>
	</string>
	<string id="st_dyn_news_spam_faction_killer_29">
		<text>Ok, radio silence in this sector for the next two hours. Mouths shut, eyes open!</text>
	</string>
	<string id="st_dyn_news_spam_faction_killer_30">
		<text>On peut les voir maintenant. Tu es pret?</text>
	</string>
	<string id="st_dyn_news_spam_faction_killer_31">
		<text>Wo ist jeder? Ich bin ganz allein hier draussen.</text>
	</string>
	<string id="st_dyn_news_spam_faction_killer_32">
		<text>Anyone familiar with accurizing high-caliber precision rifles? I'm looking to improve the groupings on my .338.</text>
	</string>
	<string id="st_dyn_news_spam_faction_killer_33">
		<text>Seeking sellers of ballistic plates in high volumes. Ceramic or polycarbonate materials preferred.</text>
	</string>
	<string id="st_dyn_news_spam_faction_killer_34">
		<text>From now on, everything's going on the private network. I don't want to see any of you using this channel.</text>
	</string>
	<string id="st_dyn_news_spam_faction_killer_35">
		<text>Respond! Alex? Anyone? We can't see anything, but the GPS says they should be right here. I think I - there's something strange going on here. Have we checked for spatial anomalies in the area?</text>
	</string>
	<string id="st_dyn_news_spam_faction_killer_36">
		<text>No visual on the chopper yet. The pilot knows the anomaly maps, right? Let's hope he does...</text>
	</string>
	<string id="st_dyn_news_spam_faction_killer_37">
		<text>This is a broadcast from the outpost in the Pripyat bookstore:\nWe're looking for high-volume ammunition trades, open to free stalkers.</text>
	</string>
	<string id="st_dyn_news_spam_faction_killer_38">
		<text>This is a broadcast from the outpost in the Pripyat bookstore:\nWe're in the market for local anomaly maps and navigation routes. Don't be shy! Working for us can be lucrative.</text>
	</string>
	<string id="st_dyn_news_spam_faction_killer_39">
		<text>This is a broadcast from the outpost in the Pripyat bookstore:\nThis is a friendly warning that we've been seeing Monolith troops hiding out in some of the buildings. Use extreme caution in the area.</text>
	</string>
	<string id="st_dyn_news_spam_faction_killer_40">
		<text>Meeker said that he left it near the old shopping center and it wasn't there on the next day. I think they took the bait.</text>
	</string>
	
	<string id="st_dyn_news_spam_faction_army_1">
		<text>Base, this is Delta squad. We've located the entrance to the Dark Valley lab. What are our orders?\n \n%c[255,160,160,160]Anonymous\n%c[default]Bloody hell! Switch to the private channel!</text>
	</string>
	<string id="st_dyn_news_spam_faction_army_2">
		<text>Base, this is recon team Nightbird. We're having encryption problems and are leaving a message here. Landed in Limansk and the building site seems impenetrable. Large concentration of enemy forces: eight RPGs, five snipers, and four with additional, unknown weapons. We cannot send our coordinates, and our enemies are surely listening in on the general channel. What are your orders?\n \n%c[255,160,160,160]Anonymous\n%c[default]Copy, Nightbird. Return to the Red Forest immediately and regroup with Vulture. Make further decisions from there on out.</text>
	</string>
	<string id="st_dyn_news_spam_faction_army_3">
		<text>Attention! When trying to cross the perimeter, the soldiers guarding it have the right to open fire on you without warning. Do not take chances and do not break the law.</text>
	</string>
	<string id="st_dyn_news_spam_faction_army_4">
		<text>To all military stalkers operating in the area around the Darkscape and the Cordon: switch to the encrypted channel! That's an order!</text>
	</string>
	<string id="st_dyn_news_spam_faction_army_5">
		<text>All military stalkers should establish comms on the double! Everybody assemble in the channel.</text>
	</string>
	<string id="st_dyn_news_spam_faction_army_6">
		<text>Radio frequencies are cut off in square a4_4. Please report from another location near the anomalous zone.</text>
	</string>
	<string id="st_dyn_news_spam_faction_army_7">
		<text>Citizens! The Zone poses mortal danger! We're here to protect you from the Zone, not the Zone from you. Do not jeopardise your life! Do not try to penetrate into the secured area!</text>
	</string>
	<string id="st_dyn_news_spam_faction_army_8">
		<text>Requesting a helicopter in square a1_6.</text>
	</string>
	<string id="st_dyn_news_spam_faction_army_9">
		<text>Requesting a mortar strike on square e2_12.</text>
	</string>
	<string id="st_dyn_news_spam_faction_army_10">
		<text>Contracted soldiers and military stalkers: if anyone finds the wreckage of a fallen helicopter during one of the raids, please recover and deliver the flight recorder to Major Kuznetsov.</text>
	</string>
	<string id="st_dyn_news_spam_faction_army_11">
		<text>Colonel Kuznetsov, there will be an examination by two observers from the SSU tomorrow. Have a suitable reception ready.</text>
	</string>
	<string id="st_dyn_news_spam_faction_army_12">
		<text>Colonel Kuznetsov, get in touch immediately. Waiting for you in office #3.</text>
	</string>
	<string id="st_dyn_news_spam_faction_army_13">
		<text>Kestrel, it's Peony. Can you respond? There's no radio signal.</text>
	</string>
	<string id="st_dyn_news_spam_faction_army_14">
		<text>Guys, don't screw around in the ravine. Some rabid creatures have settled where we burned a few boxes a couple of days ago.</text>
	</string>
	<string id="st_dyn_news_spam_faction_army_15">
		<text>Attention, sappers: we require additional mines in square e3_16.</text>
	</string>
	<string id="st_dyn_news_spam_faction_army_16">
		<text>The Security Service of Ukraine is calling all right-minded and loyal citizens to collaborate with the authorities. Report all known cases of stalking! Only with your help can we eliminate this hideous phenomenon!</text>
	</string>
	<string id="st_dyn_news_spam_faction_army_17">
		<text>Need the defence at the northern pass strengthened in accordance with order #231. When is the armour coming in?</text>
	</string>

	<string id="st_dyn_news_spam_faction_army_18">
		<text>We've got a half-crazed and very dirty stalker at the checkpoint who won't stop yelling for Sergeant Spooner. We're going to keep him in holding until he calms down a bit.</text>
	</string>
	<string id="st_dyn_news_spam_faction_army_19">
		<text>We've discovered several crates of ammunition that have sustained water damage - the cartridges have serious rust. Well, there's another write-off.</text>
	</string>
	<string id="st_dyn_news_spam_faction_army_20">
		<text>Don't forget to pick up some grenades from the armory. We have reports of mutants in the north that are highly-immune to gunfire.</text>
	</string>
	<string id="st_dyn_news_spam_faction_army_21">
		<text>This is Captain Efremov - the engineering detachment you were supposed to send us hasn't arrived yet. Do you want our updated co-ordinates?</text>
	</string>
	<string id="st_dyn_news_spam_faction_army_22">
		<text>Seryoga! These supplies were supposed to be moved hours ago! If you don't shape up, I'm sending you out on night patrols.</text>
	</string>
	<string id="st_dyn_news_spam_faction_army_23">
		<text>I'm here. I'm here. I came with... I went and now I have... They're down, six men all down with terrible... What? Where is the... I can't even see it anymore. There's... something that's not... \n \n%c[255,160,160,160]Anonymous\n%c[default]Who the hell is this? Identify yourself!</text>
	</string>
	<string id="st_dyn_news_spam_faction_army_24">
		<text>Ischuk is dodging patrol duty again. Where the hell has he gotten to now?</text>
	</string>
	<string id="st_dyn_news_spam_faction_army_25">
		<text>Unauthorized personnel in the clearing near the border fence: you have one minute to clear out before we clear you out. Consider yourself lucky, because we often don't get the chance to give warnings.</text>
	</string>
	<string id="st_dyn_news_spam_faction_army_26">
		<text>Are they ever going to fix the fence? Everyone knows that's how they get in and out. Good luck getting command to pay for it.</text>
	</string>
	<string id="st_dyn_news_spam_faction_army_27">
		<text>Sweepers: you're clear to go. Just stay in the boundary markers and watch your step.</text>
	</string>
	<string id="st_dyn_news_spam_faction_army_28">
		<text>Kill the noise! You stupid - Shut up that racket! They're going to hear that!</text>
	</string>
	<string id="st_dyn_news_spam_faction_army_29">
		<text>Is anyone getting this? I'm in some serious trouble, I'm in some sort of industrial building - I got separated. Can you hear me?</text>
	</string>
	<string id="st_dyn_news_spam_faction_army_30">
		<text>Are the transports arriving today? We've got a guy who's not looking so good - needs a proper medical facility.</text>
	</string>
	<string id="st_dyn_news_spam_faction_army_31">
		<text>Environment protection is NOT optional. See the quartermaster if you have missing or damaged equipment.</text>
	</string>
	<string id="st_dyn_news_spam_faction_army_32">
		<text>Are we getting relieved, or what? Court-marshal me, I don't care, but we can't hold this position alone anymore. The sergeant would have agreed... while he was alive.</text>
	</string>
	<string id="st_dyn_news_spam_faction_army_33">
		<text>Short, controlled bursts, damn-it! Conserve the ammo!</text>
	</string>
	<string id="st_dyn_news_spam_faction_army_34">
		<text>They'll be fine, I know they will. Nikanorov has been in worse. I'll bet he'll show up in a couple of days with an artefact and a bottle of vodka.</text>
	</string>
	<string id="st_dyn_news_spam_faction_army_35">
		<text>Who gives a shit about asbestos? Get rid of the rads and the freaks of nature, and I'm set.</text>
	</string>
	<string id="st_dyn_news_spam_faction_army_36">
		<text>This is Bolt-2, finishing my pass. The target has been saturated with explosives - no visual contact. Heading back to station.</text>
	</string>
	<string id="st_dyn_news_spam_faction_army_37">
		<text>Yeah, I'll believe in vampires and fairy-tales when I see them with my eyes. Scientific aberrations are one thing, but you should hear the garbage that gets told around the campfire.</text>
	</string>
	<string id="st_dyn_news_spam_faction_army_38">
		<text>That call signal isn't in our records... is the SBU up to something again? It would be just like them to send in someone without telling us.</text>
	</string>
	<string id="st_dyn_news_spam_faction_army_39">
		<text>Report of an armaments cache in square a2_9. We'll set a guard on it until we can get it out of here.</text>
	</string>
	<string id="st_dyn_news_spam_faction_army_40">
		<text>Whoever is in the area: I just saw an unknown creature crawl over the encampment wall. This looks really bad.</text>
	</string>
	
	<string id="st_dyn_news_spam_faction_monolith_1">
		<text>Soldiers, do not meddle in areas with variable psi-emissions. You don't know what you contend with.</text>
	</string>
	<string id="st_dyn_news_spam_faction_monolith_2">
		<text>A squad was lost in the area of the cemetery of sunken ships, and we have no connection with them. Units in the area are to help them before they get into trouble.</text>
	</string>
	<string id="st_dyn_news_spam_faction_monolith_3">
		<text>I saw some kind of squad in our colours near Pripyat, behaving in a hostile manner and not allowing anyone to get near. I don't think these are ordinary deserters. They're headed towards the southern part of town.</text>
	</string>
	<string id="st_dyn_news_spam_faction_monolith_4">
		<text>Attention, soldiers of Wings at the Generators. The installation has been destabilised. Head to the bunker as instructed and begin fixing the problem immediately.</text>
	</string>
	<string id="st_dyn_news_spam_faction_monolith_5">
		<text>This is the storeman from the Yubileiny service centre. I'm quite worried. Are supplies expected in the near future? We don't even have enough 5.45.</text>
	</string>
	<string id="st_dyn_news_spam_faction_monolith_6">
		<text>Barrier-1 is in trouble at square aes2_m1. It seems they've spotted some humanoids, hardly zombies, moving at a steady pace.</text>
	</string>
	<string id="st_dyn_news_spam_faction_monolith_7">
		<text>A signal has arrived from the Sarcophagus. Shall I verify?\n \n%c[255,160,160,160]Monolith\n%c[default]Not possible. Too much background radiation and tons of creatures there. I've already told you.</text>
	</string>
	<string id="st_dyn_news_spam_faction_monolith_8">
		<text>Wings, come in. Are you at the objective yet?</text>
	</string>
	<string id="st_dyn_news_spam_faction_monolith_9">
		<text>There is no Wish Granter, but there is a group of people ahead of their time with power that knows no equal. Don't ruin the dream... With your support, we shall build a new world. A new reality.</text>
	</string>
	<string id="st_dyn_news_spam_faction_monolith_10">
		<text>All recruits should meet with Mentor immediately.</text>
	</string>
	<string id="st_dyn_news_spam_faction_monolith_11">
		<text>A horde of zombies is expected on the outskirts of Pripyat. Take action.</text>
	</string>
	<string id="st_dyn_news_spam_faction_monolith_12">
		<text>We have lost a detachment in Agroprom. Find them, dead or alive.</text>
	</string>
	<string id="st_dyn_news_spam_faction_monolith_13">
		<text>How many inquisitors are there, you say? Will a couple dozen not suffice? Well, shite. Mentor, best put your recruits to some training.</text>
	</string>
	<string id="st_dyn_news_spam_faction_monolith_14">
		<text>How's the situation at the Radar? Anything out of the ordinary?</text>
	</string>
	<string id="st_dyn_news_spam_faction_monolith_15">
		<text>Our commander's been worrying again. There's nothing to eat at the station. Where do we find provisions? My fighters will be passing on to human flesh before long.</text>
	</string>
	<string id="st_dyn_news_spam_faction_monolith_16">
		<text>Stalker, see what scientific activity has done to this world. It has challenged its foundations, and we need YOU to help make this world a better place. Based on the reality given to you, YOU must understand that with the help of the Brotherhood, everything becomes possible. A paradise on Earth? On the snap of your fingers. Give us your hand in supporting the existence of this miracle. Any future companions should arrive at any of our posts with arms and armour.</text>
	</string>
	<string id="st_dyn_news_spam_faction_monolith_17">
		<text>Where did Inquisitor's group go? We've got nothing to cover sector p_5 with.</text>
	</string>
	<string id="st_dyn_news_spam_faction_monolith_18">
		<text>Fellow scientists, give up your ungrateful job. All the fruits of your work shall sooner or later settle in the oligarchic minorities, and you will sink into oblivion. The brotherhood is in need of qualified specialists. Let us not offer you any rewards, but the ability for you to choose your own futures for yourselves and your loved ones.</text>
	</string>
	<string id="st_dyn_news_spam_faction_monolith_19">
		<text>A sentry has died by his own hand in the control room. Dispose of the corpse.</text>
	</string>
	<string id="st_dyn_news_spam_faction_monolith_20">
		<text>This is the squad at the station. We're running out of gear. Need help.</text>
	</string>
	<string id="st_dyn_news_spam_faction_monolith_21">
		<text>Inquisitors speaking. We'll be clearing out the approaches to Pripyat. Eyes sharp and clear. We work using computer.</text>
	</string>
	<string id="st_dyn_news_spam_faction_monolith_22">
		<text>Commander of the Barrier speaking. We have five unfettered deserters. If you meet them in the vicinity of Pripyat, open fire on them.</text>
	</string>
	<string id="st_dyn_news_spam_faction_monolith_23">
		<text>This is Rabbit. Shortly, we will be securing some new equipment. The men have promised that they are bringing something from the military in the Agroprom.</text>
	</string>

	<string id="st_dyn_news_spam_faction_monolith_24">
		<text>Perimeter breach detected in the southwest of the second barrier. Forces unknown. Response team is currently assembling.</text>
	</string>
	<string id="st_dyn_news_spam_faction_monolith_25">
		<text>Emir: we have reports of infiltrators in the Outskirts. Shall we take care of it?</text>
	</string>
	<string id="st_dyn_news_spam_faction_monolith_26">
		<text>Some of our soldiers are becoming dysfunctional. They require an uplink - we're out of stimulants.</text>
	</string>
	<string id="st_dyn_news_spam_faction_monolith_27">
		<text>This is a reminder that assignments in the hospital need to be no longer than five days sequentially. No more mistakes.</text>
	</string>
	<string id="st_dyn_news_spam_faction_monolith_28">
		<text>The Monolith is... distant today. Charon? Where are you, Charon?</text>
	</string>
	<string id="st_dyn_news_spam_faction_monolith_29">
		<text>Infection contained. This territory can be considered clean.</text>
	</string>
	<string id="st_dyn_news_spam_faction_monolith_30">
		<text>Brothers, my wounds are fatal. Fall back and I will destroy as many as I can.</text>
	</string>
	<string id="st_dyn_news_spam_faction_monolith_31">
		<text>Sentinels: your vigilance is expected and demanded of you. Let no concern turn you aside for your duty.</text>
	</string>
	<string id="st_dyn_news_spam_faction_monolith_32">
		<text>This is Talon's squad east of Radar. We have some wounded soldiers here, but we're unable to carry them for reinstatement. We're liquidating them and taking their gear with us.</text>
	</string>
	<string id="st_dyn_news_spam_faction_monolith_33">
		<text>Reports of armor movement to the far north-east of the Center. We'll be posting anti-vehicle units there. Just in case.</text>
	</string>
	<string id="st_dyn_news_spam_faction_monolith_34">
		<text>And I tell you, brothers, I looked into that black abyss and saw a therein a pillar of silver light. There was pain for a long time. It was when I awoke that I knew what I serve - that greatest of edifices... the very Monolith itself.</text>
	</string>
	<string id="st_dyn_news_spam_faction_monolith_35">
		<text>They have given in. Their bodies are pierced and broken. Their weapons have failed them. They had no hope against the inevitable. They are tread below the boots of the Monolith!</text>
	</string>
	<string id="st_dyn_news_spam_faction_monolith_36">
		<text>Our fallen will be avenged in the blood of our enemies. This is not our will - we have none such constraints. We are conduits for the Monolith, pillar of vengeance. It will have recompense.</text>
	</string>
	<string id="st_dyn_news_spam_faction_monolith_37">
		<text>This is Toltec's group: resistance was crushed. That one took longer than usual.</text>
	</string>
	<string id="st_dyn_news_spam_faction_monolith_38">
		<text>Resistance mounting south of the Center. Request rocket ordinance for the response team. We have everything else we need.</text>
	</string>
	<string id="st_dyn_news_spam_faction_monolith_39">
		<text>Routine patrol of Limansk bridge was interrupted by hostile fire. We're going to wait for the Emission. Monolith grant us the victory.</text>
	</string>
	<string id="st_dyn_news_spam_faction_monolith_40">
		<text>One of our corpses seems to have escaped. Dispatch teams north of Pripyat Outskirts as well as the river. This one may have information.</text>
	</string>
	
	<string id="st_dyn_news_spam_faction_greh_1">
		<text>Every emission is a single step toward cleansing this planet.</text>
	</string>
	<string id="st_dyn_news_spam_faction_greh_2">
		<text>Cleanse, purge, purify! Cleanse, purge, purify!</text>
	</string>
	<string id="st_dyn_news_spam_faction_greh_3">
		<text>We shall start the war to end all wars.</text>
	</string>
	<string id="st_dyn_news_spam_faction_greh_4">
		<text>Embark on the final crusade with us, stalker.</text>
	</string>
	<string id="st_dyn_news_spam_faction_greh_5">
		<text>We wage war in the name of peace!</text>
	</string>
	<string id="st_dyn_news_spam_faction_greh_6">
		<text>We shall excise the cancer of greed and malice from this sinful world.</text>
	</string>
	<string id="st_dyn_news_spam_faction_greh_7">
		<text>The Zone gives, the Zone takes.</text>
	</string>
	<string id="st_dyn_news_spam_faction_greh_8">
		<text>Oh, the almighty Monolith...</text>
	</string>
	<string id="st_dyn_news_spam_faction_greh_9">
		<text>With our blood-stained hands we shall create a world of peace!</text>
	</string>
	<string id="st_dyn_news_spam_faction_greh_10">
		<text>Repent.</text>
	</string>
	<string id="st_dyn_news_spam_faction_greh_11">
		<text>Wallow in despair, infidels, for your time has come.</text>
	</string>
	<string id="st_dyn_news_spam_faction_greh_12">
		<text>We are the harbingers of a new age.</text>
	</string>
	<string id="st_dyn_news_spam_faction_greh_13">
		<text>Our deeds are atrocious, our intentions noble...</text>
	</string>
	<string id="st_dyn_news_spam_faction_greh_14">
		<text>We are the necessary evil.</text>
	</string>
	<string id="st_dyn_news_spam_faction_greh_15">
		<text>You cannot fight fate!</text>
	</string>
	<string id="st_dyn_news_spam_faction_greh_16">
		<text>Artefacts are the fruit of the Zone.</text>
	</string>
	<string id="st_dyn_news_spam_faction_greh_17">
		<text>We shall pave the way to peace with the skulls of our enemies.</text>
	</string>
	<string id="st_dyn_news_spam_faction_greh_18">
		<text>Join us, or die! Join us, or die! JOIN US, OR DIE!!!</text>
	</string>
	<string id="st_dyn_news_spam_faction_greh_19">
		<text>Overthrow the tyrants! Murder the murderers!</text>
	</string>
	<string id="st_dyn_news_spam_faction_greh_20">
		<text>Fear the wrath of the Zone.</text>
	</string>
	<string id="st_dyn_news_spam_faction_greh_21">
		<text>We shall slay millions for billions to live in peace.</text>
	</string>
	<string id="st_dyn_news_spam_faction_greh_22">
		<text>Pay evil unto evil.</text>
	</string>
	<string id="st_dyn_news_spam_faction_greh_23">
		<text>A period of violence, an eternity of peace.</text>
	</string>
	<string id="st_dyn_news_spam_faction_greh_24">
		<text>Do not oppose the change.</text>
	</string>

	<!-- Zone Activity -->
	<string id="st_dyn_news_zone_activity_troop_none_1">
		<text>Weird... the emergency signal I received was pointing to this location $location.\nI have been searching for ten minutes at least, not a single trace of the missing squad was found...</text>
	</string>
	<string id="st_dyn_news_zone_activity_troop_none_2">
		<text>I was supposed to meet the other squad $location. Two hours have passed and there is no sign of them yet.</text>
	</string>
	<string id="st_dyn_news_zone_activity_troop_none_3">
		<text>$mechanic speaking. Stop bringing your broken crap over here. I'm a mechanic, not a magician. I've got dozens to fix already and there isn't enough replacement parts for everybody around.</text>
	</string>
	<string id="st_dyn_news_zone_activity_troop_none_4">
		<text>Don't gunk up the channel. Nobody cares about your lucky kills.</text>
	</string>
	<string id="st_dyn_news_zone_activity_troop_none_5">
		<text>$trader speaking. We received new shipment of ammo and medical supplies. I don't need to remind all of you again: take it easy on them, the amount is limited.</text>
	</string>
	<string id="st_dyn_news_zone_activity_troop_none_6">
		<text>$trader here. The next shipment of armours and gas masks won't be ready for a week at least. The main supplier faced some difficulties, hopefully it won't be much of an issue.</text>
	</string>
	<string id="st_dyn_news_zone_activity_troop_none_7">
		<text>I don't recall seeing this number of Vortex anomalies last time I came here in $map... They're spreading everywhere. Watch your step when you pass from this location.\n$speaker out</text>
	</string>
	<string id="st_dyn_news_zone_activity_troop_none_8">
		<text>$mechanic here. I'm looking for steel plates and carbon fibre. So if you came by any damaged armours, make sure to bring them to me and I will give you discounts on repairing services.</text>
	</string>
	
	<string id="st_dyn_news_zone_activity_troop_none_9">
		<text>$speaker here, reporting on the completion of our patrol for today: everything is very quiet, not a hostile spotted the whole way. It feels a bit eerie.\nI wouldn't call this sector safe for anything less than a fire-team.</text>
	</string>
	<string id="st_dyn_news_zone_activity_troop_none_10">
		<text>Ok, we can confirm that we're at the insertion point. You can send $speaker over here with the engineers.</text>
	</string>
	<string id="st_dyn_news_zone_activity_troop_none_11">
		<text>This is $speaker's squad, we just arrived at $location and the enemy force isn't here. Their equipment is scattered all around, they must have seen us coming.\nPlease advise, we're setting up a perimeter.</text>
	</string>
	<string id="st_dyn_news_zone_activity_troop_none_12">
		<text>$mechanic just told me that the plates are ready for the armour re-fitting. Someone please get in contact with $trader, he's not answering direct messages.</text>
	</string>
	<string id="st_dyn_news_zone_activity_troop_none_13">
		<text>We just got confirmation on co-ordinates of enemy observation post:\n\n16', .6" North\n13', 39.2" East\n\nPlease Verify</text>
	</string>
	<string id="st_dyn_news_zone_activity_troop_none_14">
		<text>$mechanic here. If you just got your main return spring replaced last week, there's a good chance that it's out of spec - we've been having problems.\nCome by and I'll put one of the old ones back in.</text>
	</string>
	<string id="st_dyn_news_zone_activity_troop_none_15">
		<text>$speaker was supposed to come by with his squad and relieve us, what gives? We're six hours overdue and we've got better things to do than stand around out here twiddling our thumbs.</text>
	</string>
	
	
	<string id="st_dyn_news_zone_activity_troop_mutant_1">
		<text>This is $speaker... My squad has been attacked by $target several minutes ago $location. Requesting assistance immediately!</text>
	</string>
	<string id="st_dyn_news_zone_activity_troop_mutant_2">
		<text>Help! We got jumped by $target $location.\nTwo of our squad are suffering from serious injury, we can't hold it any longer!</text>
	</string>
	<string id="st_dyn_news_zone_activity_troop_mutant_3">
		<text>Attention! This is $leader. I got a report from one of the squads $location. Apparently they have been attacked by $target.\nTroops nearby must provide necessary assistance at once.</text>
	</string>
	<string id="st_dyn_news_zone_activity_troop_mutant_4">
		<text>One of our squads went missing $location.\nThe last message I received from them was about spotting $target moving their way... Can any of our troops nearby check their location?</text>
	</string>
	<string id="st_dyn_news_zone_activity_troop_mutant_5">
		<text>$speaker reporting in. A few minutes ago, I saw $target approaching our square. They are in big numbers, it's unusual...\nWe are $location. Send nearby troops over our location.</text>
	</string>
	<string id="st_dyn_news_zone_activity_troop_mutant_6">
		<text>What's going on in $map? We lost contact with the squad $location.\nSomeone saw $target roaming the place, I need more info about the situation there.</text>
	</string>
	
	<string id="st_dyn_news_zone_activity_troop_mutant_7">
		<text>Attention! This is $speaker's team in the north of $map, we got hit by some sort of mutant attack a few minutes ago - we couldn't make positive ID.\nWe lost a man, requesting orders, urgent!</text>
	</string>
	<string id="st_dyn_news_zone_activity_troop_mutant_8">
		<text>$leader, this is $speaker. We just fought off an attack by $target. We're running low on ammo and more mutants seem to be coming.\nPlease advise, we need support!</text>
	</string>
	<string id="st_dyn_news_zone_activity_troop_mutant_9">
		<text>$speaker speaking. Tell $leader that we just saw $target in a massive herd going west. I would estimate 30 to 40 of them.\nCo-ordinates: \n\n14', .1" North\n\n10', 55.6" East</text>
	</string>
	<string id="st_dyn_news_zone_activity_troop_mutant_10">
		<text>Attention all squads, this is $leader. I've been receiving multiple reports of $target from all around $map.\nAny teams near that sector, expect contact.</text>
	</string>
	<string id="st_dyn_news_zone_activity_troop_mutant_11">
		<text>Attention $leader, this is $speaker's squad. We just lost contact with our forward element after we saw $target heading that way.\nWe're pairing up with the adjacent squad to go relieve them.</text>
	</string>
	<string id="st_dyn_news_zone_activity_troop_mutant_12">
		<text>This is $leader. Any patrols in $map should pull back to a position $location immediately. We've received intel of hostile movement, probably $target.\nStart moving immediately; it may be nothing, but we need to take precautions.</text>
	</string>
	
	
	<string id="st_dyn_news_zone_activity_troop_enemy_1">
		<text>This is $speaker. Requesting assistance immediately!\nMy squad in $map has been attacked by $target a few minutes ago. We took position $location, hurry up!</text>
	</string>
	<string id="st_dyn_news_zone_activity_troop_enemy_2">
		<text>Help! We got attacked by $target in $map. Three men from our squad are suffering from serious injuries, we can't hold it any longer!</text>
	</string>
	<string id="st_dyn_news_zone_activity_troop_enemy_3">
		<text>We have spotted $target approaching our location $location. $leader, what are your orders?</text>
	</string>
	<string id="st_dyn_news_zone_activity_troop_enemy_4">
		<text>A few minutes ago, my squad engaged $target $location. They fell back after killing two of them. One of my men got a serious injury.</text>
	</string>
	<string id="st_dyn_news_zone_activity_troop_enemy_5">
		<text>$leader speaking. It seems that $target are spreading $location, they might be preparing for something.\nAll squads near the place should take caution, report any unusual movement.</text>
	</string>
	<string id="st_dyn_news_zone_activity_troop_enemy_6">
		<text>One of my men spotted $target heading our way. We took position $location. If they try something funny, they will pay for it. $speaker out.</text>
	</string>
	<string id="st_dyn_news_zone_activity_troop_enemy_7">
		<text>I got a report from unknown source about $target preparing for an ambush in $map. All squads at the location must take extreme caution.</text>
	</string>
	<string id="st_dyn_news_zone_activity_troop_enemy_8">
		<text>We opened fire on $target in $map after ignoring our clear warnings.\nLooks like more of them are heading this way, so we'll fall back and take position $location for now. $speaker out.</text>
	</string>
	<string id="st_dyn_news_zone_activity_troop_enemy_9">
		<text>I've received information about possible raid in $map. Looks like $target are looking for trouble. Eyes peeled.</text>
	</string>
	<string id="st_dyn_news_zone_activity_troop_enemy_10">
		<text>$leader, this is $speaker. After a long battle with $target $location, we managed to hold two captives.\nWhat do you want to do with them?</text>
	</string>
	
	<string id="st_dyn_news_zone_activity_troop_enemy_11">
		<text>$leader, come in! We were ambushed by $target $location! We got into a cross-fire and we lost half of the squad!\nMost of us are injured and we pulled back to a defensive position.\nWe need reinforcements immediately! They're still coming in!</text>
	</string>
	<string id="st_dyn_news_zone_activity_troop_enemy_12">
		<text>$speaker here. The enemy incursion has been wiped out; all of the $target have been neutralized.\nMost of them fell $location but we pursued the rest to the south. Orders?</text>
	</string>
	<string id="st_dyn_news_zone_activity_troop_enemy_13">
		<text>This is the second recon patrol, we're taking fire from a sniper $location! We haven't got a good look, but we're pretty sure it's $target.\nWe can't move from this position. If you have any nearby squads that can approach the hostile from behind, send them!</text>
	</string>
	<string id="st_dyn_news_zone_activity_troop_enemy_14">
		<text>Third fire-team in $map reporting: we're holding $location, but it looks like they're regrouping for another assault.\nWe're good on ammo, but most of my men have injuries.\nThey're starting again!</text>
	</string>
	<string id="st_dyn_news_zone_activity_troop_enemy_15">
		<text>Report on the situation in $map: we haven't been fired on for several minutes and we don't know where they went.\nWe can confirm that all of the $target are not accounted for and we can't move forward without separating.\nPlease send backup, we will hold this position.</text>
	</string>
	<string id="st_dyn_news_zone_activity_troop_enemy_16">
		<text>$speaker to $leader: we're keeping up the attack on $target $location, but they're holding firm. We've only suffered one casualty.\nIn a few minutes, we'll try an assault from multiple angles, will update.</text>
	</string>
	<string id="st_dyn_news_zone_activity_troop_enemy_17">
		<text>We've been skirmishing with $target for several hours now. No casualties to report and we think we've killed two of them.\nRight now, it looks like they're holing up $location. Do you want us to stay on them?</text>
	</string>
	
	<string id="st_dyn_news_zone_activity_troop_friend_1">
		<text>This is $speaker. We met $target $location. One of them is suffering from a bad injury.\nI marked the location of our base for them. Make sure to provide them with medical assistance.</text>
	</string>
	<string id="st_dyn_news_zone_activity_troop_friend_2">
		<text>We got assistance from $target in $map.\n They have extra medical supplies. You can allow them to get into our base.</text>
	</string>
	<string id="st_dyn_news_zone_activity_troop_friend_3">
		<text>$target were asking for extra ammo. I met them $location. Looks like they're preparing for a hunting trip.</text>
	</string>
	<string id="st_dyn_news_zone_activity_troop_friend_4">
		<text>I saw $target roaming $location. They are searching for artefacts.\nOne of them, called $speaker, has found two at least. What do you think $leader? Sounds like a good deal.</text>
	</string>
	<string id="st_dyn_news_zone_activity_troop_friend_5">
		<text>I was talking to $target we met $location. Their commander, $speaker, mentioned unusual number of mutants heading this way.\nMy squad took position and they agreed to provide necessary assistance. Waiting for orders.</text>
	</string>
	<string id="st_dyn_news_zone_activity_troop_friend_6">
		<text>Just found dead bodies of $target here in $map, or what's left of them... Seems like some wild mutants got those poor guys.\nI'm about to reach my destination $location. $speaker out.</text>
	</string>
	
	<string id="st_dyn_news_zone_activity_troop_friend_7">
		<text>$speaker here. The hostiles we were tracking turned out to be $target.\nWe asked them if they had seen any activity and they hadn't. We're leaving them $location and finishing our patrol.</text>
	</string>
	<string id="st_dyn_news_zone_activity_troop_friend_8">
		<text>We just ran across $target when they were under attack by mutants $location. Together, we managed to fight them off.\nOne of their men is in critical condition. Requesting permission to take them back to our outpost for treatment.</text>
	</string>
	<string id="st_dyn_news_zone_activity_troop_friend_9">
		<text>$leader: we were looking for our lost man and we found him with $target $location. They had found him and patched him up.\nWe're giving them some ammo because they're low. $speaker out.</text>
	</string>
	<string id="st_dyn_news_zone_activity_troop_friend_10">
		<text>This is $speaker's team reporting! After a whole day without comms or navigation, we were found by $target and they took us back to their camp.\nWe should be able to head out in a few hours thanks to their help.</text>
	</string>
	<string id="st_dyn_news_zone_activity_troop_friend_11">
		<text>We just found those missing $target wandering around in $map. They appear to be suffering from some sort of mental condition, maybe psy damage.\nOrders? We'll keep a close eye on them.</text>
	</string>
	<string id="st_dyn_news_zone_activity_troop_friend_12">
		<text>Fourth assault squad: We arrived $location and found $target already there. They're willing to help us out. We'll contact you as soon as we set up a perimeter.</text>
	</string>
	<string id="st_dyn_news_zone_activity_troop_friend_13">
		<text>We came by $target on our way back. They're preparing for a raid on mutants spotted $location.\nWe'll join them and split the meat.</text>
	</string>		
	
	<string id="st_dyn_news_zone_activity_group_none_1">
		<text>Weird... the emergency signal I received was pointing to this location $location.\nI have been searching for ten minutes at least, not a single trace of the missing group was found... I wonder what happened.</text>
	</string>
	<string id="st_dyn_news_zone_activity_group_none_2">
		<text>I was supposed to meet the rest of my group $location. Two hours have passed and there is no sign of them yet.</text>
	</string>
	<string id="st_dyn_news_zone_activity_group_none_3">
		<text>$mechanic speaking. Stop bringing broken shit to me. What I'm supposed to do with an gun missing half the parts?!</text>
	</string>
	<string id="st_dyn_news_zone_activity_group_none_4">
		<text>Don't gunk up the channel. Nobody cares about your amazing adventures.</text>
	</string>
	<string id="st_dyn_news_zone_activity_group_none_5">
		<text>$trader speaking. We received new shipment of ammo and medical supplies. I don't need to remind all of you again: take it easy on them, the amount is limited.</text>
	</string>
	<string id="st_dyn_news_zone_activity_group_none_6">
		<text>$trader here. Don't expect the next outfit shipment to arrive any time soon. We lost contact with our local supplier.</text>
	</string>
	<string id="st_dyn_news_zone_activity_group_none_7">
		<text>It's $speaker. Something is not right... Electro anomalies are spreading $location.\nJust watch your step when you want to pass by.</text>
	</string>
	<string id="st_dyn_news_zone_activity_group_none_8">
		<text>$mechanic here. I'm missing steel plates and carbon fibre.\nIf you came by any damaged armours, make sure to bring them to me and I will give you discounts on repairing services.</text>
	</string>
	
	<string id="st_dyn_news_zone_activity_group_none_9">
		<text>$trader, can you get in contact with $speaker and his group? They're moving way too far north past the safety markers and we can't get them on the radio.\nHave you heard from them?</text>
	</string>
	<string id="st_dyn_news_zone_activity_group_none_10">
		<text>This is $trader, reminding you that theft is not tolerated. If you know who swiped the stimpacks from the last shipment, contact me immediately.\nIf we find out later, then you will receive the same punishment as the thief.</text>
	</string>
	<string id="st_dyn_news_zone_activity_group_none_11">
		<text>This is $mechanic back at the camp. If anyone comes across replacement parts for night-vision optics, we are desperately short of them.\nThat means that you can make quite a bit of cash if you bring some in.</text>
	</string>
	<string id="st_dyn_news_zone_activity_group_none_12">
		<text>Hey, $trader, you're never going to guess what we found. Just fifty yards from camp we discovered an observation outpost with some monitoring equipment someone left behind. It was covered pretty well in foliage and we literally tripped over it.\nWho do you think we can thank for this?</text>
	</string>
	<string id="st_dyn_news_zone_activity_group_none_13">
		<text>Shit, somebody better get a hold of $mechanic; our secondary power grid went down - completely dead, we don't know what to do.\nWhy can he never just pick up his damn radio?</text>
	</string>
	<string id="st_dyn_news_zone_activity_group_none_14">
		<text>$trader here, checking in on the situation $location. It's been over an hour since we've had a report, what gives?</text>
	</string>
	<string id="st_dyn_news_zone_activity_group_none_15">
		<text>Hey, $speaker, there's no change with that developing anomaly. It hasn't moved closer to the ground, but it does appear to be increasing in intensity.\nI think it's probably some sort of space anomaly, but others are saying it looks like a gravity concentrate. I don't think it will impede our business.</text>
	</string>

	
	<string id="st_dyn_news_zone_activity_group_mutant_1">
		<text>This is $speaker... My group has been attacked by $target a few minutes ago $location. Is there anyone nearby!</text>
	</string>
	<string id="st_dyn_news_zone_activity_group_mutant_2">
		<text>Help! We got jumped by $target $location. I lost two of my men already, we can't hold it any more...</text>
	</string>
	<string id="st_dyn_news_zone_activity_group_mutant_3">
		<text>$leader here. I got a report from the group $location.\nApparently they have been attacked by $target. I'm not sure if they made it, is there any group nearby who can assist them?</text>
	</string>
	<string id="st_dyn_news_zone_activity_group_mutant_4">
		<text>$speaker speaking. One of our groups went missing $location.\nThe last message I received from them was about spotting $target moving their way... I'm gonna check out their location, any volunteers around?</text>
	</string>
	<string id="st_dyn_news_zone_activity_group_mutant_5">
		<text>Hey! it's $speaker. A few minutes ago, I saw $target heading our way. They are in big numbers, it doesn't seem good at all...\nWe are $location. Wish us some luck.</text>
	</string>
	<string id="st_dyn_news_zone_activity_group_mutant_6">
		<text>What's going on? We lost contact with the group $location.\nSomeone saw $target roaming the place, is there anyone around who can give us more info about the situation?</text>
	</string>	
	
	<string id="st_dyn_news_zone_activity_group_mutant_7">
		<text>Uh, $leader, it's $speaker. We're moving east in $map because we're being shadowed by some sort of mutant pack, $target maybe.\nWe're not equipped to handle this many, what should we do?</text>
	</string>
	<string id="st_dyn_news_zone_activity_group_mutant_8">
		<text>This is $speaker speaking. My guys haven't been able to move out from their position $location for several hours because of $target. We're holding fine, but there's no way we're going out there.\nPlease send someone to help as soon as you can.</text>
	</string>
	<string id="st_dyn_news_zone_activity_group_mutant_9">
		<text>Hello, come in! $speaker is dead, but we managed to kill the $target that ambushed us. We're $location and we have no other casualties.\nWe're heading back to base as soon as possible.</text>
	</string>
	<string id="st_dyn_news_zone_activity_group_mutant_10">
		<text>Hey, this is the group $location reporting in. We attacked those mutants as ordered, but they seem to have run off.\nWe're looking now, if we can get a spot on them, we'll let you know.</text>
	</string>
	<string id="st_dyn_news_zone_activity_group_mutant_11">
		<text>$leader, are you there? This is $speaker! The entire team is fucking dead! They got killed by $target.\nI'm holding $location, but they might come back. Orders?</text>
	</string>
	<string id="st_dyn_news_zone_activity_group_mutant_12">
		<text>This is $leader to all of our guys in $map. We just had $speaker and his squad go check out some noises $location and we lost contact with them.\nAnyone in the area: I want some eyes on that location; don't go charging in, just watch it for a while.</text>
	</string>
	
	<string id="st_dyn_news_zone_activity_group_enemy_1">
		<text>This is $speaker. We need backup!\nMy group has been attacked by $target a few minutes ago. We're taking cover $location, hurry up!</text>
	</string>
	<string id="st_dyn_news_zone_activity_group_enemy_2">
		<text>Shit.... Help! We got attacked by $target in $map. I lost two guys already, we can't hold it any longer!</text>
	</string>
	<string id="st_dyn_news_zone_activity_group_enemy_3">
		<text>We just saw $target heading over here, $location. $leader, what's going on???</text>
	</string>
	<string id="st_dyn_news_zone_activity_group_enemy_4">
		<text>A few minutes ago, my group opened fire at $target $location. They fell back after killing two of them at least.\nWe can't stay here, I'm moving somewhere else...</text>
	</string>
	<string id="st_dyn_news_zone_activity_group_enemy_5">
		<text>$leader speaking. It seems that $target are spreading $location, they might be preparing for something.\nGroups near that place should take extra caution.</text>
	</string>
	<string id="st_dyn_news_zone_activity_group_enemy_6">
		<text>One of my men spotted $target heading our way $location. If they tried something stupid, they're gonna pay for it. $speaker out.</text>
	</string>
	<string id="st_dyn_news_zone_activity_group_enemy_7">
		<text>Guess what? I just heard that $target are preparing for an ambush in $map.\nDon't take a walk in there, get your ass out.</text>
	</string>
	<string id="st_dyn_news_zone_activity_group_enemy_8">
		<text>We opened fire on $target, those idiots were pointing their guns toward us.\nLooks like more of them are coming this way.... Shit, we'll fall back and wait for them $location for now. $speaker out.</text>
	</string>
	<string id="st_dyn_news_zone_activity_group_enemy_9">
		<text>What's the deal? Just got some info about possible raid in $map. Looks like $target are looking for trouble. Watch out guys.</text>
	</string>
	<string id="st_dyn_news_zone_activity_group_enemy_10">
		<text>$leader, this is $speaker. We had a big gunfight with $target $location. We made it alive, and we have two captives right here.\nWhat should we do with them?</text>
	</string>
	
	<string id="st_dyn_news_zone_activity_group_enemy_11">
		<text>Ok, this is $speaker. $target in the area have been taking potshots at us for half an hour.\nWe're not sure what they're up to - we don't want to start a firefight.</text>
	</string>
	<string id="st_dyn_news_zone_activity_group_enemy_12">
		<text>This is the garrison $location and we just caught some sort of spy in our camp, can't say who he is yet.\nWhat should we do with him? You should probably send someone to pick him up.</text>
	</string>
	<string id="st_dyn_news_zone_activity_group_enemy_13">
		<text>$leader, come in! We've been noticing $target in large numbers around $map.\nThe last info we got said that it was safe to move. We're staying put.</text>
	</string>
	<string id="st_dyn_news_zone_activity_group_enemy_14">
		<text>Anyone made contact with $speaker or his guys? They said they were going silent because of $target in the area.\nIt's been too long, they should have reported by now.</text>
	</string>
	<string id="st_dyn_news_zone_activity_group_enemy_15">
		<text>Ok, this is $speaker and we just received an unprovoked attack by $target.\nThey got wiped out, no idea what they were thinking.</text>
	</string>
	<string id="st_dyn_news_zone_activity_group_enemy_16">
		<text>Shit! We were just about to set up $location when we found out that this place is crawling with $target.\nWe need $leader to send help!</text>
	</string>
	<string id="st_dyn_news_zone_activity_group_enemy_17">
		<text>$speaker here. We managed to push those $target out of their position $location.\nWe're worried that they might get support and counterattack.</text>
	</string>

	<string id="st_dyn_news_zone_activity_group_friend_1">
		<text>This is $speaker. We met $target $location. One of them is suffering from a bad injury.\nI'm gonna point out our hideout for them, you can give them some medkits.</text>
	</string>
	<string id="st_dyn_news_zone_activity_group_friend_2">
		<text>We got assistance from $target in $map.\nThey're nice people, we got some extra medical supplies from them as well. We will stick with them for a while until we reach our destination.</text>
	</string>
	<string id="st_dyn_news_zone_activity_group_friend_3">
		<text>$target were asking for extra ammo. I met them $location. Looks like they're preparing for a hunting trip.</text>
	</string>
	<string id="st_dyn_news_zone_activity_group_friend_4">
		<text>Hey guys, check this out. $target are roaming $location. Looks like they are searching for artefacts.\nOne of them, called $speaker, has found two at least.\nGoddamn it... I wish I didn't forget my Bear detector.</text>
	</string>
	<string id="st_dyn_news_zone_activity_group_friend_5">
		<text>I was talking to $target we met $location. Their commander, $speaker, mentioned an unusual number of mutants heading this way.\nLooks like those guys are gonna help us out. We will take cover and prepare our guns.</text>
	</string>
	<string id="st_dyn_news_zone_activity_group_friend_6">
		<text>Damn... Just found dead bodies of $target here in $map, or what's left of them at least... Seems like some freaking mutant ate those poor guys.\nI'm about to reach my destination $location. $speaker out.</text>
	</string>
	<string id="st_dyn_news_zone_activity_group_friend_7">
		<text>So we came by $target on our way back. They're preparing for a big raid on mutants $location.\nWe'll join them and split the meat... hehe...</text>
	</string>
	
	<string id="st_dyn_news_zone_activity_group_friend_8">
		<text>Well, thanks to $target, we avoided walking into an ambush.\nWe're going to wait with them for awhile until we continue our journey to $map.</text>
	</string>
	<string id="st_dyn_news_zone_activity_group_friend_9">
		<text>$speaker here. We found a group of $target holding a position $location.\nApparently, they've been fighting off a mutant attack since last night. We're going to team up and make sure the threat is over.</text>
	</string>
	<string id="st_dyn_news_zone_activity_group_friend_10">
		<text>Hey, we just received a visitor $location.\nHe said that he and his team of $target were searching for artefacts when they got ambushed. He's pretty sure that he's the last survivor.\nWe're going to let him stay with us.</text>
	</string>
	<string id="st_dyn_news_zone_activity_group_friend_11">
		<text>$speaker never showed up and we can't wait around any longer.\nWe teamed-up with $target that were hanging around and they're going to help us search the place.</text>
	</string>
	<string id="st_dyn_news_zone_activity_group_friend_12">
		<text>Alright, this is $speaker. We just ran into a group of $target and they told us that they saw the missing squad $location just a few hours ago.\nShould we take a look?</text>
	</string>

	
	<string id="st_dyn_news_zone_activity_scientist_none_1">
		<text>Weird... the emergency signal I received was pointing to this location $location.\nI have been searching for ten minutes at least, not a single trace of the missing group was found...</text>
	</string>
	<string id="st_dyn_news_zone_activity_scientist_none_2">
		<text>This is $speaker. We are supposed to meet the other scientists $location. Two hours have passed and there is no sign of them yet.</text>
	</string>
	<string id="st_dyn_news_zone_activity_scientist_none_3">
		<text>$mechanic speaking. I've noticed a lot of people bring me broken Bear detectors to fix. Keep in mind that those devices are limited, I don't have the necessary parts for every detector out there. Take care of your detectors guys.</text>
	</string>
	<string id="st_dyn_news_zone_activity_scientist_none_4">
		<text>It seems that the last emission has completely ruined the psi-reader I planted $location. Sad... This one was quite expensive.</text>
	</string>
	<string id="st_dyn_news_zone_activity_scientist_none_5">
		<text>$trader speaking. We received new supply of gas masks.\nDon't worry, there is enough for everybody around.</text>
	</string>
	<string id="st_dyn_news_zone_activity_scientist_none_6">
		<text>$trader here. I need Fruit Punch samples, head to the anomalous fields nearby and bring as much as you can.</text>
	</string>
	<string id="st_dyn_news_zone_activity_scientist_none_7">
		<text>I don't recall seeing this number of Gas anomalies last time I came here in $map... The anomalous activity is unusual. We need to take necessary precautions, this could mean something's about to happen. $speaker out.</text>
	</string>
	<string id="st_dyn_news_zone_activity_scientist_none_8">
		<text>$mechanic here. I'm looking for samples from gravitational anomalies. It's for an experimental outfit upgrade I'm currently working on.\nMake sure to bring me what you can find.</text>
	</string>
	
	<string id="st_dyn_news_zone_activity_scientist_none_9">
		<text>Someone let $mechanic know that his experimental shock absorber that he installed on my suit works pretty well.\nWithout it, I wouldn't be sending this message.</text>
	</string>
	<string id="st_dyn_news_zone_activity_scientist_none_10">
		<text>This is the third scout team in $map.\nLet $trader know that we just found a small anomaly field that hasn't been registered yet.</text>
	</string>
	<string id="st_dyn_news_zone_activity_scientist_none_11">
		<text>This is $trader, reminding all personnel that the sample gathering for canine eye-tissue is nearly completed.\nJust go easy and don't be risky out there, better to lose a sample and save a research team.</text>
	</string>
	<string id="st_dyn_news_zone_activity_scientist_none_12">
		<text>This is $speaker and the technical team reporting that the new sensors are now active in $map.\nIf anyone has any problems, I would talk to $mechanic first - it's probably on his end.</text>
	</string>
	
	<string id="st_dyn_news_zone_activity_scientist_mutant_1">
		<text>This is $speaker... My group has been attacked by $target a few minutes ago $location. Requesting assistance immediately!</text>
	</string>
	<string id="st_dyn_news_zone_activity_scientist_mutant_2">
		<text>Help! we got jumped by $target $location. Two of my science group are suffering from serious injury, we can't afford more casualties!</text>
	</string>
	<string id="st_dyn_news_zone_activity_scientist_mutant_3">
		<text>This is $leader speaking. I received a report from our group $location.\nApparently they have been attacked by $target. They need immediate assistance!</text>
	</string>
	<string id="st_dyn_news_zone_activity_scientist_mutant_4">
		<text>One of our scientists went missing $location.\nThe last message I received from him was about spotting $target moving his way... Is there anyone nearby who can check out his location?</text>
	</string>
	<string id="st_dyn_news_zone_activity_scientist_mutant_5">
		<text>$speaker reporting in. A few minutes ago, I saw $target approaching our square. They are in big numbers, that seems really bad...\nWe are $location. Send some backup to our location.</text>
	</string>
	<string id="st_dyn_news_zone_activity_scientist_mutant_6">
		<text>What's going on? We lost contact with the group $location.\nSomeone saw $target roaming the place, I need more info about the situation there.</text>
	</string>
	
	<string id="st_dyn_news_zone_activity_scientist_mutant_7">
		<text>This is the rescue team sent to find the missing expedition $location.\nSorry to say that we found the remains of $speaker and five of his men.\nLooks like they were overrun by $target.</text>
	</string>
	<string id="st_dyn_news_zone_activity_scientist_mutant_8">
		<text>Please come in! This is $speaker and my research group has just fought off an attack of $target.\nWe're intact, but we're dangerously low on ammunition. Please advise!</text>
	</string>
	<string id="st_dyn_news_zone_activity_scientist_mutant_9">
		<text>Can anyone hear this? This is $speaker and I got cut-off from my team.\nWe were fighting off $target when I got separated and had to fight my way out.\nAny news from them?</text>
	</string>
	<string id="st_dyn_news_zone_activity_scientist_mutant_10">
		<text>$leader, I can hear heavy gunfire, sounds like it's from our colleagues $location.\nI think they may have run into those $target after all. We're on our way to support them.</text>
	</string>
	
	<string id="st_dyn_news_zone_activity_scientist_enemy_1">
		<text>This is $speaker. Requesting assistance immediately!\nMy group been attacked by $target a few minutes ago. We took position $location, hurry up!</text>
	</string>
	<string id="st_dyn_news_zone_activity_scientist_enemy_2">
		<text>Help us! we got attacked by $target in $map. Three researchers are suffering from serious injuries, we can't hold it any longer!</text>
	</string>
	<string id="st_dyn_news_zone_activity_scientist_enemy_3">
		<text>We have spotted $target approaching our location $location.\n$leader, is there any group nearby who can provide assassination?</text>
	</string>
	<string id="st_dyn_news_zone_activity_scientist_enemy_4">
		<text>A few minutes ago, my group engaged $target $location.\nThey fell back after killing two of them. One of the scientists got a serious injury.</text>
	</string>
	<string id="st_dyn_news_zone_activity_scientist_enemy_5">
		<text>$leader speaking. It seems that $target are spreading $location, they might be preparing for something. All groups near the place should leave at once.</text>
	</string>
	<string id="st_dyn_news_zone_activity_scientist_enemy_6">
		<text>One of my group spotted $target heading our way. We took position $location. If they try something nasty, they will pay for it. $speaker out.</text>
	</string>
	<string id="st_dyn_news_zone_activity_scientist_enemy_7">
		<text>I got a report from unknown source about $target preparing for an ambush in $map. All groups at the location must take extreme caution.</text>
	</string>
	<string id="st_dyn_news_zone_activity_scientist_enemy_8">
		<text>We opened fire on $target after ignoring our clear warnings.\nLooks like more of them are heading this way, so we'll fall back and take position $location for now. $speaker out.</text>
	</string>
	<string id="st_dyn_news_zone_activity_scientist_enemy_9">
		<text>I've received information about possible raid in $map. Seems like $target are looking for trouble. Stay safe.</text>
	</string>
	
	<string id="st_dyn_news_zone_activity_scientist_enemy_10">
		<text>$leader, we're abandoning our mission after we spotted a large group of $target headed our way.\nThey might still be after us. We're not armed for this kind of thing!</text>
	</string>
	<string id="st_dyn_news_zone_activity_scientist_enemy_11">
		<text>This is $speaker with the observation post $location.\nWe've just witnessed a large firefight between $target and someone else. It's died down and we're hoping they don't come our way.</text>
	</string>
	<string id="st_dyn_news_zone_activity_scientist_enemy_12">
		<text>Attention field teams: this is $leader.\n$speaker and his group have been attacked in $map.\nIf there is anyone near by who is willing to help, I can assure extraordinary compensation.</text>
	</string>
	
	<string id="st_dyn_news_zone_activity_scientist_friend_1">
		<text>This is $speaker. We met $target $location. One of them is suffering from a bad injury.\nI marked the location of our base for them. Make sure to provide them with medical assistance.</text>
	</string>
	<string id="st_dyn_news_zone_activity_scientist_friend_2">
		<text>We got assistance from $target in $map.\n They have extra medical supplies. You can allow them to get into our base.</text>
	</string>
	<string id="st_dyn_news_zone_activity_scientist_friend_3">
		<text>$target were asking for extra ammo. I met them $location. Looks like they're preparing for a hunting trip.</text>
	</string>
	<string id="st_dyn_news_zone_activity_scientist_friend_4">
		<text>I saw $target roaming $location. They are searching for artefacts.\nOne of them, called $speaker, was asking us for extra Bear detectors. $leader, what do you think?</text>
	</string>
	<string id="st_dyn_news_zone_activity_scientist_friend_5">
		<text>I was talking to $target we met $location. Their commander, $speaker, mentioned an unusual number of mutants heading this way.\nMy group took position and they agreed to provide necessary assistance.</text>
	</string>
	<string id="st_dyn_news_zone_activity_scientist_friend_6">
		<text>We found dead bodies of $target here in $map, everything is messy... Seems like they got killed by unusual mutants.\nI'm about to reach my destination $location. $speaker out.</text>
	</string>
	<string id="st_dyn_news_zone_activity_scientist_friend_7">
		<text>We came by $target on our way to the anomaly field. They're preparing for a raid on mutants spotted $location.\nWe'll join them for now, the research will be continued later.</text>
	</string>
	
	<string id="st_dyn_news_zone_activity_scientist_friend_8">
		<text>This is the research team in $map.\nWe met some $target searching for artefacts and we decided to share the information we had about updated anomaly maps.\nHopefully $leader will permit this sort of thing.</text>
	</string>
	<string id="st_dyn_news_zone_activity_scientist_friend_9">
		<text>After fleeing from hostile activity, we came to shelter $location and found a force of $target already there.\nRight now we're just waiting to see what happens. $speaker out.</text>
	</string>
	<string id="st_dyn_news_zone_activity_scientist_friend_10">
		<text>Please inform $leader that the squad of $target who were kind enough to provide security for our sampling activities has now left.\nWe're headed back, it's too exposed here.</text>
	</string>
	<string id="st_dyn_news_zone_activity_scientist_friend_11">
		<text>This is $speaker with the second observation team.\nWe came across a group of $target and nearly all of them are injured, some sort of mutant attack.\nWe're going to give them first aid.</text>
	</string>
	<string id="st_dyn_news_zone_activity_scientist_friend_12">
		<text>After staying $location for awhile, we noticed some passing $target and they've agreed to guide us.\nWe're starting off now, wish us luck!</text>
	</string>
	
	<!-- Random news-->
	<string id="st_dyn_news_spam_1">
		<text>$clr_1Alkash Programmer\n$clr_2I need access to the internet. Is there any in the Bar, or perhaps over at Sidorovich's place?</text>
	</string>
	<string id="st_dyn_news_spam_2">
		<text>$clr_1Anonymous\n$clr_2I have to say, that guard in 100 Rads is such a nice fella. I wish those Duty pricks treated me like that.</text>
	</string>
	<string id="st_dyn_news_spam_3">
		<text>$clr_1Anonymous\n$clr_2Deals on sausage and bread have been real shitty as of late.</text>
	</string>
	<string id="st_dyn_news_spam_4">
		<text>$clr_1Anonymous\n$clr_2You guys heard that some transport in the Zone still works? Such a thing can be found in the Truck Cemetery, and it doesn't even need any gasoline! What a miracle.</text>
	</string>
	<string id="st_dyn_news_spam_5">
		<text>$clr_1Anonymous\n$clr_2Ha-ha-ha, the military have got themselves a real shit show right now. They were on some kind of raid and their helicopter got shot at... got ordered to return to base immediately.</text>
	</string>
	<string id="st_dyn_news_spam_6">
		<text>$clr_1Anonymous\n$clr_2Man, again Yantar is full of zombies. Careful there, people!</text>
	</string>
	<string id="st_dyn_news_spam_7">
		<text>$clr_1Anonymous\n$clr_2I keep hearing people mentioning someone called Strelok... Strelok this, Strelok that, Strelok whatever... what's the big deal, huh?</text>
	</string>
	<string id="st_dyn_news_spam_8">
		<text>$clr_1Anonymous\n$clr_2Don't head into any basements, they're full of mutants! Go around the top!</text>
	</string>
	<string id="st_dyn_news_spam_9">
		<text>$clr_1Anonymous\n$clr_2Get to cover, now. There's a helicopter around the old church.</text>
	</string>
	<string id="st_dyn_news_spam_10">
		<text>$clr_1Anonymous\n$clr_2Saw a group of shady guys, presumably Freedom. They're heading toward the Bar.</text>
	</string>
	<string id="st_dyn_news_spam_11">
		<text>$clr_1Anonymous\n$clr_2Saw a group of shady guys, presumably Duty. They're heading toward the Army Warehouses.</text>
	</string>
	<string id="st_dyn_news_spam_12">
		<text>$clr_1Anonymous\n$clr_2The military's pinned down in Agroprom, in the central complex!</text>
	</string>
	<string id="st_dyn_news_spam_13">
		<text>$clr_1Anonymous\n$clr_2Wish I had a house for four million! And how many artefacts am I going to have to collect for that?</text>
	</string>
	<string id="st_dyn_news_spam_14">
		<text>$clr_1Anonymous\n$clr_2Bored... I feel like putting holes in somebody.</text>
	</string>
	<string id="st_dyn_news_spam_15">
		<text>$clr_1Anonymous\n$clr_2Join the Monolith in order to avoid your collective and inevitable fates!</text>
	</string>
	<string id="st_dyn_news_spam_16">
		<text>$clr_1Anonymous\n$clr_2Yesterday I met an old friend of mine that had been missing. He didn't even recognise me, instead he immediately opened fire! Had to take him out... People, be careful around psy-emissions. Shooting former brothers of yours is not a simple task. At all.</text>
	</string>
	<string id="st_dyn_news_spam_17">
		<text>$clr_1Anonymous\n$clr_2There was heavy fog in Yantar yesterday, made zombies impossible to spot from a distance.</text>
	</string>
	<string id="st_dyn_news_spam_18">
		<text>$clr_1Anonymous\n$clr_2Garik, get me out of Jupiter. I'm on the road right now, will be at Yanov Station in a second.</text>
	</string>
	<string id="st_dyn_news_spam_19">
		<text>$clr_1Anonymous\n$clr_2I hear Sakharov's got some new detectors!</text>
	</string>
	<string id="st_dyn_news_spam_20">
		<text>$clr_1Anonymous\n$clr_2A group of five people are moving toward the Barrier, in all likelihood, Monolith. Take measures.</text>
	</string>
	<string id="st_dyn_news_spam_21">
		<text>$clr_1Unknown source:\n$clr_2Just saw a big chimera who put a group of stalkers on a spectacular circus show. So you want to wander around, think twice. Turning around and leaving is better than lying here with an opened ass, like what just happened to these poor bastards.</text>
	</string>
	<string id="st_dyn_news_spam_22">
		<text>$clr_1Anonymous\n$clr_2Haha, loser. Why'd you leave your farm? And we've already cashed in.</text>
	</string>
	<string id="st_dyn_news_spam_23">
		<text>$clr_1Anonymous\n$clr_2Two-Three-Seven, we're heading back. Regroup.</text>
	</string>
	<string id="st_dyn_news_spam_24">
		<text>$clr_1Anonymous\n$clr_2Tired... I'm tired of everything... Creatures... Damn stalkers, damn anomalies!</text>
	</string>
	<string id="st_dyn_news_spam_25">
		<text>$clr_1Anonymous\n$clr_2If any other stalker tries to enter the Agroprom, I'm gonna get Duty to lock him up in the arena cages.</text>
	</string>
	<string id="st_dyn_news_spam_26">
		<text>$clr_1Anonymous\n$clr_2Zhurov, we're out of free hands. We need you and a few other guys to prepare a burial for a couple of bodies. They'll be sent to the south as Cargo 200 in a couple of days.</text>
	</string>
	<string id="st_dyn_news_spam_27">
		<text>$clr_1Anonymous\n$clr_2Fuck this weather. It goes from clear, to rain, to a fucking blowout in just a couple of hours!</text>
	</string>
	<string id="st_dyn_news_spam_28">
		<text>$clr_1Anonymous\n$clr_2Together we shall protect the Monolith!</text>
	</string>
	<string id="st_dyn_news_spam_29">
		<text>$clr_1Anonymous\n$clr_2The mutants have increased in number, leaving us with no fucking breathing room. What is Duty even up to?</text>
	</string>
	<string id="st_dyn_news_spam_30">
		<text>$clr_1Anonymous\n$clr_2Know, infidels, that we are strong and you are weak. Run, and we will catch you. Hide, and we will find you.</text>
	</string>
	<string id="st_dyn_news_spam_31">
		<text>$clr_1Anonymous\n$clr_2What fucker snatched all the loot from my stash? The one in the Wild Territory. I know you're reading this... Prepare your sorry ass.</text>
	</string>
	<string id="st_dyn_news_spam_32">
		<text>$clr_1Unknown source:\n$clr_2Peregrine Falcon, watching a shootout. A group of stalkers are fighting a large mutant... can't make out... I'm going to withdraw. Yes, switch the channel to a different frequency, this one is bugged...</text>
	</string>
	<string id="st_dyn_news_spam_33">
		<text>$clr_1Anonymous\n$clr_2What's the point, to be dragged somewhere. Uh, there'd better be a bar in the Cordon.</text>
	</string>
	<string id="st_dyn_news_spam_34">
		<text>$clr_1Anonymous\n$clr_2We'll track the crashed helicopter in the Swamps while no-one's there.</text>
	</string>
	<string id="st_dyn_news_spam_35">
		<text>$clr_1Anonymous\n$clr_2Who the hell trashed my vodka stash?... For whoever did this, wish you'd have choked on it, scumbag!</text>
	</string>
	<string id="st_dyn_news_spam_36">
		<text>$clr_1Anonymous\n$clr_2The command of the peacekeeping contingent for the isolation of the Chernobyl Exclusion Zone is announcing recruitment into the ranks of the military stalkers: pork, horilka, endless ammunition, and a free burial are all guaranteed.</text>
	</string>
	<string id="st_dyn_news_spam_37">
		<text>$clr_1Anonymous\n$clr_2Any smartass brave enough to enter our territory will be given hell.</text>
	</string>
	<string id="st_dyn_news_spam_38">
		<text>$clr_1Anonymous\n$clr_2Anyone seen flying black smoke in the Wild Territory? Fuck me... Is it some kind of new poltergeist?</text>
	</string>
	<string id="st_dyn_news_spam_39">
		<text>$clr_1Anonymous\n$clr_2I'm pinned down by a bunch of looters, help me out!</text>
	</string>
	<string id="st_dyn_news_spam_40">
		<text>$clr_1Anonymous\n$clr_2Lukash, we've dealt with the mercs. Heading back as we speak.</text>
	</string>
	<string id="st_dyn_news_spam_41">
		<text>$clr_1Anonymous\n$clr_2Lukash, Duty's over at the farmstead again. Why?</text>
	</string>
	<string id="st_dyn_news_spam_42">
		<text>$clr_1Anonymous\n$clr_2Army Warehouses. Apparently, there's not a chunk left of the pilots. Someone totally fucked that helicopter.</text>
	</string>
	<string id="st_dyn_news_spam_43">
		<text>$clr_1Anonymous\n$clr_2I wiped this zone and why did I just come here? Money. Yes, we have fattened with our blood and sweat the cocksuckers in the government, that earn while doing fucking shit, and we are here, obliged to crawl for pathetic crumbs.</text>
	</string>
	<string id="st_dyn_news_spam_44">
		<text>$clr_1Anonymous\n$clr_2Guys, there are some real strange things going on in the Zone. Ever heard stories about top secret experiments?</text>
	</string>
	<string id="st_dyn_news_spam_45">
		<text>$clr_1Anonymous\n$clr_2Bros, any info on the next blowout?</text>
	</string>
	<string id="st_dyn_news_spam_46">
		<text>$clr_1Anonymous\n$clr_2The Swamps are restless today. You can get stuck in the mud, and there are lots of creatures around. They are coming straight from the ground, goddammit.</text>
	</string>
	<string id="st_dyn_news_spam_47">
		<text>$clr_1Anonymous\n$clr_2We're seeing a wave of mutants coming from the northern gorge.</text>
	</string>
	<string id="st_dyn_news_spam_48">
		<text>$clr_1Anonymous\n$clr_2We're seeing a wave of mutants coming from the east, presumably from the Darkscape.</text>
	</string>
	<string id="st_dyn_news_spam_49">
		<text>$clr_1Anonymous\n$clr_2We're seeing a wave of mutants coming from the north-west. See the attached coordinates.</text>
	</string>
	<string id="st_dyn_news_spam_50">
		<text>$clr_1Anonymous\n$clr_2I just spotted a couple of helicopters heading north. Sending coordinates. We'll remain hidden - I don't know what their instructions are.</text>
	</string>
	<string id="st_dyn_news_spam_51">
		<text>$clr_1Anonymous\n$clr_2A bunch of helicopters just passed by in the Swamps. What the hell are they up to here? I've heard nothing about any planned sweeps or operations in these areas, and my sources are reliable. Something sketchy's going on... Keep your eyes peeled, boys.</text>
	</string>
	<string id="st_dyn_news_spam_52">
		<text>$clr_1Anonymous\n$clr_2People! Be careful in the village by the Army Warehouses - a Burnt Fuzz has grown on the pillars!</text>
	</string>
	<string id="st_dyn_news_spam_53">
		<text>$clr_1Anonymous\n$clr_2Anyone been to the Red Forest? I was planning on heading there, seems like there's some good loot to be found.</text>
	</string>
	<string id="st_dyn_news_spam_54">
		<text>$clr_1Anonymous\n$clr_2People, I'm looking through my binoculars - seems like a new party of soldiers has arrived! I suggest staying out of sight for a couple of days. They're combing the area, but the Zone's gonna chew 'em up anyway.</text>
	</string>
	<string id="st_dyn_news_spam_55">
		<text>$clr_1Anonymous\n$clr_2I'm in the Swamps, it hurts me... The skin is peeling off, my hair is falling out... What the hell is wrong with me?!</text>
	</string>
	<string id="st_dyn_news_spam_56">
		<text>$clr_1Anonymous\n$clr_2Some people do not learn anything and don't want to, have they seen too many American films or are they blinded by greed? You tell them about the anomalies, they tell you about the loot - they don't want to think about anything, 'cept for dosh, until their guts get scattered on the branches.</text>
	</string>
	<string id="st_dyn_news_spam_57">
		<text>$clr_1Anonymous\n$clr_2Trust no-one but the Monolith and your fellow brothers. No-one.</text>
	</string>
	<string id="st_dyn_news_spam_58">
		<text>$clr_1Anonymous\n$clr_2How many hounds are going to keep running around Rostok? When is Duty gonna deal with them already? Man, fuck this. I'm going to find someone who actually keeps their word.</text>
	</string>
	<string id="st_dyn_news_spam_59">
		<text>$clr_1Anonymous\n$clr_2Handing out an exoskeleton for free! And now that I've got your attention - I offer to sell a Wrenched artefact, price negotiable.</text>
	</string>
	<string id="st_dyn_news_spam_60">
		<text>$clr_1Anonymous\n$clr_2Is it safe to pass through the Garbage?!</text>
	</string>
	<string id="st_dyn_news_spam_61">
		<text>$clr_1Anonymous\n$clr_2Came to the Zone and thought I'd come across new sights to see and lots of mutants to hunt... and what do I get? Guard duty all day long at a stupid checkpoint with jack shit to do!</text>
	</string>
	<string id="st_dyn_news_spam_62">
		<text>$clr_1Anonymous\n$clr_2Seems like the military aren't sending any choppers to the area around Rostok after their last one got shot down.</text>
	</string>
	<string id="st_dyn_news_spam_63">
		<text>$clr_1Anonymous\n$clr_2We've accessed the southern tunnel of the facility, heading downwards into the underground. The Red Forest is visible from the windows. It's quiet here.</text>
	</string>
	<string id="st_dyn_news_spam_64">
		<text>$clr_1Anonymous\n$clr_2Got attacked by a pseudodog, barely made it out!</text>
	</string>
	<string id="st_dyn_news_spam_65">
		<text>$clr_1Sidorovich\n$clr_2Deck yourselves out, eggheads. Brothers, who took care of you at first, who gave you the vodka, eh? Those stubborn scientists? Or uncle Sid? Bring those artefacts to me!</text>
	</string>
	<string id="st_dyn_news_spam_66">
		<text>$clr_1Anonymous\n$clr_2Anyone heard about some new guy at the mercenary base in Pripyat? Seems like he's got some unique equipment you can order.</text>
	</string>
	<string id="st_dyn_news_spam_67">
		<text>$clr_1Anonymous\n$clr_2You heard about one of the sentries shooting himself? I'm having second feelings about joining the patrol.</text>
	</string>
	<string id="st_dyn_news_spam_68">
		<text>$clr_1Anonymous\n$clr_2I overheard some military discussions. Seems like they're planning an op in Yantar.</text>
	</string>
	<string id="st_dyn_news_spam_69">
		<text>$clr_1Anonymous\n$clr_2Death to non-believers!</text>
	</string>
	<string id="st_dyn_news_spam_70">
		<text>$clr_1Anonymous\n$clr_2I feel like sleeping</text>
	</string>
	<string id="st_dyn_news_spam_71">
		<text>$clr_1Anonymous\n$clr_2Stalkers, Sakharov is paying decent money for loot!... And is looking for someone to send to Lab X-16. I'm not going there, too risky. Full of psy-emissions... and zombies.</text>
	</string>
	<string id="st_dyn_news_spam_72">
		<text>$clr_1Anonymous\n$clr_2A pack of dogs is coming at us, sending coordinates</text>
	</string>
	<string id="st_dyn_news_spam_73">
		<text>$clr_1Anonymous\n$clr_2You shitheads want a taste of a heat-seeking missile? Who taught you to fire an RPG?</text>
	</string>
	<string id="st_dyn_news_spam_74">
		<text>$clr_1Anonymous\n$clr_2Damn, who emptied my stash?</text>
	</string>
	<string id="st_dyn_news_spam_75">
		<text>$clr_1Anonymous\n$clr_2Time for a commercial! You wanna be a real lad in the Zone? Get some dirt on your boot, earning plenty of loot? Live on the cushion? Join the bandits! We've got the one right perspective on the Zone.</text>
	</string>
	<string id="st_dyn_news_spam_76">
		<text>$clr_1Anonymous\n$clr_2Need to leave the Zone, pronto.</text>
	</string>
	<string id="st_dyn_news_spam_77">
		<text>$clr_1Anonymous\n$clr_2Some dude in the Garbage got hold of a pretty rare gizmo.</text>
	</string>
	<string id="st_dyn_news_spam_78">
		<text>$clr_1Anonymous\n$clr_2Sold some mutant parts to Sidorovich, and it seems like I got ripped off, that old fart... People, best you trade with Barman instead.</text>
	</string>
	<string id="st_dyn_news_spam_79">
		<text>$clr_1Anonymous\n$clr_2I'm leaving the Zone shortly, I'm done with it, I can't stand it any longer.</text>
	</string>
	<string id="st_dyn_news_spam_80">
		<text>$clr_1Anonymous\n$clr_2Ha, how many blockheads have rushed to the North in recent times.</text>
	</string>
	<string id="st_dyn_news_spam_81">
		<text>$clr_1Anonymous\n$clr_2Hemul, head to the Bar. Got some work for you!</text>
	</string>
	<string id="st_dyn_news_spam_82">
		<text>$clr_1Anonymous\n$clr_2Rumour has it that there's a controller dwelling inside X-16, and maybe not even one. Several experienced stalkers ventured there yesterday and haven't returned since.</text>
	</string>
	<string id="st_dyn_news_spam_83">
		<text>$clr_1Anonymous\n$clr_2Who are those bozos near the farm in merc gear? I ain't even thinking of goin' near there!</text>
	</string>
	<string id="st_dyn_news_spam_84">
		<text>$clr_1Anonymous\n$clr_2Damn rifle jamming on me again, and this is happening right after I took it to the technician from Duty in Rostok! What else could I have expected from an alcoholic? If your gear needs repairing, he's the type to stay away from.</text>
	</string>
	<string id="st_dyn_news_spam_85">
		<text>$clr_1Anonymous\n$clr_2Agh, there's a broken tank somewhere in the Red Forest, somewhere in a thicket. They say there's still a PKM left with a few rounds, but I can't look around for it by myself.</text>
	</string>
	<string id="st_dyn_news_spam_86">
		<text>$clr_1Anonymous\n$clr_2Did my pockets grow or something? Seems like it...</text>
	</string>
	<string id="st_dyn_news_spam_87">
		<text>$clr_1Anonymous\n$clr_2I heard that Kremlin sends their own people into the Zone. It'll be interesting to watch them.</text>
	</string>
	<string id="st_dyn_news_spam_88">
		<text>$clr_1Arnie\n$clr_2Fighting at midnight tonight. Don't miss it.</text>
	</string>
	<string id="st_dyn_news_spam_89">
		<text>$clr_1Ashot\n$clr_2Attention: I am now at Yanov Station. Don't go looking for me in the Warehouses, fellas. I offer you wonderful products at the lowest prices.</text>
	</string>
	<string id="st_dyn_news_spam_90">
		<text>$clr_1Barman\n$clr_2If anyone stumbles upon any documents containing information about the area around the Radar and the Scorcher, let me know.</text>
	</string>
	<string id="st_dyn_news_spam_91">
		<text>$clr_1Barman\n$clr_2I'm going to explain this one more time for the boneheaded. There are no programmers in the back room of the Bar that are responsible for any messages you receive on your PDAs.</text>
	</string>
	<string id="st_dyn_news_spam_92">
		<text>$clr_1Barman\n$clr_2Are you looking for a drink, a good firearm, a lot of money, and a conversation with reliable partners? Come to the 100 Rads Bar!</text>
	</string>
	<string id="st_dyn_news_spam_93">
		<text>$clr_1Swamp Doctor\n$clr_2Egh, Strelok... how I need you right now. I don't even know who else to turn to with my problems.</text>
	</string>
	<string id="st_dyn_news_spam_94">
		<text>$clr_1Bolt\n$clr_2I ain't feeling good... Had some canned food, apparently from a warehouse. I looked at the expiration date, and I've screwed up bad.</text>
	</string>
	<string id="st_dyn_news_spam_95">
		<text>$clr_1Beard\n$clr_2There's work for anyone willing to get their hands dirty. Come to the Skadovsk.</text>
	</string>
	<string id="st_dyn_news_spam_96">
		<text>$clr_1Voronin\n$clr_2If I find out that you take bribes from stalkers passing through the Bar, I'm going to print and sign death warrants for each and every individual responsible before I put it in their coffins.</text>
	</string>
	<string id="st_dyn_news_spam_97">
		<text>$clr_1Hawaiian\n$clr_2Hola, ese! Got some work for anyone wandering around Jupiter - come visit the Yanov Station!</text>
	</string>
	<string id="st_dyn_news_spam_98">
		<text>$clr_1Hermann\n$clr_2A reminder to all stalkers that it is necessary to subscribe to the newsletter regarding any emissions in the Zone. The information is always accurate and up-to-date.</text>
	</string>
	<string id="st_dyn_news_spam_99">
		<text>$clr_1Groza\n$clr_2Prophet, I'm heading back to base. Got tons of artefacts!</text>
	</string>
	<string id="st_dyn_news_spam_100">
		<text>$clr_1Gromov\n$clr_2I need tools, come to me if you find anything suitable.</text>
	</string>
	<string id="st_dyn_news_spam_101">
		<text>$clr_1Gromov\n$clr_2Guys, where did Zulu go? Nobody saw him?</text>
	</string>
	<string id="st_dyn_news_spam_102">
		<text>$clr_1Deserter\n$clr_2Selling army goods! I have a lot of stuff, from unique weapons to ammo as well as armour. Everyone who knows where I am, come up. Whoever doesn't know will never learn.</text>
	</string>
	<string id="st_dyn_news_spam_103">
		<text>$clr_1Digger\n$clr_2Need 5-6 stalkers for a raid on the catacombs. As soon as I find my PDA, we'll be on the move.</text>
	</string>
	<string id="st_dyn_news_spam_104">
		<text>$clr_1Digger\n$clr_2Gathering people for a raid on the catacombs.</text>
	</string>
	<string id="st_dyn_news_spam_105">
		<text>$clr_1Digger\n$clr_2We're in need of two more stalkers for a raid in the catacombs.</text>
	</string>
	<string id="st_dyn_news_spam_106">
		<text>$clr_1Zhurov\n$clr_2Enough with the harassment at the perimeter already. We'll be covering the entirety of your village with mortar fire if this doesn't cease.</text>
	</string>
	<string id="st_dyn_news_spam_107">
		<text>$clr_1Ivan Pisser\n$clr_2Heard some news: someone wants to get through to the Scorcher once again.</text>
	</string>
	<string id="st_dyn_news_spam_108">
		<text>$clr_1Snitch\n$clr_2If you need information, go to the Bar.</text>
	</string>
	<string id="st_dyn_news_spam_109">
		<text>$clr_1Snitch\n$clr_2Got a little job for an agile newbie, paying well.</text>
	</string>
	<string id="st_dyn_news_spam_110">
		<text>$clr_1Kitsenko\n$clr_2Psss, where can I get a little smoke?</text>
	</string>
	<string id="st_dyn_news_spam_111">
		<text>$clr_1Kuznetsov\n$clr_2Combat battalion, knock back some good vodka, raid in 3 minutes! Get the squad ready and move out!</text>
	</string>
	<string id="st_dyn_news_spam_112">
		<text>$clr_1Kuznetsov\n$clr_2This morning, five privates were missing from the drill... presumably deserters. I will be grateful for anyone who finds these degenerates.</text>
	</string>
	<string id="st_dyn_news_spam_113">
		<text>$clr_1Kurgan\n$clr_2I can modify the firmware in the PDA, look for me in the Bar.</text>
	</string>
	<string id="st_dyn_news_spam_114">
		<text>$clr_1Leon\n$clr_2That's enough, quit the spamming.</text>
	</string>
	<string id="st_dyn_news_spam_115">
		<text>$clr_1Loki\n$clr_2Hey, Duty, how are you doing without Jupiter? Good thing your founder's little backstory got revealed.</text>
	</string>
	<string id="st_dyn_news_spam_116">
		<text>$clr_1Baldy\n$clr_2The bandits showed up again in the Dark Valley, not good. We'll eradicate them.</text>
	</string>
	<string id="st_dyn_news_spam_117">
		<text>$clr_1Makar\n$clr_2If only I could leave this mess, buy a flat in the city, and get some work in a studio.</text>
	</string>
	<string id="st_dyn_news_spam_118">
		<text>$clr_1Maslyak\n$clr_2I heard it again from the speakers at the checkpoint. Someone's laughing louder and louder, laughing more aggressively, like a maniac.</text>
	</string>
	<string id="st_dyn_news_spam_119">
		<text>$clr_1Maslyak\n$clr_2I can't do this any more. Every day, the blood in my veins chills.</text>
	</string>
	<string id="st_dyn_news_spam_120">
		<text>$clr_1Lukash\n$clr_2Free stalkers! Our men at the Army Warehouses welcome you at any time. Here, you will find true friends and comrades, good attitudes, and much more! The Zone is our home: reflect on whether you see yourself outside the Zone and help us deal with Duty once and for all.</text>
	</string>
	<string id="st_dyn_news_spam_121">
		<text>$clr_1Butcher\n$clr_2I always have a job for a good hunter. Come to the flea market.</text>
	</string>
	<string id="st_dyn_news_spam_122">
		<text>$clr_1Father Peter\n$clr_2Let us pray, brethren, for the peace of the soul of Yuri Semetsky! Amen!</text>
	</string>
	<string id="st_dyn_news_spam_123">
		<text>$clr_1Petrenko\n$clr_2Third squad, the raid to catch monsters for the arena has not been cancelled! Come on, get out of the Bar! Do you want to be like those anarchist weirdos?!</text>
	</string>
	<string id="st_dyn_news_spam_124">
		<text>$clr_1Petrenko\n$clr_2Everyone! The delivery of ammunition has to be conducted at the specified hours! Do I have to spend the night here?!!</text>
	</string>
	<string id="st_dyn_news_spam_125">
		<text>$clr_1Petrenko\n$clr_2There is work for the veterans, we pay a considerable sum.</text>
	</string>
	<string id="st_dyn_news_spam_126">
		<text>$clr_1Petrenko\n$clr_2There's work for free stalkers, adequate payments.</text>
	</string>
	<string id="st_dyn_news_spam_127">
		<text>$clr_1Petrenko\n$clr_2I'm offering a job to shoot mutants.</text>
	</string>
	<string id="st_dyn_news_spam_128">
		<text>$clr_1Petrenko\n$clr_2I purchase artefacts for research, come visit the Duty outpost at Rostok. If there's no money, I'll trade for something else.</text>
	</string>
	<string id="st_dyn_news_spam_129">
		<text>$clr_1Petrenko\n$clr_2Everyone on the parade grounds on the double. Whoever misses it will be discharged from Duty immediately.</text>
	</string>
	<string id="st_dyn_news_spam_130">
		<text>$clr_1Petrenko\n$clr_2We're having temporary difficulties with maintaining the private channel. If you need something, write to me personally.</text>
	</string>
	<string id="st_dyn_news_spam_131">
		<text>$clr_1Gunpowder\n$clr_2Sanya, are you seeing this too? What's this dumb fuck doing near the bushes? It's been three freaking days! Can I bust his ass already?</text>
	</string>
	<string id="st_dyn_news_spam_132">
		<text>$clr_1Gatekeeper\n$clr_2Once again for those "particularly gifted": do not go to the bridge in the DL, our snipers will calm you down instantly. Limansk is under the Syndicate's control.</text>
	</string>
	<string id="st_dyn_news_spam_133">
		<text>$clr_1Limpid\n$clr_2Guys, if you find any toolkit, bring it to me! I got basically nothing.</text>
	</string>
	<string id="st_dyn_news_spam_134">
		<text>$clr_1Limpid\n$clr_2Anyone who's out hunting... you grab some PDAs for me, we can deal.</text>
	</string>
	<string id="st_dyn_news_spam_135">
		<text>$clr_1Rogovets\n$clr_2Here we go again, the vodka ran out again, that's it. How can I treat the nerves of the guys without it?</text>
	</string>
	<string id="st_dyn_news_spam_136">
		<text>$clr_1Romka\n$clr_2I require a stalker, who's a specialist in code locks and with experience in raids in the North of the Zone.</text>
	</string>
	<string id="st_dyn_news_spam_137">
		<text>$clr_1Peregrine\n$clr_2Die, scum.</text>
	</string>
	<string id="st_dyn_news_spam_138">
		<text>$clr_1Sakharov\n$clr_2We require parts of rare mutants for further research. We pay well for every good sample. Those who are interested, come to the mobile bunker in Yantar.</text>
	</string>
	<string id="st_dyn_news_spam_139">
		<text>$clr_1Sakharov\n$clr_2General, could you send another five of your men? At the agreed price.</text>
	</string>
	<string id="st_dyn_news_spam_140">
		<text>$clr_1Sakharov\n$clr_2Dear stalkers! Our research requires a large number of new artefacts, as many as you can bring. More than a decent payment guaranteed.</text>
	</string>
	<string id="st_dyn_news_spam_141">
		<text>$clr_1Senka\n$clr_2Oh, I'd love me a cold beer right now... Anyone knows where to get some?</text>
	</string>
	<string id="st_dyn_news_spam_142">
		<text>$clr_1Sergey\n$clr_2To whoever has tools for basic, fine, and calibration work: bring them to me.</text>
	</string>
	<string id="st_dyn_news_spam_143">
		<text>$clr_1Sidorovich\n$clr_2There's always work, both for the rookies, and for the veterans. Payment as usual, heh.</text>
	</string>
	<string id="st_dyn_news_spam_144">
		<text>$clr_1Sidorovich\n$clr_2Rookies, come to me for work - you can gain experience, earn some money and purchase ammunition.</text>
	</string>
	<string id="st_dyn_news_spam_145">
		<text>$clr_1Sidorovich\n$clr_2The life of an entrepreneur in the Zone is as dangerous as a stalker's. I'll reward everyone who ensures the safety of my business.</text>
	</string>
	<string id="st_dyn_news_spam_146">
		<text>$clr_1Skinflint\n$clr_2If you want some brand-new, foreign weapon, come to me.</text>
	</string>
	<string id="st_dyn_news_spam_147">
		<text>$clr_1Skinflint\n$clr_2We've got some good pot. Come and get some, let's chillax for a bit!</text>
	</string>
	<string id="st_dyn_news_spam_148">
		<text>$clr_1Skinflint\n$clr_2If you feel like going on a raid, you can stock up at my place. Also got some dirty work, anyone who does it will get a rare artefact.</text>
	</string>
	<string id="st_dyn_news_spam_149">
		<text>$clr_1Skinflint\n$clr_2I buy PDAs containing any valuable information, bring everything to me, more money has never hurt anyone.</text>
	</string>
	<string id="st_dyn_news_spam_150">
		<text>$clr_1Skinflint\n$clr_2I got hold of some toilet paper. Those who are tired of burdocks, come quickly, stocks are limited.</text>
	</string>
	<string id="st_dyn_news_spam_151">
		<text>$clr_1Sultan\n$clr_2Brothers, when you find Sleeper you can put him down for good... but grab his PDA and bring it to me.</text>
	</string>
	<string id="st_dyn_news_spam_152">
		<text>$clr_1Owl\n$clr_2Buying PDAs with any valuable information. Bring everything to me, and I'll give as good as one gets.</text>
	</string>
	<string id="st_dyn_news_spam_153">
		<text>$clr_1Cardan:\n$clr_2Ehhhh... Hello everyone. Just woke up, I'm waiting for a drink.</text>
	</string>
	<string id="st_dyn_news_spam_154">
		<text>$clr_1Biggie\n$clr_2Anyone else hear that? There's something playing in the Meadow near the factory. At midnight. So creepy, and yet, so horrifyingly familiar. But I can't remember where exactly I've heard it.</text>
	</string>
	<string id="st_dyn_news_spam_155">
		<text>$clr_1Fanatic\n$clr_2To anyone who has not yet been in the village - don't miss the unique opportunity of learning the necessary survival skills from me.</text>
	</string>
	<string id="st_dyn_news_spam_156">
		<text>$clr_1Fanatic\n$clr_2People, has anyone seen Wolf?</text>
	</string>
	<string id="st_dyn_news_spam_157">
		<text>$clr_1Fanatic\n$clr_2Need help in sweeping mutants' lairs, contact me.</text>
	</string>
	<string id="st_dyn_news_spam_158">
		<text>$clr_1Hakim\n$clr_2Sanya, I'm heading back to base with Snake.</text>
	</string>
	<string id="st_dyn_news_spam_159">
		<text>$clr_1Hog\n$clr_2I need some more tools for my work. Any mercenaries who aren't out doing any contracts, please help me out. You won't regret the payment.</text>
	</string>
	<string id="st_dyn_news_spam_160">
		<text>$clr_1Hog\n$clr_2Best stay away from the Wild Territory. You won't find anything worthwhile there.</text>
	</string>
	<string id="st_dyn_news_spam_161">
		<text>$clr_1Hog\n$clr_2Soon, I'll be replenishing my rock collection.</text>
	</string>
	<string id="st_dyn_news_spam_162">
		<text>$clr_1Trunk\n$clr_2We need stalkers with raiding experience deep into the Zone. Payment is appropriate. If anyone's interested, contact me and we'll discuss the details.</text>
	</string>
	<string id="st_dyn_news_spam_163">
		<text>$clr_1Chechnya\n$clr_2Hunting is cool, I gotta say.</text>
	</string>
	<string id="st_dyn_news_spam_164">
		<text>$clr_1Six\n$clr_2Lukash, Duty's at the farmstead again. Why?</text>
	</string>
	<string id="st_dyn_news_spam_165">
		<text>$clr_1Nimble\n$clr_2Stalkers! I accept all kinds of PDAs with any valuable information, bring everything to me. The money won't hurt</text>
	</string>
	<string id="st_dyn_news_spam_166">
		<text>$clr_1Yar\n$clr_2Hey, Ashot, how's Yanov? Must be cosy, you lousy spoon-fed fighter.</text>
	</string>
	<string id="st_dyn_news_spam_167">
		<text>$clr_1Yarik Athlete\n$clr_2There's a sucker in the Dark Valley wandering around with a cool shooter. If someone offs him, I'll buy it.</text>
	</string>
	<string id="st_dyn_news_spam_168">
		<text>$clr_1Anonymous\n$clr_2We shall cleanse the world from sin!</text>
	</string>
	<string id="st_dyn_news_spam_169">
		<text>$clr_1Anonymous\n$clr_2One day the Zone shall purify this sinful world. Join us to live in a peaceful paradise, or perish with the rest.</text>
	</string>
	
	<string id="st_dyn_news_spam_170">
		<text>$clr_1Anonymous\n$clr_2Misha! Misha, come in! You've been in there too long, are you ok? Misha, pick up! Ok, alright Misha, we're coming in to get you. Alright, the door - now go!</text>
	</string>
	<string id="st_dyn_news_spam_171">
		<text>$clr_1Captain Quarterblad\n$clr_2We've had another break in. All soldiers on the checkpoint need to account for their actions for the past 12 hours. This is not a request.</text>
	</string>
	<string id="st_dyn_news_spam_172">
		<text>$clr_1Anonymous\n$clr_2This is... Pavel. I'm on my last magazine and everyone else is dead. The fanatics have trapped me in here, and they're closing in. Goodbye.</text>
	</string>
	<string id="st_dyn_news_spam_173">
		<text>$clr_1Hawk\n$clr_2Alright, shithead! I'm coming for you! I know exactly where you're going and I can tell you where you're going next: into a fucking coffin!</text>
	</string>
	<string id="st_dyn_news_spam_174">
		<text>$clr_1Drak\n$clr_2Things are going to be changing around here, suckers! That's right, the king is back! This is my Zone, so bow down and kiss my feet, piggies!</text>
	</string>
	<string id="st_dyn_news_spam_175">
		<text>$clr_1Anonymous\n$clr_2Basil... I'm sorry. I know you're probably dead and that it's probably my fault. I was weak. I know. I just couldn't... I hate myself for it, you know. I'm so sorry Basil, my friend. Please forgive me.</text>
	</string>
	<string id="st_dyn_news_spam_176">
		<text>$clr_1Anonymous\n$clr_2Yeah, that guy's back again - just standing there. Shooting didn't do any good last time, what do we do?</text>
	</string>
	<string id="st_dyn_news_spam_177">
		<text>$clr_1Anonymous\n$clr_2Oh, Anton... you're my best mate, you are. I had, uh... 12 bottles? Or was it 21... We go way back, Anton...</text>
	</string>
	<string id="st_dyn_news_spam_178">
		<text>$clr_1Georgian\n$clr_2Don't give me that shit about 250 gram loads again. I'm telling you, 300 is the only way to fly. Maybe when you start reloading your own cartridges, you'll understand.</text>
	</string>
	<string id="st_dyn_news_spam_179">
		<text>$clr_1Anonymous\n$clr_2I had another dream. I was out on the usual patrol, and then my feet kept sinking in the ground and it was harder and harder to keep moving. I was yelling to my buddies ahead of me, but they didn't hear me. Then I was sunk up to my waist and I heard footsteps behind me and I couldn't turn. That's when I woke up.</text>
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	<string id="st_dyn_news_spam_180">
		<text>$clr_1Anonymous\n$clr_2Today is my birthday.</text>
	</string>
	<string id="st_dyn_news_spam_181">
		<text>$clr_1Anonymous\n$clr_2There's some dickhead hiding on the factory roof just shooting people as they walk by.</text>
	</string>
	<string id="st_dyn_news_spam_182">
		<text>$clr_1Anonymous\n$clr_2If anyone's missing a toe, I think I just found it.</text>
	</string>
	<string id="st_dyn_news_spam_183">
		<text>$clr_1Argus\n$clr_2This is a message to anyone in the vicinity: did you see the light that was just in the sky? About three minutes ago, there was a greenish light that grew larger and larger and then it just blinked out. Anyone?</text>
	</string>
	<string id="st_dyn_news_spam_184">
		<text>$clr_1Walrus\n$clr_2Here, doggy, doggy, doggy...</text>
	</string>
	<string id="st_dyn_news_spam_185">
		<text>$clr_1Anonymous\n$clr_2Not a single shitty artefact... I dragged my ass over a mile of broken metal and wild animals in this stinking sweat-box and I followed ALL of the steps and a big nothing I got for my troubles. Screw you!</text>
	</string>
	<string id="st_dyn_news_spam_186">
		<text>$clr_1Anonymous\n$clr_2Willing to trade a Stone Blood for a pound of real tea. Not kidding.</text>
	</string>
	<string id="st_dyn_news_spam_187">
		<text>$clr_1Vincent\n$clr_2He can't get far. Not with that amount of blood loss...</text>
	</string>
	<string id="st_dyn_news_spam_188">
		<text>$clr_1Anonymous\n$clr_2I'm out! I got my swag and I'm leaving! See you suckers later!</text>
	</string>
	<string id="st_dyn_news_spam_189">
		<text>$clr_1Anonymous\n$clr_2No matter what we do, we can't get this door to stay shut. It's creeping out the men - they don't like sleeping next to it.</text>
	</string>
	<string id="st_dyn_news_spam_190">
		<text>$clr_1Anonymous\n$clr_2Americans here. I hid as they went by and heard them talking. Up to no good, as usual...</text>
	</string>
	<string id="st_dyn_news_spam_191">
		<text>$clr_1Graf\n$clr_2If anyone cares to see Nikita Rocketeer again, they better hurry. He doesn't have many teeth left, and then we're moving on to the eyes. You know where to find us.</text>
	</string>
	<string id="st_dyn_news_spam_192">
		<text>$clr_1Popov\n$clr_2Giving away a shooter: SKS in good condition, Soviet manufacture. I can't keep it anymore, it's... tainted.</text>
	</string>
	<string id="st_dyn_news_spam_193">
		<text>$clr_1Anonymous\n$clr_2And for you, my darling... There's letters to receive... Goodbye, the trumpet sounds...</text>
	</string>
	<string id="st_dyn_news_spam_194">
		<text>$clr_1Nabby\n$clr_2What's everyone crying about? This Zone stuff is easy.</text>
	</string>
	<string id="st_dyn_news_spam_195">
		<text>$clr_1Anonymous\n$clr_2Alyosha: I just can't stop thinking about that room. It's just sitting there, undisturbed... waiting for me.</text>
	</string>
	<string id="st_dyn_news_spam_196">
		<text>$clr_1Anonymous\n$clr_2Major Bulgakov is in urgent need of harmonica lessons. He's beginning to damage the hearing capabilities of our soldiers. Direct all applications to the nearest Ukrainian Army post.</text>
	</string>
	<string id="st_dyn_news_spam_197">
		<text>$clr_1Sgt. Stefcheck\n$clr_2For the last time, shut the hell up! If you two don't stop chatting on duty, I'm going to come over there and beat your heads into the ground. Every stalker in ten kilometers can hear your racket!</text>
	</string>
	<string id="st_dyn_news_spam_198">
		<text>$clr_1Postman\n$clr_2New textile supplies from the outside! Negotiating large-scale purchases for faction quartermasters.</text>
	</string>
	<string id="st_dyn_news_spam_199">
		<text>$clr_1Anonymous\n$clr_2Hate to say it, but Mikhail bit the dust. He was aggravated and took shots at a passing chopper... I think you get the idea.</text>
	</string>
	<string id="st_dyn_news_spam_200">
		<text>$clr_1Anonymous\n$clr_2This is just inane fucking babble! We got screwed over, guys. Probably, the recording doesn't event exist.</text>
	</string>
	<string id="st_dyn_news_spam_201">
		<text>$clr_1Marko\n$clr_2Something got into my sleeping bag while I was away... I'm not going back in there. Hell no.</text>
	</string>
	<string id="st_dyn_news_spam_202">
		<text>$clr_1Gritsenko\n$clr_2How can I do my work with all of Hell's demons howling outside? Get a security detail together, or I'm taking the night off.</text>
	</string>
	<string id="st_dyn_news_spam_203">
		<text>$clr_1Anonymous\n$clr_2You don't have to feel bad: the body is already cold. We weren't even close.</text>
	</string>
	<string id="st_dyn_news_spam_204">
		<text>$clr_1Anonymous\n$clr_2The PDA says the stash is buried here, but I can't find shit and it's getting very uncomfortable out here. Dammit...</text>
	</string>
	<string id="st_dyn_news_spam_205">
		<text>$clr_1Glum\n$clr_2Bringing you the very first Zone-baked bread! It's pretty good too! Wash it down with some vodka, and it's perfect!</text>
	</string>
	<string id="st_dyn_news_spam_206">
		<text>$clr_1Shloss\n$clr_2If you can hear this, Max and Matthias, we're going to wait at the camp for three more days. Then we have to move on. I'm sorry.</text>
	</string>
	<string id="st_dyn_news_spam_207">
		<text>$clr_1Anonymous\n$clr_2Something big just crashed north of Radar. Is the army getting antsy again? Or maybe NATO is just learning the hard way.</text>
	</string>
	<string id="st_dyn_news_spam_208">
		<text>$clr_1Anonymous\n$clr_2Willing to give half my haul to anyone who helps me carry it out of here. My co-ordinates are... well, shit.</text>
	</string>
	<string id="st_dyn_news_spam_209">
		<text>$clr_1Wallace\n$clr_2I'm telling you, if you punks don't stay outside of the perimeter, you're going to catch a real bad case of acute lead poisoning.</text>
	</string>
	<string id="st_dyn_news_spam_210">
		<text>$clr_1Anonymous\n$clr_2Whose brilliant idea was the home-made shells? Misfiring while a bloodsucker is staring you in the face is not a good time.</text>
	</string>
	<string id="st_dyn_news_spam_211">
		<text>$clr_1Echo 1\n$clr_2Good hit! I saw the tracer: went through the abdomen. Hell of a shot.</text>
	</string>
	<string id="st_dyn_news_spam_212">
		<text>$clr_1Anonymous\n$clr_2Oh hell... no water... I'm dying, man. I can't... just can't. I'm stopping here.</text>
	</string>
	<string id="st_dyn_news_spam_213">
		<text>$clr_1Bessant\n$clr_2Not so tough now, you fuck. A whole mag of 9x39 right in its ugly face. The beast is dead.</text>
	</string>
	<string id="st_dyn_news_spam_214">
		<text>$clr_1Anonymous\n$clr_2Galkin! That bastard is still out there! We just got shot at again and there's no sign of him. He must be wearing a camouflage suit or something.</text>
	</string>
	<string id="st_dyn_news_spam_215">
		<text>$clr_1#11145\n$clr_2One. Seven. Six. Seven. Eight. One. Nine. Nine. Nine. Four. Seven. One. Three. Nine. Zero. Zero. One. Six. End. End.</text>
	</string>
	<string id="st_dyn_news_spam_216">
		<text>$clr_1Anonymous\n$clr_2Why can't I see anything? Get me the hell out of here! Captain! Can you hear me? Fuck! I can't see! What- I- Help!</text>
	</string>
	<string id="st_dyn_news_spam_217">
		<text>$clr_1Loris\n$clr_2I hope you're getting here soon, Swill. I hear all sorts of crazy stuff at night.</text>
	</string>
	<string id="st_dyn_news_spam_218">
		<text>$clr_1Anonymous\n$clr_2The man who just killed the loner is currently sitting around in Yanov station hoping no one will notice. The one with the wounded leg.</text>
	</string>
	<string id="st_dyn_news_spam_219">
		<text>$clr_1Marya\n$clr_2Did the message get through?</text>
	</string>
	<string id="st_dyn_news_spam_220">
		<text>$clr_1Pigeon\n$clr_2Hungry. Really hungry... If I don't get anything soon, I'm cooking this snork hand.</text>
	</string>
	<string id="st_dyn_news_spam_221">
		<text>$clr_1Pyotr Circassian\n$clr_2Alright! I'm out on the market again - electrical and mechanical engineer with 20 years of experience. Contact me and we can negotiate terms.</text>
	</string>
	<string id="st_dyn_news_spam_222">
		<text>$clr_1Anonymous\n$clr_2I thought I ordered someone to get rid of these carcasses? Now the entire complex smells terrible.</text>
	</string>
	<string id="st_dyn_news_spam_223">
		<text>$clr_1Natan\n$clr_2It's been a bad day, guys. Really bad. I just need to get this shit out. Just... it's so messed up. Having second thoughts here, guys.</text>
	</string>
	<string id="st_dyn_news_spam_224">
		<text>$clr_1Trapper\n$clr_2Will they come back tomorrow? Everyone keeps asking me that. I'm not a prophet, OK? I can tell you how to kill 'em, but they can do what they like.</text>
	</string>
	<string id="st_dyn_news_spam_225">
		<text>$clr_1Anonymous\n$clr_2Haha! Those dumb bastards walked right into the anomalies! That's some poetic justice if I've ever seen it! Enjoy your spoils while you can, you scummy thieves.</text>
	</string>
	<string id="st_dyn_news_spam_226">
		<text>$clr_1Cashier\n$clr_2I wouldn't go out there if I were you, guy - it sounds angry. It's not always as dead as it looks, alright?</text>
	</string>
	<string id="st_dyn_news_spam_227">
		<text>$clr_1Nilson\n$clr_2Isn't where we left the other guys? At the rusty water tank? Fuck sake, didn't they wait for us? This isn't good. Meet us around back near the hole in the fence. And stay ready.</text>
	</string>
	<string id="st_dyn_news_spam_228">
		<text>$clr_1Anonymous\n$clr_2Some sad little punks are trying to sell off fake artefacts made out of clay and electric lights. I don't imagine any of you will be dumb enough to fall for it, but... it is the Zone after all.</text>
	</string>
	<string id="st_dyn_news_spam_229">
		<text>$clr_1Churin\n$clr_2I can still remember when this dockyard was offloading containers from the cargo ships... long days of work, pennies for pay... but I remember looking out across the waters right before the sun set... it was like a lake of fire.\n\nNow that place is a gray swamp haunted with monsters.</text>
	</string>
	<string id="st_dyn_news_spam_230">
		<text>$clr_1Anonymous\n$clr_2I'll see you guys soon, alright? I've got to run this to a buddy up past the Red Forest. I'll- uh, well just wish me luck. I think I'm going to need it.</text>
	</string>
	<string id="st_dyn_news_spam_231">
		<text>$clr_1Anonymous\n$clr_2I visited the medic this morning, he told me I might have cancer, that I need to go back in normal world, get a proper medical exam... Don't know why I'm telling you this. Probably because I don't really have anyone else to tell that to. No family, and all my friends are gone. Now I either have to spend all my money on therapy... or die. If only there was some artifact to cure it, but I guess it's not for me to find. Don't go into anomaly fields guys, stop wasting your lives on this dead soil. Go home.</text>
	</string>
	<string id="st_dyn_news_spam_232">
		<text>$clr_1Anonymous\n$clr_2Have you ever wondered how is it to be zombified? Like, what's happening in your head?</text>
	</string>
	<string id="st_dyn_news_spam_233">
		<text>$clr_1Anonymous\n$clr_2Dang, when I raise money, I'll buy myself a golden AK. And handgun. Desert Eagle. Then I'll go straight to CNPP, and even if I die, I'll die with style.</text>
	</string>
	<string id="st_dyn_news_spam_234">
		<text>$clr_1Anonymous\n$clr_2Have you ever seen man being sucked into a Vortex? Coolest thing I've ever seen.</text>
	</string>
	<string id="st_dyn_news_spam_235">
		<text>$clr_1Anonymous\n$clr_2Why there is always only one brand of beer in the Bar? I'm sick of drinking that piss, give me a dark one for God's sake!</text>
	</string>
	<string id="st_dyn_news_spam_236">
		<text>$clr_1Anonymous\n$clr_2To everyone who whines in chat about how hard their life is: you don't know crap. I'm allergic to dust. In the Zone. Allergic to dust.</text>
	</string>
	<string id="st_dyn_news_spam_237">
		<text>$clr_1Anonymous\n$clr_2I was in the swamps lately. Decided to spend night at old church. Suddenly, I woke up in the middle of the night, because I heard strange noise, like someone was digging outside. I took my gun with me and went to investigate what smartass had the brilliant idea to dig dirt in such place. So I approached cemetery fence and then.. I see a coffin with dead man inside, flying around crosses, and zombified men standing alongside road, with scythes in their hands... And then, silence!</text>
	</string>
	<string id="st_dyn_news_spam_238">
		<text>$clr_1Barkeep\n$clr_2FREE BEER IN 100 RADS BAR \n\nAnd now that I've got your attention: I'm selling used armor, weapons, and other stuff. Not pricey.</text>
	</string>
	<string id="st_dyn_news_spam_239">
		<text>$clr_1Joker\n$clr_2Fellas, someone posted a map that leads to a Snowflake Artifact in public chat: https://www.youtube.com/watch?v=dQw4w9WgXcQ\n\n$clr_1Anonymous\n$clr_2Yeah, you're hilarious. Nice song though.</text>
	</string>
	<string id="st_dyn_news_spam_240">
		<text>$clr_1Anonymous\n$clr_2Shit, I found him. Yeah, Leha died. Get back guys, let's bury him at least.</text>
	</string>
	<string id="st_dyn_news_spam_241">
		<text>$clr_1 Anonymous\n$clr_2Damn, our team lost. I guess we're used to it by now. Who the hell shoots a penalty like that anyway!\n\n$clr_1 Anonymous\n$clr_2What do you mean "our team"? It's "your team" for everyone else.\n\n$clr_1 Anonymous\n$clr_2Yeah, like I need to ask Ukrainians for an opinion\n\n$clr_1 Anonymous\n$clr_2Hey, I’m from Belarus actually. Just saying.</text>
	</string>
	<string id="st_dyn_news_spam_242">
		<text>$clr_1Anonymous\n$clr_2San7a buymore vodka pls thtee wasnt enoigh.........</text>
	</string>
	<string id="st_dyn_news_spam_243">
		<text>$clr_1Anonymous\n$clr_2Hey, guys! Anyone here from Podolsk?</text>
	</string>
	<string id="st_dyn_news_spam_244">
		<text>$clr_1Anonymous\n$clr_2Guys, does anyone have fresh movies downloaded on a PDA? If you do, meet me at the Bar, I have a vodka bottle ready for you.</text>
	</string>
	<string id="st_dyn_news_spam_245">
		<text>$clr_1Anonymous\n$clr_2If only there were women in zone...\n\n$clr_1Anonymous\n$clr_2Well I can borrow you a playboy.</text>
	</string>
	<string id="st_dyn_news_spam_246">
		<text>$clr_1Anonymous\n$clr_2Here I am, sitting soaked in swamp slush, drying my coat. Hell, I could be drinking beer on beach in Yalta now...</text>
	</string>
	<string id="st_dyn_news_spam_247">
		<text>$clr_1Kir\n$clr_2You are all fools. You believe in the Wish Granter, the Oasis, the Compass and other rumors. But I… I know there is a Time Machine in the Zone. Yes, don’t be surprised. It’s here. And I’m only one who knows where. It was built by the people from the future, back in 84, to freely travel through time. I was just a kid back then.\nThe future… it’s wonderful. It’s like an old Soviet sci-fi movie turned real. That machine that I saw in Moscow no longer exists. I spent years, decades to find out other one. Even with access to secret archives it was tough. But one small newspaper article led me to a clue. Turned out some young scientist worked with space-time barriers back in the 70's, for real! This article disappeared from open archives and the names of the scientists were classified, because all of them went to work on secret projects in the Exclusion Zone after CNPP meltdown in '86. But one of them went missing even before Chernobyl disaster! By the method of elimination I found him. Even found out where he lived. For one more year I was searching, where creators hid their invention. Now, the moment of truth. Machine is working. Inventor’s notes helped me to repair it back to operational state. I send this message to everyone I’ve ever known here. To my friends: I’m not dead, everything is going to be great. I’ll find you someday. Or at least tell your grandchildren who you are and what wonderful people you were to me. For everyone else: good luck.\n\n…Alisa, don’t cry, I promised I’ll be back in no time. I missed you so much… wait a second; let me just turn off this thing…</text>
	</string>
	<string id="st_dyn_news_spam_248">
		<text>$clr_1Anonymous\n$clr_2Comrades musicians! Anyone has chords for Tsoy's "Blood Type"?</text>
	</string>
	<string id="st_dyn_news_spam_249">
		<text>$clr_1Thompson\n$clr_2Take my advice, never, I repeat NEVER, mix Psy-block with vodka. I'm now in Duty's jail with no money, can't remember a thing from yesterday. My chest hurts, like I had a heart attack. I vomited something yellow that looks like orange juice.</text>
	</string>
	<string id="st_dyn_news_spam_250">
		<text>$clr_1Anonymous\n$clr_2Don't go to the Flea Market. Guy that trades stuff is an absolute cheapskate. You know, the dude with punchable face, that haggles even for a couple roubles?</text>
	</string>
	<string id="st_dyn_news_spam_251">
		<text>$clr_1Anonymous\n$clr_2You, the fiend who wrote what he wrote on a wall of apartment block number 11 in Chistoglavka village, if you, asshole, are reading this right now, I swear to Allah, I’ll find you! You got that, bastard? For your words you will answer with blood, shaitan!</text>
	</string>
	<string id="st_dyn_news_spam_252">
		<text>$clr_1Anonymous\n$clr_2Shit, my grandma from Kiev died today. If someone wants to drink some, I'm in the Military Warehouses.</text>
	</string>
	<string id="st_dyn_news_spam_253">
		<text>$clr_1Anonymous\n$clr_2This channel is hijacked by VSU, Ukrainian army is the strongest!\nUkraine number 1!\nUkraine number 1!\nUkraine number 1!\nUkraine number 1!\nUkraine number 1!\nUkraine number 1!\nUkraine number 1!\nUkraine number 1!\nUkraine number 1!\nUkraine number 1!\nUkraine number 1!</text>
	</string>
	<string id="st_dyn_news_spam_254">
		<text>$clr_1Anonymous\n$clr_2The strangest thing in my entire life happened today. I was at some apartment block near Limansk, when some dusty old phone in next room started ringing. It became louder and louder, and I just froze in place out of fear. Suddenly it became so loud it felt like my eardrums going to explode and my legs were like spaghetti. I took the phone, trying not to pass out. Young woman's voice on the phone said something like: "Dima, hi, are you going to movies tonight? I heard they're gonna show Courier again and girls saw it and...". Being half-deaf already, I screamed "Wrong number!" and hung up. I felt huge relief and for some reason... guilt. Someone started crying right at the front door of the apartment, I jumped out the window and ran like hell leaving my gun behind. True story.</text>
	</string>
	<string id="st_dyn_news_spam_255">
		<text>$clr_1Anonymous\n$clr_2Hey, low-lifes, you can stop hiding in those bushes. I see you. Say auf wiedersehen to your bandit balls.</text>
	</string>
	<string id="st_dyn_news_spam_256">
		<text>$clr_1Prometheus\n$clr_2Don't fear the Monolith. It's natural to be afraid of the unknown, especially something so powerful and mysterious, but there is no need for it. Your enlightenment is near, all you have to do is accept it.\n\n$clr_1Greek\n$clr_2Oh, piss off</text>
	</string>
	<string id="st_dyn_news_spam_257">
		<text>$clr_1Prometheus\n$clr_2Monolith is a statement to the humanity: why you try to play gods to achieve riches and wealth when you can just become one? Join us and be a real god amongst the living if you prove yourself worthy to Monolith.\n\n$clr_1Greek\n$clr_2Shut up, will ya?</text>
	</string>
	<string id="st_dyn_news_spam_258">
		<text>$clr_1Prometheus\n$clr_2Monolith is something you can't understand. Something you wish to destroy out of primal fear. But we understand it. We know what's it capable of. It can save the world. We need you to help us. Together we can change the future of whole humanity.\n\n$clr_1Greek\n$clr_2FUCK YOU, ONE MORE MESSAGE FROM YOU, AND I SWEAR, I'M GONNA BLOW YOUR STUPID GLOWING ROCK TO FUCKING SMITHEREENS JUST SO YOU WOULD SHUT UP ABOUT IT!</text>
	</string>
	<string id="st_dyn_news_spam_259">
		<text>$clr_1Prometheus\n$clr_2Why are you fighting against us? Why do you hate Monolith? Don't you see? Your leaders don't care what you believe in, they don't have values. They think only about themselves. For them all of you are pawns, it's just business. All the things your faction stands for is a lie. They have no goal. No meaning. Only greed. Monolith can show you the way. It can help you achieve your deepest desires. We are not here because we told to by some man that wants to rule the Zone. We are here because it's the Zone who asked us to protect it, in exchange for its infinite wisdom.\n\n$clr_1Greek\n$clr_2Okay, forget the Monolith part, but is this guy actually starting to make sense? Maybe I'm going to sound crazy, but he's got a point.</text>
	</string>
	<string id="st_dyn_news_spam_260">
		<text>$clr_1Prometheus\n$clr_2Monolith awaits. Don't try to fool it with lies. Don't wish for wealth or immortality, because It can see what you really want. You want to be respected. You want to be desired. You want to be loved. You want to mean something in this life. People think you are nobody. They will abandon you, steal, lie, cheat, betray, because they don't care. Monolith cares. It cares about its children more than a mother cares about hers. Monolith is here to help you find the way.\n\n$clr_1Greek\n$clr_2You know what? Fuck you guys. I don't give a shit if it's the Monolith or voodoo demons or whatever talking right now. It could be Satan and I couldn't care less. You treated me like shit my whole time here, you really are a bunch of thieves, liars and assholes. You betrayed me in that anomaly field and betrayed me many times before. Maybe I AM going to join FUCKING MONOLITH! I! DON'T! CARE! ANYMORE! Fuck you, I hope you all die, rot in hell, I'm going to become a monolith-loving idiot, but at least I won't have to deal with your shit again, you bastards. GO FUCK YOURSELVES. \n\n$clr_1Hecules\n$clr_2Is he for real? Damn. That's... sad.</text>
	</string>
	<string id="st_dyn_news_spam_261">
		<text>$clr_1Lukash\n$clr_2So, any news about that guy who went to Radar? You know, that crazy fella.\n\n$clr_1Hercules\n$clr_2Nope. Guys on Barrier said they haven't seen him going back either. I hope he's okay, but I'm pretty sure he's done for. Shame, what a rotten way to die.</text>
	</string>
	<string id="st_dyn_news_spam_262">
		<text>$clr_1Anonymous\n$clr_2Gosh darn it, all my smokes are wet. Damn Flea Market, not gonna buy another flask from those guys again!</text>
	</string>
	<string id="st_dyn_news_spam_263">
		<text>$clr_1Anonymous\n$clr_2Have you heard about that lieutenant that used to sell ammo to our guys? Do you know he’s a goddamn pedophile?! Who could’ve guessed, right? I heard from my army pal. The guy is already being transferred to prison.</text>
	</string>
	<string id="st_dyn_news_spam_264">
		<text>$clr_1Anonymous\n$clr_2I’m so tired. Goodbye friends. Remember me as a good guy. I’m sorry.</text>
	</string>
	<string id="st_dyn_news_spam_265">
		<text>$clr_1Pride\n$clr_2Phantom! Come in, this is Pride! We're under attack by Herdsman’s men at the Graveyard! Scope, hold the left flank!- Do not trust Herdsman! I say again, do not trust Herdsman!- Scope, get down!</text>
	</string>
	<string id="st_dyn_news_spam_266">
		<text>$clr_1Anonymous\n$clr_2Found two dead guys in Pripyat, near the Ferris Wheel. All ghillied up, both have sniper rifles. Looks like they were going to kill someone. Also they have very strange dog tags. Does anyone know what the hell “SAS” means?</text>
	</string>
	<string id="st_dyn_news_spam_267">
		<text>$clr_1Anonymous\n$clr_2The hell… Ugh, I found a dead guy in the outhouse, dude got stuck in the shithole. I mean, his upper half. Lower half is nowhere to be found. That’s it, I’m going to shit only in bushes from now on.</text>
	</string>
	<string id="st_dyn_news_spam_268">
		<text>$clr_1Anonymous\n$clr_2Eww, I got zombie blood in my mouth! I’m freaking out, I’m freaking out! Do I have AIDS now or something?!</text>
	</string>
	<string id="st_dyn_news_spam_269">
		<text>$clr_1Dima\n$clr_2Guys, guys, guess what? I’m gay!\nGive it back, moron!\nCrap! I didn’t say that, it was Vova he took my PDA I swear!$clr_1Vova\n$clr_2No, I didn’t.</text>
	</string>
	<string id="st_dyn_news_spam_270">
		<text>$clr_1Ivan\n$clr_2Damn, my head. Sam! Sam you here?! Job’s done! I’m sorry I was like, drinking for a week. Forgot to tell you… Sam? I hope you alright, those loan-sharks sure were serious. But don’t worry I have your money now! Sam? Ohhh… That explains severed finger I found in my stash. Oh crap. OH CRAP! I’M COMING! DON’T SAW OFF HIS HEAD PLEASE!</text>
	</string>

	<!-- Corpse findings-->
	<string id="st_dyn_news_death_reason_1">
		<text>burer</text>
	</string>
	<string id="st_dyn_news_death_reason_2">
		<text>cat</text>
	</string>
	<string id="st_dyn_news_death_reason_3">
		<text>snork</text>
	</string>
	<string id="st_dyn_news_death_reason_4">
		<text>poltergeist</text>
	</string>
	<string id="st_dyn_news_death_reason_5">
		<text>bloodsucker</text>
	</string>
	<string id="st_dyn_news_death_reason_6">
		<text>controller</text>
	</string>
	<string id="st_dyn_news_death_reason_7">
		<text>blind dogs</text>
	</string>
	<string id="st_dyn_news_death_reason_8">
		<text>psy-dog</text>
	</string>
	<string id="st_dyn_news_death_reason_9">
		<text>pseudodog</text>
	</string>
	<string id="st_dyn_news_death_reason_10">
		<text>flesh</text>
	</string>
	<string id="st_dyn_news_death_reason_11">
		<text>boars</text>
	</string>
	<string id="st_dyn_news_death_reason_12">
		<text>Burner</text>
	</string>
	<string id="st_dyn_news_death_reason_13">
		<text>Vortex</text>
	</string>
	<string id="st_dyn_news_death_reason_14">
		<text>Fruit Punch</text>
	</string>
	<string id="st_dyn_news_death_reason_15">
		<text>Burnt Fuzz</text>
	</string>
	<string id="st_dyn_news_death_reason_16">
		<text>Electro</text>
	</string>
	<string id="st_dyn_news_death_reason_17">
		<text>Whirligig</text>
	</string>
	<string id="st_dyn_news_death_reason_18">
		<text>Springboard</text>
	</string>
	<string id="st_dyn_news_death_reason_19">
		<text>Tesla</text>
	</string>
	<string id="st_dyn_news_death_reason_20">
		<text>tore his hand off in one of those anomalies, died due to blood loss</text>
	</string>
	<string id="st_dyn_news_death_reason_21">
		<text>bullet wound</text>
	</string>
	<string id="st_dyn_news_death_reason_22">
		<text>broken spine</text>
	</string>
	<string id="st_dyn_news_death_reason_23">
		<text>just some pieces of suit and a beaten PDA</text>
	</string>
	<string id="st_dyn_news_death_reason_24">
		<text>fragmentation wound, apparently, was a heavy firefight</text>
	</string>
	<string id="st_dyn_news_death_reason_25">
		<text>gravity concentration</text>
	</string>
	<string id="st_dyn_news_death_reason_26">
		<text>splashed on the ground... Pseudogiant?</text>
	</string>
	<string id="st_dyn_news_death_reason_27">
		<text>by the look of those wounds, I think it was a snork</text>
	</string>
	<string id="st_dyn_news_death_reason_28">
		<text>tore his leg off, died of a pain shock</text>
	</string>
	<string id="st_dyn_news_death_reason_29">
		<text>the cause of death is unknown</text>
	</string>
	<string id="st_dyn_news_death_reason_30">
		<text>legs look like a horrible mess. Probably a Vortex</text>
	</string>
	<string id="st_dyn_news_death_reason_31">
		<text>open fracture. He could not leave, he laid for a couple of hours... something thoroughly devoured him</text>
	</string>
	<string id="st_dyn_news_death_reason_32">
		<text>broken neck</text>
	</string>
	<string id="st_dyn_news_death_reason_33">
		<text>big cut in the neck</text>
	</string>
	<string id="st_dyn_news_death_reason_34">
		<text>radiation burn</text>
	</string>
	<string id="st_dyn_news_death_reason_35">
		<text>both hands are broken, the neck is folded... what the hell just happened here!</text>
	</string>
	<string id="st_dyn_news_death_reason_36">
		<text>everything covered in some kind of slimy shit. no trace or clue, only found the scraped PDA near this mess... I do not know what it was...</text>
	</string>
	<string id="st_dyn_news_death_reason_37">
		<text>basically a skeleton inside a clean outfit, Gas anomaly?</text>
	</string>
	<string id="st_dyn_news_death_reason_38">
		<text>I found a PDA next to the body, I don't know why the recorder was activated... there's nothing on the record except half an hour of screaming. There's no scratch on the guy... Devil's life I guess</text>
	</string>
	<string id="st_dyn_news_death_reason_39">
		<text>looks like a radiation burn</text>
	</string>
	<string id="st_dyn_news_death_reason_40">
		<text>part of the leg got eaten, probably wild cats</text>
	</string>
	<string id="st_dyn_news_death_reason_41">
		<text>a shot through the leg, died of blood loss</text>
	</string>
	<string id="st_dyn_news_death_reason_42">
		<text>only found the upper part of the body, seems like he walked into a Vortex...</text>
	</string>
	<string id="st_dyn_news_death_reason_43">
		<text>seven holes in the chest. He pissed someone off, didn't he?</text>
	</string>
	<string id="st_dyn_news_death_reason_44">
		<text>there isn't much left from his body, dogs</text>
	</string>
	<string id="st_dyn_news_death_reason_45">
		<text>a horrific look on his face, no wounds at all. I believe it was a controller... who... who's there?!....</text>
	</string>
	
	<string id="st_dyn_news_death_reason_46">
		<text>looks like his entire chest is caved in... not sure</text>
	</string>
	<string id="st_dyn_news_death_reason_47">
		<text>seems to have jumped off a cliff; death was pretty quick. He must have been running from something</text>
	</string>
	<string id="st_dyn_news_death_reason_48">
		<text>nothing but a severed arm clutching a PDA</text>
	</string>
	<string id="st_dyn_news_death_reason_49">
		<text>the body has experienced extreme trauma. Evidence of gunshots, burns, shrapnel, internal bleeding, claw marks and bone fractures. This was one unlucky dude</text>
	</string>
	<string id="st_dyn_news_death_reason_50">
		<text>single gunshot wound to the side of the head. No weapon on him seems to rule out suicide</text>
	</string>
	<string id="st_dyn_news_death_reason_51">
		<text>inhalation of toxic fumes</text>
	</string>
	<string id="st_dyn_news_death_reason_52">
		<text>gas canister explosion - an accident?</text>
	</string>
	<string id="st_dyn_news_death_reason_53">
		<text>shot systematically in the limbs... some cruel bastard tortured him</text>
	</string>
	<string id="st_dyn_news_death_reason_54">
		<text>appears to be a stroke... what can I say?</text>
	</string>
	<string id="st_dyn_news_death_reason_55">
		<text>infected cut in the abdomen</text>
	</string>
	<string id="st_dyn_news_death_reason_56">
		<text>repeated blunt-force trauma to the head, totally bashed in</text>
	</string>
	<string id="st_dyn_news_death_reason_57">
		<text>some sort of poisoning caused a swelling of the brain</text>
	</string>
	<string id="st_dyn_news_death_reason_58">
		<text>shotgun blast in the back</text>
	</string>
	<string id="st_dyn_news_death_reason_59">
		<text>looks like wounds from an axe, yikes</text>
	</string>
	<string id="st_dyn_news_death_reason_60">
		<text>single gunshot wound in the middle of the forehead</text>
	</string>
	<string id="st_dyn_news_death_reason_61">
		<text>there's no sign of violence to the body...except the head is missing</text>
	</string>
	<string id="st_dyn_news_death_reason_62">
		<text>white as paper, bloodsucker got to him</text>
	</string>
	<string id="st_dyn_news_death_reason_63">
		<text>internal bleeding from the looks of it</text>
	</string>
	<string id="st_dyn_news_death_reason_64">
		<text>several deep lacerations in the neck and torso</text>
	</string>
	<string id="st_dyn_news_death_reason_65">
		<text>his leg is broken and he seems to have died from exposure. Could have been worse</text>
	</string>
	<string id="st_dyn_news_death_reason_66">
		<text>overdose of some kind of industrial chemical. He was his own worst enemy</text>
	</string>
	<string id="st_dyn_news_death_reason_67">
		<text>charred to a crisp in the middle of a field... sums up the Zone perfectly</text>
	</string>
	<string id="st_dyn_news_death_reason_68">
		<text>this guy has some sort of fungus growing all over him, it smells terrible</text>
	</string>
	<string id="st_dyn_news_death_reason_69">
		<text>torn apart by something big. Shit, there might be a Chimera around</text>
	</string>
	<string id="st_dyn_news_death_reason_70">
		<text>some sort of awful ritual murder - I'm not going into details</text>
	</string>
	<string id="st_dyn_news_death_reason_71">
		<text>apparent strangulation</text>
	</string>
	<string id="st_dyn_news_death_reason_72">
		<text>some sort of psy emission killed him as he slept. I don't think he suffered</text>
	</string>
	<string id="st_dyn_news_death_reason_73">
		<text>PDA found in the stomach of a Flesh</text>
	</string>
	<string id="st_dyn_news_death_reason_74">
		<text>drowned in a small pool? Something else happened here</text>
	</string>
	<string id="st_dyn_news_death_reason_75">
		<text>from the equipment scattered around, looks like a blood-transfusion gone wrong</text>
	</string>
	<string id="st_dyn_news_death_reason_76">
		<text>teeth marks on vital areas. They look disturbingly human-like</text>
	</string>
	<string id="st_dyn_news_death_reason_77">
		<text>trapped in an underground chamber, he seems to have died of dehydration and malnutrition</text>
	</string>
	<string id="st_dyn_news_death_reason_78">
		<text>his throat was cut as he slept</text>
	</string>
	<string id="st_dyn_news_death_reason_79">
		<text>PDA fell out of some sort of space anomaly, it contains a log of the stalker discussing the nature of his surroundings and his weakening to the point of death</text>
	</string>
	<string id="st_dyn_news_death_reason_80">
		<text>something very strange is happening to the body it... it seems to be fading out of existence!</text>
	</string>
	
<!-- Special news -->
	
	<!-- Time news -->
	<string id="st_dyn_news_time_night_1">
		<text>Damn, it's really dark now isn't it? Stay close to your camp.</text>
	</string>
	<string id="st_dyn_news_time_night_2">
		<text>Well, fuck. I'm on guard duty this night.</text>
	</string>
	<string id="st_dyn_news_time_night_3">
		<text>Everyone stay in your camps.</text>
	</string>
	<string id="st_dyn_news_time_night_4">
		<text>Screw you and your hunting! At night. Hunting snorks... Fucking psychopaths.</text>
	</string>
	<string id="st_dyn_news_time_night_5">
		<text>Beautiful night...</text>
	</string>
	<string id="st_dyn_news_time_night_6">
		<text>Yeah, go ahead, hunting down bloodsuckers in the middle of the night like a bunch of dumbasses.</text>
	</string>
	<string id="st_dyn_news_time_night_7">
		<text>The moon is gonna be up before long. Damn, I feel something is creeping nearby...</text>
	</string>
	<string id="st_dyn_news_time_night_8">
		<text>Shit! I can barely see the road...</text>
	</string>
	<string id="st_dyn_news_time_night_9">
		<text>I heard that chimeras only appear at night... is that true?</text>
	</string>
	<string id="st_dyn_news_time_night_10">
		<text>No, I'm not going anywhere. It's too late...</text>
	</string>
	<string id="st_dyn_news_time_night_11">
		<text>Well, pussies, time to start shaking.</text>
	</string>
	<string id="st_dyn_news_time_night_12">
		<text>Is it supposed to be that dark?</text>
	</string>
	<string id="st_dyn_news_time_night_13">
		<text>I keep hearing sudden sloshing in the dark. It's better to wander somewhere else...</text>
	</string>
	<string id="st_dyn_news_time_night_14">
		<text>Tonight, mutant activity here is up to eleven, and, well... so is everywhere else, so everybody, stay in your camps!</text>
	</string>
	<string id="st_dyn_news_time_night_15">
		<text>I heard that burers come to the surface at night... It's better to catch some sleep in the camp.</text>
	</string>
	<string id="st_dyn_news_time_night_16">
		<text>These roads are no longer safe.</text>
	</string>
	<string id="st_dyn_news_time_night_17">
		<text>Okay, return to your camps slowly. The Zone is absolutely not safe at night!</text>
	</string>
	<string id="st_dyn_news_time_night_18">
		<text>Shit. Guys, do what you want, but I'm not going to look for loot today. Night is coming...</text>
	</string>
	<string id="st_dyn_news_time_night_19">
		<text>Damn, the sun's already going down... I can already feel something unsettling in the vicinity.</text>
	</string>
	
	<string id="st_dyn_news_time_night_20">
		<text>The night is for the bold. No more tourist shit - the night Zone is the real Zone.</text>
	</string>
	<string id="st_dyn_news_time_night_21">
		<text>I heard that Military Stalkers operate at night - not the kind of people you want to run into.</text>
	</string>
	<string id="st_dyn_news_time_night_22">
		<text>Shit, did you hear that? I have no idea what the fuck that was.</text>
	</string>
	<string id="st_dyn_news_time_night_23">
		<text>Is there supposed to be someone outside the perimeter? I swear there's someone out there...</text>
	</string>
	<string id="st_dyn_news_time_night_24">
		<text>Don't be a moron: just check on it in the morning. God only knows what's out there right now.</text>
	</string>
	<string id="st_dyn_news_time_night_25">
		<text>Don't go messing around in the dark. So many people go out into the night and disappear.</text>
	</string>


	<string id="st_dyn_news_time_morning_1">
		<text>It's during moments like this in the morning that I remember my childhood. My village. You get up so early and watch the shadow and light play in your room... It's unreal. Magical.</text>
	</string>
	<string id="st_dyn_news_time_morning_2">
		<text>Almost like evening...</text>
	</string>
	<string id="st_dyn_news_time_morning_3">
		<text>Bricks were shat all night at the camp. Terrible night!</text>
	</string>
	<string id="st_dyn_news_time_morning_4">
		<text>Fucking burers had a yell fest yesterday. Or... were they fractures?</text>
	</string>
	<string id="st_dyn_news_time_morning_5">
		<text>Can anyone hear me? A group of our guys went missing tonight. Should have been back by the morning. Still nothing. We'll go looking for them soon. Join us.</text>
	</string>
	<string id="st_dyn_news_time_morning_6">
		<text>Guys, you should see what a dawn is on Yantar. This surely is something... scary, and beautiful... Snork corpses drifting in the sparkling surface of the lake in the morning sun, so cool... Romantic...</text>
	</string>
	<string id="st_dyn_news_time_morning_7">
		<text>Guys, wake up! It's morning already!</text>
	</string>
	<string id="st_dyn_news_time_morning_8">
		<text>Guys, it's dawning... It's so beautiful.</text>
	</string>
	<string id="st_dyn_news_time_morning_9">
		<text>Rise and shine, folks. I'm pretty sure we can get moving already, there's not much we could run into. Not like at night.</text>
	</string>
	<string id="st_dyn_news_time_morning_10">
		<text>Finally, the sky is no longer black. I can move with the damn wildlife gone.</text>
	</string>
	<string id="st_dyn_news_time_morning_11">
		<text>It's morning. Moving forward, it's more or less safe now.</text>
	</string>
	<string id="st_dyn_news_time_morning_12">
		<text>A beautiful dawn! As if it were Sevastopol, not the Zone!</text>
	</string>
	<string id="st_dyn_news_time_morning_13">
		<text>Day is breaking...</text>
	</string>
	<string id="st_dyn_news_time_morning_14">
		<text>Egh... I used to have completely different things to do in the morning.</text>
	</string>
	<string id="st_dyn_news_time_morning_15">
		<text>Time to be standing up again, geez.</text>
	</string>
	<string id="st_dyn_news_time_morning_16">
		<text>A terror, not a morning.</text>
	</string>
	<string id="st_dyn_news_time_morning_17">
		<text>Is it morning already? Finally.</text>
	</string>
	<string id="st_dyn_news_time_morning_18">
		<text>Damn, who invented morning?... We've been drinking all night...</text>
	</string>
	<string id="st_dyn_news_time_morning_19">
		<text>Even in this place, beauty exists!</text>
	</string>
	<string id="st_dyn_news_time_morning_20">
		<text>Hey, guys! Finally, dawn has come. I'm tired of shaking in fear in the dark. Better to shiver in the light of day...</text>
	</string>
	
	<string id="st_dyn_news_time_morning_21">
		<text>Bad night, almost no sleep. Shit, I've things to do...</text>
	</string>
	<string id="st_dyn_news_time_morning_22">
		<text>Nothing like a good restful sleep to take on the Zone. Feelin good!</text>
	</string>
	<string id="st_dyn_news_time_morning_23">
		<text>Hopefully the sun will force some of those freaks back into their holes.</text>
	</string>
	<string id="st_dyn_news_time_morning_24">
		<text>Don't be deceived: you can get killed just as easily in the morning. Keep sharp.</text>
	</string>
	<string id="st_dyn_news_time_morning_25">
		<text>Time to go take a look, let's see how the day's shaping up.</text>
	</string>
	<string id="st_dyn_news_time_morning_26">
		<text>Anyone know where to find coffee? I would kill for some of that right now.</text>
	</string>
	<string id="st_dyn_news_time_morning_27">
		<text>Have a smoke and watch the Zone wake up... dangerous but beautiful.</text>
	</string>
	<string id="st_dyn_news_time_morning_28">
		<text>Any changes since last night? I heard something moving out there, couldn't say what.</text>
	</string>
	<string id="st_dyn_news_time_morning_29">
		<text>Morning over Chernobyl, the reactor funnel gleaming in the sunlight... the darkness has retreated underground.</text>
	</string>
	<string id="st_dyn_news_time_morning_30">
		<text>Who in the fuck stole my detector? I'm going to find you, you little shit!</text>
	</string>

	<string id="st_dyn_news_time_noon_1">
		<text>Boring day.</text>
	</string>
	<string id="st_dyn_news_time_noon_2">
		<text>It's gonna be a long day, isn't it?</text>
	</string>
	<string id="st_dyn_news_time_noon_3">
		<text>The day hasn't ended yet and I feel tired already...</text>
	</string>
	<string id="st_dyn_news_time_noon_4">
		<text>Gotta finish my contract today, won't wait till night hits the Zone.</text>
	</string>
	<string id="st_dyn_news_time_noon_5">
		<text>I got many contracts to finish today, accepting all this shit at once was a stupid mistake.</text>
	</string>
	<string id="st_dyn_news_time_noon_6">
		<text>It's gonna be a looooong day guys, I can feel it.</text>
	</string>
	<string id="st_dyn_news_time_noon_7">
		<text>Just for your info, controllers roam the surface in broad daylight. Hope that wakes you up.</text>
	</string>
	<string id="st_dyn_news_time_noon_8">
		<text>Finish your work already, unless you don't mind doing it at night.</text>
	</string>
	<string id="st_dyn_news_time_noon_9">
		<text>I shouldn't have stayed up all night, I feel exhausted.</text>
	</string>
	<string id="st_dyn_news_time_noon_10">
		<text>Boars and fleshes go crazy at this time, don't be a hero and go on a hunting trip alone.</text>
	</string>
	
	<string id="st_dyn_news_time_noon_11">
		<text>Let's get this shit done while we still can - we can't wait around forever.</text>
	</string>
	<string id="st_dyn_news_time_noon_12">
		<text>Damn it, where did he get to? He was supposed to be here by sunrise.</text>
	</string>
	<string id="st_dyn_news_time_noon_13">
		<text>Maybe it's time to clear out those Flesh packs, eh? They're most active around this time.</text>
	</string>
	<string id="st_dyn_news_time_noon_14">
		<text>We're expecting a new shipment before dusk, so keep an eye out.</text>
	</string>
	<string id="st_dyn_news_time_noon_15">
		<text>Are the days getting shorter? Or is the Zone messing with the weather?</text>
	</string>
	<string id="st_dyn_news_time_noon_16">
		<text>I really should run this package today, but I'm a bit low on ammo.</text>
	</string>
	<string id="st_dyn_news_time_noon_17">
		<text>Night has a way of hitting right when you're in the middle of an anomaly field, so make sure to plan things out.</text>
	</string>
	<string id="st_dyn_news_time_noon_18">
		<text>I'm getting sick of this shit all day. Never wanted to see home more.</text>
	</string>
	<string id="st_dyn_news_time_noon_19">
		<text>Now's a good time to get going - still plenty of daytime left.</text>
	</string>
	<string id="st_dyn_news_time_noon_20">
		<text>I've been hoping for a quiet day - things have been way too dangerous lately.</text>
	</string>
	<string id="st_dyn_news_time_noon_21">
		<text>Yeah, ok, keep your eyes peeled. We're still expecting a raid today.</text>
	</string>
	<string id="st_dyn_news_time_noon_22">
		<text>Don't be a moron and try to collect artefacts at night; daytime is much safer.</text>
	</string>
	<string id="st_dyn_news_time_noon_23">
		<text>Damn, any news on those other guys? I don't want to be stuck here with no backup when night falls.</text>
	</string>
	<string id="st_dyn_news_time_noon_24">
		<text>Save the drinks for later, we've got shit to do.</text>
	</string>
	<string id="st_dyn_news_time_noon_25">
		<text>What a shitty day. Can't wait for it to be over.</text>
	</string>
	<string id="st_dyn_news_time_noon_26">
		<text>Ok, we're going to try again tomorrow. Zone always has a way of screwing you over.</text>
	</string>
	<string id="st_dyn_news_time_noon_27">
		<text>Feels like there's more radiation around in the daytime. Keep your masks on, my friends.</text>
	</string>
	<string id="st_dyn_news_time_noon_28">
		<text>Glad to finally get daytime jobs; I hate sneaking around in the dark.</text>
	</string>
	<string id="st_dyn_news_time_noon_29">
		<text>Feels like lunchtime, doesn't it? I'm starving.</text>
	</string>
	<string id="st_dyn_news_time_noon_30">
		<text>It's better to travel now than wait for all the monstrosities to climb out of their holes.</text>
	</string>

	<string id="st_dyn_news_time_evening_1">
		<text>The sunset is beautiful.</text>
	</string>
	<string id="st_dyn_news_time_evening_2">
		<text>Who would've ever thought that such a view is possible even here.</text>
	</string>
	<string id="st_dyn_news_time_evening_3">
		<text>The Zone is not that bad after all.</text>
	</string>
	<string id="st_dyn_news_time_evening_4">
		<text>Almost night, finish your work already.</text>
	</string>
	<string id="st_dyn_news_time_evening_5">
		<text>It's gonna get dark soon, stick your asses around the camps.</text>
	</string>
	<string id="st_dyn_news_time_evening_6">
		<text>Guys, watch the sunset... It's so beautiful.</text>
	</string>
	<string id="st_dyn_news_time_evening_7">
		<text>It's a good time to gather around campfires, what you guys say?</text>
	</string>
	<string id="st_dyn_news_time_evening_8">
		<text>Sun is going down, mutants are waking up.</text>
	</string>
	<string id="st_dyn_news_time_evening_9">
		<text>Huh, am I the only one who felt the day was short?</text>
	</string>
	<string id="st_dyn_news_time_evening_10">
		<text>What a view, won't mind sticking around.</text>
	</string>
	
	<string id="st_dyn_news_time_evening_11">
		<text>Shit... time to find a safe place for the night.</text>
	</string>
	<string id="st_dyn_news_time_evening_12">
		<text>The darkness always falls faster than you think, better get a move on.</text>
	</string>
	<string id="st_dyn_news_time_evening_13">
		<text>Night is nearly upon us.</text>
	</string>
	<string id="st_dyn_news_time_evening_14">
		<text>Do you hear something moving around?</text>
	</string>
	<string id="st_dyn_news_time_evening_15">
		<text>Another day wasted, time to turn in.</text>
	</string>
	<string id="st_dyn_news_time_evening_16">
		<text>I think those guys are still out there somewhere...fine. Let's see how they like night in the Zone.</text>
	</string>
	<string id="st_dyn_news_time_evening_17">
		<text>Alright, watchmen need to get to their posts.</text>
	</string>
	<string id="st_dyn_news_time_evening_18">
		<text>I have a bad feeling about tonight.</text>
	</string>
	<string id="st_dyn_news_time_evening_19">
		<text>What a day it was. I think it's time for a drink!</text>
	</string>
	<string id="st_dyn_news_time_evening_20">
		<text>Can't wait to catch some sleep, I'm exhausted.</text>
	</string>
	<string id="st_dyn_news_time_evening_21">
		<text>Time to settle down for the night.</text>
	</string>
	<string id="st_dyn_news_time_evening_22">
		<text>Anyone out in the wild: find a secure position and stick your ass there until daybreak.</text>
	</string>
	<string id="st_dyn_news_time_evening_23">
		<text>Those scouts ever come back in? Let's hope they found a safe place.</text>
	</string>
	<string id="st_dyn_news_time_evening_24">
		<text>Here we go again. Hopefully we get more peace than last night.</text>
	</string>
	<string id="st_dyn_news_time_evening_25">
		<text>We can't risk any more night attacks: we need more people to keep watch.</text>
	</string>

	<!-- Weather news -->
	<string id="st_dyn_news_weather_clear_1">
		<text>The sky is clear today. Sounds like a good time to take on a new job!</text>
	</string>
	<string id="st_dyn_news_weather_clear_2">
		<text>I hope the weather stays like this for a while.</text>
	</string>
	<string id="st_dyn_news_weather_clear_3">
		<text>The weather is clear. I can see the horizon.</text>
	</string>
	<string id="st_dyn_news_weather_clear_4">
		<text>If it wasn't for the radiation, I'd take my mask off just to feel the sunshine.</text>
	</string>
	<string id="st_dyn_news_weather_clear_5">
		<text>Who am I kidding? The weather in the Zone isn't always that bad.</text>
	</string>
	<string id="st_dyn_news_weather_clear_6">
		<text>The weather is nice. There's no excuse to be lazy.</text>
	</string>
	<string id="st_dyn_news_weather_clear_7">
		<text>The sky reminds me of my hometown. I miss those ol' sweet days.</text>
	</string>
	<string id="st_dyn_news_weather_clear_8">
		<text>Feels good to be outside today.</text>
	</string>
	
	<string id="st_dyn_news_weather_clear_9">
		<text>Good day for hunting. Who wants some fresh meat?</text>
	</string>
	<string id="st_dyn_news_weather_clear_10">
		<text>Careful out there: days like this are perfect for snipers.</text>
	</string>
	<string id="st_dyn_news_weather_clear_11">
		<text>Everything's so clear outside... you can almost forget you're in the Zone.</text>
	</string>
	<string id="st_dyn_news_weather_clear_12">
		<text>Just because the weather's clear doesn't mean that the radiation is taking a break.</text>
	</string>
	<string id="st_dyn_news_weather_clear_13">
		<text>The sun is out - let's hope the freaks stay underground.</text>
	</string>
	<string id="st_dyn_news_weather_clear_14">
		<text>Damn, I'm working up a sweat out there. Sun's roasting us.</text>
	</string>
	<string id="st_dyn_news_weather_clear_15">
		<text>Can't see shit with the sun in my eyes.</text>
	</string>
	<string id="st_dyn_news_weather_clear_16">
		<text>Best time to run jobs lads - weather's clear.</text>
	</string>
	<string id="st_dyn_news_weather_clear_17">
		<text>We see far too few of these sorts of days in the Zone.</text>
	</string>
	<string id="st_dyn_news_weather_clear_18">
		<text>If you get up to a high place, you can see the power plant.</text>
	</string>
	<string id="st_dyn_news_weather_clear_19">
		<text>This would be a nice day... if it were anywhere else.</text>
	</string>
	<string id="st_dyn_news_weather_clear_20">
		<text>Well, we should be able to see anyone trying to sneak up to the perimeter.</text>
	</string>

	<string id="st_dyn_news_weather_partly_1">
		<text>The sky is clear enough today, sounds like a good time to take a new job.</text>
	</string>
	<string id="st_dyn_news_weather_partly_2">
		<text>I hope the weather stays like this for a while.</text>
	</string>
	<string id="st_dyn_news_weather_partly_3">
		<text>The weather is good, I can see the horizon.</text>
	</string>
	<string id="st_dyn_news_weather_partly_4">
		<text>If it wasn't for radiation, I would take my mask off on this beautiful day.</text>
	</string>
	<string id="st_dyn_news_weather_partly_5">
		<text>Who am I kidding? The weather in the Zone isn't always that bad.</text>
	</string>
	<string id="st_dyn_news_weather_partly_6">
		<text>The weather is nice, there's no excuse to get lazy.</text>
	</string>
	<string id="st_dyn_news_weather_partly_7">
		<text>The sky reminds me of my hometown, I miss those ol' days.</text>
	</string>
	<string id="st_dyn_news_weather_partly_8">
		<text>Feels good to get out today.</text>
	</string>
	
	<string id="st_dyn_news_weather_partly_9">
		<text>I don't think it will rain - just some clouds.</text>
	</string>
	<string id="st_dyn_news_weather_partly_10">
		<text>Mighty nice day... shame I've got things to do.</text>
	</string>
	<string id="st_dyn_news_weather_partly_11">
		<text>Looks like the weather will hold up; are we still going according to plan?</text>
	</string>
	<string id="st_dyn_news_weather_partly_12">
		<text>Perfect weather. Comfortable and good visibility.</text>
	</string>
	<string id="st_dyn_news_weather_partly_13">
		<text>Let's just go do it before the weather changes.</text>
	</string>
	<string id="st_dyn_news_weather_partly_14">
		<text>Some decent weather for once.</text>
	</string>
	<string id="st_dyn_news_weather_partly_15">
		<text>It's pretty clear as far as the eye can see - I think we're safe.</text>
	</string>
	<string id="st_dyn_news_weather_partly_16">
		<text>Hope they get here before the rain comes down again.</text>
	</string>
	<string id="st_dyn_news_weather_partly_17">
		<text>Good artefact-hunting weather.</text>
	</string>
	<string id="st_dyn_news_weather_partly_18">
		<text>You guys think the Zone ever messes with the weather? Aside from surges, that is.</text>
	</string>

	<string id="st_dyn_news_weather_cloudy_1">
		<text>Seems like rain is coming.</text>
	</string>
	<string id="st_dyn_news_weather_cloudy_2">
		<text>The clouds are getting darker, seems like it's gonna rain soon.</text>
	</string>
	<string id="st_dyn_news_weather_cloudy_3">
		<text>Feels like it's getting rainy soon.</text>
	</string>
	<string id="st_dyn_news_weather_cloudy_4">
		<text>The clouds don't look that good.</text>
	</string>
	<string id="st_dyn_news_weather_cloudy_5">
		<text>Are we expecting a storm today?</text>
	</string>
	<string id="st_dyn_news_weather_cloudy_6">
		<text>Some people say having cloudy weather all the time is depressing. Personally, I like it this way.</text>
	</string>
	
	<string id="st_dyn_news_weather_cloudy_7">
		<text>The sky is foreboding.</text>
	</string>
	<string id="st_dyn_news_weather_cloudy_8">
		<text>It's gotten pretty dark, we're not due for an Emission, right?</text>
	</string>
	<string id="st_dyn_news_weather_cloudy_9">
		<text>Hey, where did the sun go?</text>
	</string>
	<string id="st_dyn_news_weather_cloudy_10">
		<text>It's just fucking depressing out there.</text>
	</string>
	<string id="st_dyn_news_weather_cloudy_11">
		<text>Make sure nothing's trying to sneak up on us.</text>
	</string>
	<string id="st_dyn_news_weather_cloudy_12">
		<text>Kind of a grey day out there.</text>
	</string>
	<string id="st_dyn_news_weather_cloudy_13">
		<text>Everything seems so crisp under the canopy of clouds, everything is sharp and defined.</text>
	</string>
	<string id="st_dyn_news_weather_cloudy_14">
		<text>Weather like this makes me think of my home... waves on the Black Sea...</text>
	</string>
	<string id="st_dyn_news_weather_cloudy_15">
		<text>Please don't rain.</text>
	</string>
	<string id="st_dyn_news_weather_cloudy_16">
		<text>It's nice and cool outside. Good day for a walk... except for the mutants skulking around.</text>
	</string>

	<string id="st_dyn_news_weather_foggy_1">
		<text>The fog is getting thicker, I can't see shit...</text>
	</string>
	<string id="st_dyn_news_weather_foggy_2">
		<text>It's not safe wandering around in this fog.</text>
	</string>
	<string id="st_dyn_news_weather_foggy_3">
		<text>Fucking fog.</text>
	</string>
	<string id="st_dyn_news_weather_foggy_4">
		<text>Our enemies might take advantage of the bad weather, keep your eyes peeled.</text>
	</string>
	<string id="st_dyn_news_weather_foggy_5">
		<text>I'm having a hard time making out shit in this fog.</text>
	</string>
	<string id="st_dyn_news_weather_foggy_6">
		<text>After a second thought, I prefer the rain.</text>
	</string>
	<string id="st_dyn_news_weather_foggy_7">
		<text>You guys think mutants can spot us in this fog?</text>
	</string>
	<string id="st_dyn_news_weather_foggy_8">
		<text>The fog is getting pretty thick. Don't stray too far.</text>
	</string>
	<string id="st_dyn_news_weather_foggy_9">
		<text>Mutants might be hiding in the fog, keep your eyes peeled.</text>
	</string>
	
	<string id="st_dyn_news_weather_foggy_10">
		<text>Ah, shit. This crappy weather is just what we need right now.</text>
	</string>
	<string id="st_dyn_news_weather_foggy_11">
		<text>Glad I'm not way out in the wilderness; who knows what's lurking in that fog?</text>
	</string>
	<string id="st_dyn_news_weather_foggy_12">
		<text>It seems like every time it's foggy I get jumped by dogs - I hate this.</text>
	</string>
	<string id="st_dyn_news_weather_foggy_13">
		<text>Man, it's humid. I'm completely drenched.</text>
	</string>
	<string id="st_dyn_news_weather_foggy_14">
		<text>It's pretty freaky when you can hear a firefight but you can't see shit in this fog.</text>
	</string>
	<string id="st_dyn_news_weather_foggy_15">
		<text>Bad day for patrols - so easy to sneak up on people.</text>
	</string>
	<string id="st_dyn_news_weather_foggy_16">
		<text>I would stick around the camps - it's easy to lose your way in this fog.</text>
	</string>
	<string id="st_dyn_news_weather_foggy_17">
		<text>Better pack some heat if you're headed out; it's easy to bump into freaks out there.</text>
	</string>
	<string id="st_dyn_news_weather_foggy_18">
		<text>It's sort of beautiful... in a haunting sort of way.</text>
	</string>
	<string id="st_dyn_news_weather_foggy_19">
		<text>Visibility isn't actually that bad, there's no excuse to let someone sneak up on us.</text>
	</string>

	<string id="st_dyn_news_weather_rain_1">
		<text>It's raining, boys.</text>
	</string>
	<string id="st_dyn_news_weather_rain_2">
		<text>You know what I really need in this rain? A cigarette. Who got some for me?</text>
	</string>
	<string id="st_dyn_news_weather_rain_3">
		<text>Let the rain wash your sins away.</text>
	</string>
	<string id="st_dyn_news_weather_rain_4">
		<text>I feel like staying inside today.</text>
	</string>
	<string id="st_dyn_news_weather_rain_5">
		<text>No thanks, I don't want to get wet today.</text>
	</string>
	<string id="st_dyn_news_weather_rain_6">
		<text>I can feel my ass getting wet... Should've bought a better outfit.</text>
	</string>
	<string id="st_dyn_news_weather_rain_7">
		<text>You guys think mutants hide during the rain?</text>
	</string>
	<string id="st_dyn_news_weather_rain_8">
		<text>The rain is getting inside my mask...</text>
	</string>
	
	<string id="st_dyn_news_weather_rain_9">
		<text>What's wrong with a little rain?</text>
	</string>
	<string id="st_dyn_news_weather_rain_10">
		<text>Let water get in your boots and you can get trenchfoot. No, really. Seems to happen pretty quickly in the Zone.</text>
	</string>
	<string id="st_dyn_news_weather_rain_11">
		<text>Some mutants like the rain and some don't. They're like people, really.</text>
	</string>
	<string id="st_dyn_news_weather_rain_12">
		<text>Go away rain.</text>
	</string>
	<string id="st_dyn_news_weather_rain_13">
		<text>Ah, the rain feels nice, really.</text>
	</string>
	<string id="st_dyn_news_weather_rain_14">
		<text>Keep care of your shooters lads; best to keep them dry.</text>
	</string>
	<string id="st_dyn_news_weather_rain_15">
		<text>Rain really brings out the particular smells of the Zone... eugh.</text>
	</string>
	<string id="st_dyn_news_weather_rain_16">
		<text>I've heard that rain disperses the radioactive dust, so it's not all bad.</text>
	</string>
	<string id="st_dyn_news_weather_rain_17">
		<text>Well... this suit is supposed to be waterproof.</text>
	</string>
	<string id="st_dyn_news_weather_rain_18">
		<text>The rain is relaxing, don't you think?</text>
	</string>

	<string id="st_dyn_news_weather_storm_1">
		<text>Better stay inside until the storm ends.</text>
	</string>
	<string id="st_dyn_news_weather_storm_2">
		<text>Storm? Right when I'm about to do my contract? What bad luck.</text>
	</string>
	<string id="st_dyn_news_weather_storm_3">
		<text>When is this storm gonna end?</text>
	</string>
	<string id="st_dyn_news_weather_storm_4">
		<text>The Zone is angry at us.</text>
	</string>
	<string id="st_dyn_news_weather_storm_5">
		<text>No thanks, I don't want to get wet today.</text>
	</string>
	<string id="st_dyn_news_weather_storm_6">
		<text>You know what I really need in this storm? A campfire, a guitar to play next to it, and a bottle of vodka.</text>
	</string>
	<string id="st_dyn_news_weather_storm_7">
		<text>Shit, my mask... I can barely see in this storm.</text>
	</string>
	<string id="st_dyn_news_weather_storm_8">
		<text>You guys think mutants hide during storms too?</text>
	</string>
	<string id="st_dyn_news_weather_storm_9">
		<text>Great... my PDA is wet, just what I need...</text>
	</string>
	<string id="st_dyn_news_weather_storm_10">
		<text>I can feel my ass getting wet, should've bought a better outfit.</text>
	</string>
	
	<string id="st_dyn_news_weather_storm_10">
		<text>What a shit day to be outside.</text>
	</string>
	<string id="st_dyn_news_weather_storm_11">
		<text>This is just what we need in the Zone... and it's freezing cold, too!</text>
	</string>
	<string id="st_dyn_news_weather_storm_12">
		<text>Shit, I think those cartridges got wet. They're still ok, right?</text>
	</string>
	<string id="st_dyn_news_weather_storm_13">
		<text>Unlike us, some of those freaks out there don't give a shit about the storm.</text>
	</string>
	<string id="st_dyn_news_weather_storm_14">
		<text>Easy to step right into an anomaly, take caution.</text>
	</string>
	<string id="st_dyn_news_weather_storm_15">
		<text>I guess the Zone's just shitting on us. What's new?</text>
	</string>
	<string id="st_dyn_news_weather_storm_16">
		<text>Was that gunfire... or thunder? Damn, it's hard to tell...</text>
	</string>
	<string id="st_dyn_news_weather_storm_17">
		<text>I hope this weather deters attackers.</text>
	</string>
	<string id="st_dyn_news_weather_storm_18">
		<text>Yeah, I can't see anything out there. Could be a whole pack of boar, and I wouldn't be able to spot it.</text>
	</string>
	<string id="st_dyn_news_weather_storm_19">
		<text>Well... anyone got a guitar?</text>
	</string>
	<string id="st_dyn_news_weather_storm_20">
		<text>Quit your whining already, it's just a storm.</text>
	</string>

	<!-- Nearby enemy activity -->
	<string id="st_dyn_news_enemy_activity_zombied_1">
		<text>Hey, one of our guys spotted $who not far from here. There might be more around.</text>
	</string>
	<string id="st_dyn_news_enemy_activity_zombied_2">
		<text>My friend saw $who nearby.</text>
	</string>
	<string id="st_dyn_news_enemy_activity_zombied_3">
		<text>Seems like $who is roaming around the area.</text>
	</string>
	<string id="st_dyn_news_enemy_activity_zombied_4">
		<text>Someone saw $who approaching.</text>
	</string>
	<string id="st_dyn_news_enemy_activity_zombied_5">
		<text>It seems one of those brainwashed guys is wandering around.</text>
	</string>
	
	<string id="st_dyn_news_enemy_activity_zombied_6">
		<text>Looks like the corpses are up and walking around.</text>
	</string>
	<string id="st_dyn_news_enemy_activity_zombied_7">
		<text>Think I just saw $who in the distance.</text>
	</string>
	<string id="st_dyn_news_enemy_activity_zombied_8">
		<text>Yeah, I don't think that's one of ours. Probably $who.</text>
	</string>
	<string id="st_dyn_news_enemy_activity_zombied_9">
		<text>One of those walking husks is getting a little too close for me.</text>
	</string>
	<string id="st_dyn_news_enemy_activity_zombied_10">
		<text>We've been watching $who for a while. Not sure what it's up to.</text>
	</string>
	
	<string id="st_dyn_news_res_enemy_activity_zombied_1">
		<text>You know what to do once you see one of them getting closer.</text>
	</string>
	<string id="st_dyn_news_res_enemy_activity_zombied_2">
		<text>I hate those freaks.</text>
	</string>
	<string id="st_dyn_news_res_enemy_activity_zombied_3">
		<text>One brainless zombie shouldn't be an issue. If you spotted hordes of them coming this way, report back immediately.</text>
	</string>
	<string id="st_dyn_news_res_enemy_activity_zombied_4">
		<text>Big deal, huh?</text>
	</string>
	<string id="st_dyn_news_res_enemy_activity_zombied_5">
		<text>He's probably just looking for his lost brain.</text>
	</string>
	
	<string id="st_dyn_news_res_enemy_activity_zombied_6">
		<text>How about we go put it down for good?</text>
	</string>
	<string id="st_dyn_news_res_enemy_activity_zombied_7">
		<text>Pretty sad, really.</text>
	</string>
	<string id="st_dyn_news_res_enemy_activity_zombied_8">
		<text>You never know when you'll recognize one of them...</text>
	</string>
	<string id="st_dyn_news_res_enemy_activity_zombied_9">
		<text>Damn, they make a racket. Somebody shut it up.</text>
	</string>
	<string id="st_dyn_news_res_enemy_activity_zombied_10">
		<text>Where do these things keep coming from?</text>
	</string>
	
	<string id="st_dyn_news_enemy_activity_stalker_1">
		<text>Hey, one of the guys spotted $who not far from here. There might be more around.</text>
	</string>
	<string id="st_dyn_news_enemy_activity_stalker_2">
		<text>My friend saw $who wandering around. What's the deal?</text>
	</string>
	<string id="st_dyn_news_enemy_activity_stalker_3">
		<text>Seems like $who is roaming around the area.</text>
	</string>
	<string id="st_dyn_news_enemy_activity_stalker_4">
		<text>Someone saw $who nearby, stay alert.</text>
	</string>
	<string id="st_dyn_news_enemy_activity_stalker_5">
		<text>I think I just saw $who approaching, be careful.</text>
	</string>
	<string id="st_dyn_news_enemy_activity_stalker_6">
		<text>We got an outsider. It's not clear, but I think he's $who.</text>
	</string>
	<string id="st_dyn_news_enemy_activity_stalker_7">
		<text>Hey! I'm not sure, but I think I just saw $who nearby.</text>
	</string>
	<string id="st_dyn_news_enemy_activity_stalker_8">
		<text>Be careful, $who is lurking around.</text>
	</string>
	
	<string id="st_dyn_news_enemy_activity_stalker_9">
		<text>We appear to have $who in the area.</text>
	</string>
	<string id="st_dyn_news_enemy_activity_stalker_10">
		<text>There's movement over there, looks like $who.</text>
	</string>
	<string id="st_dyn_news_enemy_activity_stalker_11">
		<text>Heard $who has been spotted in the area! It's supposed to be cleared over here!</text>
	</string>
	<string id="st_dyn_news_enemy_activity_stalker_12">
		<text>I just saw $who, up to no good.</text>
	</string>
	<string id="st_dyn_news_enemy_activity_stalker_13">
		<text>Reports of $who nearby, might be setting up an attack.</text>
	</string>
	<string id="st_dyn_news_enemy_activity_stalker_14">
		<text>Just saw some stalker, he really looked like $who.</text>
	</string>
	<string id="st_dyn_news_enemy_activity_stalker_15">
		<text>Can't be sure, but I think I just saw $who.</text>
	</string>
	<string id="st_dyn_news_enemy_activity_stalker_16">
		<text>Make sure you're ready for a fight, we just saw $who in the distance.</text>
	</string>
	<string id="st_dyn_news_enemy_activity_stalker_17">
		<text>Shit, should we call over support? Just saw $who - unknown numbers.</text>
	</string>
	<string id="st_dyn_news_enemy_activity_stalker_18">
		<text>This day might turn out a bit exciting, saw $who.</text>
	</string>
	<string id="st_dyn_news_enemy_activity_stalker_19">
		<text>Step up observation, looks like we've got $who nearby.</text>
	</string>
	<string id="st_dyn_news_enemy_activity_stalker_20">
		<text>Take up positions, I just saw $who.</text>
	</string>
	
	<string id="st_dyn_news_res_enemy_activity_stalker_1">
		<text>Someone is looking for trouble.</text>
	</string>
	<string id="st_dyn_news_res_enemy_activity_stalker_2">
		<text>Keep your guns loaded.</text>
	</string>
	<string id="st_dyn_news_res_enemy_activity_stalker_3">
		<text>If he tries something funny, he's gonna pay for it.</text>
	</string>
	<string id="st_dyn_news_res_enemy_activity_stalker_4">
		<text>Shit... gotta prepare my gun.</text>
	</string>
	<string id="st_dyn_news_res_enemy_activity_stalker_5">
		<text>Is that so? Let me know if you see him heading this way.</text>
	</string>
	<string id="st_dyn_news_res_enemy_activity_stalker_6">
		<text>Maybe they're preparing for something, we gotta be more careful now.</text>
	</string>
	<string id="st_dyn_news_res_enemy_activity_stalker_7">
		<text>Sounds fishy, can you get a clean visual?</text>
	</string>
	<string id="st_dyn_news_res_enemy_activity_stalker_8">
		<text>What are those assholes up to now?</text>
	</string>
	<string id="st_dyn_news_res_enemy_activity_stalker_9">
		<text>If he tries something stupid, open fire at once.</text>
	</string>
	<string id="st_dyn_news_res_enemy_activity_stalker_10">
		<text>They killed one of my friends the other day, fucking bastards. Let me know if he gets any closer.</text>
	</string>
	
	<string id="st_dyn_news_res_enemy_activity_stalker_11">
		<text>Again? Didn't they get enough last time?</text>
	</string>
	<string id="st_dyn_news_res_enemy_activity_stalker_12">
		<text>What is the deal with these pricks?</text>
	</string>
	<string id="st_dyn_news_res_enemy_activity_stalker_13">
		<text>We're waiting, let them try something.</text>
	</string>
	<string id="st_dyn_news_res_enemy_activity_stalker_14">
		<text>If they open up, don't hold back. Keep shooting until it's over.</text>
	</string>
	<string id="st_dyn_news_res_enemy_activity_stalker_15">
		<text>Where did we put those grenades?</text>
	</string>
	<string id="st_dyn_news_res_enemy_activity_stalker_16">
		<text>Anyone else confirm?</text>
	</string>
	<string id="st_dyn_news_res_enemy_activity_stalker_17">
		<text>That's fine, we're loaded and ready to go.</text>
	</string>
	<string id="st_dyn_news_res_enemy_activity_stalker_18">
		<text>Always at the worst time...</text>
	</string>
	<string id="st_dyn_news_res_enemy_activity_stalker_19">
		<text>Oh goodie. Think they're out on a picnic?</text>
	</string>
	<string id="st_dyn_news_res_enemy_activity_stalker_20">
		<text>We'll watch and make sure no one comes this way.</text>
	</string>
	
	<string id="st_dyn_news_enemy_activity_mutant_4_1">
		<text>We're in trouble, one of our guys spotted $who not far from here.</text>
	</string>
	<string id="st_dyn_news_enemy_activity_mutant_4_2">
		<text>Is that.... $who over there?....</text>
	</string>
	<string id="st_dyn_news_enemy_activity_mutant_4_3">
		<text>Shit... it seems that $who is approaching.</text>
	</string>
	<string id="st_dyn_news_enemy_activity_mutant_4_4">
		<text>Hey, watch out! $who has been spotted not far from here.</text>
	</string>
	<string id="st_dyn_news_enemy_activity_mutant_4_5">
		<text>Something is wrong, I hear voices in my head.... could be $who lurking around...</text>
	</string>
	<string id="st_dyn_news_enemy_activity_mutant_4_6">
		<text>Did you hear that! It sounds exactly like $who...</text>
	</string>
	
	<string id="st_dyn_news_enemy_activity_mutant_4_7">
		<text>This might turn out to be a very bad day - reports of $who in the area.</text>
	</string>
	<string id="st_dyn_news_enemy_activity_mutant_4_8">
		<text>I remember those sounds... it's $who.</text>
	</string>
	<string id="st_dyn_news_enemy_activity_mutant_4_9">
		<text>This is not good, I see $who.</text>
	</string>
	<string id="st_dyn_news_enemy_activity_mutant_4_10">
		<text>I can't believe it! Tell me that's not $who!</text>
	</string>
	<string id="st_dyn_news_enemy_activity_mutant_4_11">
		<text>Fuck sake, we've got $who coming this way.</text>
	</string>
	
	
	<string id="st_dyn_news_res_enemy_activity_mutant_4_1">
		<text>Are you serious?!</text>
	</string>
	<string id="st_dyn_news_res_enemy_activity_mutant_4_2">
		<text>For real?! I hate those goddamn freaks...</text>
	</string>
	<string id="st_dyn_news_res_enemy_activity_mutant_4_3">
		<text>My head feels dizzy already....</text>
	</string>
	<string id="st_dyn_news_res_enemy_activity_mutant_4_4">
		<text>Just thinking about it makes me sick...</text>
	</string>
	<string id="st_dyn_news_res_enemy_activity_mutant_4_5">
		<text>Shit... keep your eyes open.</text>
	</string>
	
	<string id="st_dyn_news_res_enemy_activity_mutant_4_6">
		<text>This could be really bad.</text>
	</string>
	<string id="st_dyn_news_res_enemy_activity_mutant_4_7">
		<text>Anyone have experience with one of those?</text>
	</string>
	<string id="st_dyn_news_res_enemy_activity_mutant_4_8">
		<text>If it comes this way, we need to put it down as soon as possible.</text>
	</string>
	<string id="st_dyn_news_res_enemy_activity_mutant_4_9">
		<text>Oh my God.</text>
	</string>
	<string id="st_dyn_news_res_enemy_activity_mutant_4_10">
		<text>I should have stayed in bed...</text>
	</string>
	<string id="st_dyn_news_res_enemy_activity_mutant_4_11">
		<text>Aim for the head, it's our only chance.</text>
	</string>
	
	<string id="st_dyn_news_enemy_activity_mutant_3_1">
		<text>We're in trouble, one of our guys spotted $who not far from here</text>
	</string>
	<string id="st_dyn_news_enemy_activity_mutant_3_2">
		<text>Is that.... $who over there?....</text>
	</string>
	<string id="st_dyn_news_enemy_activity_mutant_3_3">
		<text>Shit... it seems that $who is approaching.</text>
	</string>
	<string id="st_dyn_news_enemy_activity_mutant_3_4">
		<text>Hey, watch out! $who has been spotted nearby.</text>
	</string>
	<string id="st_dyn_news_enemy_activity_mutant_3_5">
		<text>Be careful, there is $who lurking around.</text>
	</string>
	<string id="st_dyn_news_enemy_activity_mutant_3_6">
		<text>Hey... guys, you heard that?! sounds like $who... it must be $who!</text>
	</string>
	
	<string id="st_dyn_news_enemy_activity_mutant_3_7">
		<text>We might be in for a fight, $who has been spotted not far from here.</text>
	</string>
	<string id="st_dyn_news_enemy_activity_mutant_3_8">
		<text>This is not good - there's $who somewhere close.</text>
	</string>
	<string id="st_dyn_news_enemy_activity_mutant_3_9">
		<text>Wake up! Just saw $who!</text>
	</string>
	<string id="st_dyn_news_enemy_activity_mutant_3_10">
		<text>I just saw $who over there, what should we do?</text>
	</string>
	<string id="st_dyn_news_enemy_activity_mutant_3_11">
		<text>Oh shit, $who! Hope it hasn't noticed us yet.</text>
	</string>

	
	<string id="st_dyn_news_res_enemy_activity_mutant_3_1">
		<text>Keep your distance, and try not to bring it over here. I don't feel like dying today...</text>
	</string>
	<string id="st_dyn_news_res_enemy_activity_mutant_3_2">
		<text>Don't try anything heroic. An entire squad got killed by one of these a few days ago.</text>
	</string>
	<string id="st_dyn_news_res_enemy_activity_mutant_3_3">
		<text>Well, shit... keep your guns loaded guys.</text>
	</string>
	<string id="st_dyn_news_res_enemy_activity_mutant_3_4">
		<text>Oh great... stay alert, it might get close.</text>
	</string>
	
	<string id="st_dyn_news_res_enemy_activity_mutant_3_5">
		<text>Ok, stay down - do not engage unless it notices us.</text>
	</string>
	<string id="st_dyn_news_res_enemy_activity_mutant_3_6">
		<text>Any chance for some backup on this one?</text>
	</string>
	<string id="st_dyn_news_res_enemy_activity_mutant_3_7">
		<text>Last time this didn't go too well for us.</text>
	</string>
	<string id="st_dyn_news_res_enemy_activity_mutant_3_8">
		<text>Don't let it get behind us!</text>
	</string>
	<string id="st_dyn_news_res_enemy_activity_mutant_3_9">
		<text>More and more of these things every week...</text>
	</string>
	
	<string id="st_dyn_news_enemy_activity_mutant_2_1">
		<text>I can hear the sound of $who, seems like trouble.</text>
	</string>
	<string id="st_dyn_news_enemy_activity_mutant_2_2">
		<text>One of our guys has spotted $who, what's your status?</text>
	</string>
	<string id="st_dyn_news_enemy_activity_mutant_2_3">
		<text>Be careful, there is $who lurking around.</text>
	</string>
	<string id="st_dyn_news_enemy_activity_mutant_2_4">
		<text>Is that $who in the far distance? Seems like it...</text>
	</string>
	<string id="st_dyn_news_enemy_activity_mutant_2_5">
		<text>Don't get too comfortable, $who has been spotted not far from here.</text>
	</string>
	
	<string id="st_dyn_news_enemy_activity_mutant_2_6">
		<text>Just saw $who, can't say how many there were.</text>
	</string>
	<string id="st_dyn_news_enemy_activity_mutant_2_7">
		<text>No joking around guys, we've spotted $who nearby.</text>
	</string>
	<string id="st_dyn_news_enemy_activity_mutant_2_8">
		<text>Everyone nearby: watch your backs because $who has been spotted in the vicinity.</text>
	</string>
	<string id="st_dyn_news_enemy_activity_mutant_2_9">
		<text>We've got $who near the perimeter. They just don't give up, do they?</text>
	</string>
	<string id="st_dyn_news_enemy_activity_mutant_2_10">
		<text>Apparently, $who is getting closer. Think we can take it?</text>
	</string>
	
	<string id="st_dyn_news_res_enemy_activity_mutant_2_1">
		<text>Damn... I hate those things.</text>
	</string>
	<string id="st_dyn_news_res_enemy_activity_mutant_2_2">
		<text>Is that so? Fine, I'm ready.</text>
	</string>
	<string id="st_dyn_news_res_enemy_activity_mutant_2_3">
		<text>Those bastards killed a friend of mine a while ago.</text>
	</string>
	<string id="st_dyn_news_res_enemy_activity_mutant_2_4">
		<text>Those freaks are no joke, keep your eyes open.</text>
	</string>
	
	<string id="st_dyn_news_res_enemy_activity_mutant_2_5">
		<text>Good, it was getting boring around here.</text>
	</string>
	<string id="st_dyn_news_res_enemy_activity_mutant_2_6">
		<text>What do you say boys? Want to go for a hunt?</text>
	</string>
	<string id="st_dyn_news_res_enemy_activity_mutant_2_7">
		<text>I think we can handle it if there's not too many of them.</text>
	</string>
	<string id="st_dyn_news_res_enemy_activity_mutant_2_8">
		<text>Don't conserve ammo, just keep firing till it's dead.</text>
	</string>
	<string id="st_dyn_news_res_enemy_activity_mutant_2_9">
		<text>Keep us posted, we'll be on the lookout.</text>
	</string>
	<string id="st_dyn_news_res_enemy_activity_mutant_2_10">
		<text>Those things are tricky, don't get overconfident.</text>
	</string>
	
	<string id="st_dyn_news_enemy_activity_mutant_1_1">
		<text>Seems like $who is getting wild around here.</text>
	</string>
	<string id="st_dyn_news_enemy_activity_mutant_1_2">
		<text>What is that sound? $who?</text>
	</string>
	<string id="st_dyn_news_enemy_activity_mutant_1_3">
		<text>Looks like $who is approaching.</text>
	</string>
	<string id="st_dyn_news_enemy_activity_mutant_1_4">
		<text>Check that out, $who is getting closer.</text>
	</string>
	
	<string id="st_dyn_news_enemy_activity_mutant_1_5">
		<text>Ok, we see it: just $who.</text>
	</string>
	<string id="st_dyn_news_enemy_activity_mutant_1_6">
		<text>There's that sound again! I think it's $who.</text>
	</string>
	<string id="st_dyn_news_enemy_activity_mutant_1_7">
		<text>We have eyes on $who.</text>
	</string>
	<string id="st_dyn_news_enemy_activity_mutant_1_8">
		<text>Shouldn't be a problem, it's only $who.</text>
	</string>
	<string id="st_dyn_news_enemy_activity_mutant_1_9">
		<text>From the sounds of it, I think we're dealing with $who.</text>
	</string>
	<string id="st_dyn_news_enemy_activity_mutant_1_10">
		<text>Some mutant is getting a little close for comfort. Looks like $who.</text>
	</string>
	
	<string id="st_dyn_news_res_enemy_activity_mutant_1_1">
		<text>Big deal, my friend.</text>
	</string>
	<string id="st_dyn_news_res_enemy_activity_mutant_1_2">
		<text>Just shoot it.</text>
	</string>
	<string id="st_dyn_news_res_enemy_activity_mutant_1_3">
		<text>I prefer to save my bullets for something bigger.</text>
	</string>
	<string id="st_dyn_news_res_enemy_activity_mutant_1_4">
		<text>Sounds like a good time for hunting, who's with me?</text>
	</string>
	<string id="st_dyn_news_res_enemy_activity_mutant_1_5">
		<text>Don't underestimate it, a friend of mine died to one of those.</text>
	</string>
	<string id="st_dyn_news_res_enemy_activity_mutant_1_6">
		<text>I'm out of food, how about we kill it?</text>
	</string>
	<string id="st_dyn_news_res_enemy_activity_mutant_1_7">
		<text>Nothing unusual.</text>
	</string>
	<string id="st_dyn_news_res_enemy_activity_mutant_1_8">
		<text>Carry on, son.</text>
	</string>
	
	<string id="st_dyn_news_res_enemy_activity_mutant_1_9">
		<text>Well, just keep an eye on it, I guess.</text>
	</string>
	<string id="st_dyn_news_res_enemy_activity_mutant_1_10">
		<text>I wouldn't worry too much.</text>
	</string>
	<string id="st_dyn_news_res_enemy_activity_mutant_1_11">
		<text>I'm glad that's all it is.</text>
	</string>
	<string id="st_dyn_news_res_enemy_activity_mutant_1_12">
		<text>Want me to take care of it?</text>
	</string>
	<string id="st_dyn_news_res_enemy_activity_mutant_1_13">
		<text>Maybe it's friendly?</text>
	</string>
	<string id="st_dyn_news_res_enemy_activity_mutant_1_14">
		<text>Let it alone unless it tries to approach.</text>
	</string>
	<string id="st_dyn_news_res_enemy_activity_mutant_1_15">
		<text>Guess it's a slow day on the channel, huh?</text>
	</string>


	<!-- Dumb zombies -->
	<string id="st_dyn_news_dumb_zombie_1">
		<text>m.. mma... mah.... ah........</text>
	</string>
	<string id="st_dyn_news_dumb_zombie_2">
		<text>m.. mma... mon..monooo.... lith</text>
	</string>
	<string id="st_dyn_news_dumb_zombie_3">
		<text>..ha.. hee.... heeel..p.. meeh</text>
	</string>
	<string id="st_dyn_news_dumb_zombie_4">
		<text>I.. hae.... ah.. hooo... o...ah.......</text>
	</string>
	<string id="st_dyn_news_dumb_zombie_5">
		<text>yyy...eyh....s.seee... aaar....</text>
	</string>
	<string id="st_dyn_news_dumb_zombie_6">
		<text>.....s..soooo...ooon........eeeeh...</text>
	</string>
	<!-- Response - Dumb zombies -->
	<string id="st_dyn_news_res_dumb_zombie_1">
		<text>That's what happens when you get caught right in the middle of an emission.</text>
	</string>
	<string id="st_dyn_news_res_dumb_zombie_2">
		<text>Poor zombie, I think he's trying to communicate.</text>
	</string>
	<string id="st_dyn_news_res_dumb_zombie_3">
		<text>What's the matter dead guy? Looking for your brain cells?</text>
	</string>
	<string id="st_dyn_news_res_dumb_zombie_4">
		<text>Remember people: find cover as soon as you see the flares, or you'll end up like your friend there.</text>
	</string>
	<string id="st_dyn_news_res_dumb_zombie_5">
		<text>Zombies can use the radio?!!</text>
	</string>
	<string id="st_dyn_news_res_dumb_zombie_6">
		<text>Does anyone understand a word he says?</text>
	</string>
	<string id="st_dyn_news_res_dumb_zombie_7">
		<text>Hey guys, check this out. Some zombie is trying to say something. How adorable.</text>
	</string>
	<string id="st_dyn_news_res_dumb_zombie_8">
		<text>What is he even trying to say?!</text>
	</string>
	<string id="st_dyn_news_res_dumb_zombie_9">
		<text>How cute. You're not trying to invite your dead fellas over here, are you?</text>
	</string>
	
	
<!-- Companions news -->
	
	<!-- Companions - Life -->
	<string id="st_dyn_news_companion_life_all_1">
		<text>I'm starting to feel hungry.</text>
	</string>
	<string id="st_dyn_news_companion_life_all_2">
		<text>I'm a bit tired.</text>
	</string>
	<string id="st_dyn_news_companion_life_all_3">
		<text>So, what's next, boss?</text>
	</string>
	<string id="st_dyn_news_companion_life_all_4">
		<text>What's the plan, $name?</text>
	</string>
	<string id="st_dyn_news_companion_life_all_5">
		<text>Burers creep the shit out of me. Some say they are the result of secret experiments on criminals, that's how they got their telekinesis powers.</text>
	</string>
	<string id="st_dyn_news_companion_life_all_6">
		<text>My friend told me once that Pseudogiants are a result of failed experiments in one of those creepy underground labs, and that limbs of actual people got used in the process...</text>
	</string>
	<string id="st_dyn_news_companion_life_all_7">
		<text>I hope we don't meet those creepy things on the way.</text>
	</string>
	<string id="st_dyn_news_companion_life_all_8">
		<text>I should upgrade my old gun, it's getting rusty.</text>
	</string>
	<string id="st_dyn_news_companion_life_all_9">
		<text>Anybody know if an emission's coming soon?</text>
	</string>
	<string id="st_dyn_news_companion_life_all_10">
		<text>That last emission was a tad too intense.</text>
	</string>
	<string id="st_dyn_news_companion_life_all_11">
		<text>It's nice to find forgotten bolts in my pockets, you never know when you'll really need them.</text>
	</string>
	<string id="st_dyn_news_companion_life_all_12">
		<text>I should've hidden my stash somewhere else, some bastard might find it sooner or later.</text>
	</string>
	<string id="st_dyn_news_companion_life_all_13">
		<text>There's been too many people disappearing lately, without leaving a single trace... The Zone's up to something.</text>
	</string>
	<string id="st_dyn_news_companion_life_all_14">
		<text>Hey, $name, are you rich or something? Looks like it.</text>
	</string>
	<string id="st_dyn_news_companion_life_all_15">
		<text>I need a drink.</text>
	</string>
	<string id="st_dyn_news_companion_life_all_16">
		<text>I miss my family, and my old friends.</text>
	</string>
	<string id="st_dyn_news_companion_life_all_17">
		<text>Such is life in the Zone.</text>
	</string>
	<string id="st_dyn_news_companion_life_all_18">
		<text>Watch your step $name, anomalies are all over the place. The last thing I want is a painful death.</text>
	</string>
	<string id="st_dyn_news_companion_life_all_19">
		<text>Stay away from psi-fields, I don't want to join those zombies.</text>
	</string>
	<string id="st_dyn_news_companion_life_all_20">
		<text>The encyclopedia says "pseudodogs are mutants descended from wolves"... Then why the heck do they call them "pseudodogs"?</text>
	</string>
	<string id="st_dyn_news_companion_life_all_21">
		<text>I should have sharpened my knife, you never know when you'll need to stab something.</text>
	</string>
	<string id="st_dyn_news_companion_life_all_22">
		<text>Believe me when I say this: I don't wanna see a single chimera in my life.</text>
	</string>
	<string id="st_dyn_news_companion_life_all_23">
		<text>You hear those growls in the distance? That's a bad sign, man.</text>
	</string>
	<string id="st_dyn_news_companion_life_all_24">
		<text>We should stick close to each other, $name. I got your back.</text>
	</string>
	<string id="st_dyn_news_companion_life_all_25">
		<text>Maybe it's none of my business, but what brought you here in the Zone, $name?</text>
	</string>
	<string id="st_dyn_news_companion_life_all_26">
		<text>Freaking psy-dogs can control someone's brain, can you believe that? I'm telling you, I have no plans of being a dog's toy any time soon.</text>
	</string>
	<string id="st_dyn_news_companion_life_all_27">
		<text>Have you ever heard stories about dark stalkers? They lurk in the shadows, ambush unsuspecting stalkers and drag them away somewhere, never to be seen again...</text>
	</string>
	
	
	<string id="st_dyn_news_companion_life_all_28">
		<text>I swear I keep hearing something.</text>
	</string>
	<string id="st_dyn_news_companion_life_all_29">
		<text>You know, there's a kind of beauty in the Zone.</text>
	</string>
	<string id="st_dyn_news_companion_life_all_30">
		<text>My water has a funny taste to it.</text>
	</string>
	<string id="st_dyn_news_companion_life_all_31">
		<text>Oh $name... nothing. I could just tell you some stories, that's all.</text>
	</string>
	<string id="st_dyn_news_companion_life_all_32">
		<text>You seem pretty quiet.</text>
	</string>
	<string id="st_dyn_news_companion_life_all_33">
		<text>Why does the air seem so thin?</text>
	</string>
	<string id="st_dyn_news_companion_life_all_34">
		<text>People outside don't know anything about the Zone.</text>
	</string>
	<string id="st_dyn_news_companion_life_all_35">
		<text>It's like a whole other world in here.</text>
	</string>
	<string id="st_dyn_news_companion_life_all_36">
		<text>Feeling kinda stiff today.</text>
	</string>
	<string id="st_dyn_news_companion_life_all_37">
		<text>I can't stop thinking about borscht. It's not the sort of thing you come across in here. Especially the kind my mother used to make.</text>
	</string>
	<string id="st_dyn_news_companion_life_all_38">
		<text>See those zombie things walking around? Still have enough brains to use a gun, though. Try to figure that one out.</text>
	</string>
	<string id="st_dyn_news_companion_life_all_39">
		<text>So far, so good.</text>
	</string>
	<string id="st_dyn_news_companion_life_all_40">
		<text>Lost a friend to a pack of dogs, another to a Vortex... what's coming for me, I wonder?</text>
	</string>
	<string id="st_dyn_news_companion_life_all_41">
		<text>What's the point of it all?</text>
	</string>
	<string id="st_dyn_news_companion_life_all_42">
		<text>What the hell did I just step in?</text>
	</string>
	<string id="st_dyn_news_companion_life_all_43">
		<text>Ah, a nice campfire seems like just the thing right now...</text>
	</string>
	<string id="st_dyn_news_companion_life_all_44">
		<text>You know, the Zone really messes with your sleep.</text>
	</string>
	<string id="st_dyn_news_companion_life_all_45">
		<text>I think my Geiger counter is busted.</text>
	</string>
	<string id="st_dyn_news_companion_life_all_46">
		<text>Life can be awfully short in here.</text>
	</string>
	<string id="st_dyn_news_companion_life_all_47">
		<text>I'm feeling sort of optimistic for some reason.</text>
	</string>
	<string id="st_dyn_news_companion_life_all_48">
		<text>Bad times coming.</text>
	</string>
	<string id="st_dyn_news_companion_life_all_49">
		<text>Ever get a feeling like you're being watched?</text>
	</string>
	<string id="st_dyn_news_companion_life_all_50">
		<text>Nothing's going to stop us!</text>
	</string>
	<string id="st_dyn_news_companion_life_all_51">
		<text>One never knows what's going to happen next.</text>
	</string>
	<string id="st_dyn_news_companion_life_all_52">
		<text>I thought I would quit smoking...</text>
	</string>

	<string id="st_dyn_news_companion_life_bandit_1">
		<text>Sultan is offering new jobs, I need to check them out later.</text>
	</string>
	<string id="st_dyn_news_companion_life_bandit_2">
		<text>Got a message from the fellas, they spotted rookies wandering in the Garbage. Heh, we should check out what kind of shit they brought for us.</text>
	</string>
	<string id="st_dyn_news_companion_life_bandit_3">
		<text>Eh, $name, my man. You got some smokes?!</text>
	</string>
	<string id="st_dyn_news_companion_life_bandit_4">
		<text>The other day, I joined the boys into a hunting trip. Hunting dogs and shit is fun, you know.</text>
	</string>
	<string id="st_dyn_news_companion_life_bandit_5">
		<text>Fucking shit, I forgot my lighter...</text>
	</string>
	<string id="st_dyn_news_companion_life_bandit_6">
		<text>I was thinking, is hunting artefacts worth it?</text>
	</string>
	<string id="st_dyn_news_companion_life_bandit_7">
		<text>Sultan says that we need to stick our asses around, looks like he got new job for us.</text>
	</string>
	<string id="st_dyn_news_companion_life_bandit_8">
		<text>Yo $name, got some vodka?! I need something strong.</text>
	</string>
	<string id="st_dyn_news_companion_life_bandit_9">
		<text>Once I meet with the gang again, we'll go wild to hunt some asses. Those stalkers always have good shit in their pockets.</text>
	</string>
	<string id="st_dyn_news_companion_life_bandit_10">
		<text>Those fucks at Cordon think they own the Car Park, someone needs to teach them how things work here.</text>
	</string>
	<string id="st_dyn_news_companion_life_bandit_11">
		<text>One of the boys in Agroprom Underground came back to us the other day. He talked for hours about all sorts of creepy things dwelling in that place. I wouldn't go down there myself.</text>
	</string>
	<string id="st_dyn_news_companion_life_bandit_12">
		<text>Duty troops gave our boys at the Garbage a hard time, they want to take control of the area. I hate those scum.</text>
	</string>
	<string id="st_dyn_news_companion_life_bandit_13">
		<text>You can never go wrong with hunting eggheads, those nerds usually have expensive detectors and shit.</text>
	</string>
	<string id="st_dyn_news_companion_life_bandit_14">
		<text>The bastards from the army think they can order people around. Those jokers can't lay a finger on us, I'm telling ya.</text>
	</string>
	<string id="st_dyn_news_companion_life_bandit_15">
		<text>Monolith confuses me. What's your thought about them, $name? Personally, I'm not sure if they got brain cells, or someone's actually controlling them.</text>
	</string>
	<string id="st_dyn_news_companion_life_bandit_16">
		<text>I'm tired of hearing stories about Freedom and Duty. To hell with both of them.</text>
	</string>
	<string id="st_dyn_news_companion_life_bandit_17">
		<text>There is no law in the Zone, people always seem to forget about this.</text>
	</string>
	<string id="st_dyn_news_companion_life_bandit_18">
		<text>Yo $name, let me know if you spotted a lonely stalker wandering around, okay?</text>
	</string>
	
	<string id="st_dyn_news_companion_life_bandit_19">
		<text>We're pals, right? Good, so remember that when the shit hits the fan.</text>
	</string>
	<string id="st_dyn_news_companion_life_bandit_20">
		<text>I'm really hoping you're not some dumbass. If you lead us into a mousetrap, I'll wipe you out myself.</text>
	</string>
	<string id="st_dyn_news_companion_life_bandit_21">
		<text>Going hunting can be nice: you get to save on food, if you can stomach that greasy shit.</text>
	</string>
	<string id="st_dyn_news_companion_life_bandit_22">
		<text>Keep one in the chamber, huh? We could get jumped any time.</text>
	</string>
	<string id="st_dyn_news_companion_life_bandit_23">
		<text>If you find any good shit, you've got to give me half. What? I'm not getting screwed over no more.</text>
	</string>
	<string id="st_dyn_news_companion_life_bandit_24">
		<text>People spend their hard-earned cash on fancy gear. What assholes! Get a good shooter and keep your eyes open and you'll do better than those kiddies.</text>
	</string>
	<string id="st_dyn_news_companion_life_bandit_25">
		<text>I got shit for sleep last night. Let's go easy, ok?</text>
	</string>
	<string id="st_dyn_news_companion_life_bandit_26">
		<text>Heard that Sultan has some of our guys take traitors out into the wilderness and cap them in the head. You don't have to worry about that, right?</text>
	</string>
	<string id="st_dyn_news_companion_life_bandit_27">
		<text>You know what? I should be the one leading you around. What the hell do you know, really?</text>
	</string>
	<string id="st_dyn_news_companion_life_bandit_28">
		<text>Damn, what's that shitty smell? You should bathe some time, bro.</text>
	</string>
	<string id="st_dyn_news_companion_life_bandit_29">
		<text>Man, it's all the same. Bosses in here, bosses out there... always someone riding your ass.</text>
	</string>
	<string id="st_dyn_news_companion_life_bandit_30">
		<text>Got any vodka, bro? You probably owe me...</text>
	</string>
	<string id="st_dyn_news_companion_life_bandit_31">
		<text>I can't get that shitty tune out of my head! Just fucking shoot me, man.</text>
	</string>
	<string id="st_dyn_news_companion_life_bandit_32">
		<text>You know, I think you might be alright. Too many little bitches in the bandits these days.</text>
	</string>
	<string id="st_dyn_news_companion_life_bandit_33">
		<text>You hear that shit? That sounded like... never mind.</text>
	</string>
	<string id="st_dyn_news_companion_life_bandit_34">
		<text>Ever get one of those itches on your ass that won't go away?</text>
	</string>
	<string id="st_dyn_news_companion_life_bandit_35">
		<text>Damn, we had a better gig on the outside... no animal control, anyway.</text>
	</string>
	<string id="st_dyn_news_companion_life_bandit_36">
		<text>Hey $name, let's get some action! I got all these bullets just itching for a job.</text>
	</string>
	<string id="st_dyn_news_companion_life_bandit_37">
		<text>You probably think you're a real cool guy, eh $name? Let's see how the Zone treats you.</text>
	</string>
	<string id="st_dyn_news_companion_life_bandit_38">
		<text>I swear that I'm a better shot when I'm drunk. And I've got a little beer on me...</text>
	</string>
	<string id="st_dyn_news_companion_life_bandit_39">
		<text>All those morons with their worthless gear and their worthless graphs - it's about the swag, friendo.</text>
	</string>
	<string id="st_dyn_news_companion_life_bandit_40">
		<text>Feet are fucking killing me. What's the deal with you?</text>
	</string>

	<string id="st_dyn_news_companion_life_army_1">
		<text>Stay sharp, soldier.</text>
	</string>
	<string id="st_dyn_news_companion_life_army_2">
		<text>I have orders to shoot bandits on sight.</text>
	</string>
	<string id="st_dyn_news_companion_life_army_3">
		<text>Don't allow intruders to wander around, we must prevent stalkers from passing through.</text>
	</string>
	<string id="st_dyn_news_companion_life_army_4">
		<text>We got medical supplies from the HQ yesterday, I need to resupply later.</text>
	</string>
	<string id="st_dyn_news_companion_life_army_5">
		<text>Talk to the commander if you're looking for a job, he might accept your assistance in a few cases.</text>
	</string>
	<string id="st_dyn_news_companion_life_army_6">
		<text>Being a soldier isn't an easy job, especially in a place like the Zone.</text>
	</string>
	<string id="st_dyn_news_companion_life_army_7">
		<text>Shit... I forgot my lighter.</text>
	</string>
	<string id="st_dyn_news_companion_life_army_8">
		<text>We need to get rid of those Freedomers forever.</text>
	</string>
	
	
	<string id="st_dyn_news_companion_life_army_9">
		<text>And I thought maneuvers were bad.</text>
	</string>
	<string id="st_dyn_news_companion_life_army_10">
		<text>You can't relax in this place - you just can't.</text>
	</string>
	<string id="st_dyn_news_companion_life_army_11">
		<text>Heard one of our choppers was shot down yesterday.</text>
	</string>
	<string id="st_dyn_news_companion_life_army_12">
		<text>What I wouldn't give for some armor support!</text>
	</string>
	<string id="st_dyn_news_companion_life_army_13">
		<text>Keep an eye out for any canned goods - rations have been pretty thin.</text>
	</string>
	<string id="st_dyn_news_companion_life_army_14">
		<text>We should really be moving around in force; I'm sick of seeing our men get taken apart piecemeal.</text>
	</string>
	<string id="st_dyn_news_companion_life_army_15">
		<text>Another asshole promoted to lieutenant... the good ones usually get killed.</text>
	</string>
	<string id="st_dyn_news_companion_life_army_16">
		<text>Hear about that corporal that got court-marshaled for trading with the stalkers?</text>
	</string>
	<string id="st_dyn_news_companion_life_army_17">
		<text>You got much ammo? We've had a shortage recently.</text>
	</string>
	<string id="st_dyn_news_companion_life_army_18">
		<text>Ever see Kuznetsov's secret whiskey supply? I hear he gets drunk every night.</text>
	</string>
	<string id="st_dyn_news_companion_life_army_19">
		<text>A whole squad got caught out in the open when one of those emissions hit. Let's be smart about this.</text>
	</string>
	<string id="st_dyn_news_companion_life_army_20">
		<text>Every single guy in my original unit has been killed. I'm starting to think I'm bad luck.</text>
	</string>
	<string id="st_dyn_news_companion_life_army_21">
		<text>Literally any other assignment sounds pretty good after this shithole.</text>
	</string>
	<string id="st_dyn_news_companion_life_army_22">
		<text>Those reinforcements finally got here: fancy new uniforms and shiny boots and all that. They're in for a surprise.</text>
	</string>
	<string id="st_dyn_news_companion_life_army_23">
		<text>You should keep a bandage in your radio-pouch: you don't want to be digging around in your bag with blood pouring out of you.</text>
	</string>
	<string id="st_dyn_news_companion_life_army_24">
		<text>Why does it always feel like we're outnumbered here? What the hell is that about?</text>
	</string>
	<string id="st_dyn_news_companion_life_army_25">
		<text>Watch for that burning moss shit. All sorts of things they don't mention in training...</text>
	</string>
	<string id="st_dyn_news_companion_life_army_26">
		<text>I envy those boys that get to sit on their ass guarding the perimeter.</text>
	</string>
	<string id="st_dyn_news_companion_life_army_27">
		<text>This is not what I signed up for. Well fine, I was conscripted.</text>
	</string>
	<string id="st_dyn_news_companion_life_army_28">
		<text>I heard Spooner gets some of his supplies from the stalkers.</text>
	</string>
	<string id="st_dyn_news_companion_life_army_29">
		<text>Some of these lunatics in here will shoot you on sight. And some people wonder why we return the favor.</text>
	</string>
	<string id="st_dyn_news_companion_life_army_30">
		<text>Another month of this... I'll be happy if I get out of this place with my limbs intact.</text>
	</string>
	<string id="st_dyn_news_companion_life_army_31">
		<text>You would think our pay would be better for what we put up with.</text>
	</string>
	<string id="st_dyn_news_companion_life_army_32">
		<text>How long you been stationed here, $name?</text>
	</string>
	<string id="st_dyn_news_companion_life_army_33">
		<text>Man, I miss Spirit's cooking. He could fry up a great omelet.</text>
	</string>
	<string id="st_dyn_news_companion_life_army_34">
		<text>Think they gave me some dead guy's uniform. Gives me the creeps.</text>
	</string>
	<string id="st_dyn_news_companion_life_army_35">
		<text>You know, I was the top marksman in my unit. Stuff like that will save your life out here.</text>
	</string>
	<string id="st_dyn_news_companion_life_army_36">
		<text>Soldier's life, right? So romantic. Always crowded around by adoring girls. Medals and awards from every side.</text>
	</string>
	<string id="st_dyn_news_companion_life_army_37">
		<text>At least I'm not on the night patrol. Those are some crazy bastards.</text>
	</string>
	<string id="st_dyn_news_companion_life_army_38">
		<text>Some private went AWOL last week. I heard he's been seen with those bandits now.</text>
	</string>
	<string id="st_dyn_news_companion_life_army_39">
		<text>We should just carpet-bomb this entire place.</text>
	</string>
	<string id="st_dyn_news_companion_life_army_40">
		<text>Ever see those one military stalkers? Very hush-hush. More like stalkers than soldiers, I think.</text>
	</string>

	<string id="st_dyn_news_companion_life_csky_1">
		<text>Cold was offering some jobs, you may want to check them out later.</text>
	</string>
	<string id="st_dyn_news_companion_life_csky_2">
		<text>The old team has screwed up, but we will get our full strength back in no time.</text>
	</string>
	<string id="st_dyn_news_companion_life_csky_3">
		<text>Be careful, bandits may show up at any moment.</text>
	</string>
	<string id="st_dyn_news_companion_life_csky_4">
		<text>Ever wondered what happened to Lebedev and the rest of his troops after the big emission? Cold says they died, but I heard someone say they became Monolith soldiers... \nCome to think of it, it's very possible that they're still alive.</text>
	</string>
	<string id="st_dyn_news_companion_life_csky_5">
		<text>I think I caught a frog in my ass. Staying at the swamps all the time isn't that healthy.</text>
	</string>
	<string id="st_dyn_news_companion_life_csky_6">
		<text>The Ecologists in Yantar supplied us with new detectors and other equipment, this will help our cause.</text>
	</string>
	<string id="st_dyn_news_companion_life_csky_7">
		<text>I prefer to stay away from military checkpoints, they don't go easy on anyone these days.</text>
	</string>
	<string id="st_dyn_news_companion_life_csky_8">
		<text>Many stalkers joined our side as of late, this is good news.</text>
	</string>
	<string id="st_dyn_news_companion_life_csky_9">
		<text>Latest readings showed that emissions are getting stronger as time passes by, what is the Zone up to?</text>
	</string>
	<string id="st_dyn_news_companion_life_csky_10">
		<text>Psi-storms usually don't participate in artefact creation, massive blowouts on the other hand are a different story.</text>
	</string>
	<string id="st_dyn_news_companion_life_csky_11">
		<text>What happened to the old team was unfortunate.</text>
	</string>
	
	<string id="st_dyn_news_companion_life_csky_12">
		<text>Be cautious and plan out all your movements. To survive, you have to be thinking all the time.</text>
	</string>
	<string id="st_dyn_news_companion_life_csky_13">
		<text>Researchers want more intact biological specimens... I'd like to see them delicately put down a charging boar.</text>
	</string>
	<string id="st_dyn_news_companion_life_csky_14">
		<text>Airborne radiation has been going down recently, but I've heard that the water is getting worse.</text>
	</string>
	<string id="st_dyn_news_companion_life_csky_15">
		<text>We're getting pushed back all the time; seems like everyone's out to get us.</text>
	</string>
	<string id="st_dyn_news_companion_life_csky_16">
		<text>Spore has been needing more help recently with research expeditions.</text>
	</string>
	<string id="st_dyn_news_companion_life_csky_17">
		<text>Make sure to scavenge as much ammo as you can find - we're usually pretty low.</text>
	</string>
	<string id="st_dyn_news_companion_life_csky_18">
		<text>We got a new volunteer from the ecologists the other day; he managed to snatch some detectors before he defected.</text>
	</string>
	<string id="st_dyn_news_companion_life_csky_19">
		<text>Hit and run is the way to go. We don't have the manpower to throw away soldiers in constant fighting.</text>
	</string>
	<string id="st_dyn_news_companion_life_csky_20">
		<text>We've seen worse. Clear Sky was underground for years after the disaster. We can grow strong again.</text>
	</string>
	<string id="st_dyn_news_companion_life_csky_21">
		<text>Oh damn, I left my LLMC behind.</text>
	</string>
	<string id="st_dyn_news_companion_life_csky_22">
		<text>I hate those dog packs more than anything else. You have to watch your back out there.</text>
	</string>
	<string id="st_dyn_news_companion_life_csky_23">
		<text>I've heard that we came up with a suit that can withstand a Burner anomaly for a full minute. Not with me in it, though.</text>
	</string>
	<string id="st_dyn_news_companion_life_csky_24">
		<text>Monolith seem to have access to multiple Gauss rifles. It's depressing...</text>
	</string>
	<string id="st_dyn_news_companion_life_csky_25">
		<text>Spore is especially on the lookout for psy artefacts right now.</text>
	</string>
	<string id="st_dyn_news_companion_life_csky_26">
		<text>Don't skimp on anomaly protection - you'll never know when it might be necessary.</text>
	</string>
	<string id="st_dyn_news_companion_life_csky_27">
		<text>Don't tell him I said this, but Librarian really can't cook for shit.</text>
	</string>
	<string id="st_dyn_news_companion_life_csky_28">
		<text>I say we should be trying to weaponize Gas clouds and Fruit Punch. We really need an edge these days.</text>
	</string>
	<string id="st_dyn_news_companion_life_csky_29">
		<text>I like the swamps, myself. Not at night, though.</text>
	</string>
	<string id="st_dyn_news_companion_life_csky_30">
		<text>Sometimes we get deserters from the military - the information they bring is invaluable.</text>
	</string>
	<string id="st_dyn_news_companion_life_csky_31">
		<text>I can't remember the last time we had soft-point cartridges. They really did the trick for those mutants.</text>
	</string>
	<string id="st_dyn_news_companion_life_csky_32">
		<text>Novikov's still looking for a design we can use to make standardized weapons out of spare parts. As of now, we're just cobbling together whatever we can get.</text>
	</string>
	<string id="st_dyn_news_companion_life_csky_33">
		<text>If you ever want to hear about the average lifetime projection for a whirligig, Lebedev can drone on for hours - the man's an anomaly encyclopedia.</text>
	</string>
	<string id="st_dyn_news_companion_life_csky_34">
		<text>Glad to get off HQ guard duty.</text>
	</string>
	<string id="st_dyn_news_companion_life_csky_35">
		<text>Just gotta take things one day at a time.</text>
	</string>
	<string id="st_dyn_news_companion_life_csky_36">
		<text>Look out for air distortions - too many find out the hard way.</text>
	</string>
	<string id="st_dyn_news_companion_life_csky_37">
		<text>Ever think about your family, $name? Sometimes I wonder what I'm doing here.</text>
	</string>
	<string id="st_dyn_news_companion_life_csky_38">
		<text>We could always use some new artefacts.</text>
	</string>
	<string id="st_dyn_news_companion_life_csky_39">
		<text>The victory goes to the most intelligent.</text>
	</string>
	<string id="st_dyn_news_companion_life_csky_40">
		<text>You have to know how to survive in the wild - more than that, you need to know how to survive in the Zone. No second chances.</text>
	</string>

	<string id="st_dyn_news_companion_life_dolg_1">
		<text>Stay sharp, soldier.</text>
	</string>
	<string id="st_dyn_news_companion_life_dolg_2">
		<text>If you've found any artefacts, bring them to the commander. The scientists will make good use of them.</text>
	</string>
	<string id="st_dyn_news_companion_life_dolg_3">
		<text>If you spotted any bandit scum crossing the line, shoot on sight. The last thing we need is scumbags wandering around.</text>
	</string>
	<string id="st_dyn_news_companion_life_dolg_4">
		<text>The guards at our base say that mutant activity has increased as of late, the Zone is getting more dangerous day after day.</text>
	</string>
	<string id="st_dyn_news_companion_life_dolg_5">
		<text>I need to have a nice drink at the 100 Rads.</text>
	</string>
	<string id="st_dyn_news_companion_life_dolg_6">
		<text>Have you ever considered the Arena? If you're strong and lucky enough, you can earn yourself quite the sum.</text>
	</string>
	<string id="st_dyn_news_companion_life_dolg_7">
		<text>I've just heard that the General has sent new troops to the old farm in Army Warehouses. If those clowns even dare trying to stop us, we'll make them pay.</text>
	</string>
	<string id="st_dyn_news_companion_life_dolg_8">
		<text>Those stalkers think wandering around our base is a bloody joke.</text>
	</string>
	<string id="st_dyn_news_companion_life_dolg_9">
		<text>Be careful, no-one knows what will show up next. The Zone is full of all sorts of creepy things.</text>
	</string>
	<string id="st_dyn_news_companion_life_dolg_10">
		<text>We got reinforcements and supplies from the Ukrainian Army a few days ago, the outfits were not bad at all.</text>
	</string>
	<string id="st_dyn_news_companion_life_dolg_11">
		<text>Having affairs with bloodsuckers must be fun enough for our bored Freedom friends.</text>
	</string>
	<string id="st_dyn_news_companion_life_dolg_12">
		<text>I have orders to shoot Freedom spies on sight, let me know if you spotted one.</text>
	</string>
	
	<string id="st_dyn_news_companion_life_dolg_13">
		<text>No matter how many mutants we put down, more keep coming. How can we hit them at the source?</text>
	</string>
	<string id="st_dyn_news_companion_life_dolg_14">
		<text>I think mutants are working alongside the Monolith; I've heard stories of them cooperating.</text>
	</string>
	<string id="st_dyn_news_companion_life_dolg_15">
		<text>The Zone is chaos - we have to be discipline.</text>
	</string>
	<string id="st_dyn_news_companion_life_dolg_16">
		<text>Don't lose your cool in the fight: moderate your fire and make your shots count.</text>
	</string>
	<string id="st_dyn_news_companion_life_dolg_17">
		<text>The General knows what he's doing - Duty's not out of the fight.</text>
	</string>
	<string id="st_dyn_news_companion_life_dolg_18">
		<text>AP ammo is like gold - it's essential when you go up against the Monolith.</text>
	</string>
	<string id="st_dyn_news_companion_life_dolg_19">
		<text>Lots of real horrors running around these days - I've yet to meet one that likes several well-placed bullets in the brain.</text>
	</string>
	<string id="st_dyn_news_companion_life_dolg_20">
		<text>Rostok gets a bit boring, you know. I prefer to be out in the field.</text>
	</string>
	<string id="st_dyn_news_companion_life_dolg_21">
		<text>Physical fitness is good, but I think shooting skills are better - few get the chance to punch out a bloodsucker.</text>
	</string>
	<string id="st_dyn_news_companion_life_dolg_22">
		<text>Those fucking anarchists shot a good friend of mine last week.</text>
	</string>
	<string id="st_dyn_news_companion_life_dolg_23">
		<text>I should have brought more grenades.</text>
	</string>
	<string id="st_dyn_news_companion_life_dolg_24">
		<text>I think all army soldiers that give a shit should be joining Duty.</text>
	</string>
	<string id="st_dyn_news_companion_life_dolg_25">
		<text>Yanov station belongs to Duty, and were it not for Duty, Loki and all his criminals would have roasted in a blowout.</text>
	</string>
	<string id="st_dyn_news_companion_life_dolg_26">
		<text>Mangun's the only soldier I've seen to be more effective when drunk.</text>
	</string>
	<string id="st_dyn_news_companion_life_dolg_27">
		<text>It would be nice to hear some thanks from all those loners once in awhile.</text>
	</string>
	<string id="st_dyn_news_companion_life_dolg_28">
		<text>I'm so disgusted to hear about corrupt Duty soldiers - it's sickening.</text>
	</string>
	<string id="st_dyn_news_companion_life_dolg_29">
		<text>I can imagine Bandits and Freedom agreeing to split the Zone between themselves; they're cut from the same cloth.</text>
	</string>
	<string id="st_dyn_news_companion_life_dolg_30">
		<text>Be careful with any artefacts you find: even the scientists don't know much about them.</text>
	</string>
	<string id="st_dyn_news_companion_life_dolg_31">
		<text>Wiping out the anarchists will get you more medals, but the whole Zone would be overrun without the mutant exterminators.</text>
	</string>
	<string id="st_dyn_news_companion_life_dolg_32">
		<text>Throw a grenade first, and then you right behind it. Get in there before they can recover.</text>
	</string>
	<string id="st_dyn_news_companion_life_dolg_33">
		<text>Boars are easy targets from behind, but they can run right over you before you can get a good shot.</text>
	</string>
	<string id="st_dyn_news_companion_life_dolg_34">
		<text>When it comes to bloodsuckers, there's nothing quite like a semi-automatic shotgun.</text>
	</string>
	<string id="st_dyn_news_companion_life_dolg_35">
		<text>A sober mind is an alert mind.</text>
	</string>
	<string id="st_dyn_news_companion_life_dolg_36">
		<text>We all need to take it easy sometimes; I like a good guitar more than anything.</text>
	</string>
	<string id="st_dyn_news_companion_life_dolg_37">
		<text>If you walk on two legs, the Zone isn't your friend.</text>
	</string>
	<string id="st_dyn_news_companion_life_dolg_38">
		<text>I hope I can rely on you, $name. I'd take one good man over ten punks.</text>
	</string>
	<string id="st_dyn_news_companion_life_dolg_39">
		<text>I don't know what we'd do without Colonel Petrenko.</text>
	</string>
	<string id="st_dyn_news_companion_life_dolg_40">
		<text>Skill and determination... that's all it is.</text>
	</string>

	<string id="st_dyn_news_companion_life_ecolog_1">
		<text>I need to replace my detector, it displays incorrect readings sometimes.</text>
	</string>
	<string id="st_dyn_news_companion_life_ecolog_2">
		<text>I saw one of the scientists holding a Svarog detector in his hands, it was one of the most beautiful things I've seen in a while.</text>
	</string>
	<string id="st_dyn_news_companion_life_ecolog_3">
		<text>The Professor is looking for certain artefacts, you might want to help him.</text>
	</string>
	<string id="st_dyn_news_companion_life_ecolog_4">
		<text>I'm writing a dissertation about Electro anomalies, but I need to collect more samples.</text>
	</string>
	<string id="st_dyn_news_companion_life_ecolog_5">
		<text>The Ukrainian government approved on sending new equipment, I need to get me a decent anomaly detector.</text>
	</string>
	<string id="st_dyn_news_companion_life_ecolog_6">
		<text>Despite the amount of artefacts that can be found there, there is no way I'll ever go near Lab X-16. Controllers and zombies roam around the place.</text>
	</string>
	<string id="st_dyn_news_companion_life_ecolog_7">
		<text>I heard Hermann once mentioning his intentions of hiring a group of mercs to assist our scientists in Jupiter. I concur, many research groups have disappeared lately.</text>
	</string>
	<string id="st_dyn_news_companion_life_ecolog_8">
		<text>Funnily enough, bolts are still the cheapest and most effective way to detect anomalous activities around.</text>
	</string>
	<string id="st_dyn_news_companion_life_ecolog_9">
		<text>Many don't know the difference between a Whirligig and a Vortex; the latter has a much larger range. Many have died due to wrong estimations between both kinds.</text>
	</string>
	<string id="st_dyn_news_companion_life_ecolog_10">
		<text>I heard that the fabled Heart of the Oasis artefact can even nourish the bearer. This is a miracle to science and medicine.</text>
	</string>
	<string id="st_dyn_news_companion_life_ecolog_11">
		<text>Gas anomalies are rare, but they share similar properties to those of the Fruit Punch.</text>
	</string>
	<string id="st_dyn_news_companion_life_ecolog_12">
		<text>Burnt Fuzz is the least dangerous type of anomalies. However, stalkers die to it because they don't expect an anomaly above their heads.</text>
	</string>
	<string id="st_dyn_news_companion_life_ecolog_13">
		<text>Psi-storms usually don't participate in artefact creation, massive blowouts on the other hand are a whole different story.</text>
	</string>
	
	<string id="st_dyn_news_companion_life_ecolog_14">
		<text>Organs mutate in so many novel ways: Flesh eyes with olfactory receptors, Snork tendon strength, regenerative properties in the Bloodsucker heart... even the crows demonstrate remarkable changes.</text>
	</string>
	<string id="st_dyn_news_companion_life_ecolog_15">
		<text>Kolobok artefacts are held extremely valuable to medical research outside the Zone. They've been known to effectively treat chronic muscular dystrophy.</text>
	</string>
	<string id="st_dyn_news_companion_life_ecolog_16">
		<text>I'm getting used to this gunfighting business. Never thought my field of study would lead me here...</text>
	</string>
	<string id="st_dyn_news_companion_life_ecolog_17">
		<text>This is the only place I know of where the specimens look for you.</text>
	</string>
	<string id="st_dyn_news_companion_life_ecolog_18">
		<text>I don't trust those handmade artefact containers that the stalkers make - you can't bypass factory specifications.</text>
	</string>
	<string id="st_dyn_news_companion_life_ecolog_19">
		<text>I'm hoping for a tenure track after this. I think I could even sell a book...</text>
	</string>
	<string id="st_dyn_news_companion_life_ecolog_20">
		<text>We haven't even started research on the moving anomalies: Comets and Teslas and the like.</text>
	</string>
	<string id="st_dyn_news_companion_life_ecolog_21">
		<text>I'd love to get my hands on some of the old research documents laying around.</text>
	</string>
	<string id="st_dyn_news_companion_life_ecolog_22">
		<text>I'm not so quick to dismiss the Wish Granter. I'd imagine there's something behind all the legends.</text>
	</string>
	<string id="st_dyn_news_companion_life_ecolog_23">
		<text>A scientist I know went missing after he ventured into Pripyat alone. Don't let ambition get you killed.</text>
	</string>
	<string id="st_dyn_news_companion_life_ecolog_24">
		<text>I used to think it was all campfire stories: the anomalies, the mutants, the Monolith... I know better now.</text>
	</string>
	<string id="st_dyn_news_companion_life_ecolog_25">
		<text>I've heard about a "Fault" anomaly: apparently it's some sort of geological Burner anomaly that pushes through the Earth's surface.</text>
	</string>
	<string id="st_dyn_news_companion_life_ecolog_26">
		<text>The whole situation with the Zone is a shame: this should be a quarantined site for scientific testing, not a lawless madhouse.</text>
	</string>
	<string id="st_dyn_news_companion_life_ecolog_27">
		<text>So many great minds have died in the Zone.</text>
	</string>
	<string id="st_dyn_news_companion_life_ecolog_28">
		<text>I hope that our studies into artefact properties will allow us to create more effective protective suits.</text>
	</string>
	<string id="st_dyn_news_companion_life_ecolog_29">
		<text>My own research project is on hold because our lead researcher was murdered and his documents stolen - it's really hard out here.</text>
	</string>
	<string id="st_dyn_news_companion_life_ecolog_30">
		<text>If Sakharov wants live mutant specimens, he's welcome to go out and collect them himself.</text>
	</string>
	<string id="st_dyn_news_companion_life_ecolog_31">
		<text>The Crystal artefact is in high demand right now - apparently it's extremely useful in rocket engines.</text>
	</string>
	<string id="st_dyn_news_companion_life_ecolog_32">
		<text>I should probably be taking measurements right now...</text>
	</string>
	<string id="st_dyn_news_companion_life_ecolog_33">
		<text>I just read a research report on the intersection of gravitational fields and how they can influence the rate of- \nAre you listening to me?</text>
	</string>
	<string id="st_dyn_news_companion_life_ecolog_34">
		<text>What's your interest in the Zone, $name?</text>
	</string>
	<string id="st_dyn_news_companion_life_ecolog_35">
		<text>Sometimes it just seems like a better idea to stay inside the mobile lab.</text>
	</string>
	<string id="st_dyn_news_companion_life_ecolog_36">
		<text>Duty gives us plenty of artefacts. Sometimes we try to buy them from other stalkers, but they usually want to rip us off.</text>
	</string>
	<string id="st_dyn_news_companion_life_ecolog_37">
		<text>It would be nice if the creatures developing in the Zone were more peaceful. How in the world do we end up with Snorks anyway?</text>
	</string>
	<string id="st_dyn_news_companion_life_ecolog_38">
		<text>There's nothing like the feeling of getting back to the lab with a pack full of new artefacts.</text>
	</string>
	<string id="st_dyn_news_companion_life_ecolog_39">
		<text>I hate all the chaos and confusion; this place is for cowboys, not scientists.</text>
	</string>
	<string id="st_dyn_news_companion_life_ecolog_40">
		<text>I've seen so many things I can't explain. It scares me sometimes.</text>
	</string>

	<string id="st_dyn_news_companion_life_freedom_1">
		<text>Stay sharp, Duty scumbags may show up any time.</text>
	</string>
	<string id="st_dyn_news_companion_life_freedom_2">
		<text>Voronin keeps sending scouts to that farm over the hill. They never learn, don't they?</text>
	</string>
	<string id="st_dyn_news_companion_life_freedom_3">
		<text>Hey $name, if you're feeling sick, let me know and I will let my friend patch you up, you won't regret it.</text>
	</string>
	<string id="st_dyn_news_companion_life_freedom_4">
		<text>"Maintaining order in the Zone", best joke I've ever heard.</text>
	</string>
	<string id="st_dyn_news_companion_life_freedom_5">
		<text>Monolith forces are giving our guys at the Barrier a hard time. It was never easy actually, I don't envy them. </text>
	</string>
	<string id="st_dyn_news_companion_life_freedom_6">
		<text>Gotta admit, Duty did a great job protecting the Bar from the dogs so far. That's impressive.</text>
	</string>
	<string id="st_dyn_news_companion_life_freedom_7">
		<text>Yo $name, got a lighter? I left mine in the camp.</text>
	</string>
	<string id="st_dyn_news_companion_life_freedom_8">
		<text>I don't mind having the bandits around, as long as they stay out of our way.</text>
	</string>
	<string id="st_dyn_news_companion_life_freedom_9">
		<text>There is no law in the Zone, gotta keep that in mind.</text>
	</string>
	<string id="st_dyn_news_companion_life_freedom_10">
		<text>Shit, I feel a bit dizzy.</text>
	</string>
	<string id="st_dyn_news_companion_life_freedom_11">
		<text>Sooner or later, we will free the Zone from those who abuse its treasures.</text>
	</string>	
	
	<string id="st_dyn_news_companion_life_freedom_12">
		<text>Got anything on you, bro?</text>
	</string>
	<string id="st_dyn_news_companion_life_freedom_13">
		<text>Don't forget to savor the moment.</text>
	</string>
	<string id="st_dyn_news_companion_life_freedom_14">
		<text>I consider myself a lover, but hey - the wildlife here doesn't give a shit. This is why we bring shooters.</text>
	</string>
	<string id="st_dyn_news_companion_life_freedom_15">
		<text>You gonna hang with me, $name? Too many flakes in the Zone.</text>
	</string>
	<string id="st_dyn_news_companion_life_freedom_16">
		<text>Sleep next to artefacts and you'll get mind powers and shit. Or they'll mess you up.</text>
	</string>
	<string id="st_dyn_news_companion_life_freedom_17">
		<text>People can't even let you chill, not even in here...</text>
	</string>
	<string id="st_dyn_news_companion_life_freedom_18">
		<text>Smell that fresh air, man.</text>
	</string>
	<string id="st_dyn_news_companion_life_freedom_19">
		<text>Free Zone, my dude. The Zone is a middle finger to humanity's bullshit.</text>
	</string>
	<string id="st_dyn_news_companion_life_freedom_20">
		<text>Think meta, bro. That's what Loki told me.</text>
	</string>
	<string id="st_dyn_news_companion_life_freedom_21">
		<text>You can plan all you want, but what does anything out here care about that?</text>
	</string>
	<string id="st_dyn_news_companion_life_freedom_22">
		<text>You know what? I don't care what they say, $name - I think you're all right.</text>
	</string>
	<string id="st_dyn_news_companion_life_freedom_23">
		<text>Don't make a trail. We just need to slip through the Zone, not battle our way through.</text>
	</string>
	<string id="st_dyn_news_companion_life_freedom_24">
		<text>Rigid things break under stress - you've got to be flexible, man.</text>
	</string>
	<string id="st_dyn_news_companion_life_freedom_25">
		<text>The thing about Freedom is that we care about each other.</text>
	</string>
	<string id="st_dyn_news_companion_life_freedom_26">
		<text>Where do you think Skinflint gets all his shit? I don't think he's getting it from Greenpeace...</text>
	</string>
	<string id="st_dyn_news_companion_life_freedom_27">
		<text>It can be scary sometimes... but it's beautiful, too.</text>
	</string>
	<string id="st_dyn_news_companion_life_freedom_28">
		<text>I should really get a decent night's sleep one of these days.</text>
	</string>
	<string id="st_dyn_news_companion_life_freedom_29">
		<text>Freedom to do whatever you want, right? Then why do I end up getting ordered around all the time?</text>
	</string>
	<string id="st_dyn_news_companion_life_freedom_30">
		<text>It's been forever since I've seen Hawaiian. That guy is really chill.</text>
	</string>
	<string id="st_dyn_news_companion_life_freedom_31">
		<text>Lost four more guys at the Barrier last week... is it even going to end?</text>
	</string>
	<string id="st_dyn_news_companion_life_freedom_32">
		<text>What a shitty headache. It's fine - I'm alright.</text>
	</string>
	<string id="st_dyn_news_companion_life_freedom_33">
		<text>So much activity... so much work... I just want to sit on my ass, you know?</text>
	</string>
	<string id="st_dyn_news_companion_life_freedom_34">
		<text>Everything else in here's adapting - why don't we adapt? That reminds me of that one guy pushing "radiation therapy".</text>
	</string>
	<string id="st_dyn_news_companion_life_freedom_35">
		<text>It's gonna be so much better when we finally push Duty out of here.</text>
	</string>
	<string id="st_dyn_news_companion_life_freedom_36">
		<text>I think we could always use more flexibility in Freedom; I don't really go for this hierarchy crap.</text>
	</string>
	<string id="st_dyn_news_companion_life_freedom_37">
		<text>Keep it loose, $name.</text>
	</string>
	<string id="st_dyn_news_companion_life_freedom_38">
		<text>Freedom is an idea - Freedom doesn't die!</text>
	</string>
	<string id="st_dyn_news_companion_life_freedom_39">
		<text>You seem like the kind of guy who would pull off some stunt to impress the boss. Don't do anything too stupid, ok?</text>
	</string>
	<string id="st_dyn_news_companion_life_freedom_40">
		<text>You gotta break the system or you end up living in it.</text>
	</string>

	<string id="st_dyn_news_companion_life_killer_1">
		<text>To be honest, I don't really feel comfortable about killing all those people. But hey, work is work, and I need to make a living.</text>
	</string>
	<string id="st_dyn_news_companion_life_killer_2">
		<text>The scientists were looking for bodyguards, they're having a hard time dealing with mutants and bandits.</text>
	</string>
	<string id="st_dyn_news_companion_life_killer_3">
		<text>One of my clients asked me to go with him hunting artefacts. I refused, that's not what I was trained for.</text>
	</string>
	<string id="st_dyn_news_companion_life_killer_4">
		<text>Dushman got new contracts for us, I will check that out on my way back.</text>
	</string>
	<string id="st_dyn_news_companion_life_killer_5">
		<text>Being a hitman isn't an easy thing.</text>
	</string>
	<string id="st_dyn_news_companion_life_killer_6">
		<text>If you need something done, I can offer my services... At the right price, of course.</text>
	</string>
	<string id="st_dyn_news_companion_life_killer_7">
		<text>Always go for the squad leader first, this will distract the rest for good.</text>
	</string>
	<string id="st_dyn_news_companion_life_killer_8">
		<text>I can help you with your bounty contracts, we can split the money after that.</text>
	</string>
	<string id="st_dyn_news_companion_life_killer_9">
		<text>Artefact hunting is actually quite common among mercs, especially those who prefer to stay away from killing others.</text>
	</string>
	<string id="st_dyn_news_companion_life_killer_10">
		<text>I always keep a pistol around. You can never go wrong with a reliable, fast sidearm.</text>
	</string>
	<string id="st_dyn_news_companion_life_killer_11">
		<text>I wonder what happened to Scar. You know, the legendary merc who assisted Clear Sky before that big emission, right?\nPeople say he died, others say he became a Monolith leader... Is it possible that he might still be alive?</text>
	</string>
	<string id="st_dyn_news_companion_life_killer_12">
		<text>You can make easy money out of Freedom - Duty conflicts, both offer assassination contracts on each other's targets.</text>
	</string>
	<string id="st_dyn_news_companion_life_killer_13">
		<text>Monolith assassination contracts make me nervous... don't you dare telling anyone that I've said that.</text>
	</string>
	<string id="st_dyn_news_companion_life_killer_14">
		<text>As long as bandits don't interfere with my contracts, I don't mind seeing them around.</text>
	</string>
	<string id="st_dyn_news_companion_life_killer_15">
		<text>Stalkers are usually the easiest targets in the Zone. Sometimes I feel bad about killing one.</text>
	</string>
	
	
	<string id="st_dyn_news_companion_life_killer_16">
		<text>Don't make it personal. Just get it done.</text>
	</string>
	<string id="st_dyn_news_companion_life_killer_17">
		<text>An untrustworthy ally is worse than an enemy; pick your friends well.</text>
	</string>
	<string id="st_dyn_news_companion_life_killer_18">
		<text>Just know that every plan can go south, so have an escape plan.</text>
	</string>
	<string id="st_dyn_news_companion_life_killer_19">
		<text>Talking is cheap, there's no substitute for doing.</text>
	</string>
	<string id="st_dyn_news_companion_life_killer_20">
		<text>When you pick up a contract, you should know everything about it: not only the target and the circumstances, but also what part you play in the events and who stands to get something out of it.</text>
	</string>
	<string id="st_dyn_news_companion_life_killer_21">
		<text>I'm thinking about renewing my contract after my time is up.</text>
	</string>
	<string id="st_dyn_news_companion_life_killer_22">
		<text>I could really use some high-end night-vision optics, but I'm not spending a half-months pay for it.</text>
	</string>
	<string id="st_dyn_news_companion_life_killer_23">
		<text>I've never seen such a high attrition rate.</text>
	</string>
	<string id="st_dyn_news_companion_life_killer_24">
		<text>Some of our guys get cocky and go off on missions alone; you really need to know what you're doing to do that.</text>
	</string>
	<string id="st_dyn_news_companion_life_killer_25">
		<text>The ones that get drunk every night never last long.</text>
	</string>
	<string id="st_dyn_news_companion_life_killer_26">
		<text>Don't let anyone tell you otherwise: armor plates have saved my skin more than once.</text>
	</string>
	<string id="st_dyn_news_companion_life_killer_27">
		<text>There's some mutants that you can really only hunt at night. Usually, they're the ones hunting you.</text>
	</string>
	<string id="st_dyn_news_companion_life_killer_28">
		<text>Keep your knife real handy and practice arming yourself with it. Or else you can end up as one of these corpses by the side of the road.</text>
	</string>
	<string id="st_dyn_news_companion_life_killer_29">
		<text>More operators being dropped in soon. The Zone needs to be fed, I guess.</text>
	</string>
	<string id="st_dyn_news_companion_life_killer_30">
		<text>Aslan's always got work, if you don't mind doing what you're told. You go down the rabbit hole and you don't know where you'll end up.</text>
	</string>
	<string id="st_dyn_news_companion_life_killer_31">
		<text>I always pack two more full mags than I think I need.</text>
	</string>
	<string id="st_dyn_news_companion_life_killer_32">
		<text>I prefer to be far away when my target dies - the less you're involved, the better.</text>
	</string>
	<string id="st_dyn_news_companion_life_killer_33">
		<text>Keep your ears open and just let the other guy talk - you have no idea the sort of intel we get off of these stalkers.</text>
	</string>
	<string id="st_dyn_news_companion_life_killer_34">
		<text>I heard Hatchet works for the scientists full-time now. I don't grudge him that - he's a good soldier.</text>
	</string>
	<string id="st_dyn_news_companion_life_killer_35">
		<text>Soldiers of Fortune... Dogs of War... We don't give a damn what the killing is for. As long as we get our due.</text>
	</string>
	<string id="st_dyn_news_companion_life_killer_36">
		<text>Too many teams have gone down into those labs never to be seen again. It's a fucking nightmare down there: no intel, no floor-plans and no escape routes.</text>
	</string>
	<string id="st_dyn_news_companion_life_killer_37">
		<text>You better be cool under fire, $name.</text>
	</string>
	<string id="st_dyn_news_companion_life_killer_38">
		<text>I heard some guys make good money hunting mutants for their parts. Apparently, some people on the outside will pay huge amounts for it, but good luck getting those prices selling in the Zone.</text>
	</string>
	<string id="st_dyn_news_companion_life_killer_39">
		<text>I remember the deep-recon patrols... that's some stuff you never forget. The north of the Zone is like nothing else.</text>
	</string>
	<string id="st_dyn_news_companion_life_killer_40">
		<text>Whoever lands the first shot is going to win. Never stop paying attention, or it will be over before you know what happened.</text>
	</string>

	<string id="st_dyn_news_companion_life_stalker_1">
		<text>My friend found some rare artefacts in Zaton, I need to get a good detector.</text>
	</string>
	<string id="st_dyn_news_companion_life_stalker_2">
		<text>Those Ukrainian army bastards think they can order stalkers around. "We are here to protect you from the Zone", my ass.</text>
	</string>
	<string id="st_dyn_news_companion_life_stalker_3">
		<text>Man, Sidorovich's prices are unbelievable.</text>
	</string>
	<string id="st_dyn_news_companion_life_stalker_4">
		<text>Stay alert, bandits may show up any time soon.</text>
	</string>
	<string id="st_dyn_news_companion_life_stalker_5">
		<text>Those bloody bandits think they can stroll around and rob stalkers just like that, they are gonna pay for it.</text>
	</string>
	<string id="st_dyn_news_companion_life_stalker_6">
		<text>Hey, let's avoid the military checkpoints, I don't want to commit suicide today.</text>
	</string>
	<string id="st_dyn_news_companion_life_stalker_7">
		<text>I haven't decided yet what's best for me. Artefact hunting is profitable, delivery jobs are not that bad either.</text>
	</string>
	<string id="st_dyn_news_companion_life_stalker_8">
		<text>Duty and Freedom confused me for a long time, both have got good points and ideals.</text>
	</string>
	<string id="st_dyn_news_companion_life_stalker_9">
		<text>I can still hear Duty megaphones inside my head, what the hell...</text>
	</string>
	<string id="st_dyn_news_companion_life_stalker_10">
		<text>$name, have you ever considered the Arena? Seems like a good deal.</text>
	</string>
	<string id="st_dyn_news_companion_life_stalker_11">
		<text>I wanna visit the 100 Rads Bar. Barkeep's got all sorts of drinks, and I'm in the mood for one.</text>
	</string>
	<string id="st_dyn_news_companion_life_stalker_12">
		<text>Moving out from Cordon to Rostok isn't a piece of cake, you can thank bandits for that.</text>
	</string>
	<string id="st_dyn_news_companion_life_stalker_13">
		<text>Beard was offering jobs about hunting specific artefacts, too bad I don't own a good detector...</text>
	</string>
	<string id="st_dyn_news_companion_life_stalker_14">
		<text>My friend said once to never trust a merc. You might be his friend today, and his contract tomorrow.</text>
	</string>
	<string id="st_dyn_news_companion_life_stalker_15">
		<text>I came here looking for work and opportunities, I want throw my old life behind. What about you, $name?</text>
	</string>
	
	
	<string id="st_dyn_news_companion_life_stalker_16">
		<text>Always keep your eyes open, $name - opportunities are everywhere.</text>
	</string>
	<string id="st_dyn_news_companion_life_stalker_17">
		<text>Survive another day is my motto.</text>
	</string>
	<string id="st_dyn_news_companion_life_stalker_18">
		<text>Always nice to have another fighter, $name.</text>
	</string>
	<string id="st_dyn_news_companion_life_stalker_19">
		<text>You never know what kind of people you will run into in the Zone...</text>
	</string>
	<string id="st_dyn_news_companion_life_stalker_20">
		<text>If only those military pricks would leave off hunting us and actually take care of the bandit problem.</text>
	</string>
	<string id="st_dyn_news_companion_life_stalker_21">
		<text>I'm finding getting out of the Zone to be much harder than getting in...</text>
	</string>
	<string id="st_dyn_news_companion_life_stalker_22">
		<text>Sometimes I think we loners need to stick together more.</text>
	</string>
	<string id="st_dyn_news_companion_life_stalker_23">
		<text>I shouldn't have been cheap with the ammo.</text>
	</string>
	<string id="st_dyn_news_companion_life_stalker_24">
		<text>Gotta keep your shooter clean or you're asking for a bad turn.</text>
	</string>
	<string id="st_dyn_news_companion_life_stalker_25">
		<text>Most of those guys that earn a load of money don't ever get to spend it. You should remember that.</text>
	</string>
	<string id="st_dyn_news_companion_life_stalker_26">
		<text>I prefer a headlamp - you don't want to be fumbling around with a torch when you get jumped in the dark.</text>
	</string>
	<string id="st_dyn_news_companion_life_stalker_27">
		<text>Hear any news about the north?</text>
	</string>
	<string id="st_dyn_news_companion_life_stalker_28">
		<text>Smell that radiation!</text>
	</string>
	<string id="st_dyn_news_companion_life_stalker_29">
		<text>Damn, I've got tinnitus. Should have listened when they warned me about it.</text>
	</string>
	<string id="st_dyn_news_companion_life_stalker_30">
		<text>I wonder what's going on in my home town. Never thought I'd miss that place.</text>
	</string>
	<string id="st_dyn_news_companion_life_stalker_31">
		<text>What do you think? Fat bacon or Boar chops? I used to think that Flesh had a funny rancid flavor, but it's growing on me. Boar is way too lean - no fat.</text>
	</string>
	<string id="st_dyn_news_companion_life_stalker_32">
		<text>Some say vodka gets rid of radiation... I just think you get too drunk to care.</text>
	</string>
	<string id="st_dyn_news_companion_life_stalker_33">
		<text>Some superstitious bastards in the Zone; I've seen a grown man tremble because he broke a shoelace.</text>
	</string>
	<string id="st_dyn_news_companion_life_stalker_34">
		<text>It takes a strong man to retain a sense of humor in the Zone.</text>
	</string>
	<string id="st_dyn_news_companion_life_stalker_35">
		<text>I miss a good film.</text>
	</string>
	<string id="st_dyn_news_companion_life_stalker_36">
		<text>The thing about trusting in luck is that it never keeps up. Celebrate today, weep tomorrow.</text>
	</string>
	<string id="st_dyn_news_companion_life_stalker_37">
		<text>Lead the way - I don't mind you going first.</text>
	</string>
	<string id="st_dyn_news_companion_life_stalker_38">
		<text>Too much talk usually means you don't hear the Chimera coming.</text>
	</string>
	<string id="st_dyn_news_companion_life_stalker_39">
		<text>People are saying that the Monolith are putting up a fresh attack on the south. That shit worries me more than anything else.</text>
	</string>
	<string id="st_dyn_news_companion_life_stalker_40">
		<text>So many ways to die out here... you can't think about it. Screw everything, push on!</text>
	</string>

	<string id="st_dyn_news_companion_life_monolith_1">
		<text>Brother, show no mercy to those who stand against the Monolith's will.</text>
	</string>
	<string id="st_dyn_news_companion_life_monolith_2">
		<text>May the Monolith be with you, $name.</text>
	</string>
	<string id="st_dyn_news_companion_life_monolith_3">
		<text>We thank you, oh Monolith, for revealing the cunning plans of your enemies to us.</text>
	</string>
	<string id="st_dyn_news_companion_life_monolith_4">
		<text>We need to avenge our fallen brothers, let's move.</text>
	</string>
	<string id="st_dyn_news_companion_life_monolith_5">
		<text>Clear Sky paid dearly for interfering with the Monolith's plans once, others will follow.</text>
	</string>
	<string id="st_dyn_news_companion_life_monolith_6">
		<text>$name, the Monolith has blessed us with wonderful artefacts. Bring as many as you can find to our base.</text>
	</string>
	<string id="st_dyn_news_companion_life_monolith_7">
		<text>Be careful brother, the enemy may show up at any moment.</text>
	</string>
	<string id="st_dyn_news_companion_life_monolith_8">
		<text>Bring death to those who spurn the holy power of the Monolith.</text>
	</string>

	<!-- Companions - Level -->
	<string id="st_dyn_news_companion_level_home_1">
		<text>I'm so used to this place, it's getting really old.</text>
	</string>
	<string id="st_dyn_news_companion_level_home_2">
		<text>Home sweet home.</text>
	</string>
	<string id="st_dyn_news_companion_level_home_3">
		<text>Are we staying here for long?</text>
	</string>
	<string id="st_dyn_news_companion_level_home_4">
		<text>Feels good to be here. Our fellas are guarding the place.</text>
	</string>
	<string id="st_dyn_news_companion_level_home_5">
		<text>I need to explore the rest of the Zone, staying here won't help.</text>
	</string>
	<string id="st_dyn_news_companion_level_home_6">
		<text>Been here for quite a long time.</text>
	</string>
	
	<string id="st_dyn_news_companion_level_home_7">
		<text>Good time to stock up on supplies.</text>
	</string>
	<string id="st_dyn_news_companion_level_home_8">
		<text>It's not great, but it's better than the rest of the Zone.</text>
	</string>
	<string id="st_dyn_news_companion_level_home_9">
		<text>Good place for a rest.</text>
	</string>
	<string id="st_dyn_news_companion_level_home_10">
		<text>I always feel more safe inside four walls.</text>
	</string>
	<string id="st_dyn_news_companion_level_home_11">
		<text>Do we have to go? I like this place.</text>
	</string>
	<string id="st_dyn_news_companion_level_home_12">
		<text>Usually you can get a good night's sleep here.</text>
	</string>


	<string id="st_dyn_news_companion_level_l11_pripyat_1">
		<text>I'm not comfortable with this...</text>
	</string>
	<string id="st_dyn_news_companion_level_l11_pripyat_2">
		<text>Would you look at this place...</text>
	</string>
	<string id="st_dyn_news_companion_level_l11_pripyat_3">
		<text>This used to be a town built for the engineers and the personnel working at the Chernobyl NPP...</text>
	</string>
	<string id="st_dyn_news_companion_level_l11_pripyat_4">
		<text>It was quite a big place once, it is a ghost town now, with mutants and Monolith as the only residents.</text>
	</string>
	<string id="st_dyn_news_companion_level_l11_pripyat_5">
		<text>The famous Ferris Wheel... it's even bigger than what I imagined.</text>
	</string>
	<string id="st_dyn_news_companion_level_l11_pripyat_6">
		<text>The former Pripyat Stadium became a battleground infested with Monolith troops.</text>
	</string>
	<string id="st_dyn_news_companion_level_l11_pripyat_7">
		<text>So visiting this place is your greatest idea?!</text>
	</string>
	<string id="st_dyn_news_companion_level_l11_pripyat_8">
		<text>We are far behind enemy lines, I hope you know what you're doing...</text>
	</string>
	<string id="st_dyn_news_companion_level_l11_pripyat_9">
		<text>Get ready for Monolith troops, they will show up at any moment now.</text>
	</string>
	<string id="st_dyn_news_companion_level_l11_pripyat_10">
		<text>Why did I agree on coming along with you...</text>
	</string>
	

	<string id="st_dyn_news_companion_level_l11_pripyat_11">
		<text>Shit... there's too many angles here. I feel exposed.</text>
	</string>
	<string id="st_dyn_news_companion_level_l11_pripyat_12">
		<text>Let's do what we have to do and get out of here, ok?</text>
	</string>
	<string id="st_dyn_news_companion_level_l11_pripyat_13">
		<text>The famous Pripyat...</text>
	</string>
	<string id="st_dyn_news_companion_level_l11_pripyat_14">
		<text>This is not a great place to be.</text>
	</string>
	<string id="st_dyn_news_companion_level_l11_pripyat_15">
		<text>I heard that the artefacts around here are really good. That is, if those murderous maniacs let us by...</text>
	</string>
	<string id="st_dyn_news_companion_level_l11_pripyat_16">
		<text>I had a buddy who went missing up here. There are worse fates than death...</text>
	</string>
	<string id="st_dyn_news_companion_level_l11_pripyat_17">
		<text>I wouldn't feel safe around here with twenty more guys.</text>
	</string>
	<string id="st_dyn_news_companion_level_l11_pripyat_18">
		<text>I've heard about the tunnel that goes underground; if you had heard what I heard...</text>
	</string>
	<string id="st_dyn_news_companion_level_l11_pripyat_19">
		<text>This place is Monolith central...</text>
	</string>
	<string id="st_dyn_news_companion_level_l11_pripyat_20">
		<text>City of mutants and brainwashed freaks.</text>
	</string>


	<string id="st_dyn_news_companion_level_l01_escape_1">
		<text>Rookies' home, everyone starts from somewhere after all.</text>
	</string>
	<string id="st_dyn_news_companion_level_l01_escape_2">
		<text>The border, I won't mind staying here.</text>
	</string>
	<string id="st_dyn_news_companion_level_l01_escape_3">
		<text>The Ukrainian military guards couldn't stop stalkers from breaking through, after all.</text>
	</string>
	<string id="st_dyn_news_companion_level_l01_escape_4">
		<text>How's that old fat ass doing these days... Still ripping people off I presume.</text>
	</string>
	<string id="st_dyn_news_companion_level_l01_escape_5">
		<text>Stalkers spotted bloodsuckers near the tunnels once. It's not safe, not even here.</text>
	</string>
	<string id="st_dyn_news_companion_level_l01_escape_6">
		<text>One day you see bandits inhabiting the Car Park, next day it's the loners' turn.</text>
	</string>
	<string id="st_dyn_news_companion_level_l01_escape_7">
		<text>The Railway bridge used to be the second gate to the Zone, I don't think the army has control over it any more.</text>
	</string>
	<string id="st_dyn_news_companion_level_l01_escape_8">
		<text>The Mill is a good place to hide a stash, stalkers usually don't stay in there.</text>
	</string>
	<string id="st_dyn_news_companion_level_l01_escape_9">
		<text>If I'm not mistaken, there is a technician in the northern farm.</text>
	</string>
	<string id="st_dyn_news_companion_level_l01_escape_10">
		<text>The situation at the outpost is unstable. Many parties are fighting over it.</text>
	</string>
	
	<string id="st_dyn_news_companion_level_l01_escape_11">
		<text>The outside world is so close...</text>
	</string>
	<string id="st_dyn_news_companion_level_l01_escape_12">
		<text>It's a long way to the power plant.</text>
	</string>
	<string id="st_dyn_news_companion_level_l01_escape_13">
		<text>Don't take it too easy - even out here.</text>
	</string>
	<string id="st_dyn_news_companion_level_l01_escape_14">
		<text>The Garbage is to the north, that forest path is in the east and the big swamp in the west. All so enticing!</text>
	</string>
	<string id="st_dyn_news_companion_level_l01_escape_15">
		<text>They say that you can see a crashed Death Truck around here.</text>
	</string>
	<string id="st_dyn_news_companion_level_l01_escape_16">
		<text>It's usually pretty quiet around here.</text>
	</string>
	<string id="st_dyn_news_companion_level_l01_escape_17">
		<text>The train tracks cut Cordon in half; whoever holds it has a good advantage.</text>
	</string>
	<string id="st_dyn_news_companion_level_l01_escape_18">
		<text>I heard this place is right in the middle of mutant migration paths.</text>
	</string>
	<string id="st_dyn_news_companion_level_l01_escape_19">
		<text>It's too crowded around here - let's go north!</text>
	</string>
	<string id="st_dyn_news_companion_level_l01_escape_20">
		<text>Not much here in the way of artefacts.</text>
	</string>

	<string id="st_dyn_news_companion_level_k02_trucks_cemetery_1">
		<text>This graveyard gives me the creeps, I heard many stalkers vanished while moving between the vehicles.</text>
	</string>
	<string id="st_dyn_news_companion_level_k02_trucks_cemetery_2">
		<text>Would you look at this, what a shitty depressing place.</text>
	</string>
	<string id="st_dyn_news_companion_level_k02_trucks_cemetery_3">
		<text>Duty and bandits have some presence here, but no-one goes too deep.</text>
	</string>
	<string id="st_dyn_news_companion_level_k02_trucks_cemetery_4">
		<text>Stay away from the middle area, I don't wanna be food for bloodsuckers today.</text>
	</string>
	<string id="st_dyn_news_companion_level_k02_trucks_cemetery_5">
		<text>Those tanks and vehicles lying around are quite radioactive, you better have a good gas mask.</text>
	</string>
	<string id="st_dyn_news_companion_level_k02_trucks_cemetery_6">
		<text>Vortex anomalies are common around here, watch your step.</text>
	</string>
	<string id="st_dyn_news_companion_level_k02_trucks_cemetery_7">
		<text>You can hide in the camp in the north-eastern side. It's a good place to stay safe from emissions.</text>
	</string>
	
	<string id="st_dyn_news_companion_level_k02_trucks_cemetery_8">
		<text>It's a lonely, forsaken place.</text>
	</string>
	<string id="st_dyn_news_companion_level_k02_trucks_cemetery_9">
		<text>All these empty husks with no-one inside... they're just like us.</text>
	</string>
	<string id="st_dyn_news_companion_level_k02_trucks_cemetery_10">
		<text>I keep hearing stories of Chimeras in here - I can well believe it.</text>
	</string>
	<string id="st_dyn_news_companion_level_k02_trucks_cemetery_11">
		<text>It's a graveyard. The Zone is a graveyard...</text>
	</string>
	<string id="st_dyn_news_companion_level_k02_trucks_cemetery_12">
		<text>Rust, rust, rust.</text>
	</string>
	<string id="st_dyn_news_companion_level_k02_trucks_cemetery_13">
		<text>Lots of little monsters have their nests in here.</text>
	</string>
	<string id="st_dyn_news_companion_level_k02_trucks_cemetery_14">
		<text>Those trash piles in the north are totally irradiated, but I've heard they have artefacts in them.</text>
	</string>
	<string id="st_dyn_news_companion_level_k02_trucks_cemetery_15">
		<text>There are much better places to be. I think I'd rather be in the Wild Territory than this waste.</text>
	</string>
	<string id="st_dyn_news_companion_level_k02_trucks_cemetery_16">
		<text>Some people say that people hide treasures in here. Usually, the best you can find is a quick death.</text>
	</string>

	<string id="st_dyn_news_companion_level_k01_darkscape_1">
		<text>Eh, we got a long road ahead of us.</text>
	</string>
	<string id="st_dyn_news_companion_level_k01_darkscape_2">
		<text>You know what we really need right now? A freaking car.</text>
	</string>
	<string id="st_dyn_news_companion_level_k01_darkscape_3">
		<text>Be careful, I feel like something is waiting for us behind those trees.</text>
	</string>
	<string id="st_dyn_news_companion_level_k01_darkscape_4">
		<text>Bandits usually hide at the bridge, waiting for rookies to show up.</text>
	</string>
	<string id="st_dyn_news_companion_level_k01_darkscape_5">
		<text>Pseudodogs are quite common here, I hope we don't meet a hungry one.</text>
	</string>
	<string id="st_dyn_news_companion_level_k01_darkscape_6">
		<text>Looking at the rails, this place used to be a big train station. Now it's just an empty forest.</text>
	</string>
	<string id="st_dyn_news_companion_level_k01_darkscape_7">
		<text>We can stop by the warehouse to rest for a bit, although I'm not sure who's controlling it.</text>
	</string>
	
	<string id="st_dyn_news_companion_level_k01_darkscape_8">
		<text>Damn, it can be quiet here. It's... sort of comforting.</text>
	</string>
	<string id="st_dyn_news_companion_level_k01_darkscape_9">
		<text>There's probably a reason why nobody goes this way.</text>
	</string>
	<string id="st_dyn_news_companion_level_k01_darkscape_10">
		<text>Nature is not as messed-up here as in other places.</text>
	</string>
	<string id="st_dyn_news_companion_level_k01_darkscape_11">
		<text>A good place to go when you want to get away.</text>
	</string>
	<string id="st_dyn_news_companion_level_k01_darkscape_12">
		<text>Don't drowse off: there's plenty of dangers here.</text>
	</string>
	<string id="st_dyn_news_companion_level_k01_darkscape_13">
		<text>Lots of things creep around in the underbrush.</text>
	</string>
	<string id="st_dyn_news_companion_level_k01_darkscape_14">
		<text>The only settled place around here is the old logging building in the woods.</text>
	</string>
	<string id="st_dyn_news_companion_level_k01_darkscape_15">
		<text>What are we trying to do in here?</text>
	</string>
	<string id="st_dyn_news_companion_level_k01_darkscape_16">
		<text>The trains used to connect parts of the Pripyat area; obviously, they're out of commission now.</text>
	</string>

	<string id="st_dyn_news_companion_level_k00_marsh_1">
		<text>I hate swamps.</text>
	</string>
	<string id="st_dyn_news_companion_level_k00_marsh_2">
		<text>What are we exactly doing here? Watching the frogs?</text>
	</string>
	<string id="st_dyn_news_companion_level_k00_marsh_3">
		<text>This place is no joke, walk in the water for a few minutes if you want to join the zombies.</text>
	</string>
	<string id="st_dyn_news_companion_level_k00_marsh_4">
		<text>No-one knows what's waiting for us behind those reeds.</text>
	</string>
	<string id="st_dyn_news_companion_level_k00_marsh_5">
		<text>The view isn't that bad.</text>
	</string>
	<string id="st_dyn_news_companion_level_k00_marsh_6">
		<text>I think I caught bugs in my ass, and staying in this swampy place isn't helping it.</text>
	</string>
	<string id="st_dyn_news_companion_level_k00_marsh_7">
		<text>It looks like Clear Sky is back in business. I can't say the same for the Renegades, though.</text>
	</string>
	<string id="st_dyn_news_companion_level_k00_marsh_8">
		<text>Did you know, the swamps were not always a marshland. This area used to be a farming region, with villages and fields.</text>
	</string>
	<string id="st_dyn_news_companion_level_k00_marsh_9">
		<text>If I'm not mistaken, the pump station was built in order to extract anomalous substances from the bottom of the swamps.</text>
	</string>
	<string id="st_dyn_news_companion_level_k00_marsh_10">
		<text>There's a machine yard near the north-eastern part. Renegades used to control the place.</text>
	</string>
	<string id="st_dyn_news_companion_level_k00_marsh_11">
		<text>Have you ever been to the old church? It's beautiful yet creepy at the same time.</text>
	</string>
	<string id="st_dyn_news_companion_level_k00_marsh_12">
		<text>You can find some stashes in those farms... if you're lucky enough.</text>
	</string>
	
	<string id="st_dyn_news_companion_level_k00_marsh_13">
		<text>I don't want to know what lives in the water...</text>
	</string>
	<string id="st_dyn_news_companion_level_k00_marsh_14">
		<text>The armpit of the Zone.</text>
	</string>
	<string id="st_dyn_news_companion_level_k00_marsh_15">
		<text>This place is just unhealthy.</text>
	</string>
	<string id="st_dyn_news_companion_level_k00_marsh_16">
		<text>The old church probably used to be an impressive building.</text>
	</string>
	<string id="st_dyn_news_companion_level_k00_marsh_17">
		<text>All sorts of anomalies here; the Zone has been very generous with its gifts.</text>
	</string>
	<string id="st_dyn_news_companion_level_k00_marsh_18">
		<text>I need some good boots for all this muck.</text>
	</string>
	<string id="st_dyn_news_companion_level_k00_marsh_19">
		<text>Strange to think that people lived in this marsh. It wasn't a marsh then, of course.</text>
	</string>
	<string id="st_dyn_news_companion_level_k00_marsh_20">
		<text>The moisture alone is enough to drench you even without the sweating.</text>
	</string>
	<string id="st_dyn_news_companion_level_k00_marsh_21">
		<text>Did you hear that? What in the hell...</text>
	</string>
	<string id="st_dyn_news_companion_level_k00_marsh_22">
		<text>I think I would go insane if I had to live here.</text>
	</string>
	<string id="st_dyn_news_companion_level_k00_marsh_23">
		<text>We should probably stick together, eh? It's really easy to get lost.</text>
	</string>
	<string id="st_dyn_news_companion_level_k00_marsh_24">
		<text>What's that lovely aroma? Rotting swamp carcasses, probably.</text>
	</string>

	<string id="st_dyn_news_companion_level_l12_stancia_1">
		<text>I... I can't believe my eyes..... we made it to the centre!</text>
	</string>
	<string id="st_dyn_news_companion_level_l12_stancia_2">
		<text>I'm still alive...</text>
	</string>
	<string id="st_dyn_news_companion_level_l12_stancia_3">
		<text>The centre of the Zone... the Chernobyl Nuclear Power Plant is lying right in front of us...</text>
	</string>
	<string id="st_dyn_news_companion_level_l12_stancia_4">
		<text>We made it...</text>
	</string>
	<string id="st_dyn_news_companion_level_l12_stancia_5">
		<text>After all this time, the Power Planet itself...</text>
	</string>
	<string id="st_dyn_news_companion_level_l12_stancia_6">
		<text>The centre... We've finally made it to the centre...</text>
	</string>
	<string id="st_dyn_news_companion_level_l12_stancia_7">
		<text>I have never been this nervous in my whole life...</text>
	</string>
	
	<string id="st_dyn_news_companion_level_l12_stancia_8">
		<text>We are going to have some stories to tell...</text>
	</string>
	<string id="st_dyn_news_companion_level_l12_stancia_9">
		<text>Keep your eyes fucking peeled.</text>
	</string>
	<string id="st_dyn_news_companion_level_l12_stancia_10">
		<text>This is where it all started.</text>
	</string>
	<string id="st_dyn_news_companion_level_l12_stancia_11">
		<text>Be ready for anything. Shit, what are we doing here?</text>
	</string>
	<string id="st_dyn_news_companion_level_l12_stancia_12">
		<text>This place is huge.</text>
	</string>
	<string id="st_dyn_news_companion_level_l12_stancia_13">
		<text>We're a long way from the Cordon...</text>
	</string>
	<string id="st_dyn_news_companion_level_l12_stancia_14">
		<text>Just think - the Wish Granter could be right over there.</text>
	</string>
	<string id="st_dyn_news_companion_level_l12_stancia_15">
		<text>Not many people have seen this place and lived to tell the tale.</text>
	</string>
	<string id="st_dyn_news_companion_level_l12_stancia_16">
		<text>I am not prepared for this.</text>
	</string>

	<string id="st_dyn_news_companion_level_l10_limansk_1">
		<text>This place is so quiet, and creepy.</text>
	</string>
	<string id="st_dyn_news_companion_level_l10_limansk_2">
		<text>Ever wondered what kinds of stuff we can find in those buildings?</text>
	</string>
	<string id="st_dyn_news_companion_level_l10_limansk_3">
		<text>Watch your step, a friend of mine once told me about old forgotten mines lying around.</text>
	</string>
	<string id="st_dyn_news_companion_level_l10_limansk_4">
		<text>Monolith squads roam the area in the north, they come from the Deserted Hospital.</text>
	</string>
	<string id="st_dyn_news_companion_level_l10_limansk_5">
		<text>The mercenaries are having a hard time holding the road to Dead City.</text>
	</string>
	<string id="st_dyn_news_companion_level_l10_limansk_6">
		<text>I have a feeling that one day the Monolith will seize control over the whole city.</text>
	</string>
	
	<string id="st_dyn_news_companion_level_l10_limansk_7">
		<text>North of here is all Monolith territory.</text>
	</string>
	<string id="st_dyn_news_companion_level_l10_limansk_8">
		<text>Better keep your head down or you'll catch a stray bullet.</text>
	</string>
	<string id="st_dyn_news_companion_level_l10_limansk_9">
		<text>The battle goes back and forth; lots of casualties with little change.</text>
	</string>
	<string id="st_dyn_news_companion_level_l10_limansk_10">
		<text>So many death alleys - watch for anomaly patches.</text>
	</string>
	<string id="st_dyn_news_companion_level_l10_limansk_11">
		<text>This used to be a secondary town for the power plant workers. Some secret stuff went on around here...</text>
	</string>
	<string id="st_dyn_news_companion_level_l10_limansk_12">
		<text>See that huge radar array on the hill? I've heard all sorts of things about it. Monolith seem to have some interest in it.</text>
	</string>
	<string id="st_dyn_news_companion_level_l10_limansk_13">
		<text>This is not a friendly place.</text>
	</string>
	<string id="st_dyn_news_companion_level_l10_limansk_14">
		<text>It's so tense around here.</text>
	</string>
	<string id="st_dyn_news_companion_level_l10_limansk_15">
		<text>I've heard that bloodsuckers live in those buildings.</text>
	</string>
	<string id="st_dyn_news_companion_level_l10_limansk_16">
		<text>From what I've heard, the fanatics have a series of strong-points that they hold. Trust me, this place is a fortress.</text>
	</string>
	<string id="st_dyn_news_companion_level_l10_limansk_17">
		<text>It's pretty rare for a stalker team to make it over the river.</text>
	</string>
	<string id="st_dyn_news_companion_level_l10_limansk_18">
		<text>This place has got to hold or the whole south is in trouble.</text>
	</string>

	<string id="st_dyn_news_companion_level_l09_deadcity_1">
		<text>Zombies wander around the area, it's called Dead City after all.</text>
	</string>
	<string id="st_dyn_news_companion_level_l09_deadcity_2">
		<text>I wonder if we can find anything good inside those buildings.</text>
	</string>
	<string id="st_dyn_news_companion_level_l09_deadcity_3">
		<text>The situation here is tense, mercs and bandits are known for fighting each others over the mid area.</text>
	</string>
	<string id="st_dyn_news_companion_level_l09_deadcity_4">
		<text>The main base for the mercs is here, usually they don't allow outsiders to wander near their hideout.</text>
	</string>
	<string id="st_dyn_news_companion_level_l09_deadcity_5">
		<text>The statue of Lenin is bigger than what I imagined.</text>
	</string>
	<string id="st_dyn_news_companion_level_l09_deadcity_6">
		<text>Mercs took control over the sports centre. Bandits got the old school.</text>
	</string>
	<string id="st_dyn_news_companion_level_l09_deadcity_7">
		<text>You know, the city was stripped of most of its valuables. Now it's an empty shell of its former self.</text>
	</string>
	<string id="st_dyn_news_companion_level_l09_deadcity_8">
		<text>My friend told me about a tunnel system beneath the city, a whole grid connects every building around.</text>
	</string>
	
	<string id="st_dyn_news_companion_level_l09_deadcity_9">
		<text>This place is so dreary... no wonder the mercs are so unfriendly.</text>
	</string>
	<string id="st_dyn_news_companion_level_l09_deadcity_10">
		<text>Dead City... sounds about right.</text>
	</string>
	<string id="st_dyn_news_companion_level_l09_deadcity_11">
		<text>Place gives me the creeps.</text>
	</string>
	<string id="st_dyn_news_companion_level_l09_deadcity_12">
		<text>The mercenary base is not as secret as it used to be.</text>
	</string>
	<string id="st_dyn_news_companion_level_l09_deadcity_13">
		<text>This place is like one big corpse.</text>
	</string>
	<string id="st_dyn_news_companion_level_l09_deadcity_14">
		<text>Maybe those mercenaries will give us a tour, eh?</text>
	</string>
	<string id="st_dyn_news_companion_level_l09_deadcity_15">
		<text>Some of the old tenement buildings are falling down.</text>
	</string>
	<string id="st_dyn_news_companion_level_l09_deadcity_16">
		<text>There's plenty of anomalies in the outer fields; if you go sneaking around there, you need to watch your step.</text>
	</string>
	<string id="st_dyn_news_companion_level_l09_deadcity_17">
		<text>Our merc friends might not like us wandering around their HQ...</text>
	</string>
	<string id="st_dyn_news_companion_level_l09_deadcity_18">
		<text>The mercs tried to pick a place that was inaccessible to stalkers, but they can always find a way.</text>
	</string>

	<string id="st_dyn_news_companion_level_l08_yantar_1">
		<text>I can feel the psi-waves already.</text>
	</string>
	<string id="st_dyn_news_companion_level_l08_yantar_2">
		<text>The Miracle Machine exists somewhere around here. It's quite dangerous to get in range.</text>
	</string>
	<string id="st_dyn_news_companion_level_l08_yantar_3">
		<text>I don't wanna be zombies' soup today, let's keep moving.</text>
	</string>
	<string id="st_dyn_news_companion_level_l08_yantar_4">
		<text>When someone mentions Yantar, the first two things that come to my mind are zombies and snorks.</text>
	</string>
	<string id="st_dyn_news_companion_level_l08_yantar_5">
		<text>You can try to make your way to Dead City from here, but local mutants may not like it.</text>
	</string>
	<string id="st_dyn_news_companion_level_l08_yantar_6">
		<text>Yantar wasn't always a swampy, desolate place you know. A long time ago it was a large lake.</text>
	</string>
	<string id="st_dyn_news_companion_level_l08_yantar_7">
		<text>The infamous Lab X-16 is right beneath us, and I don't feel really comfortable about knowing that...</text>
	</string>
	<string id="st_dyn_news_companion_level_l08_yantar_8">
		<text>Sometime after the Zone's appearance, Yantar was chosen as a prime location for the mobile science lab...\nNot the best decision if you ask me.</text>
	</string>
	<string id="st_dyn_news_companion_level_l08_yantar_9">
		<text>Hearing stories about the massive zombie waves over here, the psi-emitter is probably bigger than what I imagined.</text>
	</string>
	
	<string id="st_dyn_news_companion_level_l08_yantar_10">
		<text>Damn, I hate this place.</text>
	</string>
	<string id="st_dyn_news_companion_level_l08_yantar_11">
		<text>Everyone's favorite evil factory!</text>
	</string>
	<string id="st_dyn_news_companion_level_l08_yantar_12">
		<text>Even though the swamp here is small, you can still find your death in there.</text>
	</string>
	<string id="st_dyn_news_companion_level_l08_yantar_13">
		<text>A long time ago there was a military operation that went into the lab; it didn't end up well.</text>
	</string>
	<string id="st_dyn_news_companion_level_l08_yantar_14">
		<text>I just don't understand the constant stream of monsters coming out of this place - where in the hell are they getting these things?</text>
	</string>
	<string id="st_dyn_news_companion_level_l08_yantar_15">
		<text>The scientists have to keep up a large amount of guards to keep the bunker protected.</text>
	</string>
	<string id="st_dyn_news_companion_level_l08_yantar_16">
		<text>Got any psy-block? I'd like to retain some brain cells, if that's OK.</text>
	</string>
	<string id="st_dyn_news_companion_level_l08_yantar_17">
		<text>This place a diseased look to it.</text>
	</string>
	<string id="st_dyn_news_companion_level_l08_yantar_18">
		<text>Getting between the mobile lab and the mercenary base is no walk in the park. It's nearly impossible if the Miracle Machine is on.</text>
	</string>


	<string id="st_dyn_news_companion_level_l07_military_1">
		<text>I wonder if there are actual bloodsuckers in that abandoned village... On a second thought, never mind.</text>
	</string>
	<string id="st_dyn_news_companion_level_l07_military_2">
		<text>Those anarchists roam the area, heard they had a hard time defending the Barrier from Monolith forces, heh.</text>
	</string>
	<string id="st_dyn_news_companion_level_l07_military_3">
		<text>I would keep my ass away from that village if I were you.</text>
	</string>
	<string id="st_dyn_news_companion_level_l07_military_4">
		<text>The Warehouses are bigger than I expected them to be. Freedom picked an ideal spot for their headquarters.</text>
	</string>
	<string id="st_dyn_news_companion_level_l07_military_5">
		<text>Freedom kicked the remaining military units out of here after the big emission, they stormed this place and occupied the area.</text>
	</string>
	<string id="st_dyn_news_companion_level_l07_military_6">
		<text>Mercs usually control the north-eastern outpost, but they never go further than that.</text>
	</string>
	<string id="st_dyn_news_companion_level_l07_military_7">
		<text>The farm at the northern side is a nice place to hide, only if there's no other squad over there.</text>
	</string>
	<string id="st_dyn_news_companion_level_l07_military_8">
		<text>Duty usually send their scouts to the farm on that hill.</text>
	</string>
	<string id="st_dyn_news_companion_level_l07_military_9">
		<text>Watch your head when you cross the village, Burnt Fuzz anomalies are quite common there.</text>
	</string>
	<string id="st_dyn_news_companion_level_l07_military_10">
		<text>Comet anomalies usually roam the village. It's normal to find fried stalkers lying around the place.</text>
	</string>
	
	<string id="st_dyn_news_companion_level_l07_military_11">
		<text>It's rarely quiet here - firefights are very common.</text>
	</string>
	<string id="st_dyn_news_companion_level_l07_military_12">
		<text>Keep an eye out: we can run into anything in this place.</text>
	</string>
	<string id="st_dyn_news_companion_level_l07_military_13">
		<text>Hope you brought some firepower.</text>
	</string>
	<string id="st_dyn_news_companion_level_l07_military_14">
		<text>Can we stay away from the Barrier? Please?</text>
	</string>
	<string id="st_dyn_news_companion_level_l07_military_15">
		<text>So many ways to go... most of them are bad ways.</text>
	</string>
	<string id="st_dyn_news_companion_level_l07_military_16">
		<text>Why does it seem like all the bad things the Zone has to offer accumulates at this place?</text>
	</string>
	<string id="st_dyn_news_companion_level_l07_military_17">
		<text>Smell those fresh corpses.</text>
	</string>
	<string id="st_dyn_news_companion_level_l07_military_18">
		<text>Freedom can keep the Warehouses and the Barrier - no thanks.</text>
	</string>
	<string id="st_dyn_news_companion_level_l07_military_19">
		<text>This is where all those creepy radio transmissions come from.</text>
	</string>
	<string id="st_dyn_news_companion_level_l07_military_20">
		<text>Better be careful: we're not in the nicest neighborhood in the Zone.</text>
	</string>

	<string id="st_dyn_news_companion_level_l06_rostok_1">
		<text>Be careful, this place is quite dangerous.</text>
	</string>
	<string id="st_dyn_news_companion_level_l06_rostok_2">
		<text>Snorks and poltergeists are quite common around here, keep your eyes open.</text>
	</string>
	<string id="st_dyn_news_companion_level_l06_rostok_3">
		<text>Stalkers found rare artefacts here. The underground tunnel is known for nice artefacts, but the amount of Electro anomalies there will change your mind.</text>
	</string>
	<string id="st_dyn_news_companion_level_l06_rostok_4">
		<text>The mercs are trying so hard to hold that outpost near the tunnel, but they don't always win.</text>
	</string>
	<string id="st_dyn_news_companion_level_l06_rostok_5">
		<text>Some of the worst mutants inhabit the mid area, I heard horrific stories about stalkers dying over here...</text>
	</string>
	<string id="st_dyn_news_companion_level_l06_rostok_6">
		<text>The tunnel leading to Yantar has Burners and Comets anomalies, basically a big fucking oven!</text>
	</string>
	<string id="st_dyn_news_companion_level_l06_rostok_7">
		<text>Keep your eyes on the vehicles around, snorks usually hide between them.</text>
	</string>
	<string id="st_dyn_news_companion_level_l06_rostok_8">
		<text>Here you can find either valuable artefacts, or instant death.</text>
	</string>
	
	<string id="st_dyn_news_companion_level_l06_rostok_9">
		<text>Weird to think that the Bar is a stones-throw away.</text>
	</string>
	<string id="st_dyn_news_companion_level_l06_rostok_10">
		<text>There's a thousand little holes for monsters to hide in - this place is a big, nasty lair.</text>
	</string>
	<string id="st_dyn_news_companion_level_l06_rostok_11">
		<text>Don't get us lost in here.</text>
	</string>
	<string id="st_dyn_news_companion_level_l06_rostok_12">
		<text>There is plenty of fighting here, but stalkers usually have their hands full dealing with mutants.</text>
	</string>
	<string id="st_dyn_news_companion_level_l06_rostok_13">
		<text>Going hunting, are we?</text>
	</string>
	<string id="st_dyn_news_companion_level_l06_rostok_14">
		<text>This used to be a central hub for the industrial railroad system. Just look at it now.</text>
	</string>
	<string id="st_dyn_news_companion_level_l06_rostok_15">
		<text>People usually go in groups through the middle section, and for good reason.</text>
	</string>
	<string id="st_dyn_news_companion_level_l06_rostok_16">
		<text>You have my back, right? I can't say I like this place too much.</text>
	</string>

	<string id="st_dyn_news_companion_level_l04_darkvalley_1">
		<text>What a creepy place.</text>
	</string>
	<string id="st_dyn_news_companion_level_l04_darkvalley_2">
		<text>A while ago, I've heard that a group of stalkers saw creepy creatures coming out from the lab around here. Sounds like a bad deal.</text>
	</string>
	<string id="st_dyn_news_companion_level_l04_darkvalley_3">
		<text>This place has always been gloomy.</text>
	</string>
	<string id="st_dyn_news_companion_level_l04_darkvalley_4">
		<text>There's supposed to be a lab somewhere around here...</text>
	</string>
	<string id="st_dyn_news_companion_level_l04_darkvalley_5">
		<text>Freedom used to control the place before the big emission. When they moved to the Army Warehouses, bandits took control here.</text>
	</string>

	<string id="st_dyn_news_companion_level_l04_darkvalley_6">
		<text>This used to be an agricultural research center, sort of like Agroprom. Unlike Agroprom, it was taken over by scum years ago.</text>
	</string>
	<string id="st_dyn_news_companion_level_l04_darkvalley_7">
		<text>Sultan holds sway around here. He lets people pass through if they're on good terms.\nWhich pretty much means you have to pay him.</text>
	</string>
	<string id="st_dyn_news_companion_level_l04_darkvalley_8">
		<text>That pond is nasty - filled with corpses and chemicals and who knows what else.</text>
	</string>
	<string id="st_dyn_news_companion_level_l04_darkvalley_9">
		<text>All sorts of monsters roam this area - you can probably thank the underground lab for that.</text>
	</string>
	<string id="st_dyn_news_companion_level_l04_darkvalley_10">
		<text>Free Stalkers are often to be found at the farm in the south until the thugs come and push them out.</text>
	</string>
	<string id="st_dyn_news_companion_level_l04_darkvalley_11">
		<text>This is the battleground of earlier times. Bandits mostly have it in hand, but they can't quite push the army detachment out of that factory.</text>
	</string>
	<string id="st_dyn_news_companion_level_l04_darkvalley_12">
		<text>What a sad landscape.</text>
	</string>
	<string id="st_dyn_news_companion_level_l04_darkvalley_13">
		<text>I wouldn't want my faction base to be within sight of X-18. No way.</text>
	</string>
	<string id="st_dyn_news_companion_level_l04_darkvalley_14">
		<text>Packs of mutants make incursions from the hills, so be ready with that shooter.</text>
	</string>
	
	<string id="st_dyn_news_companion_level_l03_agroprom_1">
		<text>Lots of stalkers died here. This place is no joke.</text>
	</string>
	<string id="st_dyn_news_companion_level_l03_agroprom_2">
		<text>A friend of mine once told me that Strelok used to have a hideout in the underground tunnels, I wonder what's left of it.</text>
	</string>
	<string id="st_dyn_news_companion_level_l03_agroprom_3">
		<text>The Ukrainian military controls the area, but that didn't prevent stalkers from sticking around in the utility building.</text>
	</string>
	<string id="st_dyn_news_companion_level_l03_agroprom_4">
		<text>Duty used to control the research institute before the big emission.</text>
	</string>
	<string id="st_dyn_news_companion_level_l03_agroprom_5">
		<text>Let's stay out of the underground section, I heard stories about dangerous anomalies and nightmarish creatures flooding the tunnels.</text>
	</string>
	
	<string id="st_dyn_news_companion_level_l03_agroprom_6">
		<text>It's strange that the loners hold a settlement so close to the military HQ; it's like they're asking for it.</text>
	</string>
	<string id="st_dyn_news_companion_level_l03_agroprom_7">
		<text>There are big anomaly fields on top of those eastern hills.</text>
	</string>
	<string id="st_dyn_news_companion_level_l03_agroprom_8">
		<text>I don't like the thought of standing right over all those tunnels... it's a bad place.</text>
	</string>
	<string id="st_dyn_news_companion_level_l03_agroprom_9">
		<text>It probably used to be pretty pleasant here.</text>
	</string>
	<string id="st_dyn_news_companion_level_l03_agroprom_10">
		<text>Those soldiers don't like trespassers around the complex; they're not afraid to gun people down without questions.</text>
	</string>
	<string id="st_dyn_news_companion_level_l03_agroprom_11">
		<text>Better stick around in a group at night - I think those things crawl up from the underground.</text>
	</string>
	<string id="st_dyn_news_companion_level_l03_agroprom_12">
		<text>I hope you know where you're going; there are some bad places around here.</text>
	</string>
	<string id="st_dyn_news_companion_level_l03_agroprom_13">
		<text>Why do I always feel that there's something coming up behind us?</text>
	</string>
	<string id="st_dyn_news_companion_level_l03_agroprom_14">
		<text>The army presence usually scares the rookies off, so not a terrible place to look for artefacts.</text>
	</string>

	<string id="st_dyn_news_companion_level_l02_garbage_1">
		<text>This is one big messy place.</text>
	</string>
	<string id="st_dyn_news_companion_level_l02_garbage_2">
		<text>Stay away from the radioactive wastes, I don't want to lose my skin.</text>
	</string>
	<string id="st_dyn_news_companion_level_l02_garbage_3">
		<text>What are we doing in the Garbage anyway?</text>
	</string>
	<string id="st_dyn_news_companion_level_l02_garbage_4">
		<text>You can never guess what you can find in this graveyard.</text>
	</string>
	<string id="st_dyn_news_companion_level_l02_garbage_5">
		<text>Right after the Power Plant's reactor meltdown, whole heaps of radioactive waste were dumped here by the Ukrainian government.</text>
	</string>
	<string id="st_dyn_news_companion_level_l02_garbage_6">
		<text>This place swarms with rookie stalkers, with the occasional group of bandits loitering around, always on the lookout for rookies.</text>
	</string>
	<string id="st_dyn_news_companion_level_l02_garbage_7">
		<text>There are some artefacts to be found here, but most of them are just not worth the effort.</text>
	</string>
	<string id="st_dyn_news_companion_level_l02_garbage_8">
		<text>Loners and bandits are always trying to get their hands onto the best loot, most often leading to fighting and bloodshed.</text>
	</string>
	<string id="st_dyn_news_companion_level_l02_garbage_9">
		<text>Bandits had taken hold of the old train hangar for quite a long time.</text>
	</string>
	<string id="st_dyn_news_companion_level_l02_garbage_10">
		<text>There's a Duty outpost to the north, on the path which leads to the Bar. They don't let everyone pass through.</text>
	</string>
	<string id="st_dyn_news_companion_level_l02_garbage_11">
		<text>The western side is quite dangerous. Mutants hide between the trees over there, waiting for the next free meal to come to them.</text>
	</string>
	<string id="st_dyn_news_companion_level_l02_garbage_12">
		<text>If you're looking for artefacts, your best pick would be the vehicle graveyard, or the radioactive swamp on the other side.</text>
	</string>
	
	<string id="st_dyn_news_companion_level_l02_garbage_13">
		<text>People don't come to the Zone for the beauty...</text>
	</string>
	<string id="st_dyn_news_companion_level_l02_garbage_14">
		<text>I think I know what rust smells like.</text>
	</string>
	<string id="st_dyn_news_companion_level_l02_garbage_15">
		<text>That little vehicle graveyard is a maze of dangerous anomalies.</text>
	</string>
	<string id="st_dyn_news_companion_level_l02_garbage_16">
		<text>Some strange people have moved in here recently: there are those shifty guys that run the flea market, as well as an old stalker that goes by "Butcher".</text>
	</string>
	<string id="st_dyn_news_companion_level_l02_garbage_17">
		<text>This is as far as many rookies ever get; the ones that have some skills usually make it to the Bar.</text>
	</string>
	<string id="st_dyn_news_companion_level_l02_garbage_18">
		<text>Apparently there are some nuts who like to go digging around in the trash piles, but most people just stick to the anomaly fields. They called them the "Diggers", I think.</text>
	</string>

	<string id="st_dyn_news_companion_level_l05_bar_1">
		<text>Hey, wanna have a drink at 100 Rads?</text>
	</string>
	<string id="st_dyn_news_companion_level_l05_bar_2">
		<text>Those freaking megaphones are so loud...</text>
	</string>
	<string id="st_dyn_news_companion_level_l05_bar_3">
		<text>Every time I come in here, that stupid guard tells me to get out of here. Does that fucker think he owns the place or something?</text>
	</string>
	<string id="st_dyn_news_companion_level_l05_bar_4">
		<text>That guard at 100 Rads is a good fella, he always welcomes me inside.</text>
	</string>
	<string id="st_dyn_news_companion_level_l05_bar_5">
		<text>I need to buy some food and ammo from the Barkeep, hope his prices are reasonable.</text>
	</string>
	<string id="st_dyn_news_companion_level_l05_bar_6">
		<text>Duty won't allow anyone go near their headquarters.</text>
	</string>
	
	<string id="st_dyn_news_companion_level_l05_bar_7">
		<text>I used to enjoy watching the Arena... but I get enough killing out in the Zone. I don't need to see any more.</text>
	</string>
	<string id="st_dyn_news_companion_level_l05_bar_8">
		<text>Safest place in the Zone. If you're on good terms with Duty, that is.</text>
	</string>
	<string id="st_dyn_news_companion_level_l05_bar_9">
		<text>People come here from all over the Zone.</text>
	</string>
	<string id="st_dyn_news_companion_level_l05_bar_10">
		<text>They've done a lot of work to ensure the security of this place. I've heard it wasn't always this way.</text>
	</string>
	<string id="st_dyn_news_companion_level_l05_bar_11">
		<text>You can buy pretty much anything here. And what you can't get here, you can go over to the Freedom base, because they have the rest.</text>
	</string>
	<string id="st_dyn_news_companion_level_l05_bar_12">
		<text>Barkeep has a very particular arrangement with the Duty General; nobody quite knows what the agreement is...</text>
	</string>
	<string id="st_dyn_news_companion_level_l05_bar_13">
		<text>Can you believe this place used to be like the Wild Territory?</text>
	</string>
	<string id="st_dyn_news_companion_level_l05_bar_14">
		<text>The center of the Zone may be the power plant, but this is the center for all of us that happen to be human.</text>
	</string>
	<string id="st_dyn_news_companion_level_l05_bar_15">
		<text>I really shouldn't be doing any drinking... what the hell? Never know when it's going to be your last.</text>
	</string>
	<string id="st_dyn_news_companion_level_l05_bar_16">
		<text>Freedom may have expanded to the north, but Duty still holds the crossroads with a death-grip.</text>
	</string>
	<string id="st_dyn_news_companion_level_l05_bar_17">
		<text>They never can quite snuff out that lair of dogs, huh?</text>
	</string>
	<string id="st_dyn_news_companion_level_l05_bar_18">
		<text>There's always a bunch of drunken sots at the Bar, but there's some solid guys too. All sorts in here.</text>
	</string>
	<string id="st_dyn_news_companion_level_l05_bar_19">
		<text>Duty used to require ID for stalkers to get in here; I've heard that they might start that up again.</text>
	</string>
	<string id="st_dyn_news_companion_level_l05_bar_20">
		<text>You never know who you're going to run into in here: green rookies, scientists, some incognito army soldiers out for a drink, drunk assholes and the occasional legend. I've seen it all.</text>
	</string>
	<string id="st_dyn_news_companion_level_l05_bar_21">
		<text>What's the deal with those guys that are always guarding the Bar? I heard they're twins or something.</text>
	</string>
	<string id="st_dyn_news_companion_level_l05_bar_22">
		<text>I heard there's a proper internet connection around here.</text>
	</string>
	<string id="st_dyn_news_companion_level_l05_bar_23">
		<text>I bet Sid wishes he could get a gig going in here. Then he'd have to give up scamming rookies, of course.</text>
	</string>
	<string id="st_dyn_news_companion_level_l05_bar_24">
		<text>Can you smell that? It's a good smell for once - something cooking, I guess.</text>
	</string>

	<string id="st_dyn_news_companion_level_l10_red_forest_1">
		<text>This place gives me the creeps, keep your eyes open and stick close.</text>
	</string>
	<string id="st_dyn_news_companion_level_l10_red_forest_2">
		<text>Gotta be extra careful, all sorts of dangerous mutants dwell in this place.</text>
	</string>
	<string id="st_dyn_news_companion_level_l10_red_forest_3">
		<text>It's easy to vanish without leaving a trace here, no matter how lucky you have been in life so far.</text>
	</string>
	<string id="st_dyn_news_companion_level_l10_red_forest_4">
		<text>I wonder how's that old guy doing these days.</text>
	</string>
	<string id="st_dyn_news_companion_level_l10_red_forest_5">
		<text>Anomalies are everywhere in the forest, watch your step.</text>
	</string>
	<string id="st_dyn_news_companion_level_l10_red_forest_6">
		<text>The forest's gate witnessed heavy firefights between different factions. It was never a quiet place.</text>
	</string>
	<string id="st_dyn_news_companion_level_l10_red_forest_7">
		<text>You may find some rare artefacts in the old mines, but you should know that few stalkers ever return from them.</text>
	</string>
	<string id="st_dyn_news_companion_level_l10_red_forest_8">
		<text>The Symbiont anomaly lies deep within the forest. It looks like two giant claws.\nIf the rumours are true, it holds all sorts of artefacts inside its core.</text>
	</string>
	<string id="st_dyn_news_companion_level_l10_red_forest_9">
		<text>Freedom from the south, Monolith from Radar, bandits at the bridge, stalkers near Forester's tower.\nA usual day in the Red Forest.</text>
	</string>
	
	<string id="st_dyn_news_companion_level_l10_red_forest_10">
		<text>Did you hear that? Something else is out there...</text>
	</string>
	<string id="st_dyn_news_companion_level_l10_red_forest_11">
		<text>We could go to the bridge and get killed or we can go in the forest to get killed.\nSo many choices!</text>
	</string>
	<string id="st_dyn_news_companion_level_l10_red_forest_12">
		<text>Here we are... this place is evil.</text>
	</string>
	<string id="st_dyn_news_companion_level_l10_red_forest_13">
		<text>We really should stay on the path. Not that the mutants care where we walk...</text>
	</string>
	<string id="st_dyn_news_companion_level_l10_red_forest_14">
		<text>This place is riddled with caves and old mine shafts. I've heard some really bad things about those places.</text>
	</string>
	<string id="st_dyn_news_companion_level_l10_red_forest_15">
		<text>I have no idea how Forester holds out against the Monolith. There's something strange about that guy.\nThe Zone likes him or something.</text>
	</string>
	<string id="st_dyn_news_companion_level_l10_red_forest_16">
		<text>Better watch you step - everything around here wants to kill you.</text>
	</string>


	<string id="st_dyn_news_companion_level_l10_radar_1">
		<text>Can we stay away from this place...</text>
	</string>
	<string id="st_dyn_news_companion_level_l10_radar_2">
		<text>I have a bad feeling about this.</text>
	</string>
	<string id="st_dyn_news_companion_level_l10_radar_3">
		<text>We are crossing the red line, are you sure about what you're doing?</text>
	</string>
	<string id="st_dyn_news_companion_level_l10_radar_4">
		<text>It's easy to vanish without a trace here, no matter how lucky you have been in life so far.</text>
	</string>
	<string id="st_dyn_news_companion_level_l10_radar_5">
		<text>Whoever gets close to the Brain Scorcher immediately goes insane, turns into a zombie and starts stalking the Zone restlessly...</text>
	</string>
	<string id="st_dyn_news_companion_level_l10_radar_6">
		<text>Is visiting this place your greatest idea?!</text>
	</string>
	<string id="st_dyn_news_companion_level_l10_radar_7">
		<text>I'm a bit nervous...</text>
	</string>
	<string id="st_dyn_news_companion_level_l10_radar_8">
		<text>Monolith squads may show up any second now.</text>
	</string>
	<string id="st_dyn_news_companion_level_l10_radar_9">
		<text>The road is patrolled by Monolith forces and the forest is inhabited by the worst kinds of mutants. It's a suicide either way.</text>
	</string>
	<string id="st_dyn_news_companion_level_l10_radar_10">
		<text>Rare artefacts lie deep in the forest. Good luck reaching them.</text>
	</string>
	<string id="st_dyn_news_companion_level_l10_radar_11">
		<text>Watch out! Those vehicles are highly irradiated, keep your distance.</text>
	</string>
	<string id="st_dyn_news_companion_level_l10_radar_12">
		<text>I can hear voices inside my head...</text>
	</string>
	
	<string id="st_dyn_news_companion_level_l10_radar_13">
		<text>Shit, shit, shit... what are we doing here?</text>
	</string>
	<string id="st_dyn_news_companion_level_l10_radar_14">
		<text>I hope you know what you're doing, buddy.</text>
	</string>
	<string id="st_dyn_news_companion_level_l10_radar_15">
		<text>This place is a shooting gallery manned by fanatics; I'd feel a lot safer if we had a tank...\nOr if we were somewhere else...</text>
	</string>
	<string id="st_dyn_news_companion_level_l10_radar_16">
		<text>This place is a tumor in the middle of the Zone. I wish this whole place was leveled.</text>
	</string>

	<string id="st_dyn_news_companion_level_l12_stancia_2_1">
		<text>I... I can't believe my eyes... we made it to the centre!</text>
	</string>
	<string id="st_dyn_news_companion_level_l12_stancia_2_2">
		<text>I'm still alive...</text>
	</string>
	<string id="st_dyn_news_companion_level_l12_stancia_2_3">
		<text>The centre of the Zone... the Chernobyl Nuclear Power Plant is lying right in front of us...</text>
	</string>
	<string id="st_dyn_news_companion_level_l12_stancia_2_4">
		<text>We made it...</text>
	</string>
	<string id="st_dyn_news_companion_level_l12_stancia_2_5">
		<text>After all this time, the Power Planet itself...</text>
	</string>
	<string id="st_dyn_news_companion_level_l12_stancia_2_6">
		<text>The centre... we've finally made it to the centre...</text>
	</string>
	<string id="st_dyn_news_companion_level_l12_stancia_2_7">
		<text>I have never been this nervous in my whole life...</text>
	</string>
	
	<string id="st_dyn_news_companion_level_l12_stancia_2_8">
		<text>We are going to have some stories to tell...</text>
	</string>
	<string id="st_dyn_news_companion_level_l12_stancia_2_9">
		<text>Keep your eyes fucking peeled.</text>
	</string>
	<string id="st_dyn_news_companion_level_l12_stancia_2_10">
		<text>This is where it all started.</text>
	</string>
	<string id="st_dyn_news_companion_level_l12_stancia_2_11">
		<text>Be ready for anything. Shit, what are we doing here?</text>
	</string>
	<string id="st_dyn_news_companion_level_l12_stancia_2_12">
		<text>This place is huge.</text>
	</string>
	<string id="st_dyn_news_companion_level_l12_stancia_2_13">
		<text>We're a long way from the Cordon...</text>
	</string>
	<string id="st_dyn_news_companion_level_l12_stancia_2_14">
		<text>Just think - the Wish Granter could be right over there.</text>
	</string>
	<string id="st_dyn_news_companion_level_l12_stancia_2_15">
		<text>Not many people have seen this place and lived to tell the tale.</text>
	</string>
	<string id="st_dyn_news_companion_level_l12_stancia_2_16">
		<text>I am not prepared for this.</text>
	</string>
	
	<string id="st_dyn_news_companion_level_pripyat_1">
		<text>What an empty place, quite depressing actually.</text>
	</string>
	<string id="st_dyn_news_companion_level_pripyat_2">
		<text>I wonder if we can find anything good inside those buildings.</text>
	</string>
	<string id="st_dyn_news_companion_level_pripyat_3">
		<text>This used to be a town built for engineers working at the Chernobyl NPP.</text>
	</string>
	<string id="st_dyn_news_companion_level_pripyat_4">
		<text>What used to be a booming city once is a ghost town now, with mutants and zombies as its only residents.</text>
	</string>
	<string id="st_dyn_news_companion_level_pripyat_5">
		<text>I've heard that one of those creepy labs is somewhere around here.</text>
	</string>
	<string id="st_dyn_news_companion_level_pripyat_6">
		<text>Laundromat became a hideout for stalkers.</text>
	</string>
	<string id="st_dyn_news_companion_level_pripyat_7">
		<text>This bloody place confuses me... where was the entrance we came from?!</text>
	</string>
	<string id="st_dyn_news_companion_level_pripyat_8">
		<text>The Monolith used to have a psi-emitter in that school, it's broken now.</text>
	</string>
	<string id="st_dyn_news_companion_level_pripyat_9">
		<text>Department and grocery stores are nearby, wanna go shopping?</text>
	</string>
	<string id="st_dyn_news_companion_level_pripyat_10">
		<text>The hospital is probably the biggest building around here. Monolith squads might be hiding in there.</text>
	</string>
	
	<string id="st_dyn_news_companion_level_pripyat_11">
		<text>One day this whole place will just... crumble away to dust.</text>
	</string>
	<string id="st_dyn_news_companion_level_pripyat_12">
		<text>These used to be busy streets. Now only the mutants use them.</text>
	</string>
	<string id="st_dyn_news_companion_level_pripyat_13">
		<text>Easy to get lost in this place - keep your sense of direction.</text>
	</string>
	<string id="st_dyn_news_companion_level_pripyat_14">
		<text>Let's not wander into a bad neighborhood, eh?</text>
	</string>
	<string id="st_dyn_news_companion_level_pripyat_15">
		<text>All these places that people lived and died in...\nLook at all these empty shells.</text>
	</string>
	<string id="st_dyn_news_companion_level_pripyat_16">
		<text>The Pripyat River is close by. You can smell it sometimes.</text>
	</string>
	<string id="st_dyn_news_companion_level_pripyat_17">
		<text>Monolith are in strength around here - they far outnumber us.</text>
	</string>
	<string id="st_dyn_news_companion_level_pripyat_18">
		<text>We're not far from the NPP; that means that Monolith are very interested in holding the line.</text>
	</string>
	<string id="st_dyn_news_companion_level_pripyat_19">
		<text>Nature is reclaiming this city. Maybe it's better to say that the Zone is reclaiming it.</text>
	</string>
	<string id="st_dyn_news_companion_level_pripyat_20">
		<text>It takes some skill to make it up here.</text>
	</string>


	<string id="st_dyn_news_companion_level_jupiter_1">
		<text>All kinds of creatures roam this big area.</text>
	</string>
	<string id="st_dyn_news_companion_level_jupiter_2">
		<text>I wonder what's inside that big factory.</text>
	</string>
	<string id="st_dyn_news_companion_level_jupiter_3">
		<text>Heard once that Jupiter was Strelok's preferred area to operate within the Zone.</text>
	</string>
	<string id="st_dyn_news_companion_level_jupiter_4">
		<text>Freedom managed to take control over the station, after all.</text>
	</string>
	<string id="st_dyn_news_companion_level_jupiter_5">
		<text>Jupiter is known for having all sorts of mutants around.</text>
	</string>
	<string id="st_dyn_news_companion_level_jupiter_6">
		<text>This area used to be an active train station before the accident.</text>
	</string>
	<string id="st_dyn_news_companion_level_jupiter_7">
		<text>My friend told me some stories about the Jupiter factory. He said that many merc and bandit squads vanished there without a trace...</text>
	</string>
	<string id="st_dyn_news_companion_level_jupiter_8">
		<text>Do you believe stories about the Oasis?</text>
	</string>
	<string id="st_dyn_news_companion_level_jupiter_9">
		<text>The rail tunnels are known for being inhabited by creepy mutants, mostly groups of burers. Honestly, I would steer clear from them.</text>
	</string>
	<string id="st_dyn_news_companion_level_jupiter_10">
		<text>The cooling tower offers one hell of a view. People say that spooky distorted radio transmissions can be heard while passing by.</text>
	</string>
	<string id="st_dyn_news_companion_level_jupiter_11">
		<text>Kopachy village near the cooling tower is swarming with zombies, not to mention the high radiation levels.</text>
	</string>
	<string id="st_dyn_news_companion_level_jupiter_12">
		<text>Some stalkers found Soul artefacts in the Concrete Bath Anomaly near the factory, I should check that out too.</text>
	</string>
	<string id="st_dyn_news_companion_level_jupiter_13">
		<text>See the substation workshops over there? The "Quarry" Anomaly is in the middle, right in the swamp. You'll turn into a skeleton in a matter of seconds if you fall into it.</text>
	</string>
	<string id="st_dyn_news_companion_level_jupiter_14">
		<text>A few years ago, the Ukrainian Military was investigating helicopter crash sites here. There's one in the factory if I'm not mistaken.</text>
	</string>
	<string id="st_dyn_news_companion_level_jupiter_15">
		<text>You can go through the abandoned underground tunnels to reach the outskirts of Pripyat. Not a bad choice if you want to avoid going through the city's centre.</text>
	</string>
	<string id="st_dyn_news_companion_level_jupiter_16">
		<text>You can see the whole area if you climb up the old cement factory. It's a perfect spot for sniping.</text>
	</string>
	<string id="st_dyn_news_companion_level_jupiter_17">
		<text>They say that the Oasis lies beneath the ventilation complex.</text>
	</string>
	<string id="st_dyn_news_companion_level_jupiter_18">
		<text>Many people talk about the wonderful Oasis, but it seems that nobody has ever seen it. One of our guys said it's like healing waters. If you walk in, your wounds heal and your energy is replenished...</text>
	</string>
	<string id="st_dyn_news_companion_level_jupiter_19">
		<text>Bandits hide in the container warehouse because it's a remote location.</text>
	</string>
	
	<string id="st_dyn_news_companion_level_jupiter_20">
		<text>All sorts of bad things inside the Jupiter Factory. There's a reason why everyone stays way the hell away.</text>
	</string>
	<string id="st_dyn_news_companion_level_jupiter_21">
		<text>The Red Forest prevents most stalkers from getting here. And don't even mention Radar...</text>
	</string>
	<string id="st_dyn_news_companion_level_jupiter_22">
		<text>Duty and Freedom used to both inhabit this place. They even shared Yanov station.\nThat would have been quite a thing to see...</text>
	</string>

	<string id="st_dyn_news_companion_level_zaton_1">
		<text>I'm not a fan of swampy areas, but this one isn't that bad.</text>
	</string>
	<string id="st_dyn_news_companion_level_zaton_2">
		<text>You can find all kind of artefacts here.. and anomalies... and mutants..... Let's just keep moving.</text>
	</string>
	<string id="st_dyn_news_companion_level_zaton_3">
		<text>I think I caught bugs in my ass, and staying in this swampy place isn't helping it.</text>
	</string>
	<string id="st_dyn_news_companion_level_zaton_4">
		<text>The stalkers at the Skadovsk kicked the bandits out a long time ago.</text>
	</string>
	<string id="st_dyn_news_companion_level_zaton_5">
		<text>Zaton is also called "Backwater"... makes sense.</text>
	</string>
	<string id="st_dyn_news_companion_level_zaton_6">
		<text>Those rusty ships can save your ass once an unexpected blowout hits.</text>
	</string>
	<string id="st_dyn_news_companion_level_zaton_7">
		<text>The trucks on the Preobrazhensky Bridge might contain some forgotten valuables, I should check that out later.</text>
	</string>
	<string id="st_dyn_news_companion_level_zaton_8">
		<text>Mercs still hold the waste processing station. They don't allow outsiders to pass through.</text>
	</string>
	<string id="st_dyn_news_companion_level_zaton_9">
		<text>Have you seen the Sawmill before? It's usually empty, maybe a few zombies are roaming around.</text>
	</string>
	<string id="st_dyn_news_companion_level_zaton_10">
		<text>I heard that many stalkers vanished while exploring the Krug Antenna Complex to the west, better stay away from it...</text>
	</string>
	<string id="st_dyn_news_companion_level_zaton_11">
		<text>There's a guy called Noah nearby, my friend told me he tamed a pseudodog! I won't believe him until I see that myself.</text>
	</string>
	<string id="st_dyn_news_companion_level_zaton_12">
		<text>Watch out when you go near the fueling station. Many mutants hide there, and they're usually hungry.</text>
	</string>
	<string id="st_dyn_news_companion_level_zaton_13">
		<text>The Claw anomaly here in Zaton is probably the biggest of its kind, not to mention all the goodies inside. But be aware of the snorks flooding the caves nearby.</text>
	</string>
	<string id="st_dyn_news_companion_level_zaton_14">
		<text>Ever wondered how the Scar anomaly got carved? Just look at it through your PDA's map.</text>
	</string>
	<string id="st_dyn_news_companion_level_zaton_15">
		<text>The Circus anomaly has got a fitting name, getting an artefact from there requires constant jumping. Don't forget to bring a good SEVA suit.</text>
	</string>
	<string id="st_dyn_news_companion_level_zaton_16">
		<text>You might find an Electro in the Iron Forest anomaly. Be careful though, poltergeists are waiting for careless stalkers.</text>
	</string>
	
	<string id="st_dyn_news_companion_level_zaton_17">
		<text>You can see the power plant from here... damn, we're close.</text>
	</string>
	<string id="st_dyn_news_companion_level_zaton_18">
		<text>I've heard there are some really good artefact spots around here. That's probably why Beard came all the way out here.</text>
	</string>
	<string id="st_dyn_news_companion_level_zaton_19">
		<text>This used to be a kind of port. Where did all the water go?\nWho the hell knows? Maybe Clear Sky stole it and put it in the swamp.</text>
	</string>
	<string id="st_dyn_news_companion_level_zaton_20">
		<text>This area used to be relatively safe. But when the Monolith grew in strength, they started contesting this place.\nIt's not so friendly anymore.</text>
	</string>

	<!-- Companions - Actor - Rank -->
	<string id="st_dyn_news_companion_rank_1_1">
		<text>Your name is $name, right? You're new around here or something?</text>
	</string>
	<string id="st_dyn_news_companion_rank_1_2">
		<text>$name?... I don't recall you, you're new here?</text>
	</string>
	<string id="st_dyn_news_companion_rank_1_3">
		<text>You haven't spent much time in the Zone, right $name? Seems like it.</text>
	</string>
	
	<string id="st_dyn_news_companion_rank_1_4">
		<text>Fresh from the real world, eh $name? Better get used to it.</text>
	</string>
	<string id="st_dyn_news_companion_rank_1_5">
		<text>I've heard you're new around here. What the hell made you enter the Zone?</text>
	</string>
	<string id="st_dyn_news_companion_rank_1_6">
		<text>You're new, right? Well, take it slow and leave the dangerous tasks to the experienced.</text>
	</string>
	<string id="st_dyn_news_companion_rank_1_7">
		<text>Nervous, $name? Don't sweat - we all used to be new once.</text>
	</string>
	<string id="st_dyn_news_companion_rank_1_8">
		<text>I heard new arrivals in the Zone have a one-week survival expectancy.</text>
	</string>
	<string id="st_dyn_news_companion_rank_1_9">
		<text>Do you know what you're doing, $name? Maybe I should be leading...</text>
	</string>
	<string id="st_dyn_news_companion_rank_1_10">
		<text>Pretty new to the Zone, aren't you? You'll learn.</text>
	</string>
	
	<string id="st_dyn_news_companion_rank_2_1">
		<text>Feels good to join a guy who knows what he's doing, $name.</text>
	</string>
	<string id="st_dyn_news_companion_rank_2_2">
		<text>Your name is $name? My PDA says you have quite the experience, glad to have your company.</text>
	</string>
	
	<string id="st_dyn_news_companion_rank_2_3">
		<text>$name, right? I've heard that you know a thing or two.</text>
	</string>
	<string id="st_dyn_news_companion_rank_2_4">
		<text>Well $name, I know you know what you're doing, so I'll let you take the lead.</text>
	</string>
	<string id="st_dyn_news_companion_rank_2_5">
		<text>You know what? You're not too bad, $name. We could use more like you.</text>
	</string>
	<string id="st_dyn_news_companion_rank_2_6">
		<text>Lead on - you're doing fine so far.</text>
	</string>
	<string id="st_dyn_news_companion_rank_2_7">
		<text>Too many green rookies around here, $name; they just don't have the experience.</text>
	</string>
	<string id="st_dyn_news_companion_rank_2_8">
		<text>Just stay sharp - just because you have some experience doesn't mean shit.</text>
	</string>
	<string id="st_dyn_news_companion_rank_2_9">
		<text>So $name, they tell me you're pretty handy with a shooter.</text>
	</string>
	<string id="st_dyn_news_companion_rank_2_10">
		<text>You've been around, right? So don't lead us into a death-trap. So many people die before they realize what happened.</text>
	</string>
	
	
	<string id="st_dyn_news_companion_rank_3_1">
		<text>You're $name?! I heard a lot about your adventures back at our campfire last night. My friends said you're one of the few who survived a while in the Zone.</text>
	</string>
	<string id="st_dyn_news_companion_rank_3_2">
		<text>You're $name, right?! My friends said you're a real veteran.</text>
	</string>
	<string id="st_dyn_news_companion_rank_3_3">
		<text>$name?! People say you're a real hero. Maybe I can learn from your experience.</text>
	</string>

	<string id="st_dyn_news_companion_rank_3_4">
		<text>You're quite the big deal around here, $name.</text>
	</string>
	<string id="st_dyn_news_companion_rank_3_5">
		<text>$name, huh? You know people are telling stories about you?</text>
	</string>
	<string id="st_dyn_news_companion_rank_3_6">
		<text>I've heard you've seen quite a bit of action. Makes me feel a bit better.</text>
	</string>
	<string id="st_dyn_news_companion_rank_3_7">
		<text>You've probably seen quite a lot in your day, eh $name?</text>
	</string>
	<string id="st_dyn_news_companion_rank_3_8">
		<text>I've heard some of the stunts you've pulled off, $name. I've got to say - you have my respect.</text>
	</string>
	<string id="st_dyn_news_companion_rank_3_9">
		<text>You're one of the Zone success stories, right? Well, good for you.\nYou never know how long it's going to last...</text>
	</string>	
	<string id="st_dyn_news_companion_rank_3_10">
		<text>They've been saying you're a lucky one, $name. Apparently, you don't die easily.</text>
	</string>
	
	<string id="st_dyn_news_companion_rank_4_1">
		<text>I can't believe it... the living legend, $name himself!</text>
	</string>
	<string id="st_dyn_news_companion_rank_4_2">
		<text>The legendary $name?! I feel blessed already.</text>
	</string>
	<string id="st_dyn_news_companion_rank_4_3">
		<text>Is this real... It's $name! You have my utmost respect.</text>
	</string>
	
	<string id="st_dyn_news_companion_rank_4_4">
		<text>Honored to be on your team, $name.</text>
	</string>
	<string id="st_dyn_news_companion_rank_4_5">
		<text>So you're $name?\n...I thought you'd be taller.</text>
	</string>
	<string id="st_dyn_news_companion_rank_4_6">
		<text>With you on the team, we're bound to succeed!</text>
	</string>
	<string id="st_dyn_news_companion_rank_4_7">
		<text>It's amazing - you always manage to survive. You've got to teach me that sometime.</text>
	</string>
	<string id="st_dyn_news_companion_rank_4_8">
		<text>Oh, man! Can't believe I'm operating with $name!</text>
	</string>
	<string id="st_dyn_news_companion_rank_4_9">
		<text>This is probably pretty dull for you, right? We mortals, on the other hand, need to be careful.</text>
	</string>
	<string id="st_dyn_news_companion_rank_4_10">
		<text>How many of those stories are true? I imagine you're the kind of person that people make up tales about.</text>
	</string>

	<!-- Companions - Actor - Reputation -->
	<string id="st_dyn_news_companion_rep_1_1">
		<text>You're $name? I've heard that you did some bad shit...</text>
	</string>
	<string id="st_dyn_news_companion_rep_1_2">
		<text>You're $name? You've got quite the "reputation" around here.</text>
	</string>
	<string id="st_dyn_news_companion_rep_1_3">
		<text>$name? I think I've heard about you, some people are quite angry due to your actions.</text>
	</string>
	<string id="st_dyn_news_companion_rep_1_4">
		<text>People say you fucked up big time, $name. What have you done exactly?</text>
	</string>
	
	<string id="st_dyn_news_companion_rep_1_5">
		<text>So you know you're kind of... hated, right? Just wanted to let you know.</text>
	</string>
	<string id="st_dyn_news_companion_rep_1_6">
		<text>I don't mind being seen with you, $name. Screw all those hypocritical assholes!</text>
	</string>
	<string id="st_dyn_news_companion_rep_1_7">
		<text>I'm not exactly sure why I'm following you around, $name. You're not the most trustworthy guy, I hear...</text>
	</string>
	<string id="st_dyn_news_companion_rep_1_8">
		<text>You don't like to play by the rules, do you? Well... it is the Zone anyway.</text>
	</string>
	<string id="st_dyn_news_companion_rep_1_9">
		<text>So what, you're some kind of hard badass, right?</text>
	</string>
	<string id="st_dyn_news_companion_rep_1_10">
		<text>You know, $name, they say you're going to get what comes to you.\nOh, not me, of course. Just saying...</text>
	</string>
	
	<string id="st_dyn_news_companion_rep_2_1">
		<text>$name... I don't recall your name.</text>
	</string>
	<string id="st_dyn_news_companion_rep_2_2">
		<text>Your reputation seems fine enough, $name.</text>
	</string>	
	<string id="st_dyn_news_companion_rep_2_3">
		<text>$name, you seem like a nice guy. Are you new around here?</text>
	</string>
	<string id="st_dyn_news_companion_rep_2_4">
		<text>My PDA doesn't show much info about you $name. That's a good thing, I suppose.</text>
	</string>
	
	<string id="st_dyn_news_companion_rep_2_5">
		<text>Don't take this the wrong way, $name, but you're kind of a boring guy.</text>
	</string>
	<string id="st_dyn_news_companion_rep_2_6">
		<text>Pretty quiet, aren't you? Well, I guess you're alright.</text>
	</string>
	<string id="st_dyn_news_companion_rep_2_7">
		<text>You know, I've not heard of you before, $name.\nThat's probably good though - the ones that stick their heads out usually don't last long.</text>
	</string>
	<string id="st_dyn_news_companion_rep_2_8">
		<text>Lots of scary people around, $name. Are you a guy I can trust?</text>
	</string>

	
	<string id="st_dyn_news_companion_rep_3_1">
		<text>You're $name right? I've heard good stuff about you the other day, keep it up.</text>
	</string>
	<string id="st_dyn_news_companion_rep_3_2">
		<text>Your name is $name? I've heard that you help stalkers around, that's so nice of you.</text>
	</string>
	<string id="st_dyn_news_companion_rep_3_3">
		<text>$name? I heard about you the other day, you've got a good reputation among stalkers.</text>
	</string>
	<string id="st_dyn_news_companion_rep_3_4">
		<text>I think I heard about you, $name. My friends said you're good at what you're doing.</text>
	</string>
	<string id="st_dyn_news_companion_rep_3_5">
		<text>People say that you're a man of your word, $name. I'm glad to join your team.</text>
	</string>
	
	<string id="st_dyn_news_companion_rep_3_6">
		<text>I know you're not like these other guys around here, $name. They're all a bunch of backstabbers, I'm telling you.</text>
	</string>
	<string id="st_dyn_news_companion_rep_3_7">
		<text>You're pretty solid, $name; I think you know what you're doing.</text>
	</string>
	<string id="st_dyn_news_companion_rep_3_8">
		<text>You should be careful, $name: I think that good ones like you usually don't make it out here.\nThe cockroaches always survive...</text>
	</string>

	<!-- Medicine gossip -->
	<string id="st_dyn_news_gossip_med_1">
		<text>Oh! $what! Right in time to get patched up.</text>
	</string>
	<string id="st_dyn_news_gossip_med_2">
		<text>$what. Not too bad. It's hard to find supplies like this lying around.</text>
	</string>
	<string id="st_dyn_news_gossip_med_3">
		<text>Who's buying medical supplies for the best available prices? I've got $what, and I don't have much use for it.</text>
	</string>
	<string id="st_dyn_news_gossip_med_4">
		<text>Goddammit… $what! I got this for triple the price from some trader the other day.</text>
	</string>
	<string id="st_dyn_news_gossip_med_5">
		<text>$what! Finally! Time to heal up.</text>
	</string>
	<string id="st_dyn_news_gossip_med_6">
		<text>Found $what. Should I sell it? Or just take it for myself...?</text>
	</string>
	<string id="st_dyn_news_gossip_med_7">
		<text>Hey! Didn't one of you almost kick the bucket a second ago? Will $what be of any help?</text>
	</string>
	<string id="st_dyn_news_gossip_med_8">
		<text>Let's see what we got here... $what! Nice! That'll be of use. </text>
	</string>

	<!-- Food gossip -->
	<string id="st_dyn_news_gossip_food_1">
		<text>$what. Not too bad. It's hard to find food like this lying around.</text>
	</string>
	<string id="st_dyn_news_gossip_food_2">
		<text>Who wants to buy rations for the best available price? I've got some $what, and I don't have much use for it.</text>
	</string>
	<string id="st_dyn_news_gossip_food_3">
		<text>Goddammit... $what! I got this for triple the price from some trader the other day.</text>
	</string>
	<string id="st_dyn_news_gossip_food_4">
		<text>$what! Finally! Time to munch.</text>
	</string>
	<string id="st_dyn_news_gossip_food_5">
		<text>Oh! Found some $what! About damn time.</text>
	</string>
	<string id="st_dyn_news_gossip_food_6">
		<text>Found $what. Should I sell it? Or just take it for myself…?</text>
	</string>
	<string id="st_dyn_news_gossip_food_7">
		<text>Hey! Just found some chub for anyone who needs it! Will $what be of any help?</text>
	</string>
	<string id="st_dyn_news_gossip_food_8">
		<text>$what. Yeah. I've had better days.</text>
	</string>
	<string id="st_dyn_news_gossip_food_9">
		<text>$what! Great! My stomach's been rumbling...</text>
	</string>

<!-- Warfare -->
	<string id="st_dyn_news_warfare_capture_troop_1">
		<text>$speaker speaking. The area $location is secured. Waiting for new orders.</text>
	</string>
	<string id="st_dyn_news_warfare_capture_troop_2">
		<text>This is $speaker. War is still on going in $map. We captured the area $location successfully. Everything is under control for the current time.</text>
	</string>
	<string id="st_dyn_news_warfare_capture_troop_3">
		<text>Reporting to the general headquarters. The situation in $map has taken a new turn, enemies have retreated following the planned ambush $location. We will guard the place while waiting for new orders.</text>
	</string>
	
	<string id="st_dyn_news_warfare_capture_scientist_1">
		<text>$speaker speaking. The area $location is secured. Waiting for new orders.</text>
	</string>
	<string id="st_dyn_news_warfare_capture_scientist_2">
		<text>This is $speaker. War is still on going in $map. We captured the area $location successfully. Everything is under control for the current time.</text>
	</string>
	<string id="st_dyn_news_warfare_capture_scientist_3">
		<text>Reporting to the general headquarters. The situation in $map has taken a new turn, enemies have retreated following the planned ambush $location. We will guard the place while waiting for new orders.</text>
	</string>
	
	<string id="st_dyn_news_warfare_capture_group_1">
		<text>$speaker's here. The area $location is under control. The ambush was a big success.</text>
	</string>
	<string id="st_dyn_news_warfare_capture_group_2">
		<text>The situation in $map is on fire! We took over the area $location, enemies fell down quickly. $speaker out.</text>
	</string>
	<string id="st_dyn_news_warfare_capture_group_3">
		<text>We did it. The place $location is held captive, and those cowards just threw their guns and ran away.</text>
	</string>

<!-- Extra -->
	
	<!-- Special -->
	<string id="st_dyn_news_spc_obituary_s">
		<text>$clr_1Death Report -$clr_2 $who_name ($who_comm) killed $victim_name ($victim_comm).\n$clr_1Location -$clr_2 $where.</text>
	</string>
	<string id="st_dyn_news_spc_obituary_m">
		<text>$clr_1Death Report -$clr_2 $victim_name ($victim_comm) killed by $who.\n$clr_1Location -$clr_2 $where</text>
	</string>
	<string id="st_dyn_news_spc_commu_off">
		<text>Connection lost...</text>
	</string>
	<string id="st_dyn_news_spc_commu_on">
		<text>Connection established...</text>
	</string>
	<string id="st_dyn_news_spc_death_report">
		<text>Death Report</text>
	</string>
	<string id="st_dyn_news_welcome_stalker">
		<text>$clr_2• Welcome to the Unified S.T.A.L.K.E.R. Network.\n• Based on available data, there are currently $clr_1$number$clr_2 registered individuals in the Zone.\n• New user registration complete! Welcome to the Chernobyl Exclusion Zone $clr_1$name$clr_2</text>
	</string>
	<string id="st_dyn_news_death_by_surge_start">
		<text>Preliminary report: Identified surge casualties:\n</text>
	</string>
	<string id="st_dyn_news_death_by_surge_end">
		<text>Awaiting identification: $num</text>
	</string>

	<!-- Senders -->
	<string id="st_dyn_news_sender_obituary">
		<text>Obituary</text>
	</string>
	<string id="st_dyn_news_sender_com_centre">
		<text>Communication Centre</text>
	</string>
	<string id="st_dyn_news_center">
		<text>Communication Centre</text>
	</string>
	<string id="st_dyn_news_sender_unified">
		<text>Unified Stalker Network</text>
	</string>
	<string id="st_dyn_news_sender_anony">
		<text>Anonymous</text>
	</string>
	<string id="st_dyn_news_sender_companion">
		<text>Companion</text>
	</string>
	<string id="st_dyn_news_sender_private_ch">
		<text>Private Channel</text>
	</string>

	<!-- misc -->
	<string id="st_dyn_news_ch_died">
		<text>Died:</text>
	</string>
	<string id="st_dyn_news_ch_found">
		<text>Found</text>
	</string>
	<string id="st_dyn_news_ch_blowout">
		<text>Blowout</text>
	</string>

	<!-- Extra -->
	<string id="st_dyn_news_day_part_am">
		<text>AM</text>
	</string>
	<string id="st_dyn_news_day_part_pm">
		<text>PM</text>
	</string>
	<string id="st_dyn_news_s_p">
		<text>s</text>
	</string>
	<string id="st_dyn_news_in">
		<text>in</text>
	</string>
	<string id="st_dyn_news_and">
		<text>and</text>
	</string>
	<string id="st_dyn_news_or">
		<text>or</text>
	</string>
	<string id="st_dyn_news_at">
		<text>at</text>
	</string>
	<string id="st_dyn_news_by">
		<text>by</text>
	</string>
	<string id="st_dyn_news_so">
		<text>so</text>
	</string>
	<string id="st_dyn_news_after">
		<text>after</text>
	</string>
	<string id="st_dyn_news_this">
		<text>this</text>
	</string>
	<string id="st_dyn_news_between">
		<text>between</text>
	</string>
	<string id="st_dyn_news_within">
		<text>within</text>
	</string>
	<string id="st_dyn_news_about">
		<text>about</text>
	</string>
	<string id="st_dyn_news_soon">
		<text>soon</text>
	</string>
	<string id="st_dyn_news_very">
		<text>very</text>
	</string>
	<string id="st_dyn_news_unknown_contact">
		<text>Unknown</text>
	</string>
	<string id="st_dyn_news_someone">
		<text>someone</text>
	</string>
	<string id="st_dyn_news_enemy_foces">
		<text>enemy forces</text>
	</string>
	<string id="st_dyn_news_ssu">
		<text>SSU</text>
	</string>
	<string id="st_dyn_news_anonymous">
		<text>Anonymous</text>
	</string>
	
		


	
</string_table>