<string_table>
	<string id="ui_mcm_menu_smr_loot">
		<text>Loot</text>
	</string>
	<!-- GENERAL -->
	<string id="ui_mcm_SMR_smr_loot_random_items">
		<text>Scattered loot</text>
	</string>
	<string id="ui_mcm_SMR_smr_loot_random_items_desc">
		<text>Changes the amount of items found lying around in the world. This will only have an effect when starting a new game.</text>
	</string>
	<string id="ui_mcm_SMR_smr_loot_general_info">
		<text>The options below add a chance to find some extra items in stash boxes and on dead NPCs. Very helpful if you're playing with the "None" base population preset.</text>
	</string>
	<!-- PDA MESSAGES -->
	<string id="ui_mcm_SMR_smr_loot_send_message">
		<text>Show PDA notification</text>
	</string>
	<string id="ui_mcm_SMR_smr_loot_send_message_desc">
		<text>Shows a notification whenever the player finds an extra item.</text>
	</string>
	<string id="st_smr_loot_found_repair">
		<text>Found a repair kit</text>
	</string>
	<string id="st_smr_loot_found_ammo">
		<text>Found some ammo</text>
	</string>
	<string id="st_smr_loot_found_useful">
		<text>Found an useful item</text>
	</string>
	<string id="st_smr_loot_found_meds">
		<text>Found a medical item</text>
	</string>
	<string id="st_smr_loot_found_mags">
		<text>Found a magazine for your weapon</text>
	</string>
	<string id="st_smr_loot_found_lootbox">
		<text>Found a lootbox</text>
	</string>
	<string id="ui_mcm_SMR_smr_loot_npc_spawn">
		<text>Find extra items on NPCs</text>
	</string>
	<string id="ui_mcm_SMR_smr_loot_npc_chance">
		<text>NPC item spawn chance</text>
	</string>
	<string id="ui_mcm_SMR_smr_loot_npc_chance_desc">
		<text>Chance to find extra items on NPCs. If sucessful there will be a second roll using the regular chance to find items in stash boxes.</text>
	</string>
	<!-- ITEMS -->
	<string id="ui_mcm_SMR_smr_loot_items_title">
		<text>Extra item spawns in stash boxes.</text>
	</string>
	<string id="ui_mcm_SMR_smr_loot_repair_spawn">
		<text>Spawn repair kits</text>
	</string>
	<string id="ui_mcm_SMR_smr_loot_repair_spawn_desc">
		<text>Adds a chance to find repair kits in stash boxes.</text>
	</string>
	<string id="ui_mcm_SMR_smr_loot_repair_parts_spawn">
		<text>Spawn parts repair items</text>
	</string>
	<string id="ui_mcm_SMR_smr_loot_repair_parts_spawn_desc">
		<text>Enables/disables part repair items as minor repair kits. If you don't want to bother with repairing/replacing weapon and outfit parts, you can disable spawns for related items.</text>
	</string>
	<string id="ui_mcm_SMR_smr_loot_repair_chance">
		<text>Repair kit chance</text>
	</string>
	<string id="ui_mcm_SMR_smr_loot_repair_chance_desc">
		<text>Chance to find repair kits in stash boxes.</text>
	</string>
	<string id="ui_mcm_SMR_smr_loot_repair_minor_spawn">
		<text>Spawn minor repair kits</text>
	</string>
	<string id="ui_mcm_SMR_smr_loot_repair_minor_spawn_desc">
		<text>Adds a chance to find minor repair kits such as glue tubes and part kits in stash boxes.</text>
	</string>
	<string id="ui_mcm_SMR_smr_loot_repair_minor_chance">
		<text>Minor repair kit chance</text>
	</string>
	<string id="ui_mcm_SMR_smr_loot_repair_minor_chance_desc">
		<text>Spawn chance of minor repair kits, such as glue tubes and part kits.</text>
	</string>
	<!-- AMMO -->
	<string id="ui_mcm_SMR_smr_loot_ammo_spawn">
		<text>Spawn extra ammo</text>
	</string>
	<string id="ui_mcm_SMR_smr_loot_ammo_spawn_desc">
		<text>Adds a chance to find ammo in stash boxes.</text>
	</string>
	<string id="ui_mcm_SMR_smr_loot_ammo_chance">
		<text>Ammo chance</text>
	</string>
    <string id="ui_mcm_SMR_smr_loot_ammo_chance_desc">
		<text>Percentage chance to find ammo in stash boxes.</text>
	</string>
    <string id="ui_mcm_SMR_smr_loot_ammo_bad_spawn">
		<text>Spawn old ammo</text>
	</string>
    <string id="ui_mcm_SMR_smr_loot_ammo_bad_chance">
		<text>Old ammo chance</text>
	</string>
    <string id="ui_mcm_SMR_smr_loot_ammo_bad_chance_desc">
		<text>Percentage chance that the found ammo is old.</text>
	</string>
    <string id="ui_mcm_SMR_smr_loot_ammo_amount">
		<text>Ammo amount</text>
	</string>
    <string id="ui_mcm_SMR_smr_loot_ammo_amount_desc">
		<text>Amount multiplier of ammo found.</text>
	</string>
    <!-- USEFUL -->
    <string id="ui_mcm_SMR_smr_loot_useful_spawn">
		<text>Spawn useful items</text>
	</string>
    <string id="ui_mcm_SMR_smr_loot_useful_spawn_desc">
		<text>Adds a chance to find items that are difficult to come by without traders in stash boxes. Includes knifes, backpacks, detectors, headlamps and such.</text>
	</string>
    <string id="ui_mcm_SMR_smr_loot_useful_chance">
		<text>Useful item chance</text>
	</string>
    <string id="ui_mcm_SMR_smr_loot_useful_chance_desc">
		<text>Percentage chance to find useful items in stash boxes.</text>
	</string>
	<!-- MEDS -->
    <string id="ui_mcm_SMR_smr_loot_meds_spawn">
		<text>Spawn medical items</text>
	</string>
    <string id="ui_mcm_SMR_smr_loot_meds_spawn_desc">
		<text>Adds a chance to find medical items in stash boxes</text>
	</string>
    <string id="ui_mcm_SMR_smr_loot_meds_chance">
		<text>Medical item chance</text>
	</string>
    <string id="ui_mcm_SMR_smr_loot_meds_chance_desc">
		<text>Percentage chance to find medical items in stash boxes.</text>
	</string>
</string_table>