<?xml version="1.0" encoding="windows-1251"?>

<!-- 
	MCM
-->
<string_table>


	<string id="ui_mcm_stealth_title">
		<text>Stealth</text>
	</string>
	<string id="ui_mcm_menu_stealth">
		<text>Stealth</text>
	</string>

	<string id="ui_mcm_stealth_memory">
		<text>Memory</text>
	</string>
	<string id="ui_mcm_stealth_memory_desc">
		<text>Memory multiplier. (If NPC already saw target then NPC will receive boost to their vision against this target. Decreases with time, with default value of 1.0 it takes around 100 real-life seconds for NPC to drop their boost to 0 against this target) \n 
				\n Default: 1.0</text>
	</string>

	<string id="ui_mcm_stealth_luminocity">
		<text>Luminosity</text>
	</string>
	<string id="ui_mcm_stealth_luminocity_desc">
		<text>Luminosity multiplier. (Light on object) \n 
				\n Default: 1.0</text>
	</string>

	<string id="ui_mcm_stealth_distance">
		<text>Distance</text>
	</string>
	<string id="ui_mcm_stealth_distance_desc">
		<text>Distance multiplier. (Distance from object to object, range and fov) \n 
				\n Default: 1.0</text>
	</string>

	<string id="ui_mcm_stealth_velocity">
		<text>Velocity</text>
	</string>
	<string id="ui_mcm_stealth_velocity_desc">
		<text>Velocity multiplier. (Speed of object) \n 
				\n Default: 1.0</text>
	</string>

	<string id="ui_mcm_stealth_weight">
		<text>Weight</text>
	</string>
	<string id="ui_mcm_stealth_weight_desc">
		<text>Weight multiplier. (Weight on actor) \n 
				\n Default: 1.0</text>
	</string>

	<string id="ui_mcm_stealth_crouch">
		<text>Crouch</text>
	</string>
	<string id="ui_mcm_stealth_crouch_desc">
		<text>Crouch multiplier. \n 
				\n Default: 0.4</text>
	</string>

	<string id="ui_mcm_stealth_low_crouch">
		<text>Low crouch</text>
	</string>
	<string id="ui_mcm_stealth_low_crouch_desc">
		<text>Low crouch multiplier. \n 
				\n Default: 0.25</text>
	</string>

	<string id="ui_mcm_stealth_icon">
		<text>Icon</text>
	</string>
	<string id="ui_mcm_stealth_icon_desc">
		<text>Luminosity icon. (Displays light on actor)</text>
	</string>

	<string id="ui_mcm_stealth_michiko_patch">
		<text>Michiko weather patch</text>
	</string>
	<string id="ui_mcm_stealth_michiko_patch_desc">
		<text>Recommended to enable this if you use Michiko's weather.</text>
	</string>

	<string id="ui_mcm_stealth_debugx">
		<text>Debug</text>
	</string>
	<string id="ui_mcm_stealth_debugx_desc">
		<text>Displaying equation variables (for correct threshold you have to keep cursor on object all the time): \n 
				\n Console: all variables \n 
				\n Dynamic news: if object see actor or not \n 
				\n Bottom of the screen message: visibility threshold of object (and variables that you can change in MCM)</text>
	</string>



</string_table>