<?xml version="1.0" encoding="windows-1251"?>
<string_table>
	<!-- SineDeviance Edits/Adds -->
	<string id="ui_st_train_hangar">
		<text>Train Hangar (Garbage)</text>
	</string>
	<string id="ui_st_truck_cemetery_bandits_post">
		<text>Camp at the Outskirts (Truck Cemetery)</text>
	</string>
	<string id="ui_st_tc_central_tower">
		<text>Central Watchtower (Truck Cemetery)</text>
	</string>
	
	<!-- Stock Anomaly -->
	<string id="ui_st_abandoned_sawmill">
		<text>Abandoned Sawmill (Zaton)</text>
	</string>
	<string id="ui_st_abandoned_school">
		<text>Abandoned School (Dead City)</text>
	</string>
	<string id="ui_st_abandoned_village">
		<text>Abandoned Village (Army Warehouses)</text>
	</string>
	<string id="ui_st_brain_scorcher">
		<text>Brain Scorcher (Radar)</text>
	</string>
	<string id="ui_st_car_park">
		<text>Car Park (Cordon)</text>
	</string>
	<string id="ui_st_construction_site">
		<text>Construction Site (Wild Territory)</text>
	</string>
	<string id="ui_st_container_warehouse">
		<text>Container Warehouse (Jupiter)</text>
	</string>
	<string id="ui_st_cultural_center">
		<text>Palace of Culture (Pripyat)</text>
	</string>
	<string id="ui_st_eastern_factory">
		<text>Eastern Factory (Dark Valley)</text>
	</string>
	<string id="ui_st_factory_complex">
		<text>Factory Complex (Agroprom)</text>
	</string>
	<string id="ui_st_hermanns_bunker">
		<text>Hermann's Bunker (Jupiter)</text>
	</string>
	<string id="ui_st_hidden_base">
		<text>Hidden Base (Great Swamps)</text>
	</string>
	<string id="ui_st_kopachy_village">
		<text>Kopachy Village (Jupiter)</text>
	</string>
	<string id="ui_st_lodging_house">
		<text>Lodging House (Rostok)</text>
	</string>
	<string id="ui_st_makeshift_barracks">
		<text>Makeshift Barracks (Rostok)</text>
	</string>
	<string id="ui_st_military_base">
		<text>Military Base (Army Warehouses)</text>
	</string>
	<string id="ui_st_northern_factory">
		<text>Northern Factory (Dark Valley)</text>
	</string>
	<string id="ui_st_river_port">
		<text>River Port (Outskirts)</text>
	</string>
	<string id="ui_st_rookie_village">
		<text>Rookie Village (Cordon)</text>
	</string>
	<string id="ui_st_research_institute">
		<text>Research Institute (Agroprom)</text>
	</string>
	<string id="ui_st_sakharovs_bunker">
		<text>Sakharov's Bunker (Yantar)</text>
	</string>
	<string id="ui_st_skadovsk_shipwreck">
		<text>Skadovsk Shipwreck (Zaton)</text>
	</string>
	<string id="ui_st_southern_checkpoint">
		<text>Southern Checkpoint (Cordon)</text>
	</string>
	<string id="ui_st_sports_center">
		<text>Sports Centre (Dead City)</text>
	</string>
	<string id="ui_st_tunnel_entrance">
		<text>Tunnel Entrance (Jupiter)</text>
	</string>
	<string id="ui_st_tunnel_refuge">
		<text>Tunnel Refuge (Agr. Underground)</text>
	</string>
	<string id="ui_st_tuzla_outpost">
		<text>Tuzla Outpost (Great Swamps)</text>
	</string>
	<string id="ui_st_yanov_station">
		<text>Yanov Station (Jupiter)</text>
	</string>
	<string id="ui_st_pripyat_hospital">
		<text>Hospital (Outskirts)</text>
	</string>
	<string id="ui_st_pumping_station">
		<text>Pump Station (Great Swamps)</text>
	</string>
	<string id="ui_st_red_forest_old_mine">
		<text>Mine Barracks (Red Forest)</text>
	</string>
	<string id="ui_st_village_ruins">
		<text>Village Ruins (Great Swamps)</text>
	</string>

	<!-- Last Day -->
	<string id="ui_st_atp">
		<text>Vehicle Station (Cordon)</text>
	</string>
	<string id="ui_st_barricades_at_the_car">
		<text>Car Barricade (Agroprom)</text>
	</string>
	<string id="ui_st_camp_at_crane">
		<text>Crane Camp (Chernobyl NPP)</text>
	</string>
	<string id="ui_st_camp_on_a_hillock">
		<text>Camp on the Hill (Truck Cemetery)</text>
	</string>
	<string id="ui_st_check_point">
		<text>Checkpoint (Jupiter)</text>
	</string>
	<string id="ui_st_crossroads">
		<text>Intersection (Truck Cemetery)</text>
	</string>
	<string id="ui_st_curve_beam">
		<text>Gully (Army Warehouses)</text>
	</string>
	<string id="ui_st_deadlock_of_a_tunnel">
		<text>Tunnel (Agroprom)</text>
	</string>
	<string id="ui_st_destroyed_bridge">
		<text>Ruined Bridge (Dark Valley)</text>
	</string>
	<string id="ui_st_eastern_checkpoint">
		<text>Eastern Checkpoint (Truck Cemetery)</text>
	</string>
	<string id="ui_st_fallen_helicopter">
		<text>Crashed Helicopter (Army Warehouses)</text>
	</string>
	<string id="ui_st_farm_base_neytral">
		<text>Farm (Cordon)</text>
	</string>
	<string id="ui_st_filling_station">
		<text>Petrol Station (Dark Valley)</text>
	</string>
	<string id="ui_st_flea_market">
		<text>Flea Market (Garbage)</text>
	</string>
	<string id="ui_st_forest_area">
		<text>Forestry (Zaton)</text>
	</string>
	<string id="ui_st_halt_behind_a_dump">
		<text>Halt (Truck Cemetery)</text>
	</string>
	<string id="ui_st_hideout">
		<text>Hideout (Outskirts)</text>
	</string>
	<string id="ui_st_house_on_the_hill">
		<text>House on the Hill</text>
	</string>
	<string id="ui_st_kbo_monolith">
		<text>Yubileiny Service Center (Outskirts)</text>
	</string>
	<string id="ui_st_machine_yard">
		<text>Machine Yard (Great Swamps)</text>
	</string>
	<string id="ui_st_military_base_two">
		<text>Military Base (Generators)</text>
	</string>
	<string id="ui_st_mine_koper">
		<text>Headframe (Red Forest)</text>
	</string>
	<string id="ui_st_outpost_of_dolg">
		<text>Duty Outpost (Garbage)</text>
	</string>
	<string id="ui_st_parking_at_kamaz">
		<text>Parking (Wild Territory)</text>
	</string>
	<string id="ui_st_parking_on_a_farm">
		<text>Farm Parking (Dark Valley)</text>
	</string>
	<string id="ui_st_parking_under_an_embankment">
		<text>Under the Embankment (Great Swamps)</text>
	</string>
	<string id="ui_st_pole_bandit_base">
		<text>Bandit's Park (Meadow)</text>
	</string>
	<string id="ui_st_pole_stalker_village">
		<text>Khutorok (Meadow)</text>
	</string>
	<string id="ui_st_post_of_mercenaries">
		<text>Mercenary Checkpoint (Army Warehouses)</text>
	</string>
	<string id="ui_st_power_station">
		<text>Outside Yard (Chernobyl NPP)</text>
	</string>
	<string id="ui_st_small_village">
		<text>Small Village (Dark Valley)</text>
	</string>
	<string id="ui_st_prachechnya">
		<text>Laundromat (Outskirts)</text>
	</string>
	<string id="ui_st_processing_station">
		<text>Waste Processing Station (Zaton)</text>
	</string>
	<string id="ui_st_ruins">
		<text>Ruins (Abandoned Hospital)</text>
	</string>
	<string id="ui_st_store_books_a18">
		<text>Book Store (Outskirts)</text>
	</string>
	<string id="ui_st_yard">
		<text>Yard (Limansk)</text>
	</string>
	<string id="ui_st_yard_with_a_terrace">
		<text>Terraced Yard (Limansk)</text>
	</string>
</string_table>
